/* GStreamer * Copyright (C) 2024 Seungha Yang * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301, USA. */ /** * SECTION:element-d3d12screencapturesrc * @title: d3d12screencapturesrc * * Direct3D12 screen capture element * * ## Example launch line * ``` * gst-launch-1.0 d3d12screencapturesrc ! queue ! d3d12videosink * ``` * */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include "gstd3d12screencapturesrc.h" #include "gstd3d12dxgicapture.h" #ifdef HAVE_WGC #include "gstd3d12graphicscapture.h" #endif #include "gstd3d12pluginutils.h" #include #include #include /* *INDENT-OFF* */ using namespace Microsoft::WRL; /* *INDENT-ON* */ GST_DEBUG_CATEGORY (gst_d3d12_screen_capture_debug); #define GST_CAT_DEFAULT gst_d3d12_screen_capture_debug enum { PROP_0, PROP_MONITOR_INDEX, PROP_MONITOR_HANDLE, PROP_SHOW_CURSOR, PROP_CROP_X, PROP_CROP_Y, PROP_CROP_WIDTH, PROP_CROP_HEIGHT, PROP_WINDOW_HANDLE, PROP_SHOW_BORDER, PROP_CAPTURE_API, PROP_ADAPTER, PROP_WINDOW_CAPTURE_MODE, }; enum GstD3D12ScreenCaptureAPI { GST_D3D12_SCREEN_CAPTURE_API_DXGI, GST_D3D12_SCREEN_CAPTURE_API_WGC, }; enum GstD3D12WindowCaptureMode { GST_D3D12_WINDOW_CAPTURE_DEFAULT, GST_D3D12_WINDOW_CAPTURE_CLIENT, }; #ifdef HAVE_WGC /** * GstD3D11ScreenCaptureAPI: * * Since: 1.26 */ #define GST_TYPE_D3D12_SCREEN_CAPTURE_API (gst_d3d12_screen_capture_api_get_type()) static GType gst_d3d12_screen_capture_api_get_type (void) { static GType api_type = 0; GST_D3D12_CALL_ONCE_BEGIN { static const GEnumValue api_types[] = { /** * GstD3D12ScreenCaptureAPI::dxgi: * * Since: 1.26 */ {GST_D3D12_SCREEN_CAPTURE_API_DXGI, "DXGI Desktop Duplication", "dxgi"}, /** * GstD3D12ScreenCaptureAPI::wgc: * * Since: 1.26 */ {GST_D3D12_SCREEN_CAPTURE_API_WGC, "Windows Graphics Capture", "wgc"}, {0, nullptr, nullptr}, }; api_type = g_enum_register_static ("GstD3D12ScreenCaptureAPI", api_types); } GST_D3D12_CALL_ONCE_END; return api_type; } /** * GstD3D12WindowCaptureMode: * * Since: 1.26 */ #define GST_TYPE_D3D12_WINDOW_CAPTURE_MODE (gst_d3d11_window_capture_mode_get_type()) static GType gst_d3d11_window_capture_mode_get_type (void) { static GType type = 0; GST_D3D12_CALL_ONCE_BEGIN { static const GEnumValue hwnd_modes[] = { /** * GstD3D12WindowCaptureMode::default: * * Since: 1.26 */ {GST_D3D12_WINDOW_CAPTURE_DEFAULT, "Capture entire window area", "default"}, /** * GstD3D12WindowCaptureMode::client: * * Since: 1.26 */ {GST_D3D12_WINDOW_CAPTURE_CLIENT, "Capture client area", "client"}, {0, nullptr, nullptr}, }; type = g_enum_register_static ("GstD3D12WindowCaptureMode", hwnd_modes); } GST_D3D12_CALL_ONCE_END; return type; } #endif #define DEFAULT_MONITOR_INDEX -1 #define DEFAULT_SHOW_CURSOR FALSE #define DEFAULT_SHOW_BORDER FALSE #define DEFAULT_CAPTURE_API GST_D3D12_SCREEN_CAPTURE_API_DXGI #define DEFAULT_ADAPTER -1 #define DEFAULT_WINDOW_CAPTURE_MODE GST_D3D12_WINDOW_CAPTURE_DEFAULT static GstStaticPadTemplate src_template = GST_STATIC_PAD_TEMPLATE ("src", GST_PAD_SRC, GST_PAD_ALWAYS, GST_STATIC_CAPS (GST_VIDEO_CAPS_MAKE_WITH_FEATURES (GST_CAPS_FEATURE_MEMORY_D3D12_MEMORY, "BGRA") ", pixel-aspect-ratio = 1/1, colorimetry = (string) sRGB; " GST_VIDEO_CAPS_MAKE ("BGRA") ", pixel-aspect-ratio = 1/1, " "colorimetry = (string) sRGB")); struct GstD3D12ScreenCaptureSrcPrivate { ~GstD3D12ScreenCaptureSrcPrivate () { if (pool) { gst_buffer_pool_set_active (pool, FALSE); gst_clear_object (&pool); } gst_clear_object (&capture); } guint64 last_frame_no = 0; GstClockID clock_id = nullptr; GstVideoInfo video_info; GstD3D12ScreenCapture *capture = nullptr; GstBufferPool *pool = nullptr; gint64 adapter_luid = 0; gint adapter_index = DEFAULT_ADAPTER; gint monitor_index = DEFAULT_MONITOR_INDEX; HMONITOR monitor_handle = nullptr; HWND window_handle = nullptr; gboolean show_cursor = DEFAULT_SHOW_CURSOR; gboolean show_border = DEFAULT_SHOW_BORDER; CaptureCropRect crop_rect = { }; D3D12_BOX crop_box = { }; GstD3D12ScreenCaptureAPI capture_api = DEFAULT_CAPTURE_API; GstD3D12ScreenCaptureAPI selected_capture_api = DEFAULT_CAPTURE_API; GstD3D12WindowCaptureMode hwnd_capture_mode = DEFAULT_WINDOW_CAPTURE_MODE; gboolean flushing = FALSE; GstClockTime latency = GST_CLOCK_TIME_NONE; gboolean downstream_supports_d3d12 = FALSE; std::recursive_mutex lock; std::mutex flush_lock; }; struct _GstD3D12ScreenCaptureSrc { GstBaseSrc src; GstD3D12Device *device; GstD3D12ScreenCaptureSrcPrivate *priv; }; static void gst_d3d12_screen_capture_src_finalize (GObject * object); static void gst_d3d12_screen_capture_src_set_property (GObject * object, guint prop_id, const GValue * value, GParamSpec * pspec); static void gst_d3d12_screen_capture_src_get_property (GObject * object, guint prop_id, GValue * value, GParamSpec * pspec); static GstClock *gst_d3d12_screen_capture_src_provide_clock (GstElement * element); static void gst_d3d12_screen_capture_src_set_context (GstElement * element, GstContext * context); static