/* * gstvaapiwindow.c - VA window abstraction * * Copyright (C) 2010-2011 Splitted-Desktop Systems * Copyright (C) 2011-2012 Intel Corporation * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation; either version 2.1 * of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301 USA */ /** * SECTION:gstvaapiwindow * @short_description: VA window abstraction */ #include "sysdeps.h" #include "gstvaapiwindow.h" #include "gstvaapiwindow_priv.h" #define DEBUG 1 #include "gstvaapidebug.h" /* Ensure those symbols are actually defined in the resulting libraries */ #undef gst_vaapi_window_ref #undef gst_vaapi_window_unref #undef gst_vaapi_window_replace static void gst_vaapi_window_ensure_size(GstVaapiWindow *window) { const GstVaapiWindowClass * const klass = GST_VAAPI_WINDOW_GET_CLASS(window); if (!window->check_geometry) return; if (klass->get_geometry) klass->get_geometry(window, NULL, NULL, &window->width, &window->height); window->check_geometry = FALSE; window->is_fullscreen = (window->width == window->display_width && window->height == window->display_height); } static gboolean gst_vaapi_window_create(GstVaapiWindow *window, guint width, guint height) { gst_vaapi_display_get_size( GST_VAAPI_OBJECT_DISPLAY(window), &window->display_width, &window->display_height ); if (!GST_VAAPI_WINDOW_GET_CLASS(window)->create(window, &width, &height)) return FALSE; if (width != window->width || height != window->height) { GST_DEBUG("backend resized window to %ux%u", width, height); window->width = width; window->height = height; } return TRUE; } GstVaapiWindow * gst_vaapi_window_new(const GstVaapiWindowClass *window_class, GstVaapiDisplay *display, guint width, guint height) { GstVaapiWindow *window; g_return_val_if_fail(width > 0, NULL); g_return_val_if_fail(height > 0, NULL); window = gst_vaapi_object_new(GST_VAAPI_OBJECT_CLASS(window_class), display); if (!window) return NULL; GST_VAAPI_OBJECT_ID(window) = 0; if (!gst_vaapi_window_create(window, width, height)) goto error; return window; error: gst_vaapi_window_unref_internal(window); return NULL; } GstVaapiWindow * gst_vaapi_window_new_from_native(const GstVaapiWindowClass *window_class, GstVaapiDisplay *display, gpointer native_window) { GstVaapiWindow *window; window = gst_vaapi_object_new(GST_VAAPI_OBJECT_CLASS(window_class), display); if (!window) return NULL; GST_VAAPI_OBJECT_ID(window) = GPOINTER_TO_SIZE(native_window); window->use_foreign_window = TRUE; if (!gst_vaapi_window_create(window, 0, 0)) goto error; return window; error: gst_vaapi_window_unref_internal(window); return NULL; } /** * gst_vaapi_window_ref: * @window: a #GstVaapiWindow * * Atomically increases the reference count of the given @window by one. * * Returns: The same @window argument */ GstVaapiWindow * gst_vaapi_window_ref(GstVaapiWindow *window) { return gst_vaapi_window_ref_internal(window); } /** * gst_vaapi_window_unref: * @window: a #GstVaapiWindow * * Atomically decreases the reference count of the @window by one. If * the reference count reaches zero, the window will be free'd. */ void gst_vaapi_window_unref(GstVaapiWindow *window) { gst_vaapi_window_unref_internal(window); } /** * gst_vaapi_window_replace: * @old_window_ptr: a pointer to a #GstVaapiWindow * @new_window: a #GstVaapiWindow * * Atomically replaces the window window held in @old_window_ptr with * @new_window. This means that @old_window_ptr shall reference a * valid window. However, @new_window can be NULL. */ void gst_vaapi_window_replace(GstVaapiWindow **old_window_ptr, GstVaapiWindow *new_window) { gst_vaapi_window_replace_internal(old_window_ptr, new_window); } /** * gst_vaapi_window_get_display: * @window: a #GstVaapiWindow * * Returns the #GstVaapiDisplay this @window is bound to. * * Return value: the parent #GstVaapiDisplay object */ GstVaapiDisplay * gst_vaapi_window_get_display(GstVaapiWindow *window) { g_return_val_if_fail(window != NULL, NULL); return GST_VAAPI_OBJECT_DISPLAY(window); } /** * gst_vaapi_window_show: * @window: a #GstVaapiWindow * * Flags a window to be displayed. Any window that is not shown will * not appear on the screen. */ void gst_vaapi_window_show(GstVaapiWindow *window) { g_return_if_fail(window != NULL); GST_VAAPI_WINDOW_GET_CLASS(window)->show(window); window->check_geometry = TRUE; } /** * gst_vaapi_window_hide: * @window: a #GstVaapiWindow * * Reverses the effects of gst_vaapi_window_show(), causing the window * to be hidden (invisible to the user). */ void gst_vaapi_window_hide(GstVaapiWindow *window) { g_return_if_fail(window != NULL); GST_VAAPI_WINDOW_GET_CLASS(window)->hide(window); } /** * gst_vaapi_window_get_fullscreen: * @window: a #GstVaapiWindow * * Retrieves whether the @window is fullscreen or not * * Return value: %TRUE if the window is fullscreen */ gboolean gst_vaapi_window_get_fullscreen(GstVaapiWindow *window) { g_return_val_if_fail(window != NULL, FALSE); gst_vaapi_window_ensure_size(window); return window->is_fullscreen; } /** * gst_vaapi_window_set_fullscreen: * @window: a #GstVaapiWindow * @fullscreen: %TRUE to request window to get fullscreen * * Requests to place the @window in fullscreen or unfullscreen states. */ void gst_vaapi_window_set_fullscreen(GstVaapiWindow *window, gboolean fullscreen) { const GstVaapiWindowClass *klass; g_return_if_fail(window != NULL); klass = GST_VAAPI_WINDOW_GET_CLASS(window); if (window->is_fullscreen != fullscreen && klass->set_fullscreen && klass->set_fullscreen(window, fullscreen)) { window->is_fullscreen = fullscreen; window->check_geometry = TRUE; } } /** * gst_vaapi_window_get_width: * @window: a #GstVaapiWindow * * Retrieves the width of a #GstVaapiWindow. * * Return value: the width of the @window, in pixels */ guint gst_vaapi_window_get_width(GstVaapiWindow *window) { g_return_val_if_fail(window != NULL, 0); gst_vaapi_window_ensure_size(window); return window->width; } /** * gst_vaapi_window_get_height: * @window: a #GstVaapiWindow * * Retrieves the height of a #GstVaapiWindow * * Return value: the height of the @window, in pixels */ guint gst_vaapi_window_get_height(GstVaapiWindow *window) { g_return_val_if_fail(window != NULL, 0); gst_vaapi_window_ensure_size(window); return window->height; } /** * gst_vaapi_window_get_size: * @window: a #GstVaapiWindow * @pwidth: return location for the width, or %NULL * @pheight: return location for the height, or %NULL * * Retrieves the dimensions of a #GstVaapiWindow. */ void gst_vaapi_window_get_size(GstVaapiWindow *window, guint *pwidth, guint *pheight) { g_return_if_fail(window != NULL); gst_vaapi_window_ensure_size(window); if (pwidth) *pwidth = window->width; if (pheight) *pheight = window->height; } /** * gst_vaapi_window_set_width: * @window: a #GstVaapiWindow * @width: requested new width for the window, in pixels * * Resizes the @window to match the specified @width. */ void gst_vaapi_window_set_width(GstVaapiWindow *window, guint width) { g_return_if_fail(window != NULL); gst_vaapi_window_set_size(window, width, window->height); } /** * gst_vaapi_window_set_height: * @window: a #GstVaapiWindow * @height: requested new height for the window, in pixels * * Resizes the @window to match the specified @height. */ void gst_vaapi_window_set_height(GstVaapiWindow *window, guint height) { g_return_if_fail(window != NULL); gst_vaapi_window_set_size(window, window->width, height); } /** * gst_vaapi_window_set_size: * @window: a #GstVaapiWindow * @width: requested new width for the window, in pixels * @height: requested new height for the window, in pixels * * Resizes the @window to match the specified @width and @height. */ void gst_vaapi_window_set_size(GstVaapiWindow *window, guint width, guint height) { g_return_if_fail(window != NULL); if (width == window->width && height == window->height) return; if (!GST_VAAPI_WINDOW_GET_CLASS(window)->resize(window, width, height)) return; window->width = width; window->height = height; } static inline void get_surface_rect(GstVaapiSurface *surface, GstVaapiRectangle *rect) { guint width, height; gst_vaapi_surface_get_size(surface, &width, &height); rect->x = 0; rect->y = 0; rect->width = width; rect->height = height; } static inline void get_window_rect(GstVaapiWindow *window, GstVaapiRectangle *rect) { guint width, height; gst_vaapi_window_get_size(window, &width, &height); rect->x = 0; rect->y = 0; rect->width = width; rect->height = height; } /** * gst_vaapi_window_put_surface: * @window: a #GstVaapiWindow * @surface: a #GstVaapiSurface * @src_rect: the sub-rectangle of the source surface to * extract and process. If %NULL, the entire surface will be used. * @dst_rect: the sub-rectangle of the destination * window into which the surface is rendered. If %NULL, the entire * window will be used. * @flags: postprocessing flags. See #GstVaapiSurfaceRenderFlags * * Renders the @surface region specified by @src_rect into the @window * region specified by @dst_rect. The @flags specify how de-interlacing * (if needed), color space conversion, scaling and other postprocessing * transformations are performed. * * Return value: %TRUE on success */ gboolean gst_vaapi_window_put_surface( GstVaapiWindow *window, GstVaapiSurface *surface, const GstVaapiRectangle *src_rect, const GstVaapiRectangle *dst_rect, guint flags ) { const GstVaapiWindowClass *klass; GstVaapiRectangle src_rect_default, dst_rect_default; g_return_val_if_fail(window != NULL, FALSE); g_return_val_if_fail(surface != NULL, FALSE); klass = GST_VAAPI_WINDOW_GET_CLASS(window); if (!klass->render) return FALSE; if (!src_rect) { src_rect = &src_rect_default; get_surface_rect(surface, &src_rect_default); } if (!dst_rect) { dst_rect = &dst_rect_default; get_window_rect(window, &dst_rect_default); } return klass->render(window, surface, src_rect, dst_rect, flags); }