/* * gstvaapitexture_priv.h - VA texture abstraction (private definitions) * * Copyright (C) 2010-2011 Splitted-Desktop Systems * Author: Gwenole Beauchesne * Copyright (C) 2012-2014 Intel Corporation * Author: Gwenole Beauchesne * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation; either version 2.1 * of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301 USA */ #ifndef GST_VAAPI_TEXTURE_PRIV_H #define GST_VAAPI_TEXTURE_PRIV_H G_BEGIN_DECLS /** * GST_VAAPI_TEXTURE_DISPLAY: * @texture: a #GstVaapiTexture * * Macro that evaluates to the @texture's display. */ #undef GST_VAAPI_TEXTURE_DISPLAY #define GST_VAAPI_TEXTURE_DISPLAY(texture) \ (GST_VAAPI_TEXTURE (texture)->display) /** * GST_VAAPI_TEXTURE_ID: * @texture: a #GstVaapiTexture * * Macro that evaluates to the GL texture id associated with the @texture */ #undef GST_VAAPI_TEXTURE_ID #define GST_VAAPI_TEXTURE_ID(texture) \ (GST_VAAPI_TEXTURE (texture)->object_id) /** * GST_VAAPI_TEXTURE_TARGET: * @texture: a #GstVaapiTexture * * Macro that evaluates to the GL texture target associated with the @texture */ #undef GST_VAAPI_TEXTURE_TARGET #define GST_VAAPI_TEXTURE_TARGET(texture) \ (GST_VAAPI_TEXTURE (texture)->gl_target) /** * GST_VAAPI_TEXTURE_FORMAT: * @texture: a #GstVaapiTexture * * Macro that evaluates to the GL texture format associated with the @texture */ #undef GST_VAAPI_TEXTURE_FORMAT #define GST_VAAPI_TEXTURE_FORMAT(texture) \ (GST_VAAPI_TEXTURE (texture)->gl_format) /** * GST_VAAPI_TEXTURE_WIDTH: * @texture: a #GstVaapiTexture * * Macro that evaluates to the GL texture width associated with the @texture */ #undef GST_VAAPI_TEXTURE_WIDTH #define GST_VAAPI_TEXTURE_WIDTH(texture) \ (GST_VAAPI_TEXTURE (texture)->width) /** * GST_VAAPI_TEXTURE_HEIGHT: * @texture: a #GstVaapiTexture * * Macro that evaluates to the GL texture height associated with the @texture */ #undef GST_VAAPI_TEXTURE_HEIGHT #define GST_VAAPI_TEXTURE_HEIGHT(texture) \ (GST_VAAPI_TEXTURE (texture)->height) /* GstVaapiTextureClass hooks */ typedef gboolean (*GstVaapiTexturePutSurfaceFunc) (GstVaapiTexture * texture, GstVaapiSurface * surface, const GstVaapiRectangle * crop_rect, guint flags); /** * GstVaapiTexture: * * Base class for API-dependent textures. */ struct _GstVaapiTexture { /*< private >*/ GstMiniObject mini_object; GstVaapiDisplay *display; GstVaapiID object_id; /*< protected >*/ GstVaapiTexturePutSurfaceFunc put_surface; guint gl_target; guint gl_format; guint width; guint height; guint is_wrapped:1; }; GstVaapiTexture * gst_vaapi_texture_new_internal (GstVaapiDisplay * display, GstVaapiID id, guint target, guint format, guint width, guint height); gpointer gst_vaapi_texture_get_private (GstVaapiTexture * texture); void gst_vaapi_texture_set_private (GstVaapiTexture * texture, gpointer priv, GDestroyNotify destroy); G_END_DECLS #endif /* GST_VAAPI_TEXTURE_PRIV_H */