/* * gstvaapivideoconverter_glx.c - Gst VA video converter * * Copyright (C) 2011-2013 Intel Corporation * Copyright (C) 2011 Collabora Ltd. * Author: Nicolas Dufresne * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation; either version 2.1 * of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301 USA */ #include "gst/vaapi/sysdeps.h" #include #include "gstvaapivideoconverter_glx.h" #include "gstvaapipluginutil.h" #include "gstvaapivideometa.h" #if GST_CHECK_VERSION(1,0,0) typedef gboolean (*GstSurfaceUploadFunction)(GstSurfaceConverter *, GstBuffer *); #else typedef gboolean (*GstSurfaceUploadFunction)(GstSurfaceConverter *, GstSurfaceBuffer *); #endif static void gst_vaapi_video_converter_glx_iface_init(GstSurfaceConverterInterface *iface); G_DEFINE_TYPE_WITH_CODE( GstVaapiVideoConverterGLX, gst_vaapi_video_converter_glx, G_TYPE_OBJECT, G_IMPLEMENT_INTERFACE(GST_TYPE_SURFACE_CONVERTER, gst_vaapi_video_converter_glx_iface_init)) #define GST_VAAPI_VIDEO_CONVERTER_GLX_GET_PRIVATE(obj) \ (G_TYPE_INSTANCE_GET_PRIVATE((obj), \ GST_VAAPI_TYPE_VIDEO_CONVERTER_GLX, \ GstVaapiVideoConverterGLXPrivate)) struct _GstVaapiVideoConverterGLXPrivate { GstVaapiTexture *texture; }; static gboolean gst_vaapi_video_converter_glx_upload(GstSurfaceConverter *self, GstBuffer *buffer); static void gst_vaapi_video_converter_glx_dispose(GObject *object) { GstVaapiVideoConverterGLXPrivate * const priv = GST_VAAPI_VIDEO_CONVERTER_GLX(object)->priv; g_clear_object(&priv->texture); G_OBJECT_CLASS(gst_vaapi_video_converter_glx_parent_class)->dispose(object); } static void gst_vaapi_video_converter_glx_class_init(GstVaapiVideoConverterGLXClass *klass) { GObjectClass * const object_class = G_OBJECT_CLASS(klass); g_type_class_add_private(klass, sizeof(GstVaapiVideoConverterGLXPrivate)); object_class->dispose = gst_vaapi_video_converter_glx_dispose; } static void gst_vaapi_video_converter_glx_init(GstVaapiVideoConverterGLX *buffer) { buffer->priv = GST_VAAPI_VIDEO_CONVERTER_GLX_GET_PRIVATE(buffer); } static void gst_vaapi_video_converter_glx_iface_init(GstSurfaceConverterInterface *iface) { iface->upload = (GstSurfaceUploadFunction) gst_vaapi_video_converter_glx_upload; } /** * gst_vaapi_video_converter_glx_new: * @surface: the #GstSurfaceBuffer * @type: type of the target buffer (must be "opengl") * @dest: target of the conversion (must be GL texture id) * * Creates an empty #GstBuffer. The caller is responsible for * completing the initialization of the buffer with the * gst_vaapi_video_converter_glx_set_*() functions. * * Return value: the newly allocated #GstBuffer, or %NULL on error */ GstSurfaceConverter * gst_vaapi_video_converter_glx_new(GstBuffer *buffer, const gchar *type, GValue *dest) { GstVaapiVideoMeta * const meta = gst_buffer_get_vaapi_video_meta(buffer); GstVaapiTexture *texture; GstVaapiVideoConverterGLX *converter; /* We only support Open GL texture conversion */ if (strcmp(type, "opengl") != 0 || !G_VALUE_HOLDS_UINT(dest)) return NULL; /* FIXME Should we assume target and format ? */ texture = gst_vaapi_texture_new_with_texture( gst_vaapi_video_meta_get_display(meta), g_value_get_uint(dest), GL_TEXTURE_2D, GL_BGRA); if (!texture) return NULL; converter = g_object_new(GST_VAAPI_TYPE_VIDEO_CONVERTER_GLX, NULL); converter->priv->texture = texture; return GST_SURFACE_CONVERTER(converter); } gboolean gst_vaapi_video_converter_glx_upload(GstSurfaceConverter *self, GstBuffer *buffer) { GstVaapiVideoConverterGLXPrivate * const priv = GST_VAAPI_VIDEO_CONVERTER_GLX(self)->priv; GstVaapiVideoMeta * const meta = gst_buffer_get_vaapi_video_meta(buffer); GstVaapiSurface * const surface = gst_vaapi_video_meta_get_surface(meta); GstVaapiDisplay *new_dpy, *old_dpy; new_dpy = gst_vaapi_object_get_display(GST_VAAPI_OBJECT(surface)); old_dpy = gst_vaapi_object_get_display(GST_VAAPI_OBJECT(priv->texture)); if (old_dpy != new_dpy) { const guint texture = gst_vaapi_texture_get_id(priv->texture); g_clear_object(&priv->texture); priv->texture = gst_vaapi_texture_new_with_texture(new_dpy, texture, GL_TEXTURE_2D, GL_BGRA); } if (!gst_vaapi_apply_composition(surface, buffer)) GST_WARNING("could not update subtitles"); return gst_vaapi_texture_put_surface(priv->texture, surface, gst_vaapi_video_meta_get_render_flags(meta)); }