/* GStreamer * Copyright (C) <2009> Sebastian Dröge * * EffecTV - Realtime Digital Video Effector * Copyright (C) 2001-2006 FUKUCHI Kentaro * * RippleTV - Water ripple effect. * Copyright (C) 2001-2002 FUKUCHI Kentaro * * This combines the RippleTV and BaltanTV effects, which are * very similar. BaltanTV is used if the feedback property is set * to TRUE, otherwise RippleTV is used. * * EffecTV is free software. This library is free software; * you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ /** * SECTION:element-rippletv * * RippleTV does ripple mark effect on the video input. The ripple is caused * by motion or random rain drops. * * * Example launch line * |[ * gst-launch -v videotestsrc ! rippletv ! ffmpegcolorspace ! autovideosink * ]| This pipeline shows the effect of rippletv on a test stream. * */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include #include #include "gstripple.h" #include "gsteffectv.h" #include #define DEFAULT_MODE 0 enum { PROP_0, PROP_RESET, PROP_MODE }; static gint sqrtable[256]; #define GST_TYPE_RIPPLETV_MODE (gst_rippletv_mode_get_type()) static GType gst_rippletv_mode_get_type (void) { static GType type = 0; static const GEnumValue enumvalue[] = { {0, "Motion Detection", "motion-detection"}, {1, "Rain", "rain"}, {0, NULL, NULL}, }; if (!type) { type = g_enum_register_static ("GstRippleTVMode", enumvalue); } return type; } GST_BOILERPLATE (GstRippleTV, gst_rippletv, GstVideoFilter, GST_TYPE_VIDEO_FILTER); static GstStaticPadTemplate gst_rippletv_src_template = GST_STATIC_PAD_TEMPLATE ("src", GST_PAD_SRC, GST_PAD_ALWAYS, GST_STATIC_CAPS (GST_VIDEO_CAPS_BGRx "; " GST_VIDEO_CAPS_RGBx ";" GST_VIDEO_CAPS_xBGR "; " GST_VIDEO_CAPS_xRGB) ); static GstStaticPadTemplate gst_rippletv_sink_template = GST_STATIC_PAD_TEMPLATE ("sink", GST_PAD_SINK, GST_PAD_ALWAYS, GST_STATIC_CAPS (GST_VIDEO_CAPS_BGRx "; " GST_VIDEO_CAPS_RGBx ";" GST_VIDEO_CAPS_xBGR "; " GST_VIDEO_CAPS_xRGB) ); static const gint point = 16; static const gint impact = 2; static const gint decay = 8; static const gint loopnum = 2; static void setTable (void) { gint i; for (i = 0; i < 128; i++) { sqrtable[i] = i * i; } for (i = 1; i <= 128; i++) { sqrtable[256 - i] = -i * i; } } static void image_bgset_y (guint32 * src, gint16 * background, gint video_area) { gint i; gint R, G, B; guint32 *p; gint16 *q; p = src; q = background; for (i = 0; i < video_area; i++) { R = ((*p) & 0xff0000) >> (16 - 1); G = ((*p) & 0xff00) >> (8 - 2); B = (*p) & 0xff; *q = (gint16) (R + G + B); p++; q++; } } static gint setBackground (GstRippleTV * filter, guint32 * src) { image_bgset_y (src, filter->background, filter->width * filter->height); filter->bg_is_set = TRUE; return 0; } static void image_bgsubtract_update_y (guint32 * src, gint16 * background, guint8 * diff, gint video_area) { gint i; gint R, G, B; guint32 *p; gint16 *q; guint8 *r; gint v; p = src; q = background; r = diff; for (i = 0; i < video_area; i++) { R = ((*p) & 0xff0000) >> (16 - 1); G = ((*p) & 0xff00) >> (8 - 2); B = (*p) & 0xff; v = (R + G + B) - (gint) (*q); *q = (gint16) (R + G + B); *r = ((v + 70 * 7) >> 24) | ((70 * 7 - v) >> 24); p++; q++; r++; } } static void motiondetect (GstRippleTV * filter, guint32 * src) { guint8 *diff = filter->diff; gint width = filter->width; gint *p, *q; gint x, y, h; if (!filter->bg_is_set) setBackground (filter, src); image_bgsubtract_update_y (src, filter->background, filter->diff, filter->width * filter->height); p = filter->map1 + filter->map_w + 1; q = filter->map2 + filter->map_w + 1; diff += filter->width + 2; for (y = filter->map_h - 2; y > 0; y--) { for (x = filter->map_w - 2; x > 0; x--) { h = (gint) * diff + (gint) * (diff + 1) + (gint) * (diff + width) + (gint) * (diff + width + 1); if (h > 0) { *p = h << (point + impact - 8); *q = *p; } p++; q++; diff += 2; } diff += width + 2; p += 2; q += 2; } } static inline void drop (gint power, gint * map1, gint * map2, gint map_w, gint map_h) { gint x, y; gint *p, *q; x = fastrand () % (map_w - 4) + 2; y = fastrand () % (map_h - 4) + 2; p = map1 + y * map_w + x; q = map2 + y * map_w + x; *p = power; *q = power; *(p - map_w) = *(p - 1) = *(p + 1) = *(p + map_w) = power / 2; *(p - map_w - 1) = *(p - map_w + 1) = *(p + map_w - 1) = *(p + map_w + 1) = power / 4; *(q - map_w) = *(q - 1) = *(q + 1) = *(q + map_w) = power / 2; *(q - map_w - 1) = *(q - map_w + 1) = *(q + map_w - 1) = *(p + map_w + 1) = power / 4; } static void raindrop (GstRippleTV * filter) { gint i; if (filter->period == 0) { switch (filter->rain_stat) { case 0: filter->period = (fastrand () >> 23) + 100; filter->drop_prob = 0; filter->drop_prob_increment = 0x00ffffff / filter->period; filter->drop_power = (-(fastrand () >> 28) - 2) << point; filter->drops_per_frame_max = 2 << (fastrand () >> 30); // 2,4,8 or 16 filter->rain_stat = 1; break; case 1: filter->drop_prob = 0x00ffffff; filter->drops_per_frame = 1; filter->drop_prob_increment = 1; filter->period = (filter->drops_per_frame_max - 1) * 16; filter->rain_stat = 2; break; case 2: filter->period = (fastrand () >> 22) + 1000; filter->drop_prob_increment = 0; filter->rain_stat = 3; break; case 3: filter->period = (filter->drops_per_frame_max - 1) * 16; filter->drop_prob_increment = -1; filter->rain_stat = 4; break; case 4: filter->period = (fastrand () >> 24) + 60; filter->drop_prob_increment = -(filter->drop_prob / filter->period); filter->rain_stat = 5; break; case 5: default: filter->period = (fastrand () >> 23) + 500; filter->drop_prob = 0; filter->rain_stat = 0; break; } } switch (filter->rain_stat) { default: case 0: break; case 1: case 5: if ((fastrand () >> 8) < filter->drop_prob) { drop (filter->drop_power, filter->map1, filter->map2, filter->map_w, filter->map_h); } filter->drop_prob += filter->drop_prob_increment; break; case 2: case 3: case 4: for (i = filter->drops_per_frame / 16; i > 0; i--) { drop (filter->drop_power, filter->map1, filter->map2, filter->map_w, filter->map_h); } filter->drops_per_frame += filter->drop_prob_increment; break; } filter->period--; } static GstFlowReturn gst_rippletv_transform (GstBaseTransform * trans, GstBuffer * in, GstBuffer * out) { GstRippleTV *filter = GST_RIPPLETV (trans); guint32 *src, *dest; GstFlowReturn ret = GST_FLOW_OK; gint x, y, i; gint dx, dy; gint h, v; gint width, height; gint *p, *q, *r; gint8 *vp; src = (guint32 *) GST_BUFFER_DATA (in); dest = (guint32 *) GST_BUFFER_DATA (out); /* impact from the motion or rain drop */ if (filter->mode) raindrop (filter); else motiondetect (filter, src); /* simulate surface wave */ width = filter->map_w; height = filter->map_h; /* This function is called only 30 times per second. To increase a speed * of wave, iterates this loop several times. */ for (i = loopnum; i > 0; i--) { /* wave simulation */ p = filter->map1 + width + 1; q = filter->map2 + width + 1; r = filter->map3 + width + 1; for (y = height - 2; y > 0; y--) { for (x = width - 2; x > 0; x--) { h = *(p - width - 1) + *(p - width + 1) + *(p + width - 1) + *(p + width + 1) + *(p - width) + *(p - 1) + *(p + 1) + *(p + width) - (*p) * 9; h = h >> 3; v = *p - *q; v += h - (v >> decay); *r = v + *p; p++; q++; r++; } p += 2; q += 2; r += 2; } /* low pass filter */ p = filter->map3 + width + 1; q = filter->map2 + width + 1; for (y = height - 2; y > 0; y--) { for (x = width - 2; x > 0; x--) { h = *(p - width) + *(p - 1) + *(p + 1) + *(p + width) + (*p) * 60; *q = h >> 6; p++; q++; } p += 2; q += 2; } p = filter->map1; filter->map1 = filter->map2; filter->map2 = p; } vp = filter->vtable; p = filter->map1; for (y = height - 1; y > 0; y--) { for (x = width - 1; x > 0; x--) { /* difference of the height between two voxel. They are twiced to * emphasise the wave. */ vp[0] = sqrtable[((p[0] - p[1]) >> (point - 1)) & 0xff]; vp[1] = sqrtable[((p[0] - p[width]) >> (point - 1)) & 0xff]; p++; vp += 2; } p++; vp += 2; } height = filter->height; width = filter->width; vp = filter->vtable; /* draw refracted image. The vector table is stretched. */ for (y = 0; y < height; y += 2) { for (x = 0; x < width; x += 2) { h = (gint) vp[0]; v = (gint) vp[1]; dx = x + h; dy = y + v; if (dx < 0) dx = 0; if (dy < 0) dy = 0; if (dx >= width) dx = width - 1; if (dy >= height) dy = height - 1; dest[0] = src[dy * width + dx]; i = dx; dx = x + 1 + (h + (gint) vp[2]) / 2; if (dx < 0) dx = 0; if (dx >= width) dx = width - 1; dest[1] = src[dy * width + dx]; dy = y + 1 + (v + (gint) vp[filter->map_w * 2 + 1]) / 2; if (dy < 0) dy = 0; if (dy >= height) dy = height - 