/* GStreamer Intel MSDK plugin * Copyright (c) 2018, Intel Corporation * Copyright (c) 2018, Igalia S.L. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * 3. Neither the name of the copyright holder nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGDECE * OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, * EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "gstmsdkcontext.h" #ifndef _WIN32 #include #include #include #include #include #include #else #include #endif GST_DEBUG_CATEGORY_STATIC (gst_debug_msdkcontext); #define GST_CAT_DEFAULT gst_debug_msdkcontext struct _GstMsdkContextPrivate { MsdkSession session; GstBufferPool *alloc_pool; GList *cached_alloc_responses; gboolean hardware; gboolean has_frame_allocator; GstMsdkContextJobType job_type; gint shared_async_depth; GMutex mutex; GList *child_session_list; GstMsdkContext *parent_context; #ifndef _WIN32 GstVaDisplay *display; #else GstD3D11Device *device; #endif }; #define gst_msdk_context_parent_class parent_class G_DEFINE_TYPE_WITH_CODE (GstMsdkContext, gst_msdk_context, GST_TYPE_OBJECT, G_ADD_PRIVATE (GstMsdkContext) GST_DEBUG_CATEGORY_INIT (gst_debug_msdkcontext, "msdkcontext", 0, "MSDK Context")); #ifndef _WIN32 static char * get_device_path (void) { GUdevClient *client = NULL; GUdevEnumerator *e = NULL; GList *devices, *l; GUdevDevice *dev, *parent; const gchar *devnode_path; const gchar *devnode_files[2] = { "renderD[0-9]*", "card[0-9]*" }; int fd = -1, i; const gchar *user_choice = g_getenv ("GST_MSDK_DRM_DEVICE"); gchar *ret_path = NULL; if (user_choice) { if (g_str_has_prefix (user_choice, "/dev/dri/")) fd = open (user_choice, O_RDWR | O_CLOEXEC); if (fd >= 0) { drmVersionPtr drm_version = drmGetVersion (fd); if (!drm_version || strncmp (drm_version->name, "i915", 4)) { GST_ERROR ("The specified device isn't an Intel device"); drmFreeVersion (drm_version); close (fd); fd = -1; } else { GST_DEBUG ("Opened the specified drm device %s", user_choice); drmFreeVersion (drm_version); } } else { GST_ERROR ("The specified device isn't a valid drm device"); } if (fd >= 0) { ret_path = g_strdup (user_choice); close (fd); } return ret_path; } client = g_udev_client_new (NULL); if (!client) goto done; e = g_udev_enumerator_new (client); if (!e) goto done; g_udev_enumerator_add_match_subsystem (e, "drm"); for (i = 0; i < 2; i++) { g_udev_enumerator_add_match_name (e, devnode_files[i]); devices = g_udev_enumerator_execute (e); for (l = devices; l != NULL; l = l->next) { dev = (GUdevDevice *) l->data; parent = g_udev_device_get_parent (dev); if (strcmp (g_udev_device_get_subsystem (parent), "pci") != 0 || strcmp (g_udev_device_get_driver (parent), "i915") != 0) { g_object_unref (parent); continue; } g_object_unref (parent); devnode_path = g_udev_device_get_device_file (dev); fd = open (devnode_path, O_RDWR | O_CLOEXEC); if (fd < 0) continue; GST_DEBUG ("Opened the drm device node %s", devnode_path); ret_path = g_strdup (devnode_path); break; } g_list_foreach (devices, (GFunc) gst_object_unref, NULL); g_list_free (devices); if (fd >= 0) goto done; } done: if (fd >= 0) close (fd); if (e) g_object_unref (e); if (client) g_object_unref (client); return ret_path; } static gboolean gst_msdk_context_use_vaapi (GstMsdkContext * context) { char *path; GstVaDisplay *display_drm = NULL; GstMsdkContextPrivate *priv = context->priv; path = get_device_path (); if (path == NULL) { GST_WARNING ("Couldn't find a drm device node to open"); return FALSE; } display_drm = gst_va_display_drm_new_from_path (path); g_free (path); if (!display_drm) { GST_ERROR ("Couldn't create a VA DRM display"); return FALSE; } priv->display = display_drm; return TRUE; } #else static GstD3D11Device * get_device_by_index (IDXGIFactory1 * factory, guint idx) { HRESULT hr; IDXGIAdapter1 *adapter; ID3D11Device *device_handle; ID3D10Multithread *multi_thread; DXGI_ADAPTER_DESC desc; GstD3D11Device *device = NULL; gint64 luid; hr = IDXGIFactory1_EnumAdapters1 (factory, idx, &adapter); if (FAILED (hr)) { return NULL; } hr = IDXGIAdapter1_GetDesc (adapter, &desc); if (FAILED (hr)) { IDXGIAdapter1_Release (adapter); return NULL; } if (desc.VendorId != 0x8086) { IDXGIAdapter1_Release (adapter); return NULL; } luid = gst_d3d11_luid_to_int64 (&desc.AdapterLuid); device = gst_d3d11_device_new_for_adapter_luid (luid, D3D11_CREATE_DEVICE_BGRA_SUPPORT); IDXGIAdapter1_Release (adapter); device_handle = gst_d3d11_device_get_device_handle (device); hr = ID3D11Device_QueryInterface (device_handle, &IID_ID3D10Multithread, (void **) &multi_thread); if (FAILED (hr)) { gst_object_unref (device); return NULL; } hr = ID3D10Multithread_SetMultithreadProtected (multi_thread, TRUE); ID3D10Multithread_Release (multi_thread); return device; } static gboolean gst_msdk_context_use_d3d11 (GstMsdkContext * context) { HRESULT hr; IDXGIFactory1 *factory = NULL; GstD3D11Device *device = NULL; ID3D11Device *device_handle; GstMsdkContextPrivate *priv = context->priv; mfxStatus status; guint idx = 0; gint user_idx = -1; const gchar *user_choice = g_getenv ("GST_MSDK_DEVICE"); hr = CreateDXGIFactory1 (&IID_IDXGIFactory1, (void **) &factory); if (FAILED (hr)) { GST_ERROR ("Couldn't create DXGI factory"); return FALSE; } if (user_choice) { user_idx = atoi (user_choice); if (!(device = get_device_by_index (factory, user_idx))) GST_WARNING ("Failed to get device by user index, try to pick the first available device"); } /* Pick the first available device */ while (!device) { device = get_device_by_index (factory, idx++); } IDXGIFactory1_Release (factory); device_handle = gst_d3d11_device_get_device_handle (device); status = MFXVideoCORE_SetHandle (priv->session.session, MFX_HANDLE_D3D11_DEVICE, gst_d3d11_device_get_device_handle (device)); if (status != MFX_ERR_NONE) { GST_ERROR ("Setting D3D11VA handle failed (%s)", msdk_status_to_string (status)); gst_object_unref (device); return FALSE; } priv->device = device; return TRUE; } #endif static gboolean gst_msdk_context_open (GstMsdkContext * context, gboolean hardware) { mfxU16 codename; GstMsdkContextPrivate *priv = context->priv; MsdkSession msdk_session; mfxIMPL impl; mfxHDL handle = NULL; #ifndef _WIN32 mfxStatus status; #endif priv->hardware = hardware; impl = hardware ? MFX_IMPL_HARDWARE_ANY : MFX_IMPL_SOFTWARE; #ifdef _WIN32 impl |= MFX_IMPL_VIA_D3D11; #endif #ifndef _WIN32 if (hardware) { if (!gst_msdk_context_use_vaapi (context)) return FALSE; handle = (mfxHDL) gst_va_display_get_va_dpy (priv->display); } #endif msdk_session = msdk_open_session (handle, impl); if (!msdk_session.session) return FALSE; priv->session = msdk_session; if (hardware) { #ifndef _WIN32 status = MFXVideoCORE_SetHandle (priv->session.session, MFX_HANDLE_VA_DISPLAY, handle); if (status != MFX_ERR_NONE) { GST_ERROR ("Setting VAAPI handle failed (%s)", msdk_status_to_string (status)); return FALSE; } #else if (!gst_msdk_context_use_d3d11 (context)) return FALSE; #endif } codename = msdk_get_platform_codename (priv->session.session); if (codename != MFX_PLATFORM_UNKNOWN) GST_INFO ("Detected MFX platform with device code %d", codename); else GST_WARNING ("Unknown MFX platform"); return TRUE; } static void gst_msdk_context_init (GstMsdkContext * context) { GstMsdkContextPrivate *priv = gst_msdk_context_get_instance_private (context); context->priv = priv; g_mutex_init (&priv->mutex); } static void release_child_session (gpointer session) { mfxStatus status; mfxSession _session = session; status = MFXDisjoinSession (_session); if (status != MFX_ERR_NONE) GST_WARNING ("failed to disjoin (%s)", msdk_status_to_string (status)); msdk_close_mfx_session (_session); } static void gst_msdk_context_finalize (GObject * obj) { GstMsdkContext *context = GST_MSDK_CONTEXT_CAST (obj); GstMsdkContextPrivate *priv = context->priv; /* child sessions will be closed when the parent session is closed */ if (priv->parent_context) { /* A context with parent_context can also be a parent to others, * and we need to check its child_session_list */ if (priv->child_session_list) g_list_free_full (priv->child_session_list, release_child_session); gst_object_unref (priv->parent_context); goto done; } else g_list_free_full (priv->child_session_list, release_child_session); msdk_close_session (&priv->session); g_mutex_clear (&priv->mutex); #ifndef _WIN32 if (priv->display) gst_object_unref (priv->display); #else if (priv->device) gst_object_unref (priv->device); #endif done: G_OBJECT_CLASS (parent_class)->finalize (obj); } static void gst_msdk_context_class_init (GstMsdkContextClass * klass) { GObjectClass *const g_object_class = G_OBJECT_CLASS (klass); g_object_class->finalize = gst_msdk_context_finalize; } GstMsdkContext * gst_msdk_context_new (gboolean hardware) { GstMsdkContext *obj = g_object_new (GST_TYPE_MSDK_CONTEXT, NULL); if (obj && !gst_msdk_context_open (obj, hardware)) { gst_object_unref (obj); return NULL; } return obj; } GstMsdkContext * gst_msdk_context_new_with_job_type (gboolean hardware, GstMsdkContextJobType job_type) { GstMsdkContext *obj = gst_msdk_context_new (hardware); if (obj) obj->priv->job_type = job_type; return obj; } GstMsdkContext * gst_msdk_context_new_with_parent (GstMsdkContext * parent) { mfxStatus status; GstMsdkContext *obj = g_object_new (GST_TYPE_MSDK_CONTEXT, NULL); GstMsdkContextPrivate *priv = obj->priv; GstMsdkContextPrivate *parent_priv = parent->priv; mfxVersion version; mfxIMPL impl; MsdkSession child_msdk_session; mfxHandleType handle_type = 0; mfxHDL handle = NULL, hardware_handle = NULL; status = MFXQueryIMPL (parent_priv->session.session, &impl); if (status == MFX_ERR_NONE) status = MFXQueryVersion (parent_priv->session.session, &version); if (status != MFX_ERR_NONE) { GST_ERROR ("Failed to query the session attributes (%s)", msdk_status_to_string (status)); gst_object_unref (obj); return NULL; } if (MFX_IMPL_VIA_VAAPI == (0x0f00 & (impl))) handle_type = MFX_HANDLE_VA_DISPLAY; else if (MFX_IMPL_VIA_D3D11 == (0x0f00 & (impl))) handle_type = MFX_HANDLE_D3D11_DEVICE; if (handle_type) { status = MFXVideoCORE_GetHandle (parent_priv->session.session, handle_type, &handle); if (status != MFX_ERR_NONE || !handle) { GST_ERROR ("Failed to get session handle (%s)", msdk_status_to_string (status)); gst_object_unref (obj); return NULL; } } child_msdk_session.loader = parent_priv->session.loader; child_msdk_session.session = NULL; #ifndef _WIN32 hardware_handle = (mfxHDL) gst_va_display_get_va_dpy (parent_priv->display); #endif status = msdk_init_msdk_session (hardware_handle, impl, &version, &child_msdk_session); if (status != MFX_ERR_NONE) { GST_ERROR ("Failed to create a child mfx session (%s)", msdk_status_to_string (status)); gst_object_unref (obj); return NULL; } if (handle) { status = MFXVideoCORE_SetHandle (child_msdk_session.session, handle_type, handle); if (status != MFX_ERR_NONE) { GST_ERROR ("Failed to set a HW handle (%s)", msdk_status_to_string (status)); MFXClose (child_msdk_session.session); gst_object_unref (obj); return NULL; } } #if (MFX_VERSION >= 1025) status = MFXJoinSession (parent_priv->session.session, child_msdk_session.session); if (status != MFX_ERR_NONE) { GST_ERROR ("Failed to join two sessions (%s)", msdk_status_to_string (status)); MFXClose (child_msdk_session.session); gst_object_unref (obj); return NULL; } #endif /* Set loader to NULL for child session */ priv->session.loader = NULL; priv->session.session = child_msdk_session.session; priv->hardware = parent_priv->hardware; priv->job_type = parent_priv->job_type; parent_priv->child_session_list = g_list_prepend (parent_priv->child_session_list, priv->session.session); #ifndef _WIN32 priv->display = parent_priv->display; #else priv->device = parent_priv->device; #endif priv->parent_context = gst_object_ref (parent); return obj; } #ifndef _WIN32 GstMsdkContext * gst_msdk_context_new_with_va_display (GstObject * display_obj, gboolean hardware, GstMsdkContextJobType job_type) { GstMsdkContext *obj = NULL; GstMsdkContextPrivate *priv; mfxU16 codename; mfxStatus status; GstVaDisplay *va_display; mfxHDL handle; va_display = GST_VA_DISPLAY (display_obj); if (!va_display) return NULL; obj = g_object_new (GST_TYPE_MSDK_CONTEXT, NULL); priv = obj->priv; priv->display = gst_object_ref (va_display); priv->job_type = job_type; priv->hardware = hardware; handle = (mfxHDL) gst_va_display_get_va_dpy (priv->display); priv->session = msdk_open_session (handle, hardware ? MFX_IMPL_HARDWARE_ANY : MFX_IMPL_SOFTWARE); if (!priv->session.session) { gst_object_unref (obj); return NULL; } if (hardware) { status = MFXVideoCORE_SetHandle (priv->session.session, MFX_HANDLE_VA_DISPLAY, handle); if (status != MFX_ERR_NONE) { GST_ERROR ("Setting VAAPI handle failed (%s)", msdk_status_to_string (status)); gst_object_unref (obj); return NULL; } } codename = msdk_get_platform_codename (priv->session.session); if (codename != MFX_PLATFORM_UNKNOWN) GST_INFO ("Detected MFX platform with device code %d", codename); else GST_WARNING ("Unknown MFX platform"); return obj; } #else GstMsdkContext * gst_msdk_context_new_with_d3d11_device (GstD3D11Device * device, gboolean hardware, GstMsdkContextJobType job_type) { GstMsdkContext *obj = NULL; GstMsdkContextPrivate *priv; mfxU16 codename; mfxStatus status; ID3D10Multithread *multi_thread; ID3D11Device *device_handle; HRESULT hr; obj = g_object_new (GST_TYPE_MSDK_CONTEXT, NULL); priv = obj->priv; priv->device = gst_object_ref (device); priv->job_type = job_type; priv->hardware = hardware; priv->session = msdk_open_session (NULL, hardware ? MFX_IMPL_HARDWARE_ANY : MFX_IMPL_SOFTWARE); if (!priv->session.session) { goto failed; } device_handle = gst_d3d11_device_get_device_handle (device); hr = ID3D11Device_QueryInterface (device_handle, &IID_ID3D10Multithread, (void **) &multi_thread); if (FAILED (hr)) { GST_ERROR ("ID3D10Multithread interface is unavailable"); goto failed; } hr = ID3D10Multithread_SetMultithreadProtected (multi_thread, TRUE); ID3D10Multithread_Release (multi_thread); if (hardware) { status = MFXVideoCORE_SetHandle (priv->session.session, MFX_HANDLE_D3D11_DEVICE, device_handle); if (status != MFX_ERR_NONE) { GST_ERROR ("Setting D3D11VA handle failed (%s)", msdk_status_to_string (status)); goto failed; } } codename = msdk_get_platform_codename (priv->session.session); if (codename != MFX_PLATFORM_UNKNOWN) GST_INFO ("Detected MFX platform with device code %d", codename); else GST_WARNING ("Unknown MFX platform"); return obj; failed: gst_object_unref (obj); gst_object_unref (device); return NULL; } #endif mfxSession gst_msdk_context_get_session (GstMsdkContext * context) { return context->priv->session.session; } const mfxLoader * gst_msdk_context_get_loader (GstMsdkContext * context) { return &context->priv->session.loader; } mfxU32 gst_msdk_context_get_impl_idx (GstMsdkContext * context) { return context->priv->session.impl_idx; } gpointer gst_msdk_context_get_handle (GstMsdkContext * context) { #ifndef _WIN32 return gst_va_display_get_va_dpy (context->priv->display); #else return NULL; #endif } #ifndef _WIN32 GstObject * gst_msdk_context_get_va_display (GstMsdkContext * context) { if (context->priv->display) return gst_object_ref (GST_OBJECT_CAST (context->priv->display)); return NULL; } #else GstD3D11Device * gst_msdk_context_get_d3d11_device (GstMsdkContext * context) { if (context->priv->device) return gst_object_ref (context->priv->device); return NULL; } #endif static gint _find_response (gconstpointer resp, gconstpointer comp_resp) { GstMsdkAllocResponse *cached_resp = (GstMsdkAllocResponse *) resp; mfxFrameAllocResponse *_resp = (mfxFrameAllocResponse *) comp_resp; return cached_resp ? cached_resp->response.mids != _resp->mids : -1; } static inline gboolean _requested_frame_size_is_equal_or_lower (mfxFrameAllocRequest * _req, GstMsdkAllocResponse * cached_resp) { if (((_req->Type & MFX_MEMTYPE_EXPORT_FRAME) && _req->Info.Width == cached_resp->request.Info.Width && _req->Info.Height == cached_resp->request.Info.Height) || (!(_req->Type & MFX_MEMTYPE_EXPORT_FRAME) && _req->Info.Width <= cached_resp->request.Info.Width && _req->Info.Height <= cached_resp->request.Info.Height)) return TRUE; return FALSE; } static gint _find_request (gconstpointer resp, gconstpointer req) { GstMsdkAllocResponse *cached_resp = (GstMsdkAllocResponse *) resp; mfxFrameAllocRequest *_req = (mfxFrameAllocRequest *) req; /* Confirm if it's under the size of the cached response */ if (_req->NumFrameSuggested <= cached_resp->request.NumFrameSuggested && _requested_frame_size_is_equal_or_lower (_req, cached_resp)) return _req->Type & cached_resp-> request.Type & MFX_MEMTYPE_FROM_DECODE ? 0 : -1; return -1; } GstMsdkAllocResponse * gst_msdk_context_get_cached_alloc_responses (GstMsdkContext * context, mfxFrameAllocResponse * resp) { GstMsdkContextPrivate *priv = context->priv; GList *l = g_list_find_custom (priv->cached_alloc_responses, resp, _find_response); if (l) return l->data; else return NULL; } GstMsdkAllocResponse * gst_msdk_context_get_cached_alloc_responses_by_request (GstMsdkContext * context, mfxFrameAllocRequest * req) { GstMsdkContextPrivate *priv = context->priv; GList *l = g_list_find_custom (priv->cached_alloc_responses, req, _find_request); if (l) return l->data; else return NULL; } void gst_msdk_context_add_alloc_response (GstMsdkContext * context, GstMsdkAllocResponse * resp) { context->priv->cached_alloc_responses = g_list_prepend (context->priv->cached_alloc_responses, resp); } gboolean gst_msdk_context_remove_alloc_response (GstMsdkContext * context, mfxFrameAllocResponse * resp) { GstMsdkAllocResponse *msdk_resp; GstMsdkContextPrivate *priv = context->priv; GList *l = g_list_find_custom (priv->cached_alloc_responses, resp, _find_response); if (!l) return FALSE; msdk_resp = l->data; g_slice_free1 (sizeof (GstMsdkAllocResponse), msdk_resp); priv->cached_alloc_responses = g_list_delete_link (priv->cached_alloc_responses, l); return TRUE; } void gst_msdk_context_set_alloc_pool (GstMsdkContext * context, GstBufferPool * pool) { context->priv->alloc_pool = gst_object_ref (pool); } GstBufferPool * gst_msdk_context_get_alloc_pool (GstMsdkContext * context) { return context->priv->alloc_pool; } GstMsdkContextJobType gst_msdk_context_get_job_type (GstMsdkContext * context) { return context->priv->job_type; } void gst_msdk_context_set_job_type (GstMsdkContext * context, GstMsdkContextJobType job_type) { context->priv->job_type = job_type; } void gst_msdk_context_add_job_type (GstMsdkContext * context, GstMsdkContextJobType job_type) { context->priv->job_type |= job_type; } gint gst_msdk_context_get_shared_async_depth (GstMsdkContext * context) { return context->priv->shared_async_depth; } void gst_msdk_context_add_shared_async_depth (GstMsdkContext * context, gint async_depth) { context->priv->shared_async_depth += async_depth; } void gst_msdk_context_set_frame_allocator (GstMsdkContext * context, mfxFrameAllocator * allocator) { GstMsdkContextPrivate *priv = context->priv; g_mutex_lock (&priv->mutex); if (!priv->has_frame_allocator) { mfxStatus status; status = MFXVideoCORE_SetFrameAllocator (priv->session.session, allocator); if (status != MFX_ERR_NONE) GST_ERROR ("Failed to set frame allocator"); else priv->has_frame_allocator = 1; } g_mutex_unlock (&priv->mutex); }