/* GStreamer * Copyright (C) <2019> Seungha Yang * Copyright (C) 2022 Seungha Yang * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301, USA. */ /** * element-cudaupload: * * Uploads data to NVIDIA GPU via CUDA APIs * * Since: 1.20 */ /** * element-cudadownload: * * Downloads data from NVIDIA GPU via CUDA APIs * * Since: 1.20 */ #ifdef HAVE_CONFIG_H # include #endif #include "gstcudabasetransform.h" #include "gstcudamemorycopy.h" #include "gstcudaformat.h" #include #ifdef HAVE_CUDA_NVMM #include #include #endif #ifdef HAVE_CUDA_GST_GL #include #endif #ifdef G_OS_WIN32 #include #endif #include GST_DEBUG_CATEGORY_STATIC (gst_cuda_memory_copy_debug); #define GST_CAT_DEFAULT gst_cuda_memory_copy_debug typedef struct _GstCudaMemoryCopyClassData { GstCaps *sink_caps; GstCaps *src_caps; } GstCudaMemoryCopyClassData; struct _GstCudaMemoryCopy { GstCudaBaseTransform parent; GstCudaBufferCopyType in_type; GstCudaBufferCopyType out_type; gboolean downstream_supports_video_meta; #ifdef HAVE_CUDA_GST_GL GstGLDisplay *gl_display; GstGLContext *gl_context; GstGLContext *other_gl_context; #endif #ifdef G_OS_WIN32 GstD3D11Device *d3d11_device; #endif }; typedef struct _GstCudaUpload { GstCudaMemoryCopy parent; } GstCudaUpload; typedef struct _GstCudaUploadClass { GstCudaMemoryCopyClass parent_class; } GstCudaUploadClass; typedef struct _GstCudaDownload { GstCudaMemoryCopy parent; } GstCudaDownload; typedef struct _GstCudaDownloadClass { GstCudaMemoryCopyClass parent_class; } GstCudaDownloadClass; /** * GstCudaMemoryCopy: * * Since: 1.22 */ #define gst_cuda_memory_copy_parent_class parent_class G_DEFINE_ABSTRACT_TYPE (GstCudaMemoryCopy, gst_cuda_memory_copy, GST_TYPE_CUDA_BASE_TRANSFORM); static void gst_cuda_memory_copy_set_context (GstElement * element, GstContext * context); static gboolean gst_cuda_memory_copy_transform_stop (GstBaseTransform * trans); static GstCaps *gst_cuda_memory_copy_transform_caps (GstBaseTransform * trans, GstPadDirection direction, GstCaps * caps, GstCaps * filter); static gboolean gst_cuda_memory_copy_query (GstBaseTransform * trans, GstPadDirection direction, GstQuery * query); static gboolean gst_cuda_memory_copy_propose_allocation (GstBaseTransform * trans, GstQuery * decide_query, GstQuery * query); static gboolean gst_cuda_memory_copy_decide_allocation (GstBaseTransform * trans, GstQuery * query); static gboolean gst_cuda_memory_copy_set_info (GstCudaBaseTransform * btrans, GstCaps * incaps, GstVideoInfo * in_info, GstCaps * outcaps, GstVideoInfo * out_info); static GstFlowReturn gst_cuda_memory_copy_transform (GstBaseTransform * trans, GstBuffer * inbuf, GstBuffer * outbuf); #ifdef G_OS_WIN32 static gboolean gst_cuda_memory_copy_ensure_d3d11_interop (GstCudaContext * context, GstD3D11Device * device); #endif static void gst_cuda_memory_copy_class_init (GstCudaMemoryCopyClass * klass) { GstElementClass *element_class = GST_ELEMENT_CLASS (klass); GstBaseTransformClass *trans_class = GST_BASE_TRANSFORM_CLASS (klass); GstCudaBaseTransformClass *btrans_class = GST_CUDA_BASE_TRANSFORM_CLASS (klass); element_class->set_context = GST_DEBUG_FUNCPTR (gst_cuda_memory_copy_set_context); trans_class->stop = GST_DEBUG_FUNCPTR (gst_cuda_memory_copy_transform_stop); trans_class->transform_caps = GST_DEBUG_FUNCPTR (gst_cuda_memory_copy_transform_caps); trans_class->propose_allocation = GST_DEBUG_FUNCPTR (gst_cuda_memory_copy_propose_allocation); trans_class->decide_allocation = GST_DEBUG_FUNCPTR (gst_cuda_memory_copy_decide_allocation); trans_class->query = GST_DEBUG_FUNCPTR (gst_cuda_memory_copy_query); btrans_class->set_info = GST_DEBUG_FUNCPTR (gst_cuda_memory_copy_set_info); gst_type_mark_as_plugin_api (GST_TYPE_CUDA_MEMORY_COPY, (GstPluginAPIFlags) 0); } static void gst_cuda_memory_copy_init (GstCudaMemoryCopy * self) { } static void gst_cuda_memory_copy_set_context (GstElement * element, GstContext * context) { /* CUDA context is handled by parent class, handle only non-CUDA context */ #if defined (HAVE_CUDA_GST_GL) || defined (G_OS_WIN32) GstCudaMemoryCopy *self = GST_CUDA_MEMORY_COPY (element); #ifdef HAVE_CUDA_GST_GL gst_gl_handle_set_context (element, context, &self->gl_display, &self->other_gl_context); #endif /* HAVE_CUDA_GST_GL */ #ifdef G_OS_WIN32 GstCudaBaseTransform *base = GST_CUDA_BASE_TRANSFORM (element); if (gst_d3d11_handle_set_context (element, context, -1, &self->d3d11_device)) { gboolean compatible = TRUE; if (base->context) { if (!gst_cuda_memory_copy_ensure_d3d11_interop (base->context, self->d3d11_device)) { GST_INFO_OBJECT (self, "%" GST_PTR_FORMAT " is not CUDA compatible with %" GST_PTR_FORMAT, self->d3d11_device, base->context); compatible = FALSE; } } else { guint device_count = 0; CUdevice device_list[1] = { 0, }; CUresult cuda_ret; cuda_ret = CuD3D11GetDevices (&device_count, device_list, 1, gst_d3d11_device_get_device_handle (self->d3d11_device), CU_D3D11_DEVICE_LIST_ALL); if (cuda_ret != CUDA_SUCCESS || device_count == 0) { GST_INFO_OBJECT (self, "%" GST_PTR_FORMAT " is not CUDA compatible", self->d3d11_device); compatible = FALSE; } } if (!compatible) { gst_clear_object (&self->d3d11_device); } else { GST_INFO_OBJECT (self, "%" GST_PTR_FORMAT " is CUDA compatible", self->d3d11_device); } } #endif /* G_OS_WIN32 */ #endif /* defined (HAVE_CUDA_GST_GL) || defined (G_OS_WIN32) */ GST_ELEMENT_CLASS (parent_class)->set_context (element, context); } static gboolean gst_cuda_memory_copy_transform_stop (GstBaseTransform * trans) { #if defined(HAVE_CUDA_GST_GL) || defined(G_OS_WIN32) GstCudaMemoryCopy *self = GST_CUDA_MEMORY_COPY (trans); #ifdef HAVE_CUDA_GST_GL gst_clear_object (&self->gl_display); gst_clear_object (&self->gl_context); gst_clear_object (&self->other_gl_context); #endif #ifdef G_OS_WIN32 gst_clear_object (&self->d3d11_device); #endif #endif return GST_BASE_TRANSFORM_CLASS (parent_class)->stop (trans); } static GstCaps * _set_caps_features (const GstCaps * caps, const gchar * feature_name) { GstCaps *tmp = gst_caps_copy (caps); guint n = gst_caps_get_size (tmp); guint i = 0; for (i = 0; i < n; i++) gst_caps_set_features (tmp, i, gst_caps_features_new_single_static_str (feature_name)); return tmp; } static void _remove_field (GstCaps * caps, const gchar * field) { guint n = gst_caps_get_size (caps); guint i = 0; for (i = 0; i < n; i++) { GstStructure *s = gst_caps_get_structure (caps, i); gst_structure_remove_field (s, field); } } static GstCaps * create_transform_caps (GstCaps * caps, gboolean to_cuda) { GstCaps *ret = NULL; GstCaps *new_caps = NULL; if (to_cuda) { /* SRC -> SINK of cudadownload or SINK -> SRC of cudaupload */ ret = gst_caps_copy (caps); #ifdef HAVE_CUDA_NVMM if (gst_cuda_nvmm_init_once ()) { new_caps = _set_caps_features (caps, GST_CAPS_FEATURE_MEMORY_CUDA_NVMM_MEMORY); ret = gst_caps_merge (ret, new_caps); } #endif new_caps = _set_caps_features (caps, GST_CAPS_FEATURE_MEMORY_CUDA_MEMORY); ret = gst_caps_merge (ret, new_caps); ret = gst_caps_make_writable (ret); _remove_field (ret, "texture-target"); } else { /* SINK -> SRC of cudadownload or SRC -> SINK of cudaupload */ ret = gst_caps_ref (caps); #ifdef HAVE_CUDA_NVMM if (gst_cuda_nvmm_init_once ()) { new_caps = _set_caps_features (caps, GST_CAPS_FEATURE_MEMORY_CUDA_NVMM_MEMORY); ret = gst_caps_merge (ret, new_caps); } #endif #ifdef HAVE_CUDA_GST_GL new_caps = _set_caps_features (caps, GST_CAPS_FEATURE_MEMORY_GL_MEMORY); ret = gst_caps_merge (ret, new_caps); #endif #ifdef G_OS_WIN32 new_caps = _set_caps_features (caps, GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY); ret = gst_caps_merge (ret, new_caps); #endif new_caps = _set_caps_features (caps, GST_CAPS_FEATURE_MEMORY_SYSTEM_MEMORY); ret = gst_caps_merge (ret, new_caps); ret = gst_caps_make_writable (ret); _remove_field (ret, "texture-target"); } return ret; } static GstCaps * gst_cuda_memory_copy_transform_caps (GstBaseTransform * trans, GstPadDirection direction, GstCaps * caps, GstCaps * filter) { GstCudaMemoryCopyClass *klass = GST_CUDA_MEMORY_COPY_GET_CLASS (trans); GstCaps *result, *tmp; GST_DEBUG_OBJECT (trans, "Transforming caps %" GST_PTR_FORMAT " in direction %s", caps, (direction == GST_PAD_SINK) ? "sink" : "src"); if (direction == GST_PAD_SINK) { tmp = create_transform_caps (caps, klass->uploader); } else { tmp = create_transform_caps (caps, !klass->uploader); } if (filter) { result = gst_caps_intersect_full (filter, tmp, GST_CAPS_INTERSECT_FIRST); gst_caps_unref (tmp); } else { result = tmp; } GST_DEBUG_OBJECT (trans, "returning caps: %" GST_PTR_FORMAT, result); return result; } #ifdef HAVE_CUDA_GST_GL