using System; using GLib; using Gst; using Gst.BasePlugins; public class PlayBinPlayer { private static MainLoop loop; private static string[] songs; private static int song_idx = 0; private static PlayBin2 play; public static void Main (string[] args) { if (args.Length < 1) { Console.WriteLine ("usage: mono playbin-player.exe audio_file_uri"); return; } songs = args; Gst.Application.Init (); loop = new MainLoop (); play = ElementFactory.Make ("playbin2", "play") as PlayBin2; if (play == null) { Console.WriteLine ("error creating a playbin gstreamer object"); return; } play.Uri = songs[song_idx++]; play.Bus.AddWatch (new BusFunc (BusCb)); play.SetState (State.Playing); loop.Run (); } private static bool BusCb (Bus bus, Message message) { switch (message.Type) { case MessageType.Error: Enum err; string msg; message.ParseError (out err, out msg); Console.WriteLine ("Gstreamer error: {0}", msg); loop.Quit (); break; case MessageType.Eos: if (song_idx >= songs.Length) { Console.WriteLine ("Thank you, come again"); loop.Quit (); } else { play.SetState (State.Null); play.Uri = songs[song_idx++]; play.SetState (State.Playing); } break; } return true; } }