/* * gstvaapisink.c - VA-API video sink * * gstreamer-vaapi (C) 2010 Splitted-Desktop Systems * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ /** * SECTION:gstvaapisink * @short_description: A VA-API based videosink * * vaapisink renders video frames to a drawable (X #Window) on a local * display using the Video Acceleration (VA) API. The element will * create its own internal window and render into it. */ #include "config.h" #include #include #include #include #include #include #if USE_VAAPISINK_GLX #include #include #endif #include "gstvaapisink.h" #define GST_PLUGIN_NAME "vaapisink" #define GST_PLUGIN_DESC "A VA-API based videosink" GST_DEBUG_CATEGORY_STATIC(gst_debug_vaapisink); #define GST_CAT_DEFAULT gst_debug_vaapisink /* ElementFactory information */ static const GstElementDetails gst_vaapisink_details = GST_ELEMENT_DETAILS( "Video sink", "Sink/Video", "A VA-API based videosink", "Gwenole Beauchesne "); /* Default template */ static GstStaticPadTemplate gst_vaapisink_sink_factory = GST_STATIC_PAD_TEMPLATE( "sink", GST_PAD_SINK, GST_PAD_ALWAYS, GST_STATIC_CAPS( "video/x-vaapi-surface, " "width = (int) [ 1, MAX ], " "height = (int) [ 1, MAX ]; ")); static void gst_vaapisink_iface_init(GType type); GST_BOILERPLATE_FULL( GstVaapiSink, gst_vaapisink, GstVideoSink, GST_TYPE_VIDEO_SINK, gst_vaapisink_iface_init); enum { PROP_0, PROP_USE_GLX, PROP_DISPLAY, PROP_FULLSCREEN, PROP_SYNCHRONOUS, PROP_USE_REFLECTION }; static GstVaapiDisplay * gst_vaapisink_get_display(GstVaapiSink *sink); static GstVaapiDisplay * gst_vaapi_video_sink_do_get_display(GstVaapiVideoSink *sink) { return gst_vaapisink_get_display(GST_VAAPISINK(sink)); } static void gst_vaapi_video_sink_iface_init(GstVaapiVideoSinkInterface *iface) { iface->get_display = gst_vaapi_video_sink_do_get_display; } static void gst_vaapisink_iface_init(GType type) { const GType g_define_type_id = type; G_IMPLEMENT_INTERFACE(GST_VAAPI_TYPE_VIDEO_SINK, gst_vaapi_video_sink_iface_init); } static void gst_vaapisink_destroy(GstVaapiSink *sink) { if (sink->display) { g_object_unref(sink->display); sink->display = NULL; } if (sink->display_name) { g_free(sink->display_name); sink->display_name = NULL; } } static inline gboolean gst_vaapisink_ensure_window(GstVaapiSink *sink, guint width, guint height) { GstVaapiDisplay * const display = sink->display; if (!sink->window) { #if USE_VAAPISINK_GLX if (sink->use_glx) sink->window = gst_vaapi_window_glx_new(display, width, height); else #endif sink->window = gst_vaapi_window_x11_new(display, width, height); } return sink->window != NULL; } static inline gboolean gst_vaapisink_ensure_display(GstVaapiSink *sink) { if (!sink->display) { #if USE_VAAPISINK_GLX if (sink->use_glx) sink->display = gst_vaapi_display_glx_new(sink->display_name); else #endif sink->display = gst_vaapi_display_x11_new(sink->display_name); if (!sink->display || !gst_vaapi_display_get_display(sink->display)) return FALSE; g_object_set(sink, "synchronous", sink->synchronous, NULL); } return sink->display != NULL; } static gboolean gst_vaapisink_start(GstBaseSink *base_sink) { GstVaapiSink * const sink = GST_VAAPISINK(base_sink); if (!gst_vaapisink_ensure_display(sink)) return FALSE; return TRUE; } static gboolean gst_vaapisink_stop(GstBaseSink *base_sink) { GstVaapiSink * const sink = GST_VAAPISINK(base_sink); if (sink->window) { g_object_unref(sink->window); sink->window = NULL; } if (sink->display) { g_object_unref(sink->display); sink->display = NULL; } return TRUE; } static gboolean gst_vaapisink_set_caps(GstBaseSink *base_sink, GstCaps *caps) { GstVaapiSink * const sink = GST_VAAPISINK(base_sink); GstStructure * const structure = gst_caps_get_structure(caps, 0); GstVaapiRectangle * const disp_rect = &sink->display_rect; guint num, den; guint win_width, win_height; guint