/* * GStreamer * Copyright (C) 2012 Matthew Waters * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef __GST_GL_UPLOAD_H__ #define __GST_GL_UPLOAD_H__ #include #include #include G_BEGIN_DECLS GType gst_gl_upload_get_type (void); #define GST_TYPE_GL_UPLOAD (gst_gl_upload_get_type()) #define GST_GL_UPLOAD(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_GL_UPLOAD,GstGLUpload)) #define GST_GL_UPLOAD_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass),GST_TYPE_GL_DISPLAY,GstGLUploadClass)) #define GST_IS_GL_UPLOAD(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_GL_UPLOAD)) #define GST_IS_GL_UPLOAD_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass),GST_TYPE_GL_UPLOAD)) #define GST_GL_UPLOAD_CAST(obj) ((GstGLUpload*)(obj)) /** * GstGLUpload * * Opaque #GstGLUpload object */ struct _GstGLUpload { /* */ GObject parent; GMutex lock; GstGLContext *context; /* input data */ GstVideoInfo in_info; GstVideoInfo out_info; gpointer data[GST_VIDEO_MAX_PLANES]; gboolean initted; /* used for the conversion */ GLuint fbo; GLuint depth_buffer; GLuint out_texture; GLuint in_texture[GST_VIDEO_MAX_PLANES]; GstGLShader *shader; GLint shader_attr_position_loc; GLint shader_attr_texture_loc; /* */ GstGLUploadPrivate *priv; gpointer _reserved[GST_PADDING]; }; /** * GstGLUploadClass: * * The #GstGLUploadClass struct only contains private data */ struct _GstGLUploadClass { GObjectClass object_class; }; /** * GST_GL_UPLOAD_FORMATS: * * The currently supported formats that can be uploaded */ #define GST_GL_UPLOAD_FORMATS "{ RGB, RGBx, RGBA, BGR, BGRx, BGRA, xRGB, " \ "xBGR, ARGB, ABGR, Y444, I420, YV12, Y42B, " \ "Y41B, NV12, NV21, YUY2, UYVY, AYUV, " \ "GRAY8, GRAY16_LE, GRAY16_BE }" /** * GST_GL_UPLOAD_VIDEO_CAPS: * * The currently supported #GstCaps that can be uploaded */ #define GST_GL_UPLOAD_VIDEO_CAPS GST_VIDEO_CAPS_MAKE (GST_GL_UPLOAD_FORMATS) GstGLUpload * gst_gl_upload_new (GstGLContext * context); gboolean gst_gl_upload_init_format (GstGLUpload * upload, GstVideoInfo in_info, GstVideoInfo out_info); gboolean gst_gl_upload_add_video_gl_texture_upload_meta (GstGLUpload * upload, GstBuffer * buffer); gboolean gst_gl_upload_perform_with_buffer (GstGLUpload * upload, GstBuffer * buffer, guint * tex_id); void gst_gl_upload_release_buffer (GstGLUpload * upload); gboolean gst_gl_upload_perform_with_memory (GstGLUpload * upload, GstGLMemory * gl_mem); gboolean gst_gl_upload_perform_with_data (GstGLUpload * upload, GLuint texture_id, gpointer data[GST_VIDEO_MAX_PLANES]); gboolean gst_gl_upload_perform_with_gl_texture_upload_meta (GstGLUpload *upload, GstVideoGLTextureUploadMeta *meta, guint texture_id[4]); G_END_DECLS #endif /* __GST_GL_UPLOAD_H__ */