/* * ogl_compat.h - OpenGL compatiliby layer * * Copyright (C) 2014 Intel Corporation * Author: Gwenole Beauchesne * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation; either version 2.1 * of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301 */ #ifndef OGL_COMPAT_H #define OGL_COMPAT_H typedef void GLvoid; typedef char GLchar; typedef unsigned char GLubyte; typedef unsigned char GLboolean; typedef int GLint; typedef unsigned int GLuint; typedef int GLsizei; typedef float GLfloat; typedef double GLdouble; typedef GLuint GLenum; typedef GLuint GLbitfield; typedef GLfloat GLclampf; #define GL_VENDOR 0x1F00 #define GL_RENDERER 0x1F01 #define GL_VERSION 0x1F02 #define GL_EXTENSIONS 0x1F03 #define GL_NEAREST 0x2600 #define GL_LINEAR 0x2601 #define GL_DEPTH_BUFFER_BIT 0x00000100 #define GL_COLOR_BUFFER_BIT 0x00004000 #define GL_FALSE 0 #define GL_TRUE 1 #define GL_NONE 0 #define GL_BLEND 0x0BE2 #define GL_DEPTH_TEST 0x0B71 #define GL_TEXTURE0 0x84C0 #define GL_TEXTURE1 0x84C1 #define GL_TEXTURE2 0x84C2 #define GL_TEXTURE3 0x84C3 #define GL_TEXTURE_2D 0x0DE1 #define GL_TEXTURE_EXTERNAL_OES 0x8D65 #define GL_TEXTURE_MAG_FILTER 0x2800 #define GL_TEXTURE_MIN_FILTER 0x2801 #define GL_TEXTURE_WRAP_S 0x2802 #define GL_TEXTURE_WRAP_T 0x2803 #define GL_UNPACK_ALIGNMENT 0x0cf5 #define GL_TRIANGLE_FAN 0x0006 #define GL_BYTE 0x1400 #define GL_UNSIGNED_BYTE 0x1401 #define GL_SHORT 0x1402 #define GL_UNSIGNED_SHORT 0x1403 #define GL_INT 0x1404 #define GL_UNSIGNED_INT 0x1405 #define GL_FLOAT 0x1406 #define GL_ALPHA 0x1906 #define GL_RGB 0x1907 #define GL_RGBA 0x1908 #define GL_LUMINANCE 0x1909 #define GL_LUMINANCE_ALPHA 0x190A #define GL_REPEAT 0x2901 #define GL_CLAMP_TO_EDGE 0x812F #define GL_VERTEX_ARRAY 0x8074 #define GL_TEXTURE_COORD_ARRAY 0x8078 #define GL_FRAGMENT_SHADER 0x8B30 #define GL_VERTEX_SHADER 0x8B31 #define GL_COMPILE_STATUS 0x8B81 #define GL_LINK_STATUS 0x8B82 #define GL_INFO_LOG_LENGTH 0x8B84 #define GL_BGRA_EXT 0x80e1 #ifndef GL_R8 #define GL_R8 GL_R8_EXT #endif #ifndef GL_RG8 #define GL_RG8 GL_RG8_EXT #endif #endif /* OGL_COMPAT_H */