// This file was generated by the Gtk# code generator. // Any changes made will be lost if regenerated. namespace Gst.Video { using System; using System.Runtime.InteropServices; #region Autogenerated code public partial class VideoDirectionAdapter : GLib.GInterfaceAdapter, Gst.Video.IVideoDirection { [StructLayout (LayoutKind.Sequential)] struct GstVideoDirectionInterface { } static GstVideoDirectionInterface iface; static VideoDirectionAdapter () { GLib.GType.Register (_gtype, typeof (VideoDirectionAdapter)); } static void Initialize (IntPtr ptr, IntPtr data) { } GLib.Object implementor; public VideoDirectionAdapter () { InitHandler = new GLib.GInterfaceInitHandler (Initialize); } public VideoDirectionAdapter (IVideoDirectionImplementor implementor) { if (implementor == null) throw new ArgumentNullException ("implementor"); else if (!(implementor is GLib.Object)) throw new ArgumentException ("implementor must be a subclass of GLib.Object"); this.implementor = implementor as GLib.Object; } public VideoDirectionAdapter (IntPtr handle) { if (!_gtype.IsInstance (handle)) throw new ArgumentException ("The gobject doesn't implement the GInterface of this adapter", "handle"); implementor = GLib.Object.GetObject (handle); } [DllImport("libgstvideo-1.0-0.dll", CallingConvention = CallingConvention.Cdecl)] static extern IntPtr gst_video_direction_get_type(); private static GLib.GType _gtype = new GLib.GType (gst_video_direction_get_type ()); public static GLib.GType GType { get { return _gtype; } } public override GLib.GType GInterfaceGType { get { return _gtype; } } public override IntPtr Handle { get { return implementor.Handle; } } public IntPtr OwnedHandle { get { return implementor.OwnedHandle; } } public static IVideoDirection GetObject (IntPtr handle, bool owned) { GLib.Object obj = GLib.Object.GetObject (handle, owned); return GetObject (obj); } public static IVideoDirection GetObject (GLib.Object obj) { if (obj == null) return null; else if (obj is IVideoDirectionImplementor) return new VideoDirectionAdapter (obj as IVideoDirectionImplementor); else if (obj as IVideoDirection == null) return new VideoDirectionAdapter (obj.Handle); else return obj as IVideoDirection; } public IVideoDirectionImplementor Implementor { get { return implementor as IVideoDirectionImplementor; } } [GLib.Property ("video-direction")] public Gst.Video.VideoOrientationMethod VideoDirection { get { GLib.Value val = implementor.GetProperty ("video-direction"); Gst.Video.VideoOrientationMethod ret = (Gst.Video.VideoOrientationMethod) (Enum) val; val.Dispose (); return ret; } set { GLib.Value val = new GLib.Value((Enum) value); implementor.SetProperty("video-direction", val); val.Dispose (); } } #endregion } }