/* GStreamer * Copyright (C) <1999> Erik Walthinsen * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include #include "gstplaybasebin.h" GST_DEBUG_CATEGORY_STATIC (gst_play_base_bin_debug); #define GST_CAT_DEFAULT gst_play_base_bin_debug #define DEFAULT_QUEUE_SIZE (3 * GST_SECOND) /* props */ enum { ARG_0, ARG_URI, ARG_THREADED, ARG_NSTREAMS, ARG_QUEUE_SIZE, ARG_STREAMINFO, }; /* signals */ enum { MUTE_STREAM_SIGNAL, LINK_STREAM_SIGNAL, UNLINK_STREAM_SIGNAL, LAST_SIGNAL }; static void gst_play_base_bin_class_init (GstPlayBaseBinClass * klass); static void gst_play_base_bin_init (GstPlayBaseBin * play_base_bin); static void gst_play_base_bin_dispose (GObject * object); static void gst_play_base_bin_set_property (GObject * object, guint prop_id, const GValue * value, GParamSpec * spec); static void gst_play_base_bin_get_property (GObject * object, guint prop_id, GValue * value, GParamSpec * spec); static GstElementStateReturn gst_play_base_bin_change_state (GstElement * element); static void gst_play_base_bin_add_element (GstBin * bin, GstElement * element); static void gst_play_base_bin_remove_element (GstBin * bin, GstElement * element); extern GstElementStateReturn gst_element_set_state_func (GstElement * element, GstElementState state); static void gst_play_base_bin_error (GstElement * element, GstElement * source, GError * error, gchar * debug, gpointer data); static void gst_play_base_bin_found_tag (GstElement * element, GstElement * source, const GstTagList * taglist, gpointer data); static GstElementClass *element_class; static GstElementClass *parent_class; static guint gst_play_base_bin_signals[LAST_SIGNAL] = { 0 }; GType gst_play_base_bin_get_type (void) { static GType gst_play_base_bin_type = 0; if (!gst_play_base_bin_type) { static const GTypeInfo gst_play_base_bin_info = { sizeof (GstPlayBaseBinClass), NULL, NULL, (GClassInitFunc) gst_play_base_bin_class_init, NULL, NULL, sizeof (GstPlayBaseBin), 0, (GInstanceInitFunc) gst_play_base_bin_init, NULL }; gst_play_base_bin_type = g_type_register_static (GST_TYPE_BIN, "GstPlayBaseBin", &gst_play_base_bin_info, 0); } return gst_play_base_bin_type; } static void gst_play_base_bin_class_init (GstPlayBaseBinClass * klass) { GObjectClass *gobject_klass; GstElementClass *gstelement_klass; GstBinClass *gstbin_klass; gobject_klass = (GObjectClass *) klass; gstelement_klass = (GstElementClass *) klass; gstbin_klass = (GstBinClass *) klass; element_class = g_type_class_ref (gst_element_get_type ()); parent_class = g_type_class_ref (gst_bin_get_type ()); gobject_klass->set_property = gst_play_base_bin_set_property; gobject_klass->get_property = gst_play_base_bin_get_property; g_object_class_install_property (gobject_klass, ARG_URI, g_param_spec_string ("uri", "URI", "URI of the media to play", NULL, G_PARAM_READWRITE)); g_object_class_install_property (gobject_klass, ARG_NSTREAMS, g_param_spec_int ("nstreams", "NStreams", "number of streams", 0, G_MAXINT, 0, G_PARAM_READABLE)); g_object_class_install_property (gobject_klass, ARG_QUEUE_SIZE, g_param_spec_uint64 ("queue-size", "Queue size", "Size of internal queues in nanoseconds", 0, G_MAXINT64, DEFAULT_QUEUE_SIZE, G_PARAM_READABLE)); g_object_class_install_property (gobject_klass, ARG_STREAMINFO, g_param_spec_pointer ("stream-info", "Stream info", "List of streaminfo", G_PARAM_READABLE)); GST_DEBUG_CATEGORY_INIT (gst_play_base_bin_debug, "playbasebin", 0, "playbasebin"); gst_play_base_bin_signals[MUTE_STREAM_SIGNAL] = g_signal_new ("mute-stream", G_TYPE_FROM_CLASS (klass), G_SIGNAL_RUN_LAST, G_STRUCT_OFFSET (GstPlayBaseBinClass, mute_stream), NULL, NULL, gst_marshal_VOID__OBJECT_POINTER, G_TYPE_NONE, 2, G_TYPE_OBJECT, G_TYPE_BOOLEAN); gst_play_base_bin_signals[LINK_STREAM_SIGNAL] = g_signal_new ("link-stream", G_TYPE_FROM_CLASS (klass), G_SIGNAL_RUN_LAST, G_STRUCT_OFFSET (GstPlayBaseBinClass, link_stream), NULL, NULL, gst_marshal_VOID__OBJECT_POINTER, G_TYPE_NONE, 2, G_TYPE_OBJECT, GST_TYPE_PAD); gst_play_base_bin_signals[UNLINK_STREAM_SIGNAL] = g_signal_new ("unlink-stream", G_TYPE_FROM_CLASS (klass), G_SIGNAL_RUN_LAST, G_STRUCT_OFFSET (GstPlayBaseBinClass, unlink_stream), NULL, NULL, g_cclosure_marshal_VOID__VOID, G_TYPE_NONE, 1, G_TYPE_OBJECT); gobject_klass->dispose = GST_DEBUG_FUNCPTR (gst_play_base_bin_dispose); /* we handle state changes like an element */ gstelement_klass->set_state = GST_ELEMENT_CLASS (element_class)->set_state; gstelement_klass->change_state = GST_DEBUG_FUNCPTR (gst_play_base_bin_change_state); gstbin_klass->add_element = GST_DEBUG_FUNCPTR (gst_play_base_bin_add_element); gstbin_klass->remove_element = GST_DEBUG_FUNCPTR (gst_play_base_bin_remove_element); klass->mute_stream = gst_play_base_bin_mute_stream; klass->link_stream = gst_play_base_bin_link_stream; klass->unlink_stream = gst_play_base_bin_unlink_stream; } static void gst_play_base_bin_init (GstPlayBaseBin * play_base_bin) { play_base_bin->uri = NULL; play_base_bin->threaded = FALSE; play_base_bin->need_rebuild = TRUE; play_base_bin->source = NULL; play_base_bin->decoder = NULL; play_base_bin->preroll_lock = g_mutex_new (); play_base_bin->preroll_cond = g_cond_new (); play_base_bin->preroll_elems = NULL; play_base_bin->queue_size = DEFAULT_QUEUE_SIZE; GST_FLAG_SET (play_base_bin, GST_BIN_SELF_SCHEDULABLE); } static void gst_play_base_bin_dispose (GObject * object) { GstPlayBaseBin *play_base_bin; play_base_bin = GST_PLAY_BASE_BIN (object); g_free (play_base_bin->uri); play_base_bin->uri = NULL; if (G_OBJECT_CLASS (parent_class)->dispose) { G_OBJECT_CLASS (parent_class)->dispose (object); } } static void queue_overrun (GstElement * element, GstPlayBaseBin * play_base_bin) { GST_DEBUG ("queue %s overrun", gst_element_get_name (element)); g_mutex_lock (play_base_bin->preroll_lock); GST_DEBUG ("signal preroll done"); g_cond_signal (play_base_bin->preroll_cond); GST_DEBUG ("signaled preroll done"); g_mutex_unlock (play_base_bin->preroll_lock); } static GstElement * gen_preroll_element (GstPlayBaseBin * play_base_bin, GstPad * pad) { GstElement *element; gchar *name; name = g_strdup_printf ("preroll_%s", gst_pad_get_name (pad)); element = gst_element_factory_make ("queue", name); g_object_set (G_OBJECT (element), "max-size-buffers", 0, NULL); g_object_set (G_OBJECT (element), "max-size-bytes", 0, NULL); g_object_set (G_OBJECT (element), "max-size-time", 3 * GST_SECOND, NULL); g_signal_connect (G_OBJECT (element), "overrun", G_CALLBACK (queue_overrun), play_base_bin); g_free (name); return element; } static void remove_prerolls (GstPlayBaseBin * play_base_bin) { GList *prerolls, *infos; for (prerolls = play_base_bin->preroll_elems; prerolls; prerolls = g_list_next (prerolls)) { GstElement *element = GST_ELEMENT (prerolls->data); GST_LOG ("removing preroll element %s", gst_element_get_name (element)); gst_bin_remove (GST_BIN (play_base_bin->thread), element); } g_list_free (play_base_bin->preroll_elems); play_base_bin->preroll_elems = NULL; for (infos = play_base_bin->streaminfo; infos; infos = g_list_next (infos)) { GstStreamInfo *info = GST_STREAM_INFO (infos->data); g_object_unref (info); } g_list_free (play_base_bin->streaminfo); play_base_bin->streaminfo = NULL; play_base_bin->nstreams = 0; play_base_bin->naudiopads = 0; play_base_bin->nvideopads = 0; play_base_bin->nunknownpads = 0; } static void unknown_type (GstElement * element, GstCaps * caps, GstPlayBaseBin * play_base_bin) { gchar *capsstr = gst_caps_to_string (caps); g_warning ("don't know how to handle %s", capsstr); g_free (capsstr); } static void no_more_pads (GstElement * element, GstPlayBaseBin * play_base_bin) { GST_DEBUG ("no more pads"); g_mutex_lock (play_base_bin->preroll_lock); GST_DEBUG ("signal preroll done"); g_cond_signal (play_base_bin->preroll_cond); GST_DEBUG ("signaled preroll done"); g_mutex_unlock (play_base_bin->preroll_lock); } static void new_decoded_pad (GstElement * element, GstPad * pad, gboolean last, GstPlayBaseBin * play_base_bin) { GstStructure *structure; const gchar *mimetype; GstCaps *caps; GstElement *new_element = NULL; GstStreamInfo *info; GstStreamType type; GstPad *srcpad; gboolean need_preroll; GST_DEBUG ("play base: new decoded pad"); caps = gst_pad_get_caps (pad); if (gst_caps_is_empty (caps)) { g_warning ("no type on pad %s:%s", GST_DEBUG_PAD_NAME (pad)); return; } structure = gst_caps_get_structure (caps, 0); mimetype = gst_structure_get_name (structure); play_base_bin->nstreams++; need_preroll = FALSE; if (g_str_has_prefix (mimetype, "audio/")) { type = GST_STREAM_TYPE_AUDIO; play_base_bin->naudiopads++; /* first audio pad gets a preroll element */ if (play_base_bin->naudiopads == 1) { need_preroll = TRUE; } } else if (g_str_has_prefix (mimetype, "video/")) { type = GST_STREAM_TYPE_VIDEO; play_base_bin->nvideopads++; /* first video pad gets a preroll element */ if (play_base_bin->nvideopads == 1) { need_preroll = TRUE; } } else { type = GST_STREAM_TYPE_UNKNOWN; play_base_bin->nunknownpads++; } if (last || !need_preroll) { srcpad = pad; } else { new_element = gen_preroll_element (play_base_bin, pad); srcpad = gst_element_get_pad (new_element, "src"); gst_bin_add (GST_BIN (play_base_bin->thread), new_element); play_base_bin->threaded = TRUE; play_base_bin->preroll_elems = g_list_prepend (play_base_bin->preroll_elems, new_element); gst_element_set_state (new_element, GST_STATE_READY); gst_pad_link (pad, gst_element_get_pad (new_element, "sink")); gst_element_set_state (new_element, GST_STATE_PAUSED); } /* add the stream to the list */ info = gst_stream_info_new (srcpad, type, NULL); play_base_bin->streaminfo = g_list_append (play_base_bin->streaminfo, info); /* signal the no more pads after adding the stream */ if (last) no_more_pads (NULL, play_base_bin); } static void state_change (GstElement * element, GstElementState old_state, GstElementState new_state, gpointer data) { GstPlayBaseBin *play_base_bin = GST_PLAY_BASE_BIN (data); if (old_state > new_state) { /* EOS or error occurred */ GST_DEBUG ("state changed downwards"); g_mutex_lock (play_base_bin->preroll_lock); GST_DEBUG ("signal preroll done"); g_cond_signal (play_base_bin->preroll_cond); GST_DEBUG ("signaled preroll done"); g_mutex_unlock (play_base_bin->preroll_lock); } } static gboolean setup_source (GstPlayBaseBin * play_base_bin) { GstElement *old_src; if (!play_base_bin->need_rebuild) return TRUE; old_src = play_base_bin->source; play_base_bin->source = gst_element_make_from_uri (GST_URI_SRC, play_base_bin->uri, "source"); if (!play_base_bin->source) { g_warning ("don't know how to read %s", play_base_bin->uri); play_base_bin->source = old_src; return FALSE; } else { if (old_src) { GST_LOG ("removing old src element %s", gst_element_get_name (old_src)); gst_bin_remove (GST_BIN (play_base_bin->thread), old_src); } gst_bin_add (GST_BIN (play_base_bin->thread), play_base_bin->source); } { gboolean res; gint sig1, sig2, sig3, sig4; GstElement *old_dec; old_dec = play_base_bin->decoder; play_base_bin->decoder = gst_element_factory_make ("decodebin", "decoder"); if (!play_base_bin->decoder) { g_warning ("can't find decoder element"); play_base_bin->decoder = old_dec; return FALSE; } else { if (old_dec) { GST_LOG ("removing old decoder element %s", gst_element_get_name (old_dec)); gst_bin_remove (GST_BIN (play_base_bin->thread), old_dec); } gst_bin_add (GST_BIN (play_base_bin->thread), play_base_bin->decoder); } remove_prerolls (play_base_bin); res = gst_element_link_pads (play_base_bin->source, "src", play_base_bin->decoder, "sink"); if (!res) { g_warning ("can't link source to typefind element"); return FALSE; } sig1 = g_signal_connect (G_OBJECT (play_base_bin->decoder), "new-decoded-pad", G_CALLBACK (new_decoded_pad), play_base_bin); sig2 = g_signal_connect (G_OBJECT (play_base_bin->decoder), "no-more-pads", G_CALLBACK (no_more_pads), play_base_bin); sig3 = g_signal_connect (G_OBJECT (play_base_bin->decoder), "unknown-type", G_CALLBACK (unknown_type), play_base_bin); /* either when the queues are filled or when the decoder element has no more * dynamic streams, the cond is unlocked. We can remove the signal handlers then */ g_mutex_lock (play_base_bin->preroll_lock); if (gst_element_set_state (play_base_bin->thread, GST_STATE_PLAYING) == GST_STATE_SUCCESS) { GST_DEBUG ("waiting for preroll..."); sig4 = g_signal_connect (G_OBJECT (play_base_bin->thread), "state-change", G_CALLBACK (state_change), play_base_bin); g_cond_wait (play_base_bin->preroll_cond, play_base_bin->preroll_lock); GST_DEBUG ("preroll done !"); } else { GST_DEBUG ("state change failed, media cannot be loaded"); sig4 = 0; } g_mutex_unlock (play_base_bin->preroll_lock); if (sig4 != 0) g_signal_handler_disconnect (G_OBJECT (play_base_bin->thread), sig4); g_signal_handler_disconnect (G_OBJECT (play_base_bin->decoder), sig3); g_signal_handler_disconnect (G_OBJECT (play_base_bin->decoder), sig2); g_signal_handler_disconnect (G_OBJECT (play_base_bin->decoder), sig1); play_base_bin->need_rebuild = FALSE; } return TRUE; } static void gst_play_base_bin_set_property (GObject * object, guint prop_id, const GValue * value, GParamSpec * pspec) { GstPlayBaseBin *play_base_bin; g_return_if_fail (GST_IS_PLAY_BASE_BIN (object)); play_base_bin = GST_PLAY_BASE_BIN (object); switch (prop_id) { case ARG_URI: { const gchar *uri = g_value_get_string (value); if (uri == NULL) { g_warning ("cannot set NULL uri"); return; } /* if we have no previous uri, or the new uri is different from the * old one, replug */ if (play_base_bin->uri == NULL || strcmp (play_base_bin->uri, uri) != 0) { g_free (play_base_bin->uri); play_base_bin->uri = g_strdup (uri); GST_DEBUG ("setting new uri to %s", uri); play_base_bin->need_rebuild = TRUE; } break; } case ARG_QUEUE_SIZE: play_base_bin->queue_size = g_value_get_uint64 (value); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } } static void gst_play_base_bin_get_property (GObject * object, guint prop_id, GValue * value, GParamSpec * pspec) { GstPlayBaseBin *play_base_bin; g_return_if_fail (GST_IS_PLAY_BASE_BIN (object)); play_base_bin = GST_PLAY_BASE_BIN (object); switch (prop_id) { case