/* GStreamer * Copyright (C) 2024 Seungha Yang * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301, USA. */ #pragma once #include #include #include #include #include #include #include /* * Preferred sorting order in a tier * - number of components * - depth * - subsampling * - supports both SRV and RTV * - prefer smaller number of planes * - prefer non-complex formats * - prefer YUV formats over RGB ones * - prefer I420 over YV12 * - format name */ /* DXGI (semi) native formats */ #define GST_D3D12_TIER_0_FORMATS \ "RGBA64_LE, RGB10A2_LE, Y410, VUYA, RGBA, BGRA, RBGA, P016_LE, P012_LE, " \ "P010_10LE, RGBx, BGRx, NV12" /* both SRV and RTV are supported */ #define GST_D3D12_TIER_1_FORMATS \ "AYUV64, GBRA_12LE, GBRA_10LE, AYUV, ABGR, ARGB, GBRA, Y444_16LE, " \ "GBR_16LE, Y444_12LE, GBR_12LE, I422_12LE, I420_12LE, Y444_10LE, GBR_10LE, " \ "I422_10LE, I420_10LE, Y444, BGRP, GBR, RGBP, xBGR, xRGB, Y42B, NV21, " \ "I420, YV12, GRAY16_LE, GRAY8" #define GST_D3D12_COMMON_FORMATS \ GST_D3D12_TIER_0_FORMATS ", " \ GST_D3D12_TIER_1_FORMATS #define GST_D3D12_ALL_FORMATS \ "{ " GST_D3D12_COMMON_FORMATS " }" #ifdef __cplusplus #include #define GST_D3D12_CALL_ONCE_BEGIN \ static std::once_flag __once_flag; \ std::call_once (__once_flag, [&]() #define GST_D3D12_CALL_ONCE_END ) class GstD3D12Device11on12LockGuard { public: explicit GstD3D12Device11on12LockGuard(GstD3D12Device * device) : device_ (device) { if (device_) gst_d3d12_device_11on12_lock (device_); } ~GstD3D12Device11on12LockGuard() { if (device_) gst_d3d12_device_11on12_unlock (device_); } GstD3D12Device11on12LockGuard(const GstD3D12Device11on12LockGuard&) = delete; GstD3D12Device11on12LockGuard& operator=(const GstD3D12Device11on12LockGuard&) = delete; private: GstD3D12Device *device_; }; class GstD3D12DeviceDecoderLockGuard { public: explicit GstD3D12DeviceDecoderLockGuard(GstD3D12Device * device) : device_ (device) { if (device_) gst_d3d12_device_decoder_lock (device_); } ~GstD3D12DeviceDecoderLockGuard() { if (device_) gst_d3d12_device_decoder_unlock (device_); } GstD3D12DeviceDecoderLockGuard(const GstD3D12DeviceDecoderLockGuard&) = delete; GstD3D12DeviceDecoderLockGuard& operator=(const GstD3D12DeviceDecoderLockGuard&) = delete; private: GstD3D12Device *device_; }; static inline void gst_d3d12_com_release (IUnknown * unknown) { if (unknown) unknown->Release (); } #define FENCE_NOTIFY_COM(obj) \ ((gpointer) (obj)), ((GDestroyNotify) gst_d3d12_com_release) #define FENCE_NOTIFY_MINI_OBJECT(obj) \ ((gpointer) (obj)), ((GDestroyNotify) gst_mini_object_unref) #endif /* __cplusplus */