display_width, display_height, display_par_n, display_par_d; gint video_width, video_height, video_par_n = 1, video_par_d = 1; gdouble win_ratio; if (!structure) return FALSE; if (!gst_structure_get_int(structure, "width", &video_width)) return FALSE; if (!gst_structure_get_int(structure, "height", &video_height)) return FALSE; sink->video_width = video_width; sink->video_height = video_height; gst_video_parse_caps_pixel_aspect_ratio(caps, &video_par_n, &video_par_d); gst_vaapi_display_get_size(sink->display, &display_width, &display_height); gst_vaapi_display_get_pixel_aspect_ratio( sink->display, &display_par_n, &display_par_d ); if (!gst_video_calculate_display_ratio(&num, &den, video_width, video_height, video_par_n, video_par_d, display_par_n, display_par_d)) return FALSE; GST_DEBUG("video size %dx%d, calculated display ratio %d/%d", video_width, video_height, num, den); if ((video_height % den) == 0) { GST_DEBUG("keeping video height"); win_width = gst_util_uint64_scale_int(video_height, num, den); win_height = video_height; } else if ((video_width % num) == 0) { GST_DEBUG("keeping video width"); win_width = video_width; win_height = gst_util_uint64_scale_int(video_width, den, num); } else { GST_DEBUG("approximating while keeping video height"); win_width = gst_util_uint64_scale_int (video_height, num, den); win_height = video_height; } win_ratio = (gdouble)win_width / win_height; GST_DEBUG("scaling to %ux%u", win_width, win_height); if (sink->fullscreen || win_width > display_width || win_height > display_height) { if (video_width > video_height) { win_width = display_width; win_height = display_width / win_ratio; } else { win_width = display_height * win_ratio; win_height = display_height; } } GST_DEBUG("window size %ux%u", win_width, win_height); if (sink->fullscreen) { disp_rect->x = (display_width - win_width) / 2; disp_rect->y = (display_height - win_height) / 2; } else { disp_rect->x = 0; disp_rect->y = 0; } disp_rect->width = win_width; disp_rect->height = win_height; if (sink->window) gst_vaapi_window_set_size(sink->window, win_width, win_height); else { if (sink->fullscreen) { win_width = display_width; win_height = display_height; } if (!gst_vaapisink_ensure_window(sink, win_width, win_height)) return FALSE; gst_vaapi_window_set_fullscreen(sink->window, sink->fullscreen); gst_vaapi_window_show(sink->window); } sink->window_width = win_width; sink->window_height = win_height; return TRUE; } #if USE_VAAPISINK_GLX static void render_background(GstVaapiSink *sink) { /* Original code from Mirco Muller (MacSlow): */ GLfloat fStartX = 0.0f; GLfloat fStartY = 0.0f; GLfloat fWidth = (GLfloat)sink->window_width; GLfloat fHeight = (GLfloat)sink->window_height; glClear(GL_COLOR_BUFFER_BIT); glBegin(GL_QUADS); { /* top third, darker grey to white */ glColor3f(0.85f, 0.85f, 0.85f); glVertex3f(fStartX, fStartY, 0.0f); glColor3f(0.85f, 0.85f, 0.85f); glVertex3f(fStartX + fWidth, fStartY, 0.0f); glColor3f(1.0f, 1.0f, 1.0f); glVertex3f(fStartX + fWidth, fStartY + fHeight / 3.0f, 0.0f); glColor3f(1.0f, 1.0f, 1.0f); glVertex3f(fStartX, fStartY + fHeight / 3.0f, 0.0f); /* middle third, just plain white */ glColor3f(1.0f, 1.0f, 1.0f); glVertex3f(fStartX, fStartY + fHeight / 3.0f, 0.0f); glVertex3f(fStartX + fWidth, fStartY + fHeight / 3.0f, 0.0f); glVertex3f(fStartX + fWidth, fStartY + 2.0f * fHeight / 3.0f, 0.0f); glVertex3f(fStartX, fStartY + 2.0f * fHeight / 3.0f, 0.0f); /* bottom third, white to lighter grey */ glColor3f(1.0f, 1.0f, 1.0f); glVertex3f(fStartX, fStartY + 2.0f * fHeight / 3.0f, 0.0f); glColor3f(1.0f, 1.0f, 1.0f); glVertex3f(fStartX + fWidth, fStartY + 2.0f * fHeight / 3.0f, 0.0f); glColor3f(0.62f, 0.66f, 0.69f); glVertex3f(fStartX + fWidth, fStartY + fHeight, 0.0f); glColor3f(0.62f, 0.66f, 0.69f); glVertex3f(fStartX, fStartY + fHeight, 0.0f); } glEnd(); } static void