directdrawsinkDirect Sound Audio SinkSink/AudioOutput to a sound card via Direct SoundSebastien Moutte <sebastien@moutte.net>sinksinkalwaysaudio/x-raw-int,signed = (boolean) { TRUE, FALSE }, width = (int) 16, depth = (int) 16, rate = (int) [ 1, MAX ], " "channels = (int) [ 1, 2 ]; audio/x-raw-int, signed = (boolean) { TRUE, FALSE }, width = (int) 8, depth = (int) 8, rate = (int) [ 1, MAX ], channels = (int) [ 1, 2 ]sinksink
sink
buffer-timegint64Buffer TimeSize of audio buffer in microsecondsRW200000latency-timegint64Latency TimeAudio latency in microsecondsRW10000provide-clockgbooleanProvide ClockProvide a clock to be used as the global pipeline clockRWTRUEslave-methodGstBaseAudioSinkSlaveMethodSlave MethodAlgorithm to use to match the rate of the masterclockRW1can-activate-pullgbooleanAllow Pull SchedulingAllow pull-based schedulingRWFALSEdrift-tolerancegint64Drift ToleranceTolerance for timestamp and clock drift in microsecondsRW40000volumegdoubleVolumeVolume of this streamRW1.0