/* GStreamer * Copyright (C) <2020> Seungha Yang * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef __GST_D3D11_VIDEO_PROCESSOR_H__ #define __GST_D3D11_VIDEO_PROCESSOR_H__ #include #include #include #include "gstd3d11pluginutils.h" G_BEGIN_DECLS typedef struct _GstD3D11VideoProcessor GstD3D11VideoProcessor; GstD3D11VideoProcessor * gst_d3d11_video_processor_new (GstD3D11Device * device, guint in_width, guint in_height, guint out_width, guint out_height); void gst_d3d11_video_processor_free (GstD3D11VideoProcessor * processor); gboolean gst_d3d11_video_processor_supports_input_format (GstD3D11VideoProcessor * processor, DXGI_FORMAT format); gboolean gst_d3d11_video_processor_supports_output_format (GstD3D11VideoProcessor * processor, DXGI_FORMAT format); gboolean gst_d3d11_video_processor_get_caps (GstD3D11VideoProcessor * processor, D3D11_VIDEO_PROCESSOR_CAPS * caps); gboolean gst_d3d11_video_processor_set_input_color_space (GstD3D11VideoProcessor * processor, GstVideoColorimetry * color); gboolean gst_d3d11_video_processor_set_output_color_space (GstD3D11VideoProcessor * processor, GstVideoColorimetry * color); gboolean gst_d3d11_video_processor_check_format_conversion (GstD3D11VideoProcessor * processor, DXGI_FORMAT in_format, DXGI_COLOR_SPACE_TYPE in_color_space, DXGI_FORMAT out_format, DXGI_COLOR_SPACE_TYPE out_color_space); gboolean gst_d3d11_video_processor_set_input_dxgi_color_space (GstD3D11VideoProcessor * processor, DXGI_COLOR_SPACE_TYPE color_space); gboolean gst_d3d11_video_processor_set_output_dxgi_color_space (GstD3D11VideoProcessor * processor, DXGI_COLOR_SPACE_TYPE color_space); gboolean gst_d3d11_video_processor_set_input_hdr10_metadata (GstD3D11VideoProcessor * processor, DXGI_HDR_METADATA_HDR10 * hdr10_meta); gboolean gst_d3d11_video_processor_set_output_hdr10_metadata (GstD3D11VideoProcessor * processor, DXGI_HDR_METADATA_HDR10 * hdr10_meta); gboolean gst_d3d11_video_processor_create_input_view (GstD3D11VideoProcessor * processor, D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC * desc, ID3D11Resource *resource, ID3D11VideoProcessorInputView ** view); ID3D11VideoProcessorInputView * gst_d3d11_video_processor_get_input_view (GstD3D11VideoProcessor * processor, GstD3D11Memory *mem); gboolean gst_d3d11_video_processor_create_output_view (GstD3D11VideoProcessor * processor, D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC * desc, ID3D11Resource *resource, ID3D11VideoProcessorOutputView ** view); ID3D11VideoProcessorOutputView * gst_d3d11_video_processor_get_output_view (GstD3D11VideoProcessor * processor, GstD3D11Memory *mem); gboolean gst_d3d11_video_processor_render (GstD3D11VideoProcessor * processor, RECT *in_rect, ID3D11VideoProcessorInputView * in_view, RECT *out_rect, ID3D11VideoProcessorOutputView * out_view); gboolean gst_d3d11_video_processor_render_unlocked (GstD3D11VideoProcessor * processor, RECT *in_rect, ID3D11VideoProcessorInputView * in_view, RECT *out_rect, ID3D11VideoProcessorOutputView * out_view); /* utils */ gboolean gst_d3d11_video_processor_check_bind_flags_for_input_view (guint bind_flags); gboolean gst_d3d11_video_processor_check_bind_flags_for_output_view (guint bind_flags); G_END_DECLS #endif /* __GST_D3D11_VIDEO_PROCESSOR_H__ */