/* GStreamer Intel MSDK plugin * Copyright (c) 2018, Intel Corporation * Copyright (c) 2018, Igalia S.L. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * 3. Neither the name of the copyright holder nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGDECE * OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, * EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include #include "gstmsdkallocator.h" #define GST_MSDK_FRAME_SURFACE gst_msdk_frame_surface_quark_get () static GQuark gst_msdk_frame_surface_quark_get (void) { static gsize g_quark; if (g_once_init_enter (&g_quark)) { gsize quark = (gsize) g_quark_from_static_string ("GstMsdkFrameSurface"); g_once_init_leave (&g_quark, quark); } return g_quark; } mfxStatus gst_msdk_frame_alloc (mfxHDL pthis, mfxFrameAllocRequest * req, mfxFrameAllocResponse * resp) { mfxStatus status = MFX_ERR_NONE; gint i; GstMsdkSurface *msdk_surface = NULL; mfxMemId *mids = NULL; GstMsdkContext *context = (GstMsdkContext *) pthis; GstMsdkAllocResponse *msdk_resp = NULL; mfxU32 fourcc = req->Info.FourCC; mfxU16 surfaces_num = req->NumFrameSuggested; GList *tmp_list = NULL; GList *l; GstMsdkSurface *tmp_surface = NULL; /* MFX_MAKEFOURCC('V','P','8','S') is used for MFX_FOURCC_VP9_SEGMAP surface * in MSDK and this surface is an internal surface. The external allocator * shouldn't be used for this surface allocation * * See https://github.com/Intel-Media-SDK/MediaSDK/issues/762 */ if (req->Type & MFX_MEMTYPE_INTERNAL_FRAME && fourcc == MFX_MAKEFOURCC ('V', 'P', '8', 'S')) return MFX_ERR_UNSUPPORTED; if (req->Type & MFX_MEMTYPE_EXTERNAL_FRAME) { GstMsdkAllocResponse *cached = gst_msdk_context_get_cached_alloc_responses_by_request (context, req); if (cached) { /* check if enough frames were allocated */ if (req->NumFrameSuggested > cached->response.NumFrameActual) return MFX_ERR_MEMORY_ALLOC; *resp = cached->response; g_atomic_int_inc (&cached->refcount); return MFX_ERR_NONE; } } if (!(req->Type & (MFX_MEMTYPE_VIDEO_MEMORY_DECODER_TARGET | MFX_MEMTYPE_VIDEO_MEMORY_PROCESSOR_TARGET))) return MFX_ERR_UNSUPPORTED; mids = (mfxMemId *) g_slice_alloc0 (surfaces_num * sizeof (mfxMemId)); msdk_resp = (GstMsdkAllocResponse *) g_slice_alloc0 (sizeof (GstMsdkAllocResponse)); if (fourcc != MFX_FOURCC_P8) { GstBufferPool *pool; GstVideoFormat format; GstStructure *config; GstVideoInfo info; GstCaps *caps; GstVideoAlignment align; GstD3D11Device *device; GstD3D11AllocationParams *params; device = gst_msdk_context_get_d3d11_device (context); format = gst_msdk_get_video_format_from_mfx_fourcc (fourcc); gst_video_info_set_format (&info, format, req->Info.CropW, req->Info.CropH); gst_video_alignment_reset (&align); gst_msdk_set_video_alignment (&info, req->Info.Width, req->Info.Height, &align); gst_video_info_align (&info, &align); caps = gst_video_info_to_caps (&info); pool = gst_msdk_context_get_alloc_pool (context); if (!pool) { goto error_alloc; } config = gst_buffer_pool_get_config (GST_BUFFER_POOL_CAST (pool)); params = gst_d3d11_allocation_params_new (device, &info, GST_D3D11_ALLOCATION_FLAG_DEFAULT, D3D11_BIND_DECODER | D3D11_BIND_SHADER_RESOURCE, 0); gst_d3d11_allocation_params_alignment (params, &align); gst_buffer_pool_config_set_d3d11_allocation_params (config, params); gst_d3d11_allocation_params_free (params); gst_buffer_pool_config_set_params (config, caps, GST_VIDEO_INFO_SIZE (&info), surfaces_num, surfaces_num); gst_buffer_pool_config_add_option (config, GST_BUFFER_POOL_OPTION_VIDEO_META); gst_buffer_pool_config_add_option (config, GST_BUFFER_POOL_OPTION_VIDEO_ALIGNMENT); if (!gst_buffer_pool_set_config (pool, config)) { GST_ERROR ("Failed to set pool config"); gst_object_unref (pool); goto error_alloc; } if (!gst_buffer_pool_set_active (pool, TRUE)) { GST_ERROR ("Failed to activate