Integration
&GStreamer; tries to integrate closely with operating systems (such
as Linux and UNIX-like operating systems, OS X or Windows) and desktop
environments (such as GNOME or KDE). In this chapter, we'll mention
some specific techniques to integrate your application with your
operating system or desktop environment of choice.
Linux and UNIX-like operating systems
&GStreamer; provides a basic set of elements that are useful when
integrating with Linux or a UNIX-like operating system.
For audio input and output, &GStreamer; provides input and
output elements for several audio subsystems. Amongst others,
&GStreamer; includes elements for ALSA (alsasrc, alsamixer,
alsasink), OSS (osssrc, ossmixer, osssink) and Sun audio
(sunaudiosrc, sunaudiomixer, sunaudiosink).
For video input, &GStreamer; contains source elements for
Video4linux (v4lsrc, v4lmjpegsrc, v4lelement and v4lmjpegisnk)
and Video4linux2 (v4l2src, v4l2element).
For video output, &GStreamer; provides elements for output
to X-windows (ximagesink), Xv-windows (xvimagesink; for
hardware-accelerated video), direct-framebuffer (dfbimagesink)
and openGL image contexts (glsink).
GNOME desktop
&GStreamer; has been the media backend of the GNOME desktop since GNOME-2.2
onwards. Nowadays, a whole bunch of GNOME applications make use of
&GStreamer; for media-processing, including (but not limited to)
Rhythmbox,
Totem
and Sound
Juicer.
Most of these GNOME applications make use of some specific techniques
to integrate as closely as possible with the GNOME desktop:
GNOME applications usually call gtk_init ()
to parse command-line options and initialize GTK. &GStreamer;
applications would normally call gst_init ()
to do the same for GStreamer.
This would mean that only one of the two can parse command-line
options. To work around this issue, &GStreamer; can provide a
GLib GOptionGroup which can be passed to
gnome_program_init (). The following
example requires GTK 2.6 or newer (previous GTK versions
do not support command line parsing via GOption yet)
#include <gtk/gtk.h>
#include <gst/gst.h>
static gchar **cmd_filenames = NULL;
static GOptionEntries cmd_options[] = {
/* here you can add command line options for your application. Check
* the GOption section in the GLib API reference for a more elaborate
* example of how to add your own command line options here */
/* at the end we have a special option that collects all remaining
* command line arguments (like filenames) for us. If you don't
* need this, you can safely remove it */
{ G_OPTION_REMAINING, 0, 0, G_OPTION_ARG_FILENAME_ARRAY, &cmd_filenames,
"Special option that collects any remaining arguments for us" },
/* mark the end of the options array with a NULL option */
{ NULL, }
};
/* this should usually be defined in your config.h */
#define VERSION "0.0.1"
gint
main (gint argc, gchar **argv)
{
GOptionContext *context;
GOptionGroup *gstreamer_group, *gtk_group;
GError *err = NULL;
/* we must initialise the threading system before using any
* other GLib funtion, such as g_option_context_new() */
if (!g_thread_supported ())
g_thread_init (NULL);
context = g_option_context_new ("gtk-demo-app");
/* get command line options from GStreamer and add them to the group */
gstreamer_group = gst_init_get_option_group ();
g_option_context_add_group (context, gstreamer_group);
gtk_group = gtk_get_option_group (TRUE);
g_option_context_add_group (context, gtk_group);
/* add our own options. If you are using gettext for translation of your
* strings, use GETTEXT_PACKAGE here instead of NULL */
g_option_context_add_main_entries (context, cmd_options, NULL);
/* now parse the commandline options, note that this already
* calls gtk_init() and gst_init() */
if (!g_option_context_parse (ctx, &argc, &argv, &err)) {
g_print ("Error initializing: %s\n", err->message);
exit (1);
}
/* any filenames we got passed on the command line? parse them! */
if (cmd_filenames != NULL) {
guint i, num;
num = g_strv_length (cmd_filenames);
for (i = 0; i < num; ++i) {
/* do something with the filename ... */
g_print ("Adding to play queue: %s\n", cmd_filenames[i]);
}
g_strfreev (cmd_filenames);
cmd_filenames = NULL;
}
[..]
}
GNOME stores the default video and audio sources and sinks in GConf.
&GStreamer; provides a number of elements that create audio and
video sources and sinks directly based on those GConf settings.
Those elements are: gconfaudiosink, gconfvideosink, gconfaudiosrc
and gconfvideosrc. You can create them with
gst_element_factory_make () and use them
directly just like you would use any other source or sink element.
All GNOME applications are recommended to use those elements.
&GStreamer; provides data input/output elements for use with the
GIO VFS system. These elements are called giosrc
and giosink
.
The deprecated GNOME-VFS system is supported too but shouldn't be
used for any new applications.
KDE desktop
&GStreamer; has been proposed for inclusion in KDE-4.0. Currently,
&GStreamer; is included as an optional component, and it's used by
several KDE applications, including AmaroK, JuK,
KMPlayer and
Kaffeine.
Although not yet as complete as the GNOME integration bits, there
are already some KDE integration specifics available. This list will
probably grow as &GStreamer; starts to be used in KDE-4.0:
AmaroK contains a kiosrc element, which is a source element that
integrates with the KDE VFS subsystem KIO.
OS X
&GStreamer; provides native video and audio output elements for OS X.
It builds using the standard development tools for OS X.
Windows
Note: this section is out of date. GStreamer-0.10 has much better
support for win32 than previous versions though and should usually compile
and work out-of-the-box both using MSYS/MinGW or Microsoft compilers. The
GStreamer web site and the
mailing list
archives are a good place to check the latest win32-related news.
&GStreamer; builds using Microsoft Visual C .NET 2003 and using Cygwin.
Building GStreamer under Win32
There are different makefiles that can be used to build GStreamer with the usual Microsoft
compiling tools.
The Makefile is meant to be used with the GNU make program and the free
version of the Microsoft compiler (http://msdn.microsoft.com/visualc/vctoolkit2003/). You also
have to modify your system environment variables to use it from the command-line. You will also
need a working Platform SDK for Windows that is available for free from Microsoft.
The projects/makefiles will generate automatically some source files needed to compile
GStreamer. That requires that you have installed on your system some GNU tools and that they are
available in your system PATH.
The GStreamer project depends on other libraries, namely :
GLib
libxml2
libintl
libiconv
Work is being done to provide pre-compiled GStreamer-0.10 libraries as
a packages for win32. Check the
GStreamer web site and check our
mailing list
for the latest developments in this respect.
Notes
GNU tools needed that you can find on http://gnuwin32.sourceforge.net/
GNU flex (tested with 2.5.4)
GNU bison (tested with 1.35)
and http://www.mingw.org/
GNU make (tested with 3.80)
the generated files from the -auto makefiles will be available soon separately on the net
for convenience (people who don't want to install GNU tools).
Installation on the system
FIXME: This section needs be updated for GStreamer-0.10.