ARG_URI: g_value_set_string (value, play_base_bin->uri); break; case ARG_NSTREAMS: g_value_set_int (value, play_base_bin->nstreams); break; case ARG_QUEUE_SIZE: g_value_set_uint64 (value, play_base_bin->queue_size); break; case ARG_STREAMINFO: g_value_set_pointer (value, play_base_bin->streaminfo); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } } static void play_base_eos (GstBin * bin, GstPlayBaseBin * play_base_bin) { no_more_pads (GST_ELEMENT (bin), play_base_bin); gst_element_set_eos (GST_ELEMENT (play_base_bin)); } static GstElementStateReturn gst_play_base_bin_change_state (GstElement * element) { GstElementStateReturn ret = GST_STATE_SUCCESS; GstPlayBaseBin *play_base_bin; play_base_bin = GST_PLAY_BASE_BIN (element); switch (GST_STATE_TRANSITION (element)) { case GST_STATE_NULL_TO_READY: { GstScheduler *sched; play_base_bin->thread = gst_thread_new ("internal_thread"); sched = gst_scheduler_factory_make ("opt", play_base_bin->thread); if (sched) { gst_element_set_scheduler (play_base_bin->thread, sched); //gst_object_set_parent (GST_OBJECT (play_base_bin->thread), GST_OBJECT (play_base_bin)); gst_element_set_state (play_base_bin->thread, GST_STATE_READY); g_signal_connect (G_OBJECT (play_base_bin->thread), "eos", G_CALLBACK (play_base_eos), play_base_bin); g_signal_connect (play_base_bin->thread, "found_tag", G_CALLBACK (gst_play_base_bin_found_tag), play_base_bin); } else { g_warning ("could not get 'opt' scheduler"); gst_object_unref (GST_OBJECT (play_base_bin->thread)); play_base_bin->thread = NULL; ret = GST_STATE_FAILURE; } break; } case GST_STATE_READY_TO_PAUSED: { if (!setup_source (play_base_bin)) { GST_ELEMENT_ERROR (GST_ELEMENT (play_base_bin), STREAM, CODEC_NOT_FOUND, ("cannot open file \"%s\"", play_base_bin->uri), (NULL)); ret = GST_STATE_FAILURE; } else if (!play_base_bin->streaminfo) { GST_ELEMENT_ERROR (GST_ELEMENT (play_base_bin), STREAM, CODEC_NOT_FOUND, ("Failed to find any supported stream in file \"%s\"", play_base_bin->uri), (NULL)); ret = GST_STATE_FAILURE; } else { ret = gst_element_set_state (play_base_bin->thread, GST_STATE_PAUSED); } if (ret == GST_STATE_SUCCESS) { /* error forwarding: * we only connect after the stream has been set up. If that failed, * we simply emit our own error. This also prevents us from failing * because one stream was unrecognized. */ g_signal_connect (play_base_bin->thread, "error", G_CALLBACK (gst_play_base_bin_error), play_base_bin); } break; } case GST_STATE_PAUSED_TO_PLAYING: ret = gst_element_set_state (play_base_bin->thread, GST_STATE_PLAYING); break; case GST_STATE_PLAYING_TO_PAUSED: ret = gst_element_set_state (play_base_bin->thread, GST_STATE_PAUSED); break; case GST_STATE_PAUSED_TO_READY: g_signal_handlers_disconnect_by_func (play_base_bin->thread, G_CALLBACK (gst_play_base_bin_error), play_base_bin); ret = gst_element_set_state (play_base_bin->thread, GST_STATE_READY); play_base_bin->need_rebuild = TRUE; break; case GST_STATE_READY_TO_NULL: gst_object_unref (GST_OBJECT (play_base_bin->thread)); break; default: break; } if (ret == GST_STATE_SUCCESS) { return GST_ELEMENT_CLASS (parent_class)->change_state (element); } return ret; } static void gst_play_base_bin_add_element (GstBin * bin, GstElement * element) { GstPlayBaseBin *play_base_bin; play_base_bin = GST_PLAY_BASE_BIN (bin); if (play_base_bin->thread) { GstScheduler *sched; GstClock *clock; if (play_base_bin->threaded) { gchar *name; GstElement *thread; name = g_strdup_printf ("thread_%s", gst_element_get_name (element)); thread = gst_thread_new (name); g_free (name); gst_bin_add (GST_BIN (thread), element); element = thread; } gst_bin_add (GST_BIN (play_base_bin->thread), element); /* hack */ sched = gst_element_get_scheduler (GST_ELEMENT (play_base_bin->thread)); clock = gst_scheduler_get_clock (sched); gst_scheduler_set_clock (sched, clock); /* FIXME set element to READY so that negotiation can happen. This * currently fails because of weird negotiation problems. */ /* gst_element_set_state (element, GST_STATE_READY); */ } else { g_warning ("adding elements is not allowed in NULL"); } } static void gst_play_base_bin_remove_element (GstBin * bin, GstElement * element) { GstPlayBaseBin *play_base_bin; play_base_bin = GST_PLAY_BASE_BIN (bin); if (play_base_bin->thread) { if (play_base_bin->threaded) { gchar *name; GstElement *thread; name = g_strdup_printf ("thread_%s", gst_element_get_name (element)); thread = gst_bin_get_by_name (GST_BIN (play_base_bin->thread), name); g_free (name); if (!thread) { g_warning ("cannot find element to remove"); } else { element = thread; } } GST_LOG ("removing element %s", gst_element_get_name (element)); gst_bin_remove (GST_BIN (play_base_bin->thread), element); } else { g_warning ("removing elements is not allowed in NULL"); } } static void gst_play_base_bin_error (GstElement * element, GstElement * _source, GError * error, gchar * debug, gpointer data) { GstObject *source, *parent; source = GST_OBJECT (_source); parent = GST_OBJECT (data); /* tell ourselves */ gst_object_ref (source); gst_object_ref (parent); GST_DEBUG ("forwarding error \"%s\" from %s to %s", error->message, GST_ELEMENT_NAME (source), GST_OBJECT_NAME (parent)); g_signal_emit_by_name (G_OBJECT (parent), "error", source, error, debug); GST_DEBUG ("forwarded error \"%s\" from %s to %s", error->message, GST_ELEMENT_NAME (source), GST_OBJECT_NAME (parent)); gst_object_unref (source); gst_object_unref (parent); } static void gst_play_base_bin_found_tag (GstElement * element, GstElement * _source, const GstTagList * taglist, gpointer data) { GstObject *source, *parent; source = GST_OBJECT (_source); parent = GST_OBJECT (data); /* tell ourselves */ gst_object_ref (source); gst_object_ref (parent); GST_DEBUG ("forwarding taglist %p from %s to %s", taglist, GST_ELEMENT_NAME (source), GST_OBJECT_NAME (parent)); g_signal_emit_by_name (G_OBJECT (parent), "found-tag", source, taglist); GST_DEBUG ("forwarded taglist %p from %s to %s", taglist, GST_ELEMENT_NAME (source), GST_OBJECT_NAME (parent)); gst_object_unref (source); gst_object_unref (parent); } void gst_play_base_bin_mute_stream (GstPlayBaseBin * play_base_bin, GstStreamInfo * info, gboolean mute) { GST_DEBUG ("mute"); } void gst_play_base_bin_link_stream (GstPlayBaseBin * play_base_bin, GstStreamInfo * info, GstPad * pad) { if (info == NULL) { GList *streams; for (streams = play_base_bin->streaminfo; streams; streams = g_list_next (streams)) { GstStreamInfo *sinfo = (GstStreamInfo *) streams->data; if (gst_pad_is_linked (sinfo->pad)) continue; if (gst_pad_can_link (sinfo->pad, pad)) { info = sinfo; break; } } } if (info) { if (!gst_pad_link (info->pad, pad)) { GST_DEBUG ("could not link"); gst_play_base_bin_mute_stream (play_base_bin, info, TRUE); } } else { GST_DEBUG ("could not find pad to link"); } } void gst_play_base_bin_unlink_stream (GstPlayBaseBin * play_base_bin, GstStreamInfo * info) { GST_DEBUG ("unlink"); } const GList * gst_play_base_bin_get_streaminfo (GstPlayBaseBin * play_base_bin) { return play_base_bin->streaminfo; }