static void gst_cuda_memory_copy_ensure_gl_interop (GstGLContext * context, gboolean * ret) { guint device_count = 0; CUdevice device_list[1] = { 0, }; CUresult cuda_ret; *ret = FALSE; cuda_ret = CuGLGetDevices (&device_count, device_list, 1, CU_GL_DEVICE_LIST_ALL); if (!gst_cuda_result (cuda_ret) || device_count == 0) return; *ret = TRUE; return; } static gboolean gst_cuda_memory_copy_ensure_gl_context (GstCudaMemoryCopy * self) { GstGLDisplay *display; GstGLContext *context; gboolean ret = FALSE; if (!gst_gl_ensure_element_data (GST_ELEMENT (self), &self->gl_display, &self->other_gl_context)) { GST_DEBUG_OBJECT (self, "No available OpenGL display"); return FALSE; } display = self->gl_display; if (!gst_gl_query_local_gl_context (GST_ELEMENT (self), GST_PAD_SRC, &self->gl_context) && !gst_gl_query_local_gl_context (GST_ELEMENT (self), GST_PAD_SINK, &self->gl_context)) { GST_INFO_OBJECT (self, "failed to query local OpenGL context"); gst_clear_object (&self->gl_context); self->gl_context = gst_gl_display_get_gl_context_for_thread (display, NULL); if (!self->gl_context || !gst_gl_display_add_context (display, GST_GL_CONTEXT (self->gl_context))) { gst_clear_object (&self->gl_context); if (!gst_gl_display_create_context (display, self->other_gl_context, &self->gl_context, NULL)) { GST_WARNING_OBJECT (self, "failed to create OpenGL context"); return FALSE; } if (!gst_gl_display_add_context (display, self->gl_context)) { GST_WARNING_OBJECT (self, "failed to add the OpenGL context to the display"); return FALSE; } } } context = self->gl_context; if (!gst_gl_context_check_gl_version (context, (GstGLAPI) (GST_GL_API_OPENGL | GST_GL_API_OPENGL3), 3, 0)) { GST_WARNING_OBJECT (self, "OpenGL context could not support PBO download"); return FALSE; } gst_gl_context_thread_add (context, (GstGLContextThreadFunc) gst_cuda_memory_copy_ensure_gl_interop, &ret); if (!ret) { GST_WARNING_OBJECT (self, "Current GL context is not CUDA compatible"); return FALSE; } return TRUE; } #endif #ifdef G_OS_WIN32 static gboolean gst_cuda_memory_copy_ensure_d3d11_interop (GstCudaContext * context, GstD3D11Device * device) { guint device_count = 0; CUdevice cuda_device_id; CUdevice device_list[1] = { 0, }; CUresult cuda_ret; g_object_get (context, "cuda-device-id", &cuda_device_id, NULL); cuda_ret = CuD3D11GetDevices (&device_count, device_list, 1, gst_d3d11_device_get_device_handle (device), CU_D3D11_DEVICE_LIST_ALL); if (cuda_ret != CUDA_SUCCESS || device_count == 0) return FALSE; if (device_list[0] != cuda_device_id) return FALSE; return TRUE; } static gboolean gst_cuda_memory_copy_ensure_d3d11_context (GstCudaMemoryCopy * self) { gint64 dxgi_adapter_luid = 0; g_object_get (GST_CUDA_BASE_TRANSFORM (self)->context, "dxgi-adapter-luid", &dxgi_adapter_luid, NULL); if (!gst_d3d11_ensure_element_data_for_adapter_luid (GST_ELEMENT (self), dxgi_adapter_luid, &self->d3d11_device)) { GST_DEBUG_OBJECT (self, "No available D3D11 device"); return FALSE; } if (!gst_cuda_memory_copy_ensure_d3d11_interop (GST_CUDA_BASE_TRANSFORM (self)->context, self->d3d11_device)) { GST_WARNING_OBJECT (self, "Current D3D11 device is not CUDA compatible"); return FALSE; } return TRUE; } #endif static gboolean gst_cuda_memory_copy_propose_allocation (GstBaseTransform * trans, GstQuery * decide_query, GstQuery * query) { GstCudaMemoryCopy *self = GST_CUDA_MEMORY_COPY (trans); GstCudaBaseTransform *ctrans = GST_CUDA_BASE_TRANSFORM (trans); GstVideoInfo info; GstBufferPool *pool = NULL; GstCaps *caps; guint size; gboolean is_cuda = FALSE; if (!GST_BASE_TRANSFORM_CLASS (parent_class)->propose_allocation (trans, decide_query, query)) return FALSE; /* passthrough, we're done */ if (decide_query == NULL) return TRUE; gst_query_parse_allocation (query, &caps, NULL); if (caps == NULL) return FALSE; if (!gst_video_info_from_caps (&info, caps)) return FALSE; if (gst_query_get_n_allocation_pools (query) == 0) { GstCapsFeatures *features; GstStructure *config; features = gst_caps_get_features (caps, 0); if (features && gst_caps_features_contains (features, GST_CAPS_FEATURE_MEMORY_CUDA_MEMORY)) { GST_DEBUG_OBJECT (self, "upstream support CUDA memory"); pool = gst_cuda_buffer_pool_new (ctrans->context); #ifdef HAVE_CUDA_GST_GL } else if (features && gst_caps_features_contains (features, GST_CAPS_FEATURE_MEMORY_GL_MEMORY) && gst_cuda_memory_copy_ensure_gl_context (self)) { GST_DEBUG_OBJECT (self, "upstream support GL memory"); pool = gst_gl_buffer_pool_new (self->gl_context); #endif #ifdef G_OS_WIN32 } else if (features && gst_caps_features_contains (features, GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY) && gst_cuda_memory_copy_ensure_d3d11_context (self)) { GST_DEBUG_OBJECT (self, "upstream support D3D11 memory"); pool = gst_d3d11_buffer_pool_new (self->d3d11_device); #endif #ifdef HAVE_CUDA_NVMM } else if (features && gst_caps_features_contains (features, GST_CAPS_FEATURE_MEMORY_CUDA_NVMM_MEMORY) && gst_cuda_nvmm_init_once ()) { guint gpu_id = 0; GST_DEBUG_OBJECT (self, "upstream support NVMM memory"); g_object_get (ctrans->context, "cuda-device-id", &gpu_id, NULL); pool = gst_cuda_nvmm_buffer_pool_new (); if (!pool) { GST_ERROR_OBJECT (self, "Failed to create pool"); return FALSE; } config = gst_buffer_pool_get_config (pool); gst_buffer_pool_config_set_params (config, caps, sizeof (NvBufSurface), 0, 0); gst_structure_set (config, "memtype", G_TYPE_UINT, NVBUF_MEM_DEFAULT, "gpu-id", G_TYPE_UINT, gpu_id, "batch-size", G_TYPE_UINT, 1, NULL); if (!gst_buffer_pool_set_config (pool, config)) { GST_ERROR_OBJECT (self, "Failed to set config"); gst_object_unref (pool); return FALSE; } gst_query_add_allocation_pool (query, pool, sizeof (NvBufSurface), 0, 0); return TRUE; #endif } if (!pool) { GST_DEBUG_OBJECT (self, "creating system buffer pool"); pool = gst_video_buffer_pool_new (); } config = gst_buffer_pool_get_config (pool); gst_buffer_pool_config_add_option (config, GST_BUFFER_POOL_OPTION_VIDEO_META); size = GST_VIDEO_INFO_SIZE (&info); gst_buffer_pool_config_set_params (config, caps, size, 0, 0); if (is_cuda && ctrans->stream) gst_buffer_pool_config_set_cuda_stream (config, ctrans->stream); if (!gst_buffer_pool_set_config (pool, config)) { GST_ERROR_OBJECT (ctrans, "failed to set config"); gst_object_unref (pool); return FALSE; } /* Get updated size by cuda buffer pool */ config = gst_buffer_pool_get_config (pool); gst_buffer_pool_config_get_params (config, NULL, &size, NULL, NULL); gst_structure_free (config); gst_query_add_allocation_pool (query, pool, size, 0, 0); gst_object_unref (pool); } gst_query_add_allocation_meta (query, GST_VIDEO_META_API_TYPE, NULL); return TRUE; } static gboolean gst_cuda_memory_copy_decide_allocation (GstBaseTransform * trans, GstQuery * query) { GstCudaMemoryCopy *self = GST_CUDA_MEMORY_COPY (trans); GstCudaBaseTransform *ctrans = GST_CUDA_BASE_TRANSFORM (trans); GstCaps *outcaps = NULL; GstBufferPool *pool = NULL; guint size, min, max; GstStructure *config; gboolean update_pool = FALSE; GstCapsFeatures *features; gboolean need_cuda = FALSE; #ifdef HAVE_CUDA_GST_GL gboolean need_gl = FALSE; #endif #ifdef G_OS_WIN32 gboolean need_d3d11 = FALSE; #endif #ifdef HAVE_CUDA_NVMM gboolean need_nvmm = FALSE; #endif gst_query_parse_allocation (query, &outcaps, NULL); if (!outcaps) return FALSE; self->downstream_supports_video_meta = gst_query_find_allocation_meta (query, GST_VIDEO_META_API_TYPE, NULL); GST_DEBUG_OBJECT (self, "Downstream supports video meta: %d", self->downstream_supports_video_meta); features = gst_caps_get_features (outcaps, 0); if (features && gst_caps_features_contains (features, GST_CAPS_FEATURE_MEMORY_CUDA_MEMORY)) { need_cuda = TRUE; } #ifdef HAVE_CUDA_GST_GL else if (features && gst_caps_features_contains (features, GST_CAPS_FEATURE_MEMORY_GL_MEMORY) && gst_cuda_memory_copy_ensure_gl_context (self)) { need_gl = TRUE; } #endif #ifdef G_OS_WIN32 else if (features && gst_caps_features_contains (features, GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY) && gst_cuda_memory_copy_ensure_d3d11_context (self)) { need_d3d11 = TRUE; } #endif #ifdef HAVE_CUDA_NVMM else if (features && gst_caps_features_contains (features, GST_CAPS_FEATURE_MEMORY_CUDA_NVMM_MEMORY) && gst_cuda_nvmm_init_once ()) { need_nvmm = TRUE; } #endif if (gst_query_get_n_allocation_pools (query) > 0) { gst_query_parse_nth_allocation_pool (query, 0, &pool, &size, &min, &max); if (need_cuda && pool) { if (!GST_IS_CUDA_BUFFER_POOL (pool)) { gst_clear_object (&pool); } else { GstCudaBufferPool *cpool = GST_CUDA_BUFFER_POOL (pool); if (cpool->context != ctrans->context) { gst_clear_object (&pool); } } } #ifdef HAVE_CUDA_NVMM if (need_nvmm) { /* XXX: Always create new pool to set config option */ gst_clear_object (&pool); } #endif update_pool = TRUE; } else { GstVideoInfo vinfo; gst_video_info_from_caps (&vinfo, outcaps); size = GST_VIDEO_INFO_SIZE (&vinfo); min = max = 0; } if (!pool) { if (need_cuda) { GST_DEBUG_OBJECT (self, "creating cuda pool"); pool = gst_cuda_buffer_pool_new (ctrans->context); } #ifdef HAVE_CUDA_GST_GL else if (need_gl) { GST_DEBUG_OBJECT (self, "creating gl pool"); pool = gst_gl_buffer_pool_new (self->gl_context); } #endif #ifdef G_OS_WIN32 else if (need_d3d11) { GST_DEBUG_OBJECT (self, "creating d3d11 pool"); pool = gst_d3d11_buffer_pool_new (self->d3d11_device); } #endif #ifdef HAVE_CUDA_NVMM else if (need_nvmm) { guint gpu_id = 0; GST_DEBUG_OBJECT (self, "create nvmm pool"); g_object_get (ctrans->context, "cuda-device-id", &gpu_id, NULL); pool = gst_cuda_nvmm_buffer_pool_new (); if (!pool) { GST_ERROR_OBJECT (self, "Failed to create pool"); return FALSE; } config = gst_buffer_pool_get_config (pool); gst_buffer_pool_config_set_params (config, outcaps, sizeof (NvBufSurface), min, max); gst_structure_set (config, "memtype", G_TYPE_UINT, NVBUF_MEM_DEFAULT, "gpu-id", G_TYPE_UINT, gpu_id, "batch-size", G_TYPE_UINT, 1, NULL); if (!gst_buffer_pool_set_config (pool, config)) { GST_ERROR_OBJECT (self, "Failed to set config"); gst_object_unref (pool); return FALSE; } if (update_pool) { gst_query_set_nth_allocation_pool (query, 0, pool, sizeof (NvBufSurface), min, max); } else { gst_query_add_allocation_pool (query, pool, sizeof (NvBufSurface), min, max); } gst_object_unref (pool); /* Don't chain up to parent method, which will break NVMM specific * config */ return TRUE; } #endif else { GST_DEBUG_OBJECT (self, "creating system pool"); pool = gst_video_buffer_pool_new (); } } config = gst_buffer_pool_get_config (pool); gst_buffer_pool_config_add_option (config, GST_BUFFER_POOL_OPTION_VIDEO_META); gst_buffer_pool_config_set_params (config, outcaps, size, min, max); gst_buffer_pool_set_config (pool, config); /* Get updated size by cuda buffer pool */ config = gst_buffer_pool_get_config (pool); gst_buffer_pool_config_get_params (config, NULL, &size, NULL, NULL); gst_structure_free (config); if (update_pool) gst_query_set_nth_allocation_pool (query, 0, pool, size, min, max); else gst_query_add_allocation_pool (query, pool, size, min, max); gst_object_unref (pool); return GST_BASE_TRANSFORM_CLASS (parent_class)->decide_allocation (trans, query); } static gboolean gst_cuda_memory_copy_query (GstBaseTransform * trans, GstPadDirection direction, GstQuery * query) { #if defined(HAVE_CUDA_GST_GL) || defined(G_OS_WIN32) GstCudaMemoryCopy *self = GST_CUDA_MEMORY_COPY (trans); switch (GST_QUERY_TYPE (query)) { case GST_QUERY_CONTEXT: { gboolean ret; #ifdef HAVE_CUDA_GST_GL ret = gst_gl_handle_context_query (GST_ELEMENT (self), query, self->gl_display, self->gl_context, self->other_gl_context); if (ret) return TRUE; #endif #ifdef G_OS_WIN32 ret = gst_d3d11_handle_context_query (GST_ELEMENT (self), query, self->d3d11_device); if (ret) return TRUE; #endif break; } default: break; } #endif return GST_BASE_TRANSFORM_CLASS (parent_class)->query (trans, direction, query); } static gboolean gst_cuda_memory_copy_set_info (GstCudaBaseTransform * btrans, GstCaps * incaps, GstVideoInfo * in_info, GstCaps * outcaps, GstVideoInfo * out_info) { GstCudaMemoryCopy *self = GST_CUDA_MEMORY_COPY (btrans); GstCapsFeatures *in_features; GstCapsFeatures *out_features; self->in_type = GST_CUDA_BUFFER_COPY_SYSTEM; self->out_type = GST_CUDA_BUFFER_COPY_SYSTEM; in_features = gst_caps_get_features (incaps, 0); out_features = gst_caps_get_features (outcaps, 0); if (in_features && gst_caps_features_contains (in_features, GST_CAPS_FEATURE_MEMORY_CUDA_MEMORY)) { self->in_type = GST_CUDA_BUFFER_COPY_CUDA; } if (out_features && gst_caps_features_contains (out_features, GST_CAPS_FEATURE_MEMORY_CUDA_MEMORY)) { self->out_type = GST_CUDA_BUFFER_COPY_CUDA; } #ifdef HAVE_CUDA_GST_GL if (in_features && gst_caps_features_contains (in_features, GST_CAPS_FEATURE_MEMORY_GL_MEMORY)) { self->in_type = GST_CUDA_BUFFER_COPY_GL; } if (out_features && gst_caps_features_contains (out_features, GST_CAPS_FEATURE_MEMORY_GL_MEMORY)) { self->out_type = GST_CUDA_BUFFER_COPY_GL; } #endif #ifdef G_OS_WIN32 if (in_features && gst_caps_features_contains (in_features, GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY)) { self->in_type = GST_CUDA_BUFFER_COPY_D3D11; } if (out_features && gst_caps_features_contains (out_features, GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY)) { self->out_type = GST_CUDA_BUFFER_COPY_D3D11; } /* Clear d3d11 device, this set_info() might be called to update * cuda context and therefore d3d11 device object should be updated as well */ gst_clear_object (&self->d3d11_device); #endif #ifdef HAVE_CUDA_NVMM if (gst_cuda_nvmm_init_once ()) { if (in_features && gst_caps_features_contains (in_features, GST_CAPS_FEATURE_MEMORY_CUDA_NVMM_MEMORY)) { GST_DEBUG_OBJECT (self, "Input memory type is NVMM"); self->in_type = GST_CUDA_BUFFER_COPY_NVMM; } if (out_features && gst_caps_features_contains (out_features, GST_CAPS_FEATURE_MEMORY_CUDA_NVMM_MEMORY)) { GST_DEBUG_OBJECT (self, "Output memory type is NVMM"); self->out_type = GST_CUDA_BUFFER_COPY_NVMM; } } #endif return TRUE; } static GstFlowReturn gst_cuda_memory_copy_transform (GstBaseTransform * trans, GstBuffer * inbuf, GstBuffer * outbuf) { GstCudaMemoryCopy *self = GST_CUDA_MEMORY_COPY (trans); GstCudaBaseTransform *ctrans = GST_CUDA_BASE_TRANSFORM (trans); GstMemory *in_mem; GstMemory *out_mem; GstVideoInfo *in_info, *out_info; gboolean ret = FALSE; GstCudaBufferCopyType in_type = GST_CUDA_BUFFER_COPY_SYSTEM; GstCudaBufferCopyType out_type = GST_CUDA_BUFFER_COPY_SYSTEM; gboolean use_device_copy = FALSE; #ifdef G_OS_WIN32 D3D11_TEXTURE2D_DESC desc; #endif in_info = &ctrans->in_info; out_info = &ctrans->out_info; in_mem = gst_buffer_peek_memory (inbuf, 0); if (!in_mem) { GST_ERROR_OBJECT (self, "Empty input buffer"); return GST_FLOW_ERROR; } out_mem = gst_buffer_peek_memory (outbuf, 0); if (!out_mem) { GST_ERROR_OBJECT (self, "Empty output buffer"); return GST_FLOW_ERROR; } if (self->in_type == GST_CUDA_BUFFER_COPY_NVMM) { in_type = GST_CUDA_BUFFER_COPY_NVMM; use_device_copy = TRUE; } else if (gst_is_cuda_memory (in_mem)) { in_type = GST_CUDA_BUFFER_COPY_CUDA; use_device_copy = TRUE; #ifdef HAVE_CUDA_GST_GL } else if (self->gl_context && gst_is_gl_memory_pbo (in_mem)) { in_type = GST_CUDA_BUFFER_COPY_GL; #endif #ifdef G_OS_WIN32 } else if (self->d3d11_device && gst_is_d3d11_memory (in_mem) && gst_d3d11_memory_get_texture_desc (GST_D3D11_MEMORY_CAST (in_mem), &desc) && desc.Usage == D3D11_USAGE_DEFAULT) { in_type = GST_CUDA_BUFFER_COPY_D3D11; #endif } else { in_type = GST_CUDA_BUFFER_COPY_SYSTEM; } if (self->out_type == GST_CUDA_BUFFER_COPY_NVMM) { out_type = GST_CUDA_BUFFER_COPY_NVMM; use_device_copy = TRUE; } else if (gst_is_cuda_memory (out_mem)) { out_type = GST_CUDA_BUFFER_COPY_CUDA; use_device_copy = TRUE; #ifdef HAVE_CUDA_GST_GL } else if (self->gl_context && gst_is_gl_memory_pbo (out_mem)) { out_type = GST_CUDA_BUFFER_COPY_GL; #endif #ifdef G_OS_WIN32 } else if (self->d3d11_device && gst_is_d3d11_memory (out_mem) && gst_d3d11_memory_get_texture_desc (GST_D3D11_MEMORY_CAST (out_mem), &desc) && desc.Usage == D3D11_USAGE_DEFAULT) { out_type = GST_CUDA_BUFFER_COPY_D3D11; #endif } else { out_type = GST_CUDA_BUFFER_COPY_SYSTEM; } if (!use_device_copy) { GST_TRACE_OBJECT (self, "Both in/out buffers are not CUDA"); if (!gst_cuda_buffer_copy (outbuf, GST_CUDA_BUFFER_COPY_SYSTEM, out_info, inbuf, GST_CUDA_BUFFER_COPY_SYSTEM, in_info, ctrans->context, ctrans->stream)) { return GST_FLOW_ERROR; } return GST_FLOW_OK; } ret = gst_cuda_buffer_copy (outbuf, out_type, out_info, inbuf, in_type, in_info, ctrans->context, ctrans->stream); /* system memory <-> CUDA copy fallback if possible */ if (!ret) { GstCudaBufferCopyType fallback_in_type = in_type; GstCudaBufferCopyType fallback_out_type = out_type; GST_LOG_OBJECT (self, "Copy %s -> %s failed, checking whether fallback is possible", gst_cuda_buffer_copy_type_to_string (in_type), gst_cuda_buffer_copy_type_to_string (out_type)); switch (in_type) { case GST_CUDA_BUFFER_COPY_GL: case GST_CUDA_BUFFER_COPY_D3D11: fallback_in_type = GST_CUDA_BUFFER_COPY_SYSTEM; break; default: break; } switch (out_type) { case GST_CUDA_BUFFER_COPY_GL: case GST_CUDA_BUFFER_COPY_D3D11: fallback_out_type = GST_CUDA_BUFFER_COPY_SYSTEM; break; default: break; } if (in_type == fallback_in_type && out_type == fallback_out_type) { GST_ERROR_OBJECT (self, "Failed to copy %s -> %s", gst_cuda_buffer_copy_type_to_string (in_type), gst_cuda_buffer_copy_type_to_string (out_type)); return GST_FLOW_ERROR; } GST_LOG_OBJECT (self, "Trying %s -> %s fallback", gst_cuda_buffer_copy_type_to_string (fallback_in_type), gst_cuda_buffer_copy_type_to_string (fallback_out_type)); ret = gst_cuda_buffer_copy (outbuf, fallback_out_type, out_info, inbuf, fallback_in_type, in_info, ctrans->context, ctrans->stream); } if (ret) return GST_FLOW_OK; if (in_type == GST_CUDA_BUFFER_COPY_NVMM || out_type == GST_CUDA_BUFFER_COPY_NVMM) { GST_ERROR_OBJECT (self, "Failed to copy NVMM memory"); return GST_FLOW_ERROR; } /* final fallback using system memory */ ret = gst_cuda_buffer_copy (outbuf, GST_CUDA_BUFFER_COPY_SYSTEM, out_info, inbuf, GST_CUDA_BUFFER_COPY_SYSTEM, in_info, ctrans->context, ctrans->stream); if (ret) return GST_FLOW_OK; GST_ERROR_OBJECT (self, "Failed to copy %s -> %s", gst_cuda_buffer_copy_type_to_string (in_type), gst_cuda_buffer_copy_type_to_string (out_type)); return GST_FLOW_ERROR; } static void gst_cuda_upload_class_init (GstCudaUploadClass * klass, gpointer data) { GstElementClass *element_class = GST_ELEMENT_CLASS (klass); GstBaseTransformClass *trans_class = GST_BASE_TRANSFORM_CLASS (klass); GstCudaMemoryCopyClass *copy_class = GST_CUDA_MEMORY_COPY_CLASS (klass); GstCudaMemoryCopyClassData *cdata = (GstCudaMemoryCopyClassData *) data; gst_element_class_add_pad_template (element_class, gst_pad_template_new ("sink", GST_PAD_SINK, GST_PAD_ALWAYS, cdata->sink_caps)); gst_element_class_add_pad_template (element_class, gst_pad_template_new ("src", GST_PAD_SRC, GST_PAD_ALWAYS, cdata->src_caps)); gst_element_class_set_static_metadata (element_class, "CUDA uploader", "Filter/Video", "Uploads data into NVIDA GPU via CUDA APIs", "Seungha Yang "); trans_class->transform = GST_DEBUG_FUNCPTR (gst_cuda_memory_copy_transform); copy_class->uploader = TRUE; gst_caps_unref (cdata->sink_caps); gst_caps_unref (cdata->src_caps); g_free (cdata); } static void gst_cuda_upload_init (GstCudaUpload * self) { } static void gst_cuda_download_before_transform (GstBaseTransform * trans, GstBuffer * buffer) { GstCudaMemoryCopy *copy = GST_CUDA_MEMORY_COPY (trans); gboolean old; gboolean new = FALSE; GST_BASE_TRANSFORM_CLASS (parent_class)->before_transform (trans, buffer); old = gst_base_transform_is_passthrough (trans); if (copy->in_type == copy->out_type) { new = TRUE; } else if (copy->in_type == GST_CUDA_BUFFER_COPY_CUDA && copy->out_type == GST_CUDA_BUFFER_COPY_SYSTEM && copy->downstream_supports_video_meta) { GstMemory *mem = gst_buffer_peek_memory (buffer, 0); /* zero-copy decoded memory belongs to NVDEC's fixed size pool. * We should return the memory to the decoder as soon as possible */ if (!gst_cuda_memory_is_from_fixed_pool (mem)) new = TRUE; } if (new != old) { GST_INFO_OBJECT (trans, "Updated passthrough: %d", new); gst_base_transform_reconfigure_src (trans); gst_base_transform_set_passthrough (trans, new); } } static void gst_cuda_download_class_init (GstCudaDownloadClass * klass, gpointer data) { GstElementClass *element_class = GST_ELEMENT_CLASS (klass); GstBaseTransformClass *trans_class = GST_BASE_TRANSFORM_CLASS (klass); GstCudaMemoryCopyClass *copy_class = GST_CUDA_MEMORY_COPY_CLASS (klass); GstCudaMemoryCopyClassData *cdata = (GstCudaMemoryCopyClassData *) data; gst_element_class_add_pad_template (element_class, gst_pad_template_new ("sink", GST_PAD_SINK, GST_PAD_ALWAYS, cdata->sink_caps)); gst_element_class_add_pad_template (element_class, gst_pad_template_new ("src", GST_PAD_SRC, GST_PAD_ALWAYS, cdata->src_caps)); gst_element_class_set_static_metadata (element_class, "CUDA downloader", "Filter/Video", "Downloads data from NVIDA GPU via CUDA APIs", "Seungha Yang "); trans_class->before_transform = GST_DEBUG_FUNCPTR (gst_cuda_download_before_transform); trans_class->transform = GST_DEBUG_FUNCPTR (gst_cuda_memory_copy_transform); copy_class->uploader = FALSE; gst_caps_unref (cdata->sink_caps); gst_caps_unref (cdata->src_caps); g_free (cdata); } static void gst_cuda_download_init (GstCudaDownload * self) { } void gst_cuda_memory_copy_register (GstPlugin * plugin, guint rank) { GType upload_type, download_type; GTypeInfo upload_type_info = { sizeof (GstCudaUploadClass), NULL, NULL, (GClassInitFunc) gst_cuda_upload_class_init, NULL, NULL, sizeof (GstCudaUpload), 0, (GInstanceInitFunc) gst_cuda_upload_init, }; GTypeInfo download_type_info = { sizeof (GstCudaDownloadClass), NULL, NULL, (GClassInitFunc) gst_cuda_download_class_init, NULL, NULL, sizeof (GstCudaDownload), 0, (GInstanceInitFunc) gst_cuda_download_init, }; GstCaps *sys_caps; GstCaps *cuda_caps; #ifdef HAVE_CUDA_NVMM GstCaps *nvmm_caps = NULL; #endif #ifdef HAVE_CUDA_GST_GL GstCaps *gl_caps; #endif #ifdef G_OS_WIN32 GstCaps *d3d11_caps; #endif GstCaps *upload_sink_caps; GstCaps *upload_src_caps; GstCaps *download_sink_caps; GstCaps *download_src_caps; GstCudaMemoryCopyClassData *upload_cdata; GstCudaMemoryCopyClassData *download_cdata; GST_DEBUG_CATEGORY_INIT (gst_cuda_memory_copy_debug, "cudamemorycopy", 0, "cudamemorycopy"); sys_caps = gst_caps_from_string (GST_VIDEO_CAPS_MAKE (GST_CUDA_FORMATS)); cuda_caps = gst_caps_from_string (GST_VIDEO_CAPS_MAKE_WITH_FEATURES (GST_CAPS_FEATURE_MEMORY_CUDA_MEMORY, GST_CUDA_FORMATS)); #ifdef HAVE_CUDA_NVMM if (gst_cuda_nvmm_init_once ()) { nvmm_caps = gst_caps_from_string (GST_VIDEO_CAPS_MAKE_WITH_FEATURES (GST_CAPS_FEATURE_MEMORY_CUDA_NVMM_MEMORY, GST_CUDA_NVMM_FORMATS)); } #endif #ifdef HAVE_CUDA_GST_GL gl_caps = gst_caps_from_string (GST_VIDEO_CAPS_MAKE_WITH_FEATURES (GST_CAPS_FEATURE_MEMORY_GL_MEMORY, GST_CUDA_GL_FORMATS)); #endif #ifdef G_OS_WIN32 d3d11_caps = gst_caps_from_string (GST_VIDEO_CAPS_MAKE_WITH_FEATURES (GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY, GST_CUDA_D3D11_FORMATS)); #endif upload_sink_caps = gst_caps_copy (sys_caps); #ifdef HAVE_CUDA_GST_GL upload_sink_caps = gst_caps_merge (upload_sink_caps, gst_caps_copy (gl_caps)); #endif #ifdef G_OS_WIN32 upload_sink_caps = gst_caps_merge (upload_sink_caps, gst_caps_copy (d3d11_caps)); #endif #ifdef HAVE_CUDA_NVMM if (nvmm_caps) { upload_sink_caps = gst_caps_merge (upload_sink_caps, gst_caps_copy (nvmm_caps)); } #endif upload_sink_caps = gst_caps_merge (upload_sink_caps, gst_caps_copy (cuda_caps)); upload_src_caps = gst_caps_copy (cuda_caps); #ifdef HAVE_CUDA_NVMM if (nvmm_caps) { upload_src_caps = gst_caps_merge (upload_src_caps, gst_caps_copy (nvmm_caps)); } #endif upload_src_caps = gst_caps_merge (upload_src_caps, gst_caps_copy (sys_caps)); download_sink_caps = gst_caps_copy (cuda_caps); #ifdef HAVE_CUDA_NVMM if (nvmm_caps) { download_sink_caps = gst_caps_merge (download_sink_caps, gst_caps_copy (nvmm_caps)); } #endif download_sink_caps = gst_caps_merge (download_sink_caps, gst_caps_copy (sys_caps)); download_src_caps = sys_caps; #ifdef HAVE_CUDA_GST_GL download_src_caps = gst_caps_merge (download_src_caps, gl_caps); #endif #ifdef G_OS_WIN32 download_src_caps = gst_caps_merge (download_src_caps, d3d11_caps); #endif #ifdef HAVE_CUDA_NVMM if (nvmm_caps) { download_src_caps = gst_caps_merge (download_src_caps, nvmm_caps); } #endif download_src_caps = gst_caps_merge (download_src_caps, cuda_caps); GST_MINI_OBJECT_FLAG_SET (upload_sink_caps, GST_MINI_OBJECT_FLAG_MAY_BE_LEAKED); GST_MINI_OBJECT_FLAG_SET (upload_src_caps, GST_MINI_OBJECT_FLAG_MAY_BE_LEAKED); GST_MINI_OBJECT_FLAG_SET (download_sink_caps, GST_MINI_OBJECT_FLAG_MAY_BE_LEAKED); GST_MINI_OBJECT_FLAG_SET (download_src_caps, GST_MINI_OBJECT_FLAG_MAY_BE_LEAKED); upload_cdata = g_new0 (GstCudaMemoryCopyClassData, 1); upload_cdata->sink_caps = upload_sink_caps; upload_cdata->src_caps = upload_src_caps; upload_type_info.class_data = upload_cdata; download_cdata = g_new0 (GstCudaMemoryCopyClassData, 1); download_cdata->sink_caps = download_sink_caps; download_cdata->src_caps = download_src_caps; download_type_info.class_data = download_cdata; upload_type = g_type_register_static (GST_TYPE_CUDA_MEMORY_COPY, "GstCudaUpload", &upload_type_info, 0); download_type = g_type_register_static (GST_TYPE_CUDA_MEMORY_COPY, "GstCudaDownload", &download_type_info, 0); if (!gst_element_register (plugin, "cudaupload", rank, upload_type)) GST_WARNING ("Failed to register cudaupload element"); if (!gst_element_register (plugin, "cudadownload", rank, download_type)) GST_WARNING ("Failed to register cudadownload element"); }