/* * GStreamer * Copyright (C) 2012 Fluendo S.A. * Authors: Andoni Morales Alastruey * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. * */ #import static gboolean gst_core_audio_open_impl (GstCoreAudio * core_audio) { return gst_core_audio_open_device (core_audio, kAudioUnitSubType_RemoteIO, "RemoteIO"); } static gboolean gst_core_audio_start_processing_impl (GstCoreAudio * core_audio) { return gst_core_audio_io_proc_start (core_audio); } static gboolean gst_core_audio_pause_processing_impl (GstCoreAudio * core_audio) { GST_DEBUG_OBJECT (core_audio, "osx ring buffer pause ioproc: %p device_id %lu", core_audio->element->io_proc, (gulong) core_audio->device_id); if (core_audio->io_proc_active) { /* CoreAudio isn't threadsafe enough to do this here; * we must deactivate the render callback elsewhere. See: * http://lists.apple.com/archives/Coreaudio-api/2006/Mar/msg00010.html */ core_audio->io_proc_needs_deactivation = TRUE; } return TRUE; } static gboolean gst_core_audio_stop_processing_impl (GstCoreAudio * core_audio) { gst_core_audio_io_proc_stop (core_audio); return TRUE; } static gboolean gst_core_audio_get_samples_and_latency_impl (GstCoreAudio * core_audio, gdouble rate, guint * samples, gdouble * latency) { OSStatus status; UInt32 size; status = AudioUnitGetProperty (core_audio->audiounit, kAudioUnitProperty_Latency, kAudioUnitScope_Global, 0, /* N/A for global */ latency, &size); if (status) { GST_WARNING_OBJECT (core_audio, "Failed to get latency: %d", (int) status); *samples = 0; return FALSE; } *samples = *latency * rate; return TRUE; } static gboolean gst_core_audio_initialize_impl (GstCoreAudio * core_audio, AudioStreamBasicDescription format, GstCaps * caps, gboolean is_passthrough, guint32 * frame_size) { core_audio->is_passthrough = is_passthrough; core_audio->stream_idx = 0; if (!gst_core_audio_set_format (core_audio, format)) return FALSE; /* FIXME: Use kAudioSessionProperty_CurrentHardwareSampleRate and * kAudioSessionProperty_CurrentHardwareIOBufferDuration with property * listeners to detect changes in screen locks. * For now use the maximum value */ *frame_size = 4196; GST_DEBUG_OBJECT (core_audio, "osxbuf ring buffer acquired"); return TRUE; } AudioChannelLayout * gst_core_audio_audio_device_get_channel_layout (AudioDeviceID device_id, gboolean output) { return NULL; } static gboolean gst_core_audio_select_device_impl (GstCoreAudio * core_audio) { /* No device selection in iOS */ return TRUE; } static gboolean gst_core_audio_audio_device_is_spdif_avail_impl (AudioDeviceID device_id) { /* No SPDIF in iOS */ return FALSE; }