/* * GStreamer * Copyright (C) 2019 Matthew Waters * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include "vkshader.h" #define SPIRV_MAGIC_NUMBER_NE 0x07230203 #define SPIRV_MAGIC_NUMBER_OE 0x03022307 VkShaderModule _vk_create_shader (GstVulkanDevice * device, gchar * code, gsize size, GError ** error) { VkShaderModule ret; VkResult res; /* *INDENT-OFF* */ VkShaderModuleCreateInfo info = { .sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO, .pNext = NULL, .flags = 0, .codeSize = size, .pCode = (guint32 *) code }; /* *INDENT-ON* */ guint32 first_word; guint32 *new_code = NULL; g_return_val_if_fail (size >= 4, NULL); g_return_val_if_fail (size % 4 == 0, NULL); first_word = ((guint32 *) code)[0]; g_return_val_if_fail (first_word == SPIRV_MAGIC_NUMBER_NE || first_word == SPIRV_MAGIC_NUMBER_OE, NULL); if (first_word == SPIRV_MAGIC_NUMBER_OE) { /* endianess swap... */ guint32 *old_code = (guint32 *) code; gsize i; GST_DEBUG ("performaing endianess conversion on spirv shader of size %" G_GSIZE_FORMAT, size); new_code = g_new0 (guint32, size / 4); for (i = 0; i < size / 4; i++) { guint32 old = old_code[i]; guint32 new = 0; new |= (old & 0xff) << 24; new |= (old & 0xff00) << 8; new |= (old & 0xff0000) >> 8; new |= (old & 0xff000000) >> 24; new_code[i] = new; } first_word = ((guint32 *) new_code)[0]; g_assert (first_word == SPIRV_MAGIC_NUMBER_NE); info.pCode = new_code; } res = vkCreateShaderModule (device->device, &info, NULL, &ret); g_free (new_code); if (gst_vulkan_error_to_g_error (res, error, "VkCreateShaderModule") < 0) return NULL; g_free (new_code); return ret; }