/* * GStreamer * Copyright (C) 2016 Freescale Semiconductor, Inc. All rights reserved. * Copyright (C) 2022 Matthew Waters * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef __QT6_GL_WINDOW_H__ #define __QT6_GL_WINDOW_H__ #include #include #include "gstqt6gl.h" #include #include #include typedef struct _Qt6GLWindowPrivate Qt6GLWindowPrivate; class Qt6GLWindow : public QQuickWindow, protected QOpenGLFunctions { Q_OBJECT public: Qt6GLWindow (QWindow * parent = NULL, QQuickWindow *source = NULL); ~Qt6GLWindow (); bool getGeometry (int * width, int * height); /* private for C interface ... */ Qt6GLWindowPrivate *priv; private Q_SLOTS: void beforeRendering (); void afterFrameEnd (); void onSceneGraphInitialized (); void onSceneGraphInvalidated (); private: QQuickWindow * source; }; extern "C" { GstBuffer * qt6_gl_window_take_buffer (Qt6GLWindow * qt6_window, gboolean * updated_caps); GstGLContext * qt6_gl_window_get_qt_context (Qt6GLWindow * qt6_window); GstGLContext * qt6_gl_window_get_context (Qt6GLWindow * qt6_window); gboolean qt6_gl_window_set_context (Qt6GLWindow * qt6_window, GstGLContext * context); GstGLDisplay * qt6_gl_window_get_display (Qt6GLWindow * qt6_window); gboolean qt6_gl_window_is_scenegraph_initialized (Qt6GLWindow * qt6_window); void qt6_gl_window_use_default_fbo (Qt6GLWindow * qt6_window, gboolean useDefaultFbo); void qt6_gl_window_unlock(Qt6GLWindow* qt6_window); void qt6_gl_window_unlock_stop(Qt6GLWindow* qt6_window); void qt6_gl_window_set_pool (Qt6GLWindow * qt6_window, GstBufferPool * pool); } #endif /* __QT6_GL_WINDOW_H__ */