/* GStreamer * Copyright (C) 2020 Matthew Waters * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ struct ColorMatrices { mat4 to_RGB_matrix; mat4 primaries_matrix; mat4 to_YUV_matrix; }; vec3 color_matrix_convert (in vec3 texel, in mat4 color_matrix) { vec4 rgb_ = color_matrix * vec4(texel, 1.0); return rgb_.rgb; } vec3 color_convert_texel (in vec3 texel, in ColorMatrices m) { /* FIXME: need to add gamma remapping between these stages */ vec3 tmp = color_matrix_convert (texel, m.to_RGB_matrix); tmp = color_matrix_convert (tmp, m.primaries_matrix); return color_matrix_convert (tmp, m.to_YUV_matrix); }