/* * test-subpicture.c - Test GstVaapiSubpicture * * Copyright (C) <2011-2013> Intel Corporation * Copyright (C) <2011> Collabora Ltd. * Copyright (C) <2011> Thibault Saunier * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include "gst/vaapi/sysdeps.h" #include #include #include "decoder.h" #include "output.h" #include "test-subpicture-data.h" static inline void pause(void) { g_print("Press any key to continue...\n"); getchar(); } static gchar *g_codec_str; static gdouble g_global_alpha = 1.0; static GOptionEntry g_options[] = { { "codec", 'c', 0, G_OPTION_ARG_STRING, &g_codec_str, "codec to test", NULL }, #ifdef HAVE_GST_VIDEO_OVERLAY_HWCAPS { "global-alpha", 'g', 0, G_OPTION_ARG_DOUBLE, &g_global_alpha, "global-alpha value", NULL }, #endif { NULL, } }; static void upload_subpicture(GstBuffer *buffer, const VideoSubpictureInfo *subinfo) { guint32 * const dst = (guint32 *)GST_BUFFER_DATA(buffer); const guint32 * const src = subinfo->data; guint i, len = subinfo->data_size / 4; /* Convert from RGBA source to ARGB */ for (i = 0; i < len; i++) { const guint32 rgba = src[i]; dst[i] = (rgba >> 8) | (rgba << 24); } } int main(int argc, char *argv[]) { GstVaapiDisplay *display; GstVaapiWindow *window; GstVaapiDecoder *decoder; GstVaapiSurface *surface; GstBuffer *buffer; VideoSubpictureInfo subinfo; GstVaapiRectangle subrect; GstVideoOverlayRectangle *overlay; GstVideoOverlayComposition *compo; guint flags = 0; static const guint win_width = 640; static const guint win_height = 480; if (!video_output_init(&argc, argv, g_options)) g_error("failed to initialize video output subsystem"); #ifdef HAVE_GST_VIDEO_OVERLAY_HWCAPS if (g_global_alpha != 1.0) flags |= GST_VIDEO_OVERLAY_FORMAT_FLAG_GLOBAL_ALPHA; #endif g_print("Test subpicture\n"); display = video_output_create_display(NULL); if (!display) g_error("could not create VA display"); window = video_output_create_window(display, win_width, win_height); if (!window) g_error("could not create window"); decoder = decoder_new(display, g_codec_str); if (!decoder) g_error("could not create decoder"); if (!decoder_put_buffers(decoder)) g_error("could not fill decoder with sample data"); surface = decoder_get_surface(decoder); if (!surface) g_error("could not get decoded surface"); subpicture_get_info(&subinfo); buffer = gst_buffer_new_and_alloc(subinfo.data_size); upload_subpicture(buffer, &subinfo); /* We position the subpicture at the bottom center */ subrect.x = (gst_vaapi_surface_get_width(surface) - subinfo.width) / 2; subrect.y = gst_vaapi_surface_get_height(surface) - subinfo.height - 10; subrect.height = subinfo.height; subrect.width = subinfo.width; overlay = gst_video_overlay_rectangle_new_argb(buffer, subinfo.width, subinfo.height, subinfo.width * 4, subrect.x, subrect.y, subrect.width, subrect.height, flags); if (!overlay) g_error("could not create video overlay"); gst_buffer_unref(buffer); #ifdef HAVE_GST_VIDEO_OVERLAY_HWCAPS if (flags & GST_VIDEO_OVERLAY_FORMAT_FLAG_GLOBAL_ALPHA) gst_video_overlay_rectangle_set_global_alpha(overlay, g_global_alpha); #endif compo = gst_video_overlay_composition_new(overlay); if (!compo) g_error("could not create video overlay composition"); gst_video_overlay_rectangle_unref(overlay); if (!gst_vaapi_surface_set_subpictures_from_composition(surface, compo, FALSE)) g_error("could not create subpictures from video overlay compoition"); gst_vaapi_window_show(window); if (!gst_vaapi_window_put_surface(window, surface, NULL, NULL, GST_VAAPI_PICTURE_STRUCTURE_FRAME)) g_error("could not render surface"); pause(); gst_video_overlay_composition_unref(compo); g_object_unref(decoder); g_object_unref(window); g_object_unref(display); g_free(g_codec_str); video_output_exit(); return 0; }