/* this tests if the GstThread is ok after removing all elements from it * in PAUSED rather than NULL state. Currently it crashes with a mutex * error */ #include int main (int argc, char **argv) { GstElement *thread, *pipeline; GstElement *src, *sink, *queue; int i; gst_init (&argc, &argv); pipeline = gst_element_factory_make ("pipeline", "pipeline"); src = gst_element_factory_make ("fakesrc", "src"); g_assert (src); gst_bin_add (GST_BIN (pipeline), src); thread = gst_element_factory_make ("thread", "thread"); g_assert (thread); sink = gst_element_factory_make ("fakesink", "sink"); g_assert (sink); queue = gst_element_factory_make ("queue", "queue"); g_assert (queue); gst_bin_add_many (GST_BIN (thread), queue, sink, NULL); gst_bin_add (GST_BIN (pipeline), thread); if (!gst_element_link_many (src, queue, sink, NULL)) g_assert_not_reached (); if (gst_element_set_state (pipeline, GST_STATE_PLAYING) != GST_STATE_SUCCESS) g_assert_not_reached (); for (i = 0; i < 100; i++) { if (!gst_bin_iterate (GST_BIN (pipeline))) g_assert_not_reached (); g_print ("%d\n", i); } if (gst_element_set_state (pipeline, GST_STATE_PAUSED) != GST_STATE_SUCCESS) g_assert_not_reached (); gst_bin_remove_many (GST_BIN (thread), queue, sink, NULL); if (gst_element_set_state (thread, GST_STATE_NULL) != GST_STATE_SUCCESS) g_assert_not_reached (); gst_bin_remove (GST_BIN (pipeline), thread); if (gst_element_set_state (pipeline, GST_STATE_PLAYING) != GST_STATE_SUCCESS) g_assert_not_reached (); return 0; }