render_frame(GstVaapiSink *sink) { const guint x1 = sink->display_rect.x; const guint x2 = sink->display_rect.x + sink->display_rect.width; const guint y1 = sink->display_rect.y; const guint y2 = sink->display_rect.y + sink->display_rect.height; glColor4f(1.0f, 1.0f, 1.0f, 1.0f); glBegin(GL_QUADS); { glTexCoord2f(0.0f, 0.0f); glVertex2i(x1, y1); glTexCoord2f(0.0f, 1.0f); glVertex2i(x1, y2); glTexCoord2f(1.0f, 1.0f); glVertex2i(x2, y2); glTexCoord2f(1.0f, 0.0f); glVertex2i(x2, y1); } glEnd(); } static void render_reflection(GstVaapiSink *sink) { const guint x1 = sink->display_rect.x; const guint x2 = sink->display_rect.x + sink->display_rect.width; const guint y1 = sink->display_rect.y; const guint rh = sink->display_rect.height / 5; GLfloat ry = 1.0f - (GLfloat)rh / (GLfloat)sink->display_rect.height; glBegin(GL_QUADS); { glColor4f(1.0f, 1.0f, 1.0f, 1.0f); glTexCoord2f(0.0f, 1.0f); glVertex2i(x1, y1); glTexCoord2f(1.0f, 1.0f); glVertex2i(x2, y1); glColor4f(1.0f, 1.0f, 1.0f, 0.0f); glTexCoord2f(1.0f, ry); glVertex2i(x2, y1 + rh); glTexCoord2f(0.0f, ry); glVertex2i(x1, y1 + rh); } glEnd(); } static gboolean gst_vaapisink_show_frame_glx(GstVaapiSink *sink) { GstVaapiWindowGLX * const window = GST_VAAPI_WINDOW_GLX(sink->window); GLenum target; GLuint texture; if (!sink->use_reflection) return gst_vaapi_window_glx_put_texture(window, sink->texture, NULL, &sink->display_rect); target = gst_vaapi_texture_get_target(sink->texture); texture = gst_vaapi_texture_get_id(sink->texture); if (target != GL_TEXTURE_2D || !texture) return FALSE; render_background(sink); glEnable(target); glBindTexture(target, texture); { glPushMatrix(); glRotatef(20.0f, 0.0f, 1.0f, 0.0f); glTranslatef(50.0f, 0.0f, 0.0f); render_frame(sink); glPushMatrix(); glTranslatef(0.0, (GLfloat)sink->display_rect.height + 5.0f, 0.0f); render_reflection(sink); glPopMatrix(); glPopMatrix(); } glBindTexture(target, 0); glDisable(target); return TRUE; } #endif static GstFlowReturn gst_vaapisink_show_frame(GstBaseSink *base_sink, GstBuffer *buffer) { GstVaapiSink * const sink = GST_VAAPISINK(base_sink); GstVaapiVideoBuffer * const vbuffer = GST_VAAPI_VIDEO_BUFFER(buffer); GstVaapiSurface *surface; guint flags; if (!sink->window) return GST_FLOW_UNEXPECTED; surface = gst_vaapi_video_buffer_get_surface(vbuffer); if (!surface) return GST_FLOW_UNEXPECTED; flags = GST_VAAPI_PICTURE_STRUCTURE_FRAME; #if USE_VAAPISINK_GLX if (sink->use_glx) { GstVaapiWindowGLX * const window = GST_VAAPI_WINDOW_GLX(sink->window); gst_vaapi_window_glx_make_current(window); if (!sink->texture) { sink->texture = gst_vaapi_texture_new( sink->display, GL_TEXTURE_2D, GL_BGRA, sink->video_width, sink->video_height ); if (!sink->texture) { GST_DEBUG("could not create VA/GLX texture"); return GST_FLOW_UNEXPECTED; } } if (!gst_vaapi_texture_put_surface(sink->texture, surface, flags)) { GST_DEBUG("could not transfer VA surface to texture"); return GST_FLOW_UNEXPECTED; } if (!gst_vaapisink_show_frame_glx(sink)) { GST_DEBUG("could not render VA/GLX texture"); return GST_FLOW_UNEXPECTED; } gst_vaapi_window_glx_swap_buffers(window); return GST_FLOW_OK; } #endif if (!gst_vaapi_window_put_surface(sink->window, surface, NULL, &sink->display_rect, flags)) { GST_DEBUG("could not render VA surface"); return GST_FLOW_UNEXPECTED; } return GST_FLOW_OK; } static void gst_vaapisink_finalize(GObject *object) { gst_vaapisink_destroy(GST_VAAPISINK(object)); G_OBJECT_CLASS(parent_class)->finalize(object); } static void gst_vaapisink_set_property( GObject *object, guint prop_id, const GValue *value, GParamSpec *pspec ) { GstVaapiSink * const sink = GST_VAAPISINK(object); switch (prop_id) { case PROP_USE_GLX: sink->use_glx = g_value_get_boolean(value); break; case PROP_DISPLAY: g_free(sink->display_name); sink->display_name = g_strdup(g_value_get_string(value)); break; case