1; dest[width] = src[dy * width + i]; dest[width + 1] = src[dy * width + dx]; dest += 2; vp += 2; } dest += filter->width; vp += 2; } return ret; } static gboolean gst_rippletv_set_caps (GstBaseTransform * btrans, GstCaps * incaps, GstCaps * outcaps) { GstRippleTV *filter = GST_RIPPLETV (btrans); GstStructure *structure; gboolean ret = FALSE; structure = gst_caps_get_structure (incaps, 0); if (gst_structure_get_int (structure, "width", &filter->width) && gst_structure_get_int (structure, "height", &filter->height)) { filter->map_h = filter->height / 2 + 1; filter->map_w = filter->width / 2 + 1; if (filter->map) g_free (filter->map); filter->map = g_new0 (gint, filter->map_h * filter->map_w * 3); filter->map1 = filter->map; filter->map2 = filter->map + filter->map_w * filter->map_h; filter->map3 = filter->map + filter->map_w * filter->map_h * 2; if (filter->vtable) g_free (filter->vtable); filter->vtable = g_new0 (gint8, filter->map_h * filter->map_w * 2); if (filter->background) g_free (filter->background); filter->background = g_new0 (gint16, filter->width * filter->height); if (filter->diff) g_free (filter->diff); filter->diff = g_new0 (guint8, filter->width * filter->height); ret = TRUE; } return ret; } static gboolean gst_rippletv_start (GstBaseTransform * trans) { GstRippleTV *filter = GST_RIPPLETV (trans); filter->bg_is_set = FALSE; filter->period = 0; filter->rain_stat = 0; filter->drop_prob = 0; filter->drop_prob_increment = 0; filter->drops_per_frame_max = 0; filter->drops_per_frame = 0; filter->drop_power = 0; return TRUE; } static void gst_rippletv_finalize (GObject * object) { GstRippleTV *filter = GST_RIPPLETV (object); if (filter->map) g_free (filter->map); filter->map = NULL; if (filter->vtable) g_free (filter->vtable); filter->vtable = NULL; if (filter->background) g_free (filter->background); filter->background = NULL; if (filter->diff) g_free (filter->diff); filter->diff = NULL; G_OBJECT_CLASS (parent_class)->finalize (object); } static void gst_rippletv_set_property (GObject * object, guint prop_id, const GValue * value, GParamSpec * pspec) { GstRippleTV *filter = GST_RIPPLETV (object); switch (prop_id) { case PROP_RESET:{ memset (filter->map, 0, filter->map_h * filter->map_w * 2 * sizeof (gint)); break; } case PROP_MODE: filter->mode = g_value_get_enum (value); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } } static void gst_rippletv_get_property (GObject * object, guint prop_id, GValue * value, GParamSpec * pspec) { GstRippleTV *filter = GST_RIPPLETV (object); switch (prop_id) { case PROP_MODE: g_value_set_enum (value, filter->mode); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } } static void gst_rippletv_base_init (gpointer g_class) { GstElementClass *element_class = GST_ELEMENT_CLASS (g_class); gst_element_class_set_details_simple (element_class, "RippleTV effect", "Filter/Effect/Video", "RippleTV does ripple mark effect on the video input", "FUKUCHI, Kentarou , " "Sebastian Dröge "); gst_element_class_add_pad_template (element_class, gst_static_pad_template_get (&gst_rippletv_sink_template)); gst_element_class_add_pad_template (element_class, gst_static_pad_template_get (&gst_rippletv_src_template)); } static void gst_rippletv_class_init (GstRippleTVClass * klass) { GObjectClass *gobject_class = (GObjectClass *) klass; GstBaseTransformClass *trans_class = (GstBaseTransformClass *) klass; gobject_class->set_property = gst_rippletv_set_property; gobject_class->get_property = gst_rippletv_get_property; gobject_class->finalize = gst_rippletv_finalize; g_object_class_install_property (gobject_class, PROP_RESET, g_param_spec_boolean ("reset", "Reset", "Reset all current ripples", FALSE, G_PARAM_WRITABLE | G_PARAM_STATIC_STRINGS)); g_object_class_install_property (gobject_class, PROP_MODE, g_param_spec_enum ("mode", "Mode", "Mode", GST_TYPE_RIPPLETV_MODE, DEFAULT_MODE, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)); trans_class->set_caps = GST_DEBUG_FUNCPTR (gst_rippletv_set_caps); trans_class->transform = GST_DEBUG_FUNCPTR (gst_rippletv_transform); trans_class->start = GST_DEBUG_FUNCPTR (gst_rippletv_start); setTable (); } static void gst_rippletv_init (GstRippleTV * filter, GstRippleTVClass * klass) { filter->mode = DEFAULT_MODE; }