/* GStreamer * Copyright (C) <1999> Erik Walthinsen * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301, USA. */ /** * SECTION:gstaudiochannels * @short_description: Support library for audio channel handling * * This library contains some helper functions for multichannel audio. */ #ifdef HAVE_CONFIG_H # include "config.h" #endif #include #include "audio-channels.h" #ifndef GST_DISABLE_GST_DEBUG #define GST_CAT_DEFAULT ensure_debug_category() static GstDebugCategory * ensure_debug_category (void) { static gsize cat_gonce = 0; if (g_once_init_enter (&cat_gonce)) { gsize cat_done; cat_done = (gsize) _gst_debug_category_new ("audio-channels", 0, "audio-channels object"); g_once_init_leave (&cat_gonce, cat_done); } return (GstDebugCategory *) cat_gonce; } #else #define ensure_debug_category() /* NOOP */ #endif /* GST_DISABLE_GST_DEBUG */ static const GstAudioChannelPosition default_channel_order[64] = { GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT, GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT, GST_AUDIO_CHANNEL_POSITION_FRONT_CENTER, GST_AUDIO_CHANNEL_POSITION_LFE1, GST_AUDIO_CHANNEL_POSITION_REAR_LEFT, GST_AUDIO_CHANNEL_POSITION_REAR_RIGHT, GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT_OF_CENTER, GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT_OF_CENTER, GST_AUDIO_CHANNEL_POSITION_REAR_CENTER, GST_AUDIO_CHANNEL_POSITION_LFE2, GST_AUDIO_CHANNEL_POSITION_SIDE_LEFT, GST_AUDIO_CHANNEL_POSITION_SIDE_RIGHT, GST_AUDIO_CHANNEL_POSITION_TOP_FRONT_LEFT, GST_AUDIO_CHANNEL_POSITION_TOP_FRONT_RIGHT, GST_AUDIO_CHANNEL_POSITION_TOP_FRONT_CENTER, GST_AUDIO_CHANNEL_POSITION_TOP_CENTER, GST_AUDIO_CHANNEL_POSITION_TOP_REAR_LEFT, GST_AUDIO_CHANNEL_POSITION_TOP_REAR_RIGHT, GST_AUDIO_CHANNEL_POSITION_TOP_SIDE_LEFT, GST_AUDIO_CHANNEL_POSITION_TOP_SIDE_RIGHT, GST_AUDIO_CHANNEL_POSITION_TOP_REAR_CENTER, GST_AUDIO_CHANNEL_POSITION_BOTTOM_FRONT_CENTER, GST_AUDIO_CHANNEL_POSITION_BOTTOM_FRONT_LEFT, GST_AUDIO_CHANNEL_POSITION_BOTTOM_FRONT_RIGHT, GST_AUDIO_CHANNEL_POSITION_WIDE_LEFT, GST_AUDIO_CHANNEL_POSITION_WIDE_RIGHT, GST_AUDIO_CHANNEL_POSITION_SURROUND_LEFT, GST_AUDIO_CHANNEL_POSITION_SURROUND_RIGHT, GST_AUDIO_CHANNEL_POSITION_INVALID, GST_AUDIO_CHANNEL_POSITION_INVALID, GST_AUDIO_CHANNEL_POSITION_INVALID, GST_AUDIO_CHANNEL_POSITION_INVALID, GST_AUDIO_CHANNEL_POSITION_INVALID, GST_AUDIO_CHANNEL_POSITION_INVALID, GST_AUDIO_CHANNEL_POSITION_INVALID, GST_AUDIO_CHANNEL_POSITION_INVALID, GST_AUDIO_CHANNEL_POSITION_INVALID, GST_AUDIO_CHANNEL_POSITION_INVALID, GST_AUDIO_CHANNEL_POSITION_INVALID, GST_AUDIO_CHANNEL_POSITION_INVALID, GST_AUDIO_CHANNEL_POSITION_INVALID, GST_AUDIO_CHANNEL_POSITION_INVALID, GST_AUDIO_CHANNEL_POSITION_INVALID, GST_AUDIO_CHANNEL_POSITION_INVALID, GST_AUDIO_CHANNEL_POSITION_INVALID, GST_AUDIO_CHANNEL_POSITION_INVALID, GST_AUDIO_CHANNEL_POSITION_INVALID, GST_AUDIO_CHANNEL_POSITION_INVALID, GST_AUDIO_CHANNEL_POSITION_INVALID, GST_AUDIO_CHANNEL_POSITION_INVALID, GST_AUDIO_CHANNEL_POSITION_INVALID, GST_AUDIO_CHANNEL_POSITION_INVALID, GST_AUDIO_CHANNEL_POSITION_INVALID, GST_AUDIO_CHANNEL_POSITION_INVALID, GST_AUDIO_CHANNEL_POSITION_INVALID, GST_AUDIO_CHANNEL_POSITION_INVALID, GST_AUDIO_CHANNEL_POSITION_INVALID, GST_AUDIO_CHANNEL_POSITION_INVALID, GST_AUDIO_CHANNEL_POSITION_INVALID, GST_AUDIO_CHANNEL_POSITION_INVALID, GST_AUDIO_CHANNEL_POSITION_INVALID, GST_AUDIO_CHANNEL_POSITION_INVALID, GST_AUDIO_CHANNEL_POSITION_INVALID, GST_AUDIO_CHANNEL_POSITION_INVALID }; /* * Compares @channels audio channel positions @p1 and @p2 if they are equal. * In other words, tells whether channel reordering is needed (unequal) or not (equal). * * Returns: %TRUE if the channel