PROP_FULLSCREEN: sink->fullscreen = g_value_get_boolean(value); break; case PROP_SYNCHRONOUS: sink->synchronous = g_value_get_boolean(value); break; case PROP_USE_REFLECTION: sink->use_reflection = g_value_get_boolean(value); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID(object, prop_id, pspec); break; } } static void gst_vaapisink_get_property( GObject *object, guint prop_id, GValue *value, GParamSpec *pspec ) { GstVaapiSink * const sink = GST_VAAPISINK(object); switch (prop_id) { case PROP_USE_GLX: g_value_set_boolean(value, sink->use_glx); break; case PROP_DISPLAY: g_value_set_string(value, sink->display_name); break; case PROP_FULLSCREEN: g_value_set_boolean(value, sink->fullscreen); break; case PROP_SYNCHRONOUS: g_value_set_boolean(value, sink->synchronous); break; case PROP_USE_REFLECTION: g_value_set_boolean(value, sink->use_reflection); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID(object, prop_id, pspec); break; } } static void gst_vaapisink_base_init(gpointer klass) { GstElementClass * const element_class = GST_ELEMENT_CLASS(klass); gst_element_class_set_details(element_class, &gst_vaapisink_details); gst_element_class_add_pad_template( element_class, gst_static_pad_template_get(&gst_vaapisink_sink_factory) ); } static void gst_vaapisink_class_init(GstVaapiSinkClass *klass) { GObjectClass * const object_class = G_OBJECT_CLASS(klass); GstBaseSinkClass * const basesink_class = GST_BASE_SINK_CLASS(klass); object_class->finalize = gst_vaapisink_finalize; object_class->set_property = gst_vaapisink_set_property; object_class->get_property = gst_vaapisink_get_property; basesink_class->start = gst_vaapisink_start; basesink_class->stop = gst_vaapisink_stop; basesink_class->set_caps = gst_vaapisink_set_caps; basesink_class->preroll = gst_vaapisink_show_frame; basesink_class->render = gst_vaapisink_show_frame; #if USE_VAAPISINK_GLX g_object_class_install_property (object_class, PROP_USE_GLX, g_param_spec_boolean("use-glx", "GLX rendering", "Enables GLX rendering", TRUE, G_PARAM_READWRITE)); g_object_class_install_property (object_class, PROP_USE_REFLECTION, g_param_spec_boolean("use-reflection", "Reflection effect", "Enables OpenGL reflection effect", FALSE, G_PARAM_READWRITE)); #endif g_object_class_install_property (object_class, PROP_DISPLAY, g_param_spec_string("display", "X11 display name", "X11 display name", "", G_PARAM_READWRITE)); g_object_class_install_property (object_class, PROP_FULLSCREEN, g_param_spec_boolean("fullscreen", "Fullscreen", "Requests window in fullscreen state", FALSE, G_PARAM_READWRITE)); /** * GstVaapiSink:synchronous: * * When enabled, runs the X display in synchronous mode. Note that * this is used only for debugging. */ g_object_class_install_property (object_class, PROP_SYNCHRONOUS, g_param_spec_boolean("synchronous", "Synchronous mode", "Toggles X display synchronous mode", FALSE, G_PARAM_READWRITE)); } static void gst_vaapisink_init(GstVaapiSink *sink, GstVaapiSinkClass *klass) { sink->display_name = NULL; sink->display = NULL; sink->window = NULL; sink->window_width = 0; sink->window_height = 0; sink->texture = NULL; sink->video_width = 0; sink->video_height = 0; sink->fullscreen = FALSE; sink->synchronous = FALSE; sink->use_glx = USE_VAAPISINK_GLX; sink->use_reflection = FALSE; } GstVaapiDisplay * gst_vaapisink_get_display(GstVaapiSink *sink) { if (!gst_vaapisink_ensure_display(sink)) return NULL; return sink->display; } static gboolean plugin_init(GstPlugin *plugin) { GST_DEBUG_CATEGORY_INIT(gst_debug_vaapisink, GST_PLUGIN_NAME, 0, GST_PLUGIN_DESC); return gst_element_register(plugin, GST_PLUGIN_NAME, GST_RANK_PRIMARY, GST_TYPE_VAAPISINK); } GST_PLUGIN_DEFINE( GST_VERSION_MAJOR, GST_VERSION_MINOR, GST_PLUGIN_NAME, GST_PLUGIN_DESC, plugin_init, PACKAGE_VERSION, "GPL", PACKAGE, PACKAGE_BUGREPORT);