/* * gstvaapiwindow_wayland.c - VA/Wayland window abstraction * * Copyright (C) 2012-2013 Intel Corporation * Author: Sreerenj Balachandran * Author: Gwenole Beauchesne * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation; either version 2.1 * of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301 USA */ /** * SECTION:gstvaapiwindow_wayland * @short_description: VA/Wayland window abstraction */ #include "sysdeps.h" #include #include "gstvaapicompat.h" #include "gstvaapiwindow_wayland.h" #include "gstvaapiwindow_priv.h" #include "gstvaapidisplay_wayland.h" #include "gstvaapidisplay_wayland_priv.h" #include "gstvaapiutils.h" #include "gstvaapifilter.h" #include "gstvaapisurfacepool.h" #define DEBUG 1 #include "gstvaapidebug.h" #define GST_VAAPI_WINDOW_WAYLAND_CAST(obj) \ ((GstVaapiWindowWayland *)(obj)) #define GST_VAAPI_WINDOW_WAYLAND_GET_PRIVATE(obj) \ (&GST_VAAPI_WINDOW_WAYLAND_CAST(obj)->priv) typedef struct _GstVaapiWindowWaylandPrivate GstVaapiWindowWaylandPrivate; typedef struct _GstVaapiWindowWaylandClass GstVaapiWindowWaylandClass; typedef struct _FrameState FrameState; struct _FrameState { GstVaapiWindow *window; GstVaapiSurface *surface; GstVaapiVideoPool *surface_pool; struct wl_buffer *buffer; struct wl_callback *callback; }; static FrameState * frame_state_new (GstVaapiWindow * window) { FrameState *frame; frame = g_slice_new (FrameState); if (!frame) return NULL; frame->window = window; frame->surface = NULL; frame->surface_pool = NULL; frame->buffer = NULL; frame->callback = NULL; return frame; } static void frame_state_free (FrameState * frame) { if (!frame) return; if (frame->surface) { if (frame->surface_pool) gst_vaapi_video_pool_put_object (frame->surface_pool, frame->surface); frame->surface = NULL; } gst_vaapi_video_pool_replace (&frame->surface_pool, NULL); if (frame->buffer) { wl_buffer_destroy (frame->buffer); frame->buffer = NULL; } if (frame->callback) { wl_callback_destroy (frame->callback); frame->callback = NULL; } g_slice_free (FrameState, frame); } struct _GstVaapiWindowWaylandPrivate { struct wl_shell_surface *shell_surface; struct wl_surface *surface; struct wl_region *opaque_region; struct wl_event_queue *event_queue; FrameState *frame; GstVideoFormat surface_format; GstVaapiVideoPool *surface_pool; GstVaapiFilter *filter; guint is_shown:1; guint fullscreen_on_show:1; guint use_vpp:1; }; /** * GstVaapiWindowWayland: * * A Wayland window abstraction. */ struct _GstVaapiWindowWayland { /*< private >*/ GstVaapiWindow parent_instance; GstVaapiWindowWaylandPrivate priv; }; /** * GstVaapiWindowWaylandClass: * * An Wayland #Window wrapper class. */ struct _GstVaapiWindowWaylandClass { /*< private >*/ GstVaapiWindowClass parent_class; }; static gboolean gst_vaapi_window_wayland_show (GstVaapiWindow * window) { GST_WARNING ("unimplemented GstVaapiWindowWayland::show()"); return TRUE; } static gboolean gst_vaapi_window_wayland_hide (GstVaapiWindow * window) { GST_WARNING ("unimplemented GstVaapiWindowWayland::hide()"); return TRUE; } static gboolean gst_vaapi_window_wayland_sync (GstVaapiWindow * window) { GstVaapiWindowWaylandPrivate *const priv = GST_VAAPI_WINDOW_WAYLAND_GET_PRIVATE (window); if (priv->frame) { struct wl_display *const wl_display = GST_VAAPI_OBJECT_NATIVE_DISPLAY (window); do { if (wl_display_dispatch_queue (wl_display, priv->event_queue) < 0) return FALSE; } while (priv->frame); } return TRUE; } static void handle_ping (void *data, struct wl_shell_surface *shell_surface, uint32_t serial) { wl_shell_surface_pong (shell_surface, serial); } static void handle_configure (void *data, struct wl_shell_surface *shell_surface, uint32_t edges, int32_t width, int32_t height) { } static void handle_popup_done (void *data, struct wl_shell_surface *shell_surface) { } static const struct wl_shell_surface_listener shell_surface_listener = { handle_ping, handle_configure, handle_popup_done }; static gboolean gst_vaapi_window_wayland_set_fullscreen (GstVaapiWindow * window, gboolean fullscreen) { GstVaapiWindowWaylandPrivate *const priv = GST_VAAPI_WINDOW_WAYLAND_GET_PRIVATE (window); if (!priv->is_shown) { priv->fullscreen_on_show = fullscreen; return TRUE; } if (!fullscreen) wl_shell_surface_set_toplevel (priv->shell_surface); else { wl_shell_surface_set_fullscreen (priv->shell_surface, WL_SHELL_SURFACE_FULLSCREEN_METHOD_SCALE, 0, NULL); } return TRUE; } static gboolean gst_vaapi_window_wayland_create (GstVaapiWindow * window, guint * width, guint * height) { GstVaapiWindowWaylandPrivate *const priv = GST_VAAPI_WINDOW_WAYLAND_GET_PRIVATE (window); GstVaapiDisplayWaylandPrivate *const priv_display = GST_VAAPI_DISPLAY_WAYLAND_GET_PRIVATE (GST_VAAPI_OBJECT_DISPLAY (window)); GST_DEBUG ("create window, size %ux%u", *width, *height); g_return_val_if_fail (priv_display->compositor != NULL, FALSE); g_return_val_if_fail (priv_display->shell != NULL, FALSE); GST_VAAPI_OBJECT_LOCK_DISPLAY (window); priv->event_queue = wl_display_create_queue (priv_display->wl_display); GST_VAAPI_OBJECT_UNLOCK_DISPLAY (window); if (!priv->event_queue) return FALSE; GST_VAAPI_OBJECT_LOCK_DISPLAY (window); priv->surface = wl_compositor_create_surface (priv_display->compositor); GST_VAAPI_OBJECT_UNLOCK_DISPLAY (window); if (!priv->surface) return FALSE; wl_proxy_set_queue ((struct wl_proxy *) priv->surface, priv->event_queue); GST_VAAPI_OBJECT_LOCK_DISPLAY (window); priv->shell_surface = wl_shell_get_shell_surface (priv_display->shell, priv->surface); GST_VAAPI_OBJECT_UNLOCK_DISPLAY (window); if (!priv->shell_surface) return FALSE; wl_proxy_set_queue ((struct wl_proxy *) priv->shell_surface, priv->event_queue); wl_shell_surface_add_listener (priv->shell_surface, &shell_surface_listener, priv); wl_shell_surface_set_toplevel (priv->shell_surface); if (priv->fullscreen_on_show) gst_vaapi_window_wayland_set_fullscreen (window, TRUE); priv->surface_format = GST_VIDEO_FORMAT_ENCODED; priv->use_vpp = GST_VAAPI_DISPLAY_HAS_VPP (GST_VAAPI_OBJECT_DISPLAY (window)); priv->is_shown = TRUE; return TRUE; } static void gst_vaapi_window_wayland_destroy (GstVaapiWindow * window) { GstVaapiWindowWaylandPrivate *const priv = GST_VAAPI_WINDOW_WAYLAND_GET_PRIVATE (window); if (priv->frame) { frame_state_free (priv->frame); priv->frame = NULL; } if (priv->shell_surface) { wl_shell_surface_destroy (priv->shell_surface); priv->shell_surface = NULL; } if (priv->surface) { wl_surface_destroy (priv->surface); priv->surface = NULL; } if (priv->event_queue) { wl_event_queue_destroy (priv->event_queue); priv->event_queue = NULL; } gst_vaapi_filter_replace (&priv->filter, NULL); gst_vaapi_video_pool_replace (&priv->surface_pool, NULL); } static gboolean gst_vaapi_window_wayland_resize (GstVaapiWindow * window, guint width, guint height) { GstVaapiWindowWaylandPrivate *const priv = GST_VAAPI_WINDOW_WAYLAND_GET_PRIVATE (window); GstVaapiDisplayWaylandPrivate *const priv_display = GST_VAAPI_DISPLAY_WAYLAND_GET_PRIVATE (GST_VAAPI_OBJECT_DISPLAY (window)); GST_DEBUG ("resize window, new size %ux%u", width, height); gst_vaapi_video_pool_replace (&priv->surface_pool, NULL); if (priv->opaque_region) wl_region_destroy (priv->opaque_region); GST_VAAPI_OBJECT_LOCK_DISPLAY (window); priv->opaque_region = wl_compositor_create_region (priv_display->compositor); GST_VAAPI_OBJECT_UNLOCK_DISPLAY (window); wl_region_add (priv->opaque_region, 0, 0, width, height); return TRUE; } static void frame_redraw_callback (void *data, struct wl_callback *callback, uint32_t time) { FrameState *const frame = data; GstVaapiWindowWaylandPrivate *const priv = GST_VAAPI_WINDOW_WAYLAND_GET_PRIVATE (frame->window); frame_state_free (frame); if (priv->frame == frame) priv->frame = NULL; } static const struct wl_callback_listener frame_callback_listener = { frame_redraw_callback }; static GstVaapiSurface * vpp_convert (GstVaapiWindow * window, GstVaapiSurface * surface, const GstVaapiRectangle * src_rect, const GstVaapiRectangle * dst_rect, guint flags) { GstVaapiWindowWaylandPrivate *const priv = GST_VAAPI_WINDOW_WAYLAND_GET_PRIVATE (window); GstVaapiDisplay *const display = GST_VAAPI_OBJECT_DISPLAY (window); GstVaapiSurface *vpp_surface = NULL; GstVaapiFilterStatus status; /* Ensure VA surface pool is created */ /* XXX: optimize the surface format to use. e.g. YUY2 */ if (!priv->surface_pool) { priv->surface_pool = gst_vaapi_surface_pool_new (display, priv->surface_format, window->width, window->height); if (!priv->surface_pool) return NULL; gst_vaapi_filter_replace (&priv->filter, NULL); } /* Ensure VPP pipeline is built */ if (!priv->filter) { priv->filter = gst_vaapi_filter_new (display); if (!priv->filter) goto error_create_filter; if (!gst_vaapi_filter_set_format (priv->filter, priv->surface_format)) goto error_unsupported_format; } if (!gst_vaapi_filter_set_cropping_rectangle (priv->filter, src_rect)) return NULL; if (!gst_vaapi_filter_set_target_rectangle (priv->filter, dst_rect)) return NULL; /* Post-process the decoded source surface */ vpp_surface = gst_vaapi_video_pool_get_object (priv->surface_pool); if (!vpp_surface) return NULL; status = gst_vaapi_filter_process (priv->filter, surface, vpp_surface, flags); if (status != GST_VAAPI_FILTER_STATUS_SUCCESS) goto error_process_filter; return vpp_surface; /* ERRORS */ error_create_filter: GST_WARNING ("failed to create VPP filter. Disabling"); priv->use_vpp = FALSE; return NULL; error_unsupported_format: GST_ERROR ("unsupported render target format %s", gst_vaapi_video_format_to_string (priv->surface_format)); priv->use_vpp = FALSE; return NULL; error_process_filter: GST_ERROR ("failed to process surface %" GST_VAAPI_ID_FORMAT " (error %d)", GST_VAAPI_ID_ARGS (GST_VAAPI_OBJECT_ID (surface)), status); gst_vaapi_video_pool_put_object (priv->surface_pool, vpp_surface); return NULL; } static gboolean gst_vaapi_window_wayland_render (GstVaapiWindow * window, GstVaapiSurface * surface, const GstVaapiRectangle * src_rect, const GstVaapiRectangle * dst_rect, guint flags) { GstVaapiWindowWaylandPrivate *const priv = GST_VAAPI_WINDOW_WAYLAND_GET_PRIVATE (window); GstVaapiDisplay *const display = GST_VAAPI_OBJECT_DISPLAY (window); struct wl_display *const wl_display = GST_VAAPI_OBJECT_NATIVE_DISPLAY (window); struct wl_buffer *buffer; FrameState *frame; guint width, height, va_flags; VAStatus status; gboolean need_vpp = FALSE; /* Check that we don't need to crop source VA surface */ gst_vaapi_surface_get_size (surface, &width, &height); if (src_rect->x != 0 || src_rect->y != 0) need_vpp = TRUE; if (src_rect->width != width || src_rect->height != height) need_vpp = TRUE; /* Check that we don't render to a subregion of this window */ if (dst_rect->x != 0 || dst_rect->y != 0) need_vpp = TRUE; if (dst_rect->width != window->width || dst_rect->height != window->height) need_vpp = TRUE; /* Try to construct a Wayland buffer from VA surface as is (without VPP) */ if (!need_vpp) { GST_VAAPI_OBJECT_LOCK_DISPLAY (window); va_flags = from_GstVaapiSurfaceRenderFlags (flags); status = vaGetSurfaceBufferWl (GST_VAAPI_DISPLAY_VADISPLAY (display), GST_VAAPI_OBJECT_ID (surface), va_flags & (VA_TOP_FIELD | VA_BOTTOM_FIELD), &buffer); GST_VAAPI_OBJECT_UNLOCK_DISPLAY (window); if (status == VA_STATUS_ERROR_FLAG_NOT_SUPPORTED) need_vpp = TRUE; else if (!vaapi_check_status (status, "vaGetSurfaceBufferWl()")) return FALSE; } /* Try to construct a Wayland buffer with VPP */ if (need_vpp) { if (priv->use_vpp) { GstVaapiSurface *const vpp_surface = vpp_convert (window, surface, src_rect, dst_rect, flags); if (G_UNLIKELY (!vpp_surface)) need_vpp = FALSE; else { surface = vpp_surface; width = window->width; height = window->height; } } GST_VAAPI_OBJECT_LOCK_DISPLAY (window); status = vaGetSurfaceBufferWl (GST_VAAPI_DISPLAY_VADISPLAY (display), GST_VAAPI_OBJECT_ID (surface), VA_FRAME_PICTURE, &buffer); GST_VAAPI_OBJECT_UNLOCK_DISPLAY (window); if (!vaapi_check_status (status, "vaGetSurfaceBufferWl()")) return FALSE; } /* Wait for the previous frame to complete redraw */ if (!gst_vaapi_window_wayland_sync (window)) return FALSE; frame = frame_state_new (window); if (!frame) return FALSE; priv->frame = frame; if (need_vpp && priv->use_vpp) { frame->surface = surface; frame->surface_pool = gst_vaapi_video_pool_ref (priv->surface_pool); } /* XXX: attach to the specified target rectangle */ GST_VAAPI_OBJECT_LOCK_DISPLAY (window); wl_surface_attach (priv->surface, buffer, 0, 0); wl_surface_damage (priv->surface, 0, 0, width, height); if (priv->opaque_region) { wl_surface_set_opaque_region (priv->surface, priv->opaque_region); wl_region_destroy (priv->opaque_region); priv->opaque_region = NULL; } frame->buffer = buffer; frame->callback = wl_surface_frame (priv->surface); wl_callback_add_listener (frame->callback, &frame_callback_listener, frame); wl_surface_commit (priv->surface); wl_display_flush (wl_display); GST_VAAPI_OBJECT_UNLOCK_DISPLAY (window); return TRUE; } static void gst_vaapi_window_wayland_class_init (GstVaapiWindowWaylandClass * klass) { GstVaapiObjectClass *const object_class = GST_VAAPI_OBJECT_CLASS (klass); GstVaapiWindowClass *const window_class = GST_VAAPI_WINDOW_CLASS (klass); object_class->finalize = (GstVaapiObjectFinalizeFunc) gst_vaapi_window_wayland_destroy; window_class->create = gst_vaapi_window_wayland_create; window_class->show = gst_vaapi_window_wayland_show; window_class->hide = gst_vaapi_window_wayland_hide; window_class->render = gst_vaapi_window_wayland_render; window_class->resize = gst_vaapi_window_wayland_resize; window_class->set_fullscreen = gst_vaapi_window_wayland_set_fullscreen; } #define gst_vaapi_window_wayland_finalize \ gst_vaapi_window_wayland_destroy GST_VAAPI_OBJECT_DEFINE_CLASS_WITH_CODE (GstVaapiWindowWayland, gst_vaapi_window_wayland, gst_vaapi_window_wayland_class_init (&g_class)); /** * gst_vaapi_window_wayland_new: * @display: a #GstVaapiDisplay * @width: the requested window width, in pixels * @height: the requested windo height, in pixels * * Creates a window with the specified @width and @height. The window * will be attached to the @display and remains invisible to the user * until gst_vaapi_window_show() is called. * * Return value: the newly allocated #GstVaapiWindow object */ GstVaapiWindow * gst_vaapi_window_wayland_new (GstVaapiDisplay * display, guint width, guint height) { GST_DEBUG ("new window, size %ux%u", width, height); g_return_val_if_fail (GST_VAAPI_IS_DISPLAY_WAYLAND (display), NULL); return gst_vaapi_window_new_internal (GST_VAAPI_WINDOW_CLASS (gst_vaapi_window_wayland_class ()), display, GST_VAAPI_ID_INVALID, width, height); }