GstCaps *gst_d3d12_screen_capture_src_get_caps (GstBaseSrc * bsrc, GstCaps * filter); static GstCaps *gst_d3d12_screen_capture_src_fixate (GstBaseSrc * bsrc, GstCaps * caps); static gboolean gst_d3d12_screen_capture_src_set_caps (GstBaseSrc * bsrc, GstCaps * caps); static gboolean gst_d3d12_screen_capture_src_decide_allocation (GstBaseSrc * bsrc, GstQuery * query); static gboolean gst_d3d12_screen_capture_src_start (GstBaseSrc * bsrc); static gboolean gst_d3d12_screen_capture_src_stop (GstBaseSrc * bsrc); static gboolean gst_d3d12_screen_capture_src_unlock (GstBaseSrc * bsrc); static gboolean gst_d3d12_screen_capture_src_unlock_stop (GstBaseSrc * bsrc); static gboolean gst_d3d12_screen_capture_src_src_query (GstBaseSrc * bsrc, GstQuery * query); static GstFlowReturn gst_d3d12_screen_capture_src_create (GstBaseSrc * bsrc, guint64 offset, guint size, GstBuffer ** buf); #define gst_d3d12_screen_capture_src_parent_class parent_class G_DEFINE_TYPE (GstD3D12ScreenCaptureSrc, gst_d3d12_screen_capture_src, GST_TYPE_BASE_SRC); static void gst_d3d12_screen_capture_src_class_init (GstD3D12ScreenCaptureSrcClass * klass) { auto object_class = G_OBJECT_CLASS (klass); auto element_class = GST_ELEMENT_CLASS (klass); auto basesrc_class = GST_BASE_SRC_CLASS (klass); object_class->finalize = gst_d3d12_screen_capture_src_finalize; object_class->set_property = gst_d3d12_screen_capture_src_set_property; object_class->get_property = gst_d3d12_screen_capture_src_get_property; g_object_class_install_property (object_class, PROP_MONITOR_INDEX, g_param_spec_int ("monitor-index", "Monitor Index", "Zero-based index for monitor to capture (-1 = primary monitor)", -1, G_MAXINT, DEFAULT_MONITOR_INDEX, (GParamFlags) (G_PARAM_READWRITE | GST_PARAM_MUTABLE_READY | G_PARAM_STATIC_STRINGS))); g_object_class_install_property (object_class, PROP_MONITOR_HANDLE, g_param_spec_uint64 ("monitor-handle", "Monitor Handle", "A HMONITOR handle of monitor to capture", 0, G_MAXUINT64, 0, (GParamFlags) (G_PARAM_READWRITE | GST_PARAM_MUTABLE_READY | G_PARAM_STATIC_STRINGS))); g_object_class_install_property (object_class, PROP_SHOW_CURSOR, g_param_spec_boolean ("show-cursor", "Show Mouse Cursor", "Whether to show mouse cursor", DEFAULT_SHOW_CURSOR, (GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS))); g_object_class_install_property (object_class, PROP_CROP_X, g_param_spec_uint ("crop-x", "Crop X", "Horizontal coordinate of top left corner for the screen capture area", 0, G_MAXUINT, 0, (GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS))); g_object_class_install_property (object_class, PROP_CROP_Y, g_param_spec_uint ("crop-y", "Crop Y", "Vertical coordinate of top left corner for the screen capture area", 0, G_MAXUINT, 0, (GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS))); g_object_class_install_property (object_class, PROP_CROP_WIDTH, g_param_spec_uint ("crop-width", "Crop Width", "Width of screen capture area (0 = maximum)", 0, G_MAXUINT, 0, (GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS))); g_object_class_install_property (object_class, PROP_CROP_HEIGHT, g_param_spec_uint ("crop-height", "Crop Height", "Height of screen capture area (0 = maximum)", 0, G_MAXUINT, 0, (GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS))); #ifdef HAVE_WGC if (gst_d3d12_graphics_capture_load_library ()) { /** * GstD3D12ScreenCaptureSrc:window-handle: * * HWND window handle to capture * * Since: 1.26 */ g_object_class_install_property (object_class, PROP_WINDOW_HANDLE, g_param_spec_uint64 ("window-handle", "Window Handle", "A HWND handle of window to capture", 0, G_MAXUINT64, 0, (GParamFlags) (G_PARAM_READWRITE | GST_PARAM_MUTABLE_READY | GST_PARAM_CONDITIONALLY_AVAILABLE | G_PARAM_STATIC_STRINGS))); /** * GstD3D12ScreenCaptureSrc:show-border: * * Show border lines to capture area when WGC mode is selected. * This feature requires Windows11 or newer * * Since: 1.26 */ g_object_class_install_property (object_class, PROP_SHOW_BORDER, g_param_spec_boolean ("show-border", "Show Border", "Show border lines to capture area when WGC mode is selected", DEFAULT_SHOW_BORDER, (GParamFlags) (GST_PARAM_CONDITIONALLY_AVAILABLE | G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS))); /** * GstD3D12ScreenCaptureSrc:capture-api: * * Capture API to use * * Since: 1.26 */ g_object_class_install_property (object_class, PROP_CAPTURE_API, g_param_spec_enum ("capture-api", "Capture API", "Capture API to use", GST_TYPE_D3D12_SCREEN_CAPTURE_API, DEFAULT_CAPTURE_API, (GParamFlags) (G_PARAM_READWRITE | GST_PARAM_MUTABLE_READY | GST_PARAM_CONDITIONALLY_AVAILABLE | G_PARAM_STATIC_STRINGS))); gst_type_mark_as_plugin_api (GST_TYPE_D3D12_SCREEN_CAPTURE_API, (GstPluginAPIFlags) 0); /** * GstD3D12ScreenCaptureSrc:adapter: * * DXGI Adapter index for creating device when WGC mode is selected * * Since: 1.26 */ g_object_class_install_property (object_class, PROP_ADAPTER, g_param_spec_int ("adapter", "Adapter", "DXGI Adapter index for creating device when WGC mode is selected " "(-1 for default)", -1, G_MAXINT32, DEFAULT_ADAPTER, (GParamFlags) (G_PARAM_READWRITE | GST_PARAM_MUTABLE_READY | GST_PARAM_CONDITIONALLY_AVAILABLE | G_PARAM_STATIC_STRINGS))); /** * GstD3D12ScreenCaptureSrc:window-capture-mode: * * Window capture mode to use * * Since: 1.26 */ g_object_class_install_property (object_class, PROP_WINDOW_CAPTURE_MODE, g_param_spec_enum ("window-capture-mode", "Window Capture Mode", "Window capture mode to use if \"window-handle\" is set", GST_TYPE_D3D12_WINDOW_CAPTURE_MODE, DEFAULT_WINDOW_CAPTURE_MODE, (GParamFlags) (G_PARAM_READWRITE | GST_PARAM_MUTABLE_READY | GST_PARAM_CONDITIONALLY_AVAILABLE | G_PARAM_STATIC_STRINGS))); gst_type_mark_as_plugin_api (GST_TYPE_D3D12_WINDOW_CAPTURE_MODE, (GstPluginAPIFlags) 0); } #endif element_class->provide_clock = GST_DEBUG_FUNCPTR (gst_d3d12_screen_capture_src_provide_clock); element_class->set_context = GST_DEBUG_FUNCPTR (gst_d3d12_screen_capture_src_set_context); gst_element_class_set_static_metadata (element_class, "Direct3D12 Screen Capture Source", "Source/Video", "Captures desktop screen", "Seungha Yang "); gst_element_class_add_static_pad_template (element_class, &src_template); basesrc_class->get_caps = GST_DEBUG_FUNCPTR (gst_d3d12_screen_capture_src_get_caps); basesrc_class->fixate = GST_DEBUG_FUNCPTR (gst_d3d12_screen_capture_src_fixate); basesrc_class->set_caps = GST_DEBUG_FUNCPTR (gst_d3d12_screen_capture_src_set_caps); basesrc_class->decide_allocation = GST_DEBUG_FUNCPTR (gst_d3d12_screen_capture_src_decide_allocation); basesrc_class->start = GST_DEBUG_FUNCPTR (gst_d3d12_screen_capture_src_start); basesrc_class->stop = GST_DEBUG_FUNCPTR (gst_d3d12_screen_capture_src_stop); basesrc_class->unlock = GST_DEBUG_FUNCPTR (gst_d3d12_screen_capture_src_unlock); basesrc_class->unlock_stop = GST_DEBUG_FUNCPTR (gst_d3d12_screen_capture_src_unlock_stop); basesrc_class->query = GST_DEBUG_FUNCPTR (gst_d3d12_screen_capture_src_src_query); basesrc_class->create = GST_DEBUG_FUNCPTR (gst_d3d12_screen_capture_src_create); GST_DEBUG_CATEGORY_INIT (gst_d3d12_screen_capture_debug, "d3d12screencapturesrc", 0, "d3d12screencapturesrc"); } static void gst_d3d12_screen_capture_src_init (GstD3D12ScreenCaptureSrc * self) { gst_base_src_set_live (GST_BASE_SRC (self), TRUE); gst_base_src_set_format (GST_BASE_SRC (self), GST_FORMAT_TIME); self->priv = new GstD3D12ScreenCaptureSrcPrivate (); GST_OBJECT_FLAG_SET (self, GST_ELEMENT_FLAG_PROVIDE_CLOCK); GST_OBJECT_FLAG_SET (self, GST_ELEMENT_FLAG_REQUIRE_CLOCK); } static void gst_d3d12_screen_capture_src_finalize (GObject * object) { auto self = GST_D3D12_SCREEN_CAPTURE_SRC (object); delete self->priv; gst_clear_object (&self->device); G_OBJECT_CLASS (parent_class)->finalize (object); } static void gst_d3d12_screen_capture_src_set_property (GObject * object, guint prop_id, const GValue * value, GParamSpec * pspec) { auto self = GST_D3D12_SCREEN_CAPTURE_SRC (object); auto priv = self->priv; std::lock_guard < std::recursive_mutex > lk (priv->lock); switch (prop_id) { case PROP_MONITOR_INDEX: priv->monitor_index = g_value_get_int (value); break; case PROP_MONITOR_HANDLE: priv->monitor_handle = (HMONITOR) g_value_get_uint64 (value); break; case PROP_SHOW_CURSOR: priv->show_cursor = g_value_get_boolean (value); break; case PROP_CROP_X: priv->crop_rect.crop_x = g_value_get_uint (value); break; case PROP_CROP_Y: priv->crop_rect.crop_y = g_value_get_uint (value); break; case PROP_CROP_WIDTH: priv->crop_rect.crop_w = g_value_get_uint (value); break; case PROP_CROP_HEIGHT: priv->crop_rect.crop_h = g_value_get_uint (value); break; case PROP_WINDOW_HANDLE: priv->window_handle = (HWND) g_value_get_uint64 (value); break; case PROP_SHOW_BORDER: priv->show_border = g_value_get_boolean (value); #ifdef HAVE_WGC if (priv->capture && priv->capture_api == GST_D3D12_SCREEN_CAPTURE_API_WGC) { auto wgc = GST_D3D12_GRAPHICS_CAPTURE (priv->capture); gst_d3d12_graphics_capture_show_border (wgc, priv->show_border); } #endif break; case PROP_CAPTURE_API: priv->capture_api = (GstD3D12ScreenCaptureAPI) g_value_get_enum (value); break; case PROP_ADAPTER: priv->adapter_index = g_value_get_int (value); break; case PROP_WINDOW_CAPTURE_MODE: priv->hwnd_capture_mode = (GstD3D12WindowCaptureMode) g_value_get_enum (value); #ifdef HAVE_WGC if (priv->capture && priv->capture_api == GST_D3D12_SCREEN_CAPTURE_API_WGC) { auto wgc = GST_D3D12_GRAPHICS_CAPTURE (priv->capture); gst_d3d12_graphics_capture_set_client_only (wgc, priv->hwnd_capture_mode == GST_D3D12_WINDOW_CAPTURE_CLIENT); } #endif break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; }; } static void gst_d3d12_screen_capture_src_get_property (GObject * object, guint prop_id, GValue * value, GParamSpec * pspec) { auto self = GST_D3D12_SCREEN_CAPTURE_SRC (object); auto priv = self->priv; std::lock_guard < std::recursive_mutex > lk (priv->lock); switch (prop_id) { case PROP_MONITOR_INDEX: g_value_set_int (value, priv->monitor_index); break; case PROP_MONITOR_HANDLE: g_value_set_uint64 (value, (guint64) priv->monitor_handle); break; case PROP_SHOW_CURSOR: g_value_set_boolean (value, priv->show_cursor); break; case PROP_CROP_X: g_value_set_uint (value, priv->crop_rect.crop_x); break; case PROP_CROP_Y: g_value_set_uint (value, priv->crop_rect.crop_y); break; case PROP_CROP_WIDTH: g_value_set_uint (value, priv->crop_rect.crop_w); break; case PROP_CROP_HEIGHT: g_value_set_uint (value, priv->crop_rect.crop_h); break; case PROP_WINDOW_HANDLE: g_value_set_uint64 (value, (guint64) priv->window_handle); break; case PROP_SHOW_BORDER: g_value_set_boolean (value, priv->show_border); break; case PROP_CAPTURE_API: g_value_set_enum (value, priv->capture_api); break; case PROP_ADAPTER: g_value_set_int (value, priv->adapter_index); break; case PROP_WINDOW_CAPTURE_MODE: g_value_set_enum (value, priv->hwnd_capture_mode); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; }; } static GstClock * gst_d3d12_screen_capture_src_provide_clock (GstElement * element) { return gst_system_clock_obtain (); } static void gst_d3d12_screen_capture_src_set_context (GstElement * element, GstContext * context) { auto self = GST_D3D12_SCREEN_CAPTURE_SRC (element); auto priv = self->priv; { std::lock_guard < std::recursive_mutex > lk (priv->lock); gst_d3d12_handle_set_context_for_adapter_luid (element, context, priv->adapter_luid, &self->device); } GST_ELEMENT_CLASS (parent_class)->set_context (element, context); } static void gst_d3d12_screen_capture_src_get_crop_box (GstD3D12ScreenCaptureSrc * self, D3D12_BOX & box) { auto priv = self->priv; guint screen_width, screen_height; box.front = 0; box.back = 1; gst_d3d12_screen_capture_get_size (priv->capture, &screen_width, &screen_height); if ((priv->crop_rect.crop_x + priv->crop_rect.crop_w) > screen_width || (priv->crop_rect.crop_y + priv->crop_rect.crop_h) > screen_height) { GST_WARNING ("Capture region outside of the screen bounds; ignoring."); box.left = 0; box.top = 0; box.right = screen_width; box.bottom = screen_height; } else { box.left = priv->crop_rect.crop_x; box.top = priv->crop_rect.crop_y; box.right = priv->crop_rect.crop_w ? (priv->crop_rect.crop_x + priv->crop_rect.crop_w) : screen_width; box.bottom = priv->crop_rect.crop_h ? (priv->crop_rect.crop_y + priv->crop_rect.crop_h) : screen_height; } } static GstCaps * gst_d3d12_screen_capture_src_get_caps (GstBaseSrc * bsrc, GstCaps * filter) { auto self = GST_D3D12_SCREEN_CAPTURE_SRC (bsrc); auto priv = self->priv; guint width, height; std::lock_guard < std::recursive_mutex > lk (priv->lock); if (!priv->capture) { GST_DEBUG_OBJECT (self, "capture object is not configured yet"); return gst_pad_get_pad_template_caps (GST_BASE_SRC_PAD (bsrc)); } if (priv->selected_capture_api == GST_D3D12_SCREEN_CAPTURE_API_WGC) { gst_d3d12_screen_capture_get_size (priv->capture, &width, &height); } else { gst_d3d12_screen_capture_src_get_crop_box (self, priv->crop_box); width = priv->crop_box.right - priv->crop_box.left; height = priv->crop_box.bottom - priv->crop_box.top; } auto caps = gst_pad_get_pad_template_caps (GST_BASE_SRC_PAD (bsrc)); caps = gst_caps_make_writable (caps); gst_caps_set_simple (caps, "width", G_TYPE_INT, width, "height", G_TYPE_INT, height, nullptr); if (filter) { auto tmp = gst_caps_intersect_full (filter, caps, GST_CAPS_INTERSECT_FIRST); gst_caps_unref (caps); caps = tmp; } return caps; } static GstCaps * gst_d3d12_screen_capture_src_fixate (GstBaseSrc * bsrc, GstCaps * caps) { GstCaps *d3d12_caps = nullptr; caps = gst_caps_make_writable (caps); auto size = gst_caps_get_size (caps); for (guint i = 0; i < size; i++) { auto s = gst_caps_get_structure (caps, i); gst_structure_fixate_field_nearest_fraction (s, "framerate", 30, 1); if (!d3d12_caps) { auto features = gst_caps_get_features (caps, i); if (gst_caps_features_contains (features, GST_CAPS_FEATURE_MEMORY_D3D12_MEMORY)) { d3d12_caps = gst_caps_new_empty (); gst_caps_append_structure (d3d12_caps, gst_structure_copy (s)); gst_caps_set_features (d3d12_caps, 0, gst_caps_features_new (GST_CAPS_FEATURE_MEMORY_D3D12_MEMORY, nullptr)); break; } } } if (d3d12_caps) { gst_caps_unref (caps); caps = d3d12_caps; } return gst_caps_fixate (caps); } static gboolean gst_d3d12_screen_capture_src_set_caps (GstBaseSrc * bsrc, GstCaps * caps) { auto self = GST_D3D12_SCREEN_CAPTURE_SRC (bsrc); auto priv = self->priv; GST_DEBUG_OBJECT (self, "Set caps %" GST_PTR_FORMAT, caps); auto features = gst_caps_get_features (caps, 0); if (gst_caps_features_contains (features, GST_CAPS_FEATURE_MEMORY_D3D12_MEMORY)) { priv->downstream_supports_d3d12 = TRUE; } else { priv->downstream_supports_d3d12 = FALSE; } gst_video_info_from_caps (&priv->video_info, caps); gst_base_src_set_blocksize (bsrc, GST_VIDEO_INFO_SIZE (&priv->video_info)); return TRUE; } static gboolean gst_d3d12_screen_capture_src_decide_allocation (GstBaseSrc * bsrc, GstQuery * query) { auto self = GST_D3D12_SCREEN_CAPTURE_SRC (bsrc); auto priv = self->priv; GstBufferPool *pool = nullptr; GstStructure *config; GstCaps *caps; guint min, max, size; gboolean update_pool; GstVideoInfo vinfo; if (priv->pool) { gst_buffer_pool_set_active (priv->pool, FALSE); gst_clear_object (&priv->pool); } gst_query_parse_allocation (query, &caps, nullptr); if (!caps) { GST_ERROR_OBJECT (self, "No output caps"); return FALSE; } gst_video_info_from_caps (&vinfo, caps); if (gst_query_get_n_allocation_pools (query) > 0) { gst_query_parse_nth_allocation_pool (query, 0, &pool, &size, &min, &max); update_pool = TRUE; } else { size = GST_VIDEO_INFO_SIZE (&vinfo); min = max = 0; update_pool = FALSE; } if (pool && priv->downstream_supports_d3d12) { if (!GST_IS_D3D12_BUFFER_POOL (pool)) { gst_clear_object (&pool); } else { auto dpool = GST_D3D12_BUFFER_POOL (pool); if (dpool->device != self->device) gst_clear_object (&pool); } } if (!pool) { if (priv->downstream_supports_d3d12) pool = gst_d3d12_buffer_pool_new (self->device); else pool = gst_video_buffer_pool_new (); } config = gst_buffer_pool_get_config (pool); gst_buffer_pool_config_set_params (config, caps, size, min, max); gst_buffer_pool_config_add_option (config, GST_BUFFER_POOL_OPTION_VIDEO_META); if (priv->downstream_supports_d3d12) { D3D12_RESOURCE_FLAGS resource_flags = D3D12_RESOURCE_FLAG_ALLOW_SIMULTANEOUS_ACCESS | D3D12_RESOURCE_FLAG_ALLOW_RENDER_TARGET; auto params = gst_buffer_pool_config_get_d3d12_allocation_params (config); if (!params) { params = gst_d3d12_allocation_params_new (self->device, &vinfo, GST_D3D12_ALLOCATION_FLAG_DEFAULT, resource_flags, D3D12_HEAP_FLAG_NONE); } else { gst_d3d12_allocation_params_set_resource_flags (params, resource_flags); gst_d3d12_allocation_params_unset_resource_flags (params, D3D12_RESOURCE_FLAG_DENY_SHADER_RESOURCE); } gst_buffer_pool_config_set_d3d12_allocation_params (config, params); gst_d3d12_allocation_params_free (params); } if (!gst_buffer_pool_set_config (pool, config)) { GST_ERROR_OBJECT (self, "Failed to set config"); gst_clear_object (&pool); return FALSE; } /* d3d12 buffer pool will update buffer size based on allocated texture, * get size from config again */ config = gst_buffer_pool_get_config (pool); gst_buffer_pool_config_get_params (config, nullptr, &size, nullptr, nullptr); gst_structure_free (config); if (!priv->downstream_supports_d3d12) { priv->pool = gst_d3d12_buffer_pool_new (self->device); config = gst_buffer_pool_get_config (priv->pool); gst_buffer_pool_config_set_params (config, caps, size, 0, 0); gst_buffer_pool_config_add_option (config, GST_BUFFER_POOL_OPTION_VIDEO_META); D3D12_RESOURCE_FLAGS resource_flags = D3D12_RESOURCE_FLAG_ALLOW_SIMULTANEOUS_ACCESS | D3D12_RESOURCE_FLAG_ALLOW_RENDER_TARGET; auto params = gst_d3d12_allocation_params_new (self->device, &vinfo, GST_D3D12_ALLOCATION_FLAG_DEFAULT, resource_flags, D3D12_HEAP_FLAG_NONE); gst_buffer_pool_config_set_d3d12_allocation_params (config, params); gst_d3d12_allocation_params_free (params); if (!gst_buffer_pool_set_config (priv->pool, config)) { GST_ERROR_OBJECT (self, "Failed to set config for internal pool"); gst_clear_object (&priv->pool); gst_clear_object (&pool); return FALSE; } if (!gst_buffer_pool_set_active (priv->pool, TRUE)) { GST_ERROR_OBJECT (self, "Failed to activate internal pool"); gst_clear_object (&pool); return FALSE; } } if (update_pool) gst_query_set_nth_allocation_pool (query, 0, pool, size, min, max); else gst_query_add_allocation_pool (query, pool, size, min, max); gst_object_unref (pool); return TRUE; } static gboolean gst_d3d12_screen_capture_src_start (GstBaseSrc * bsrc) { auto self = GST_D3D12_SCREEN_CAPTURE_SRC (bsrc); auto priv = self->priv; GstFlowReturn ret; HMONITOR monitor = priv->monitor_handle; ComPtr < IDXGIAdapter1 > adapter; GstD3D12ScreenCapture *capture = nullptr; HRESULT hr; GstD3D12ScreenCaptureAPI requested_api; std::unique_lock < std::recursive_mutex > lk (priv->lock); requested_api = priv->capture_api; if (priv->window_handle) { priv->selected_capture_api = GST_D3D12_SCREEN_CAPTURE_API_WGC; } else { priv->selected_capture_api = requested_api; if (monitor) { hr = gst_d3d12_screen_capture_find_output_for_monitor (monitor, &adapter, nullptr); } else if (priv->monitor_index < 0) { hr = gst_d3d12_screen_capture_find_primary_monitor (&monitor, &adapter, nullptr); } else { hr = gst_d3d12_screen_capture_find_nth_monitor (priv->monitor_index, &monitor, &adapter, nullptr); } if (FAILED (hr)) { GST_ERROR_OBJECT (self, "Couldn't get monitor handle"); goto error; } } if (priv->selected_capture_api == GST_D3D12_SCREEN_CAPTURE_API_DXGI) { DXGI_ADAPTER_DESC desc; adapter->GetDesc (&desc); priv->adapter_luid = gst_d3d12_luid_to_int64 (&desc.AdapterLuid); gst_clear_object (&self->device); gst_d3d12_ensure_element_data_for_adapter_luid (GST_ELEMENT_CAST (self), priv->adapter_luid, &self->device); } else { gst_clear_object (&self->device); gst_d3d12_ensure_element_data (GST_ELEMENT_CAST (self), priv->adapter_index, &self->device); } if (!self->device) { lk.unlock (); GST_ELEMENT_ERROR (self, RESOURCE, NOT_FOUND, ("D3D12 device is not available"), (nullptr)); return FALSE; } #ifdef HAVE_WGC if (priv->selected_capture_api == GST_D3D12_SCREEN_CAPTURE_API_WGC) { capture = gst_d3d12_graphics_capture_new (self->device, priv->window_handle, monitor); } else #endif { capture = gst_d3d12_dxgi_capture_new (self->device, monitor); } if (!capture) { GST_ERROR_OBJECT (self, "Couldn't create capture object"); goto error; } /* Check if we can open device */ ret = gst_d3d12_screen_capture_prepare (capture); switch (ret) { case GST_D3D12_SCREEN_CAPTURE_FLOW_EXPECTED_ERROR: case GST_FLOW_OK: break; case GST_D3D12_SCREEN_CAPTURE_FLOW_UNSUPPORTED: #ifdef HAVE_WGC if (priv->selected_capture_api == GST_D3D12_SCREEN_CAPTURE_API_DXGI) { gst_clear_object (&capture); GST_WARNING_OBJECT (self, "DXGI capture is not available"); capture = gst_d3d12_graphics_capture_new (self->device, nullptr, monitor); if (capture) { priv->selected_capture_api = GST_D3D12_SCREEN_CAPTURE_API_WGC; GST_INFO_OBJECT (self, "Fallback to Windows Graphics Capture"); break; } } #endif goto unsupported; default: goto error; } priv->last_frame_no = -1; priv->latency = GST_CLOCK_TIME_NONE; priv->capture = capture; #ifdef HAVE_WGC if (priv->selected_capture_api == GST_D3D12_SCREEN_CAPTURE_API_WGC) { auto wgc = GST_D3D12_GRAPHICS_CAPTURE (priv->capture); gst_d3d12_graphics_capture_show_cursor (wgc, priv->show_cursor); gst_d3d12_graphics_capture_show_border (wgc, priv->show_border); gst_d3d12_graphics_capture_set_client_only (wgc, priv->hwnd_capture_mode == GST_D3D12_WINDOW_CAPTURE_CLIENT); } #endif if (priv->capture_api != priv->selected_capture_api) { priv->capture_api = priv->selected_capture_api; lk.unlock (); g_object_notify (G_OBJECT (self), "capture-api"); } return TRUE; error: { gst_clear_object (&capture); lk.unlock (); GST_ELEMENT_ERROR (self, RESOURCE, NOT_FOUND, ("Failed to prepare capture object with given configuration, " "monitor-index: %d, monitor-handle: %p", priv->monitor_index, priv->monitor_handle), (nullptr)); return FALSE; } unsupported: { gst_clear_object (&capture); lk.unlock (); GST_ELEMENT_ERROR (self, RESOURCE, OPEN_READ, ("Failed to prepare capture object with given configuration, " "monitor-index: %d, monitor-handle: %p", priv->monitor_index, priv->monitor_handle), ("Try run the application on the integrated GPU")); return FALSE; } } static gboolean gst_d3d12_screen_capture_src_stop (GstBaseSrc * bsrc) { auto self = GST_D3D12_SCREEN_CAPTURE_SRC (bsrc); auto priv = self->priv; if (priv->pool) { gst_buffer_pool_set_active (priv->pool, FALSE); gst_clear_object (&priv->pool); } std::lock_guard < std::recursive_mutex > lk (priv->lock); gst_clear_object (&priv->capture); gst_clear_object (&self->device); return TRUE; } static gboolean gst_d3d12_screen_capture_src_unlock (GstBaseSrc * bsrc) { auto self = GST_D3D12_SCREEN_CAPTURE_SRC (bsrc); auto priv = self->priv; std::lock_guard < std::mutex > lk (priv->flush_lock); if (priv->capture) gst_d3d12_screen_capture_unlock (priv->capture); if (priv->clock_id) { GST_DEBUG_OBJECT (self, "Waking up waiting clock"); gst_clock_id_unschedule (priv->clock_id); } priv->flushing = TRUE; return TRUE; } static gboolean gst_d3d12_screen_capture_src_unlock_stop (GstBaseSrc * bsrc) { auto self = GST_D3D12_SCREEN_CAPTURE_SRC (bsrc); auto priv = self->priv; std::lock_guard < std::mutex > lk (priv->flush_lock); if (priv->capture) gst_d3d12_screen_capture_unlock_stop (priv->capture); priv->flushing = FALSE; return TRUE; } static gboolean gst_d3d12_screen_capture_src_src_query (GstBaseSrc * bsrc, GstQuery * query) { auto self = GST_D3D12_SCREEN_CAPTURE_SRC (bsrc); auto priv = self->priv; switch (GST_QUERY_TYPE (query)) { case GST_QUERY_CONTEXT: { std::lock_guard < std::recursive_mutex > lk (priv->lock); if (gst_d3d12_handle_context_query (GST_ELEMENT_CAST (self), query, self->device)) { return TRUE; } break; } case GST_QUERY_LATENCY: { std::lock_guard < std::recursive_mutex > lk (priv->lock); if (GST_CLOCK_TIME_IS_VALID (priv->latency)) { gst_query_set_latency (query, TRUE, priv->latency, GST_CLOCK_TIME_NONE); return TRUE; } break; } default: break; } return GST_BASE_SRC_CLASS (parent_class)->query (bsrc, query); } #ifdef HAVE_WGC static GstFlowReturn gst_d3d12_screen_capture_src_wgc_capture (GstBaseSrc * bsrc, guint64 offset, guint size, GstBuffer ** buf) { auto self = GST_D3D12_SCREEN_CAPTURE_SRC (bsrc); auto priv = self->priv; GstClockTime base_time; GstClockTime next_capture_ts; GstClockTime dur; guint64 next_frame_no; auto fps_n = GST_VIDEO_INFO_FPS_N (&priv->video_info); auto