positions are equal, i.e. no reordering is needed. */ static gboolean gst_audio_channel_positions_equal (const GstAudioChannelPosition * p1, const GstAudioChannelPosition * p2, gint channels) { return memcmp (p1, p2, channels * sizeof (p1[0])) == 0; } static gboolean check_valid_channel_positions (const GstAudioChannelPosition * position, gint channels, gboolean enforce_order, guint64 * channel_mask_out) { gint i, j; guint64 channel_mask = 0; if (channels == 1 && position[0] == GST_AUDIO_CHANNEL_POSITION_MONO) { if (channel_mask_out) *channel_mask_out = 0; return TRUE; } if (channels > 0 && position[0] == GST_AUDIO_CHANNEL_POSITION_NONE) { if (channel_mask_out) *channel_mask_out = 0; return TRUE; } j = 0; for (i = 0; i < channels; i++) { while (j < G_N_ELEMENTS (default_channel_order) && default_channel_order[j] != position[i]) j++; if (position[i] == GST_AUDIO_CHANNEL_POSITION_INVALID || position[i] == GST_AUDIO_CHANNEL_POSITION_MONO || position[i] == GST_AUDIO_CHANNEL_POSITION_NONE) return FALSE; /* Is this in valid channel order? */ if (enforce_order && j == G_N_ELEMENTS (default_channel_order)) return FALSE; j++; if ((channel_mask & (G_GUINT64_CONSTANT (1) << position[i]))) return FALSE; channel_mask |= (G_GUINT64_CONSTANT (1) << position[i]); } if (channel_mask_out) *channel_mask_out = channel_mask; return TRUE; } /** * gst_audio_reorder_channels: * @data: (array length=size) (element-type guint8): The pointer to * the memory. * @size: The size of the memory. * @format: The %GstAudioFormat of the buffer. * @channels: The number of channels. * @from: (array): The channel positions in the buffer. * @to: (array): The channel positions to convert to. * * Reorders @data from the channel positions @from to the channel * positions @to. @from and @to must contain the same number of * positions and the same positions, only in a different order. * * Returns: %TRUE if the reordering was possible. */ gboolean gst_audio_reorder_channels (gpointer data, gsize size, GstAudioFormat format, gint channels, const GstAudioChannelPosition * from, const GstAudioChannelPosition * to) { const GstAudioFormatInfo *info; gint i, j, n; gint reorder_map[64] = { 0, }; guint8 *ptr; gint bpf, bps; guint8 tmp[64 * 8]; info = gst_audio_format_get_info (format); g_return_val_if_fail (data != NULL, FALSE); g_return_val_if_fail (from != NULL, FALSE); g_return_val_if_fail (to != NULL, FALSE); g_return_val_if_fail (info != NULL && info->width > 0, FALSE); g_return_val_if_fail (info->width > 0, FALSE); g_return_val_if_fail (info->width <= 8 * 64, FALSE); g_return_val_if_fail (size % ((info->width * channels) / 8) == 0, FALSE); g_return_val_if_fail (channels > 0, FALSE); g_return_val_if_fail (channels <= 64, FALSE); if (size == 0) return TRUE; if (gst_audio_channel_positions_equal (from, to, channels)) return TRUE; if (!gst_audio_get_channel_reorder_map (channels, from, to, reorder_map)) return FALSE; bps = info->width / 8; bpf = bps * channels; ptr = data; n = size / bpf; for (i = 0; i < n; i++) { memcpy (tmp, ptr, bpf); for (j = 0; j < channels; j++) memcpy (ptr + reorder_map[j] * bps, tmp + j * bps, bps); ptr += bpf; } return TRUE; } /** * gst_audio_buffer_reorder_channels: * @buffer: The buffer to reorder. * @format: The %GstAudioFormat of the buffer. * @channels: The number of channels. * @from: (array): The channel positions in the buffer. * @to: (array): The channel positions to convert to. * * Reorders @buffer from the channel positions @from to the channel * positions @to. @from and @to must contain the same number of * positions and the same positions, only in a different order. * @buffer must be writable. * * Returns: %TRUE