pool"); gst_object_unref (pool); goto error_alloc; } for (i = 0; i < surfaces_num; i++) { GstBuffer *buf; if (gst_buffer_pool_acquire_buffer (pool, &buf, NULL) != GST_FLOW_OK) { GST_ERROR ("Failed to allocate buffer"); gst_buffer_pool_set_active (pool, FALSE); gst_object_unref (pool); goto error_alloc; } msdk_surface = gst_msdk_import_to_msdk_surface (buf, context, &info, GST_MAP_WRITE); if (msdk_surface) msdk_surface->buf = buf; mids[i] = msdk_surface->surface->Data.MemId; tmp_list = g_list_prepend (tmp_list, msdk_surface); } } resp->mids = mids; resp->NumFrameActual = surfaces_num; msdk_resp->response = *resp; msdk_resp->request = *req; msdk_resp->refcount = 1; gst_msdk_context_add_alloc_response (context, msdk_resp); /* We need to put all the buffers back to the pool */ for (l = tmp_list; l; l = l->next) { tmp_surface = (GstMsdkSurface *) l->data; gst_buffer_unref (tmp_surface->buf); } return status; error_alloc: g_slice_free1 (surfaces_num * sizeof (mfxMemId), mids); g_slice_free1 (sizeof (GstMsdkAllocResponse), msdk_resp); return MFX_ERR_MEMORY_ALLOC; } mfxStatus gst_msdk_frame_free (mfxHDL pthis, mfxFrameAllocResponse * resp) { return MFX_ERR_NONE; } mfxStatus gst_msdk_frame_lock (mfxHDL pthis, mfxMemId mid, mfxFrameData * data) { return MFX_ERR_NONE; } mfxStatus gst_msdk_frame_unlock (mfxHDL pthis, mfxMemId mid, mfxFrameData * ptr) { return MFX_ERR_NONE; } mfxStatus gst_msdk_frame_get_hdl (mfxHDL pthis, mfxMemId mid, mfxHDL * hdl) { GstMsdkMemoryID *mem_id; mfxHDLPair *pair; if (!hdl || !mid) return MFX_ERR_INVALID_HANDLE; mem_id = (GstMsdkMemoryID *) mid; pair = (mfxHDLPair *) hdl; pair->first = (mfxHDL) mem_id->texture; pair->second = (mfxHDL) GUINT_TO_POINTER (mem_id->subresource_index); return MFX_ERR_NONE; } GstMsdkSurface * gst_msdk_import_to_msdk_surface (GstBuffer * buf, GstMsdkContext * msdk_context, GstVideoInfo * vinfo, guint map_flag) { GstMemory *mem = NULL; mfxFrameInfo frame_info = { 0, }; GstMsdkSurface *msdk_surface = NULL; mfxFrameSurface1 *mfx_surface = NULL; GstMsdkMemoryID *msdk_mid = NULL; GstMapInfo map_info; mem = gst_buffer_peek_memory (buf, 0); msdk_surface = g_slice_new0 (GstMsdkSurface); if (!gst_is_d3d11_memory (mem) || gst_buffer_n_memory (buf) > 1) { /* d3d11 buffer should hold single memory object */ g_slice_free (GstMsdkSurface, msdk_surface); return NULL; } if (!gst_buffer_map (buf, &map_info, map_flag | GST_MAP_D3D11)) { GST_ERROR ("Failed to map buffer"); g_slice_free (GstMsdkSurface, msdk_surface); return NULL; } /* If buffer has qdata pointing to mfxFrameSurface1, directly extract it */ if ((mfx_surface = gst_mini_object_get_qdata (GST_MINI_OBJECT_CAST (mem), GST_MSDK_FRAME_SURFACE))) { msdk_surface->from_qdata = TRUE; msdk_surface->surface = mfx_surface; gst_buffer_unmap (buf, &map_info); return msdk_surface; } mfx_surface = g_slice_new0 (mfxFrameSurface1); msdk_mid = g_slice_new0 (GstMsdkMemoryID); mfx_surface->Data.MemId = (mfxMemId) msdk_mid; msdk_mid->texture = (ID3D11Texture2D *) (gpointer) map_info.data; msdk_mid->subresource_index = GPOINTER_TO_UINT (map_info.user_data[0]); gst_buffer_unmap (buf, &map_info); gst_msdk_set_mfx_frame_info_from_video_info (&frame_info, vinfo); mfx_surface->Info = frame_info; /* Set mfxFrameSurface1 as qdata in buffer */ gst_mini_object_set_qdata (GST_MINI_OBJECT_CAST (mem), GST_MSDK_FRAME_SURFACE, mfx_surface, NULL); msdk_surface->surface = mfx_surface; return msdk_surface; } void gst_msdk_set_frame_allocator (GstMsdkContext * context) { mfxFrameAllocator gst_msdk_frame_allocator = { .pthis = context, .Alloc = gst_msdk_frame_alloc, .Lock = gst_msdk_frame_lock, .Unlock = gst_msdk_frame_unlock, .GetHDL = gst_msdk_frame_get_hdl, .Free = gst_msdk_frame_free, }; gst_msdk_context_set_frame_allocator (context, &gst_msdk_frame_allocator); }