fps_d = GST_VIDEO_INFO_FPS_D (&priv->video_info); if (fps_n <= 0 || fps_d <= 0) return GST_FLOW_NOT_NEGOTIATED; auto clock = gst_element_get_clock (GST_ELEMENT_CAST (self)); { std::unique_lock < std::mutex > lk (priv->flush_lock); if (priv->flushing) { gst_clear_object (&clock); return GST_FLOW_FLUSHING; } base_time = GST_ELEMENT_CAST (self)->base_time; next_capture_ts = gst_clock_get_time (clock); next_capture_ts -= base_time; next_frame_no = gst_util_uint64_scale (next_capture_ts, fps_n, GST_SECOND * fps_d); if (next_frame_no == priv->last_frame_no) { GstClockID id; GstClockReturn clock_ret; /* Need to wait for the next frame */ next_frame_no += 1; /* Figure out what the next frame time is */ next_capture_ts = gst_util_uint64_scale (next_frame_no, fps_d * GST_SECOND, fps_n); id = gst_clock_new_single_shot_id (GST_ELEMENT_CLOCK (self), next_capture_ts + base_time); priv->clock_id = id; /* release the object lock while waiting */ lk.unlock (); GST_LOG_OBJECT (self, "Waiting for next frame time %" GST_TIME_FORMAT, GST_TIME_ARGS (next_capture_ts)); clock_ret = gst_clock_id_wait (id, nullptr); lk.lock (); gst_clock_id_unref (id); priv->clock_id = nullptr; if (clock_ret == GST_CLOCK_UNSCHEDULED) { /* Got woken up by the unlock function */ gst_clear_object (&clock); return GST_FLOW_FLUSHING; } /* Duration is a complete 1/fps frame duration */ dur = gst_util_uint64_scale_int (GST_SECOND, fps_d, fps_n); } else { GstClockTime next_frame_ts; GST_LOG_OBJECT (self, "No need to wait for next frame time %" GST_TIME_FORMAT " next frame = %" G_GINT64_FORMAT " prev = %" G_GINT64_FORMAT, GST_TIME_ARGS (next_capture_ts), next_frame_no, priv->last_frame_no); next_frame_ts = gst_util_uint64_scale (next_frame_no + 1, fps_d * GST_SECOND, fps_n); /* Frame duration is from now until the next expected capture time */ dur = next_frame_ts - next_capture_ts; } } gst_clear_object (&clock); priv->last_frame_no = next_frame_no; auto wgc = GST_D3D12_GRAPHICS_CAPTURE (priv->capture); GstBuffer *buffer = nullptr; guint width, height; CaptureCropRect crop_rect; { std::lock_guard < std::recursive_mutex > lk (priv->lock); crop_rect = priv->crop_rect; } auto ret = gst_d3d12_graphics_capture_do_capture (wgc, priv->downstream_supports_d3d12, &crop_rect, &buffer, &width, &height); if (ret != GST_FLOW_OK) return ret; if (width != priv->video_info.width || height != priv->video_info.height) { gst_video_info_set_format (&priv->video_info, GST_VIDEO_FORMAT_BGRA, width, height); priv->video_info.fps_n = fps_n; priv->video_info.fps_d = fps_d; auto caps = gst_pad_get_current_caps (bsrc->srcpad); if (!caps || gst_caps_is_any (caps)) { GST_ERROR_OBJECT (self, "Couldn't get current caps"); gst_clear_caps (&caps); gst_buffer_unref (buffer); return GST_FLOW_ERROR; } caps = gst_caps_make_writable (caps); gst_caps_set_simple (caps, "width", G_TYPE_INT, width, "height", G_TYPE_INT, height, nullptr); auto caps_ret = gst_base_src_set_caps (bsrc, caps); gst_caps_unref (caps); if (!caps_ret) { GST_ERROR_OBJECT (self, "Couldn't update caps"); gst_buffer_unref (buffer); return GST_FLOW_ERROR; } } GST_BUFFER_DTS (buffer) = GST_CLOCK_TIME_NONE; GST_BUFFER_PTS (buffer) = next_capture_ts; GST_BUFFER_DURATION (buffer) = dur; *buf = buffer; return GST_FLOW_OK; } #endif static GstFlowReturn gst_d3d12_screen_capture_src_dxgi_capture (GstBaseSrc * bsrc, guint64 offset, guint size, GstBuffer ** buf) { auto self = GST_D3D12_SCREEN_CAPTURE_SRC (bsrc); auto priv = self->priv; gint fps_n, fps_d; GstFlowReturn ret = GST_FLOW_OK; GstClockTime base_time; GstClockTime next_capture_ts; GstClockTime latency; GstClockTime dur; guint64 next_frame_no; gboolean draw_mouse; /* Just magic number... */ gint unsupported_retry_count = 100; GstBuffer *buffer = nullptr; D3D12_BOX crop_box; auto dxgi_capture = GST_D3D12_DXGI_CAPTURE (priv->capture); fps_n = GST_VIDEO_INFO_FPS_N (&priv->video_info); fps_d = GST_VIDEO_INFO_FPS_D (&priv->video_info); if (fps_n <= 0 || fps_d <= 0) return GST_FLOW_NOT_NEGOTIATED; { std::lock_guard < std::recursive_mutex > lk (priv->lock); draw_mouse = priv->show_cursor; gst_d3d12_screen_capture_src_get_crop_box (self, crop_box); if (crop_box.left != priv->crop_box.left || crop_box.right != priv->crop_box.right || crop_box.top != priv->crop_box.top || crop_box.bottom != priv->crop_box.bottom) { GST_INFO_OBJECT (self, "Capture area changed, need negotiation"); if (!gst_base_src_negotiate (bsrc)) { GST_ERROR_OBJECT (self, "Failed to negotiate with new capture area"); return GST_FLOW_NOT_NEGOTIATED; } } } again: auto clock = gst_element_get_clock (GST_ELEMENT_CAST (self)); /* Check flushing before waiting clock because we are might be doing * retry */ { std::unique_lock < std::mutex > lk (priv->flush_lock); if (priv->flushing) { gst_clear_object (&clock); return GST_FLOW_FLUSHING; } base_time = GST_ELEMENT_CAST (self)->base_time; next_capture_ts = gst_clock_get_time (clock); next_capture_ts -= base_time; next_frame_no = gst_util_uint64_scale (next_capture_ts, fps_n, GST_SECOND * fps_d); if (next_frame_no == priv->last_frame_no) { GstClockID id; GstClockReturn clock_ret; /* Need to wait for the next frame */ next_frame_no += 1; /* Figure out what the next frame time is */ next_capture_ts = gst_util_uint64_scale (next_frame_no, fps_d * GST_SECOND, fps_n); id = gst_clock_new_single_shot_id (GST_ELEMENT_CLOCK (self), next_capture_ts + base_time); priv->clock_id = id; /* release the object lock while waiting */ lk.unlock (); GST_LOG_OBJECT (self, "Waiting for next frame time %" GST_TIME_FORMAT, GST_TIME_ARGS (next_capture_ts)); clock_ret = gst_clock_id_wait (id, nullptr); lk.lock (); gst_clock_id_unref (id); priv->clock_id = nullptr; if (clock_ret == GST_CLOCK_UNSCHEDULED) { /* Got woken up by the unlock function */ gst_clear_object (&clock); return GST_FLOW_FLUSHING; } /* Duration is a complete 1/fps frame duration */ dur = gst_util_uint64_scale_int (GST_SECOND, fps_d, fps_n); } else { GstClockTime next_frame_ts; GST_LOG_OBJECT (self, "No need to wait for next frame time %" GST_TIME_FORMAT " next frame = %" G_GINT64_FORMAT " prev = %" G_GINT64_FORMAT, GST_TIME_ARGS (next_capture_ts), next_frame_no, priv->last_frame_no); next_frame_ts = gst_util_uint64_scale (next_frame_no + 1, fps_d * GST_SECOND, fps_n); /* Frame duration is from now until the next expected capture time */ dur = next_frame_ts - next_capture_ts; } } gst_clear_object (&clock); priv->last_frame_no = next_frame_no; if (!buffer) { if (priv->downstream_supports_d3d12) { ret = GST_BASE_SRC_CLASS (parent_class)->alloc (bsrc, offset, size, &buffer); } else { ret = gst_buffer_pool_acquire_buffer (priv->pool, &buffer, nullptr); } if (ret != GST_FLOW_OK) return ret; } auto before_capture = gst_util_get_timestamp (); ret = gst_d3d12_dxgi_capture_do_capture (dxgi_capture, buffer, &crop_box, draw_mouse); switch (ret) { case GST_D3D12_SCREEN_CAPTURE_FLOW_EXPECTED_ERROR: GST_WARNING_OBJECT (self, "Got expected error, try again"); goto again; case GST_D3D12_SCREEN_CAPTURE_FLOW_UNSUPPORTED: GST_WARNING_OBJECT (self, "Got DXGI_ERROR_UNSUPPORTED error"); unsupported_retry_count--; if (unsupported_retry_count < 0) { gst_clear_buffer (&buffer); GST_ERROR_OBJECT (self, "too many DXGI_ERROR_UNSUPPORTED"); return GST_FLOW_ERROR; } goto again; case GST_D3D12_SCREEN_CAPTURE_FLOW_SIZE_CHANGED: GST_INFO_OBJECT (self, "Size was changed, need negotiation"); gst_clear_buffer (&buffer); if (!gst_base_src_negotiate (bsrc)) { GST_ERROR_OBJECT (self, "Failed to negotiate with new size"); return GST_FLOW_NOT_NEGOTIATED; } goto again; default: break; } if (ret != GST_FLOW_OK) { gst_clear_buffer (&buffer); return ret; } if (!priv->downstream_supports_d3d12) { GstVideoFrame in_frame, out_frame; GstBuffer *sysmem_buf = nullptr; ret = GST_BASE_SRC_CLASS (parent_class)->alloc (bsrc, offset, size, &sysmem_buf); if (ret != GST_FLOW_OK) { gst_clear_buffer (&buffer); return ret; } if (!gst_video_frame_map (&in_frame, &priv->video_info, buffer, GST_MAP_READ)) { GST_ERROR_OBJECT (self, "Couldn't map frame"); gst_clear_buffer (&buffer); gst_clear_buffer (&sysmem_buf); return GST_FLOW_ERROR; } if (!gst_video_frame_map (&out_frame, &priv->video_info, sysmem_buf, GST_MAP_WRITE)) { GST_ERROR_OBJECT (self, "Couldn't map frame"); gst_video_frame_unmap (&in_frame); gst_clear_buffer (&buffer); gst_clear_buffer (&sysmem_buf); return GST_FLOW_ERROR; } auto copy_ret = gst_video_frame_copy (&out_frame, &in_frame); gst_video_frame_unmap (&out_frame); gst_video_frame_unmap (&in_frame); if (!copy_ret) { GST_ERROR_OBJECT (self, "Couldn't copy frame"); gst_clear_buffer (&buffer); gst_clear_buffer (&sysmem_buf); return GST_FLOW_ERROR; } gst_buffer_unref (buffer); buffer = sysmem_buf; } GST_BUFFER_DTS (buffer) = GST_CLOCK_TIME_NONE; GST_BUFFER_PTS (buffer) = next_capture_ts; GST_BUFFER_DURATION (buffer) = dur; auto after_capture = gst_util_get_timestamp (); latency = after_capture - before_capture; { std::lock_guard < std::recursive_mutex > lk (priv->lock); if (!GST_CLOCK_TIME_IS_VALID (priv->latency) || priv->latency < latency) { priv->latency = latency; gst_element_post_message (GST_ELEMENT_CAST (self), gst_message_new_latency (GST_OBJECT_CAST (self))); } } *buf = buffer; return GST_FLOW_OK; } static GstFlowReturn gst_d3d12_screen_capture_src_create (GstBaseSrc * bsrc, guint64 offset, guint size, GstBuffer ** buf) { auto self = GST_D3D12_SCREEN_CAPTURE_SRC (bsrc); auto priv = self->priv; if (!priv->capture) { GST_ELEMENT_ERROR (self, RESOURCE, OPEN_READ, ("Couldn't configure capture object"), (nullptr)); return GST_FLOW_NOT_NEGOTIATED; } #ifdef HAVE_WGC if (priv->selected_capture_api == GST_D3D12_SCREEN_CAPTURE_API_WGC) return gst_d3d12_screen_capture_src_wgc_capture (bsrc, offset, size, buf); #endif return gst_d3d12_screen_capture_src_dxgi_capture (bsrc, offset, size, buf); }