if the reordering was possible. */ gboolean gst_audio_buffer_reorder_channels (GstBuffer * buffer, GstAudioFormat format, gint channels, const GstAudioChannelPosition * from, const GstAudioChannelPosition * to) { GstMapInfo info; gboolean ret; g_return_val_if_fail (GST_IS_BUFFER (buffer), FALSE); g_return_val_if_fail (gst_buffer_is_writable (buffer), FALSE); if (gst_audio_channel_positions_equal (from, to, channels)) return TRUE; gst_buffer_map (buffer, &info, GST_MAP_READWRITE); ret = gst_audio_reorder_channels (info.data, info.size, format, channels, from, to); gst_buffer_unmap (buffer, &info); return ret; } /** * gst_audio_check_valid_channel_positions: * @position: (array length=channels): The %GstAudioChannelPositions * to check. * @channels: The number of channels. * @force_order: Only consider the GStreamer channel order. * * Checks if @position contains valid channel positions for * @channels channels. If @force_order is %TRUE it additionally * checks if the channels are in the order required by GStreamer. * * Returns: %TRUE if the channel positions are valid. */ gboolean gst_audio_check_valid_channel_positions (const GstAudioChannelPosition * position, gint channels, gboolean force_order) { return check_valid_channel_positions (position, channels, force_order, NULL); } /** * gst_audio_channel_positions_to_mask: * @position: (array length=channels): The %GstAudioChannelPositions * @channels: The number of channels. * @force_order: Only consider the GStreamer channel order. * @channel_mask: (out): the output channel mask * * Convert the @position array of @channels channels to a bitmask. * * If @force_order is %TRUE it additionally checks if the channels are * in the order required by GStreamer. * * Returns: %TRUE if the channel positions are valid and could be converted. */ gboolean gst_audio_channel_positions_to_mask (const GstAudioChannelPosition * position, gint channels, gboolean force_order, guint64 * channel_mask) { return check_valid_channel_positions (position, channels, force_order, channel_mask); } /** * gst_audio_channel_positions_from_mask: * @channels: The number of channels * @channel_mask: The input channel_mask * @position: (array length=channels): The * %GstAudioChannelPositions * * Convert the @channels present in @channel_mask to a @position array * (which should have at least @channels entries ensured by caller). * If @channel_mask is set to 0, it is considered as 'not present' for purpose * of conversion. * A partially valid @channel_mask with less bits set than the number * of channels is considered valid. * * Returns: %TRUE if channel and channel mask are valid and could be converted */ gboolean gst_audio_channel_positions_from_mask (gint channels, guint64 channel_mask, GstAudioChannelPosition * position) { g_return_val_if_fail (position != NULL, FALSE); g_return_val_if_fail (channels != 0, FALSE); GST_DEBUG ("converting %d channels for " " channel mask 0x%016" G_GINT64_MODIFIER "x", channels, channel_mask); if (!channel_mask) { if (channels == 1) { position[0] = GST_AUDIO_CHANNEL_POSITION_MONO; } else if (channels == 2) { position[0] = GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT; position[1] = GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT; } else { goto no_channel_mask; } } else { gint i, j; j = 0; for (i = 0; i < 64; i++) { if ((channel_mask & (G_GUINT64_CONSTANT (1) << i))) { if (j < channels) position[j] = default_channel_order[i]; j++; } } if (j != channels) GST_WARNING ("Only partially valid channel mask 0x%016" G_GINT64_MODIFIER "x for %d channels", channel_mask, channels); } return TRUE; /* ERROR */ no_channel_mask: { GST_ERROR ("no channel-mask property given"); return FALSE; } } /** * gst_audio_get_channel_reorder_map: * @channels: The number of channels. * @from: (array): The channel positions to reorder from. * @to: (array): The channel positions to reorder to. * @reorder_map: (array): Pointer to the reorder map. * * Returns a reorder map for @from to @to that can be used in * custom channel reordering code, e.g. to convert from or to the * GStreamer channel order. @from and @to must contain the same * number of positions and the same positions, only in a * different order. * * The resulting @reorder_map can be used for reordering by assigning * channel i of the input to channel reorder_map[i] of the output. * * Returns: %TRUE if the channel positions are valid and reordering * is possible. */ gboolean gst_audio_get_channel_reorder_map (gint channels, const GstAudioChannelPosition * from, const GstAudioChannelPosition * to, gint * reorder_map) { gint i, j; g_return_val_if_fail (reorder_map != NULL, FALSE); g_return_val_if_fail (channels > 0, FALSE); g_return_val_if_fail (from != NULL, FALSE); g_return_val_if_fail (to != NULL, FALSE); g_return_val_if_fail (check_valid_channel_positions (from, channels, FALSE, NULL), FALSE); g_return_val_if_fail (check_valid_channel_positions (to, channels, FALSE, NULL), FALSE); /* Build reorder map and check compatibility */ for (i = 0; i < channels; i++) { if (from[i] == GST_AUDIO_CHANNEL_POSITION_NONE || to[i] == GST_AUDIO_CHANNEL_POSITION_NONE) return FALSE; if (from[i] == GST_AUDIO_CHANNEL_POSITION_INVALID || to[i] == GST_AUDIO_CHANNEL_POSITION_INVALID) return FALSE; if (from[i] == GST_AUDIO_CHANNEL_POSITION_MONO || to[i] == GST_AUDIO_CHANNEL_POSITION_MONO) return FALSE; for (j = 0; j < channels; j++) { if (from[i] == to[j]) { reorder_map[i] = j; break; } } /* Not all channels present in both */ if (j == channels) return FALSE; } return TRUE; } /** * gst_audio_channel_positions_to_valid_order: * @position: (array length=channels): The channel positions to * reorder to. * @channels: The number of channels. * * Reorders the channel positions in @position from any order to * the GStreamer channel order. * * Returns: %TRUE if the channel positions are valid and reordering * was successful. */ gboolean gst_audio_channel_positions_to_valid_order (GstAudioChannelPosition * position, gint channels) { GstAudioChannelPosition tmp[64]; guint64 channel_mask = 0; gint i, j; g_return_val_if_fail (channels > 0, FALSE); g_return_val_if_fail (position != NULL, FALSE); g_return_val_if_fail (check_valid_channel_positions (position, channels, FALSE, NULL), FALSE); if (channels == 1 && position[0] == GST_AUDIO_CHANNEL_POSITION_MONO) return TRUE; if (position[0] == GST_AUDIO_CHANNEL_POSITION_NONE) return TRUE; check_valid_channel_positions (position, channels, FALSE, &channel_mask); memset (tmp, 0xff, sizeof (tmp)); j = 0; for (i = 0; i < 64; i++) { if ((channel_mask & (G_GUINT64_CONSTANT (1) << i))) { tmp[j] = i; j++; } } memcpy (position, tmp, sizeof (tmp[0]) * channels); return TRUE; } #define _P(pos) (G_GUINT64_CONSTANT (1) << GST_AUDIO_CHANNEL_POSITION_ ##pos) static const guint64 default_masks[] = { /* 1 channel */ 0, /* 2 channels */ _P (FRONT_LEFT) | _P (FRONT_RIGHT), /* 3 channels (2.1) */ _P (FRONT_LEFT) | _P (FRONT_RIGHT) | _P (LFE1), /* 4 channels (4.0) */ _P (FRONT_LEFT) | _P (FRONT_RIGHT) | _P (REAR_LEFT) | _P (REAR_RIGHT), /* 5 channels */ _P (FRONT_LEFT) | _P (FRONT_RIGHT) | _P (REAR_LEFT) | _P (REAR_RIGHT) | _P (FRONT_CENTER), /* 6 channels (5.1) */ _P (FRONT_LEFT) | _P (FRONT_RIGHT) | _P (REAR_LEFT) | _P (REAR_RIGHT) | _P (FRONT_CENTER) | _P (LFE1), /* 7 channels (6.1) */ _P (FRONT_LEFT) | _P (FRONT_RIGHT) | _P (REAR_LEFT) | _P (REAR_RIGHT) | _P (FRONT_CENTER) | _P (LFE1) | _P (REAR_CENTER), /* 8 channels (7.1) */ _P (FRONT_LEFT) | _P (FRONT_RIGHT) | _P (REAR_LEFT) | _P (REAR_RIGHT) | _P (FRONT_CENTER) | _P (LFE1) | _P (SIDE_LEFT) | _P (SIDE_RIGHT), }; /** * gst_audio_channel_get_fallback_mask: * @channels: the number of channels * * Get the fallback channel-mask for the given number of channels. * * This function returns a reasonable fallback channel-mask and should be * called as a last resort when the specific channel map is unknown. * * Returns: a fallback channel-mask for @channels or 0 when there is no * mask and mono. * * Since: 1.8 */ guint64 gst_audio_channel_get_fallback_mask (gint channels) { g_return_val_if_fail (channels > 0, 0); if (channels > 8) return 0; return default_masks[channels - 1]; } static const gchar * position_to_string (GstAudioChannelPosition pos) { switch (pos) { case GST_AUDIO_CHANNEL_POSITION_NONE: return "NONE"; case GST_AUDIO_CHANNEL_POSITION_MONO: return "MONO"; case GST_AUDIO_CHANNEL_POSITION_INVALID: return "INVALID"; case GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT: return "FL"; case GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT: return "FR"; case GST_AUDIO_CHANNEL_POSITION_FRONT_CENTER: return "FC"; case GST_AUDIO_CHANNEL_POSITION_LFE1: return "LFE1"; case GST_AUDIO_CHANNEL_POSITION_REAR_LEFT: return "RL"; case GST_AUDIO_CHANNEL_POSITION_REAR_RIGHT: return "RR"; case GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT_OF_CENTER: return "FLoC"; case GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT_OF_CENTER: return "FRoC"; case GST_AUDIO_CHANNEL_POSITION_REAR_CENTER: return "RC"; case GST_AUDIO_CHANNEL_POSITION_LFE2: return "LF2"; case GST_AUDIO_CHANNEL_POSITION_SIDE_LEFT: return "SL"; case GST_AUDIO_CHANNEL_POSITION_SIDE_RIGHT: return "SR"; case GST_AUDIO_CHANNEL_POSITION_TOP_FRONT_LEFT: return "TFL"; case GST_AUDIO_CHANNEL_POSITION_TOP_FRONT_RIGHT: return "TFR"; case GST_AUDIO_CHANNEL_POSITION_TOP_FRONT_CENTER: return "TFC"; case GST_AUDIO_CHANNEL_POSITION_TOP_CENTER: return "TFC"; case GST_AUDIO_CHANNEL_POSITION_TOP_REAR_LEFT: return "TRL"; case GST_AUDIO_CHANNEL_POSITION_TOP_REAR_RIGHT: return "TRR"; case GST_AUDIO_CHANNEL_POSITION_TOP_SIDE_LEFT: return "TSL"; case GST_AUDIO_CHANNEL_POSITION_TOP_SIDE_RIGHT: return "TSR"; case GST_AUDIO_CHANNEL_POSITION_TOP_REAR_CENTER: return "TRC"; case GST_AUDIO_CHANNEL_POSITION_BOTTOM_FRONT_CENTER: return "BFC"; case GST_AUDIO_CHANNEL_POSITION_BOTTOM_FRONT_LEFT: return "BFL"; case GST_AUDIO_CHANNEL_POSITION_BOTTOM_FRONT_RIGHT: return "BFR"; case GST_AUDIO_CHANNEL_POSITION_WIDE_LEFT: return "WL"; case GST_AUDIO_CHANNEL_POSITION_WIDE_RIGHT: return "WR"; case GST_AUDIO_CHANNEL_POSITION_SURROUND_LEFT: return "SL"; case GST_AUDIO_CHANNEL_POSITION_SURROUND_RIGHT: return "SR"; default: break; } return "UNKNOWN"; } /** * gst_audio_channel_positions_to_string: * @position: (array length=channels): The %GstAudioChannelPositions * to convert. * @channels: The number of channels. * * Converts @position to a human-readable string representation for * debugging purposes. * * Returns: (transfer full): a newly allocated string representing * @position * * Since 1.10 */ gchar * gst_audio_channel_positions_to_string (const GstAudioChannelPosition * position, gint channels) { guint i; GString *tmp; g_return_val_if_fail (channels > 0, FALSE); g_return_val_if_fail (position != NULL, FALSE); tmp = g_string_new ("["); for (i = 0; i < channels; i++) g_string_append_printf (tmp, " %s", position_to_string (position[i])); g_string_append (tmp, " ]"); return g_string_free (tmp, FALSE); }