/* GStreamer * Copyright (C) <1999> Erik Walthinsen * Copyright (C) <2009> Sebastian Dröge * * dice.c: a 'dicing' effect * copyright (c) 2001 Sam Mertens. This code is subject to the provisions of * the GNU Library Public License. * * I suppose this looks similar to PuzzleTV, but it's not. The screen is * divided into small squares, each of which is rotated either 0, 90, 180 or * 270 degrees. The amount of rotation for each square is chosen at random. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ /** * SECTION:element-dicetv * * DiceTV 'dices' the screen up into many small squares, each defaulting * to a size of 16 pixels by 16 pixels.. Each square is rotated randomly * in one of four directions: up (no change), down (180 degrees, or * upside down), right (90 degrees clockwise), or left (90 degrees * counterclockwise). The direction of each square normally remains * consistent between each frame. * * * Example launch line * |[ * gst-launch -v videotestsrc ! dicetv ! videoconvert ! autovideosink * ]| This pipeline shows the effect of dicetv on a test stream. * */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include #include "gstdice.h" #include "gsteffectv.h" #define DEFAULT_CUBE_BITS 4 #define MAX_CUBE_BITS 5 #define MIN_CUBE_BITS 0 typedef enum _dice_dir { DICE_UP = 0, DICE_RIGHT = 1, DICE_DOWN = 2, DICE_LEFT = 3 } DiceDir; #define gst_dicetv_parent_class parent_class G_DEFINE_TYPE (GstDiceTV, gst_dicetv, GST_TYPE_VIDEO_FILTER); static void gst_dicetv_create_map (GstDiceTV * filter, GstVideoInfo * info); static GstStaticPadTemplate gst_dicetv_src_template = GST_STATIC_PAD_TEMPLATE ("src", GST_PAD_SRC, GST_PAD_ALWAYS, GST_STATIC_CAPS (GST_VIDEO_CAPS_MAKE ("{ RGBx, xRGB, BGRx, xBGR }")) ); static GstStaticPadTemplate gst_dicetv_sink_template = GST_STATIC_PAD_TEMPLATE ("sink", GST_PAD_SINK, GST_PAD_ALWAYS, GST_STATIC_CAPS (GST_VIDEO_CAPS_MAKE ("{ RGBx, xRGB, BGRx, xBGR }")) ); enum { PROP_0, PROP_CUBE_BITS }; static gboolean gst_dicetv_set_info (GstVideoFilter * vfilter, GstCaps * incaps, GstVideoInfo * in_info, GstCaps * outcaps, GstVideoInfo * out_info) { GstDiceTV *filter = GST_DICETV (vfilter); g_free (filter->dicemap); filter->dicemap = (guint8 *) g_malloc (GST_VIDEO_INFO_WIDTH (in_info) * GST_VIDEO_INFO_WIDTH (in_info)); gst_dicetv_create_map (filter, in_info); return TRUE; } static GstFlowReturn gst_dicetv_transform_frame (GstVideoFilter * vfilter, GstVideoFrame * in_frame, GstVideoFrame * out_frame) { GstDiceTV *filter = GST_DICETV (vfilter); guint32 *src, *dest; gint i, map_x, map_y, map_i, base, dx, dy, di; gint video_stride, g_cube_bits, g_cube_size; gint g_map_height, g_map_width; GstClockTime timestamp, stream_time; const guint8 *dicemap; timestamp = GST_BUFFER_TIMESTAMP (in_frame->buffer); stream_time = gst_segment_to_stream_time (&GST_BASE_TRANSFORM (vfilter)->segment, GST_FORMAT_TIME, timestamp); GST_DEBUG_OBJECT (filter, "sync to %" GST_TIME_FORMAT, GST_TIME_ARGS (timestamp)); if (GST_CLOCK_TIME_IS_VALID (stream_time)) gst_object_sync_values (GST_OBJECT (filter), stream_time); src = (guint32 *) GST_VIDEO_FRAME_PLANE_DATA (in_frame, 0); dest = (guint32 *) GST_VIDEO_FRAME_PLANE_DATA (out_frame, 0); video_stride = GST_VIDEO_FRAME_PLANE_STRIDE (in_frame, 0); GST_OBJECT_LOCK (filter); g_cube_bits = filter->g_cube_bits; g_cube_size = filter->g_cube_size; g_map_height = filter->g_map_height; g_map_width = filter->g_map_width; dicemap = filter->dicemap; map_i = 0; for (map_y = 0; map_y < g_map_height; map_y++) { for (map_x = 0; map_x < g_map_width; map_x++) { base = (map_y << g_cube_bits) * video_stride + (map_x << g_cube_bits); switch (dicemap[map_i]) { case DICE_UP: for (dy = 0; dy < g_cube_size; dy++) { i = base + dy * video_stride; for (dx = 0; dx < g_cube_size; dx++) { dest[i] = src[i]; i++; } } break; case DICE_LEFT: for (dy = 0; dy < g_cube_size; dy++) { i = base + dy * video_stride; for (dx = 0; dx < g_cube_size; dx++) { di = base + (dx * video_stride) + (g_cube_size - dy - 1); dest[di] = src[i]; i++; } } break; case DICE_DOWN: for (dy = 0; dy < g_cube_size; dy++) { di = base + dy * video_stride; i = base + (g_cube_size - dy - 1) * video_stride + g_cube_size; for (dx = 0; dx < g_cube_size; dx++) { i--; dest[di] = src[i]; di++; } } break; case DICE_RIGHT: for (dy = 0; dy < g_cube_size; dy++) { i = base + (dy * video_stride); for (dx = 0; dx < g_cube_size; dx++) { di = base + dy + (g_cube_size - dx - 1) * video_stride; dest[di] = src[i]; i++; } } break; default: g_assert_not_reached (); break; } map_i++; } } GST_OBJECT_UNLOCK (filter); return GST_FLOW_OK; } static void gst_dicetv_create_map (GstDiceTV * filter, GstVideoInfo * info) { gint x, y, i; gint width, height; width = GST_VIDEO_INFO_WIDTH (info); height = GST_VIDEO_INFO_HEIGHT (info); if (width <= 0 || height <= 0) return; filter->g_map_height = height >> filter->g_cube_bits; filter->g_map_width = width >> filter->g_cube_bits; filter->g_cube_size = 1 << filter->g_cube_bits; i = 0; for (y = 0; y < filter->g_map_height; y++) { for (x = 0; x < filter->g_map_width; x++) { // dicemap[i] = ((i + y) & 0x3); /* Up, Down, Left or Right */ filter->dicemap[i] = (fastrand () >> 24) & 0x03; i++; } } } static void gst_dicetv_set_property (GObject * object, guint prop_id, const GValue * value, GParamSpec * pspec) { GstDiceTV *filter = GST_DICETV (object); switch (prop_id) { case PROP_CUBE_BITS: GST_OBJECT_LOCK (filter); filter->g_cube_bits = g_value_get_int (value); gst_dicetv_create_map (filter, &GST_VIDEO_FILTER (filter)->in_info); GST_OBJECT_UNLOCK (filter); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } } static void gst_dicetv_get_property (GObject * object, guint prop_id, GValue * value, GParamSpec * pspec) { GstDiceTV *filter = GST_DICETV (object); switch (prop_id) { case PROP_CUBE_BITS: g_value_set_int (value, filter->g_cube_bits); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } } static void gst_dicetv_finalize (GObject * object) { GstDiceTV *filter = GST_DICETV (object); g_free (filter->dicemap); filter->dicemap = NULL; G_OBJECT_CLASS (parent_class)->finalize (object); } static void gst_dicetv_class_init (GstDiceTVClass * klass) { GObjectClass *gobject_class = (GObjectClass *) klass; GstElementClass *gstelement_class = (GstElementClass *) klass; GstVideoFilterClass *vfilter_class = (GstVideoFilterClass *) klass; gobject_class->set_property = gst_dicetv_set_property; gobject_class->get_property = gst_dicetv_get_property; gobject_class->finalize = gst_dicetv_finalize; g_object_class_install_property (gobject_class, PROP_CUBE_BITS, g_param_spec_int ("square-bits", "Square Bits", "The size of the Squares", MIN_CUBE_BITS, MAX_CUBE_BITS, DEFAULT_CUBE_BITS, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS | GST_PARAM_CONTROLLABLE)); gst_element_class_set_details_simple (gstelement_class, "DiceTV effect", "Filter/Effect/Video", "'Dices' the screen up into many small squares", "Wim Taymans "); gst_element_class_add_pad_template (gstelement_class, gst_static_pad_template_get (&gst_dicetv_sink_template)); gst_element_class_add_pad_template (gstelement_class, gst_static_pad_template_get (&gst_dicetv_src_template)); vfilter_class->set_info = GST_DEBUG_FUNCPTR (gst_dicetv_set_info); vfilter_class->transform_frame = GST_DEBUG_FUNCPTR (gst_dicetv_transform_frame); } static void gst_dicetv_init (GstDiceTV * filter) { filter->dicemap = NULL; filter->g_cube_bits = DEFAULT_CUBE_BITS; filter->g_cube_size = 0; filter->g_map_height = 0; filter->g_map_width = 0; }