/* * GStreamer * Copyright (C) 2015 Matthew Waters * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef __GST_GL_SHADER_STRINGS_H__ #define __GST_GL_SHADER_STRINGS_H__ #include #include #include G_BEGIN_DECLS GST_GL_API const gchar *gst_gl_shader_string_fragment_highp_precision; GST_GL_API const gchar *gst_gl_shader_string_fragment_mediump_precision; GST_GL_API const gchar *gst_gl_shader_string_vertex_default; GST_GL_DEPRECATED_FOR(gst_gl_shader_string_fragment_get_default) const gchar *gst_gl_shader_string_fragment_default; GST_GL_API const gchar *gst_gl_shader_string_vertex_mat4_texture_transform; GST_GL_API const gchar *gst_gl_shader_string_vertex_mat4_vertex_transform; GST_GL_DEPRECATED_FOR(gst_gl_shader_string_fragment_external_oes_get_default) const gchar *gst_gl_shader_string_fragment_external_oes_default; GST_GL_API const gchar * gst_gl_shader_string_get_highest_precision (GstGLContext * context, GstGLSLVersion version, GstGLSLProfile profile); GST_GL_API gchar * gst_gl_shader_string_fragment_get_default (GstGLContext * context, GstGLSLVersion version, GstGLSLProfile profile); GST_GL_API gchar * gst_gl_shader_string_fragment_external_oes_get_default (GstGLContext * context, GstGLSLVersion version, GstGLSLProfile profile); G_END_DECLS #endif /* __GST_GL_SHADER_STRINGS_H__ */