directdrawsink
Direct Sound Audio Sink Sink/Audio Output to a sound card via Direct Sound Sebastien Moutte <sebastien@moutte.net>
sink sink always audio/x-raw-int,signed = (boolean) { TRUE, FALSE }, width = (int) 16, depth = (int) 16, rate = (int) [ 1, MAX ], " "channels = (int) [ 1, 2 ]; audio/x-raw-int, signed = (boolean) { TRUE, FALSE }, width = (int) 8, depth = (int) 8, rate = (int) [ 1, MAX ], channels = (int) [ 1, 2 ] sink sink buffer-time gint64 Buffer Time Size of audio buffer in microseconds RW 200000 latency-time gint64 Latency Time Audio latency in microseconds RW 10000 provide-clock gboolean Provide Clock Provide a clock to be used as the global pipeline clock RW TRUE slave-method GstBaseAudioSinkSlaveMethod Slave Method Algorithm to use to match the rate of the masterclock RW 1 can-activate-pull gboolean Allow Pull Scheduling Allow pull-based scheduling RW FALSE drift-tolerance gint64 Drift Tolerance Tolerance for timestamp and clock drift in microseconds RW 40000 volume gdouble Volume Volume of this stream RW 1.0