/* * GStreamer * Copyright (C) 2012-2014 Matthew Waters * Copyright (C) 2015 Matthew Waters * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include #include "gstglcolorconvertelement.h" GST_DEBUG_CATEGORY_STATIC (gst_gl_color_convert_element_debug); #define GST_CAT_DEFAULT gst_gl_color_convert_element_debug G_DEFINE_TYPE_WITH_CODE (GstGLColorConvertElement, gst_gl_color_convert_element, GST_TYPE_GL_BASE_FILTER, GST_DEBUG_CATEGORY_INIT (gst_gl_color_convert_element_debug, "glconvertelement", 0, "convert"); ); static gboolean gst_gl_color_convert_element_set_caps (GstBaseTransform * bt, GstCaps * in_caps, GstCaps * out_caps); static GstCaps *gst_gl_color_convert_element_transform_caps (GstBaseTransform * bt, GstPadDirection direction, GstCaps * caps, GstCaps * filter); static gboolean gst_gl_color_convert_element_get_unit_size (GstBaseTransform * trans, GstCaps * caps, gsize * size); static gboolean gst_gl_color_convert_element_decide_allocation (GstBaseTransform * trans, GstQuery * query); static GstFlowReturn gst_gl_color_convert_element_prepare_output_buffer (GstBaseTransform * bt, GstBuffer * inbuf, GstBuffer ** outbuf); static GstFlowReturn gst_gl_color_convert_element_transform (GstBaseTransform * bt, GstBuffer * inbuf, GstBuffer * outbuf); static GstCaps *gst_gl_color_convert_element_fixate_caps (GstBaseTransform * bt, GstPadDirection direction, GstCaps * caps, GstCaps * othercaps); static GstStaticPadTemplate gst_gl_color_convert_element_src_pad_template = GST_STATIC_PAD_TEMPLATE ("src", GST_PAD_SRC, GST_PAD_ALWAYS, GST_STATIC_CAPS (GST_GL_COLOR_CONVERT_VIDEO_CAPS ";" GST_GL_COLOR_CONVERT_VIDEO_OVERLAY_COMPOSITION_CAPS)); static GstStaticPadTemplate gst_gl_color_convert_element_sink_pad_template = GST_STATIC_PAD_TEMPLATE ("sink", GST_PAD_SINK, GST_PAD_ALWAYS, GST_STATIC_CAPS (GST_GL_COLOR_CONVERT_VIDEO_CAPS ";" GST_GL_COLOR_CONVERT_VIDEO_OