/* GStreamer unit test for wasapi plugin * * Copyright (C) 2021 Jakub Janků * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include #include typedef struct { GMainLoop *loop; GstElement *pipe; guint rem_st_changes; } SinkPlayReadyTData; static gboolean bus_watch_cb (GstBus * bus, GstMessage * message, gpointer user_data) { fail_unless (message->type != GST_MESSAGE_ERROR); return G_SOURCE_CONTINUE; } static gboolean state_timer_cb (gpointer user_data) { SinkPlayReadyTData *tdata = user_data; GstState nxt_st = tdata->rem_st_changes % 2 == 1 ? GST_STATE_READY : GST_STATE_PLAYING; ASSERT_SET_STATE (tdata->pipe, nxt_st, GST_STATE_CHANGE_SUCCESS); tdata->rem_st_changes--; if (tdata->rem_st_changes == 0) { g_main_loop_quit (tdata->loop); return G_SOURCE_REMOVE; } return G_SOURCE_CONTINUE; } /* Test that the wasapisink can survive the state change * from PLAYING to READY and then back to PLAYING */ GST_START_TEST (test_sink_play_ready) { SinkPlayReadyTData tdata; GstBus *bus; tdata.pipe = gst_parse_launch ("audiotestsrc ! wasapisink async=false", NULL); fail_unless (tdata.pipe != NULL); bus = gst_element_get_bus (tdata.pipe); fail_unless (bus != NULL); gst_bus_add_watch (bus, bus_watch_cb, NULL); ASSERT_SET_STATE (tdata.pipe, GST_STATE_PLAYING, GST_STATE_CHANGE_SUCCESS); tdata.rem_st_changes = 3; /* -> READY -> PLAYING -> QUIT */ g_timeout_add_seconds (1, state_timer_cb, &tdata); tdata.loop = g_main_loop_new (NULL, FALSE); g_main_loop_run (tdata.loop); g_main_loop_unref (tdata.loop); gst_bus_remove_watch (bus); gst_object_unref (bus); gst_object_unref (tdata.pipe); } GST_END_TEST; static gboolean device_is_available (const gchar * factory_name) { GstElement *elem; gboolean avail; elem = gst_element_factory_make (factory_name, NULL); if (elem == NULL) { GST_INFO ("%s: not available", factory_name); return FALSE; } avail = gst_element_set_state (elem, GST_STATE_READY) == GST_STATE_CHANGE_SUCCESS; if (!avail) { GST_INFO ("%s: cannot change state to ready", factory_name); } gst_element_set_state (elem, GST_STATE_NULL); gst_object_unref (elem); return avail; } static Suite * wasapi_suite (void) { Suite *suite = suite_create ("wasapi"); TCase *tc_sink = tcase_create ("sink"); suite_add_tcase (suite, tc_sink); if (device_is_available ("wasapisink")) { tcase_add_test (tc_sink, test_sink_play_ready); } else { GST_INFO ("Sink not available, skipping sink tests"); } return suite; } GST_CHECK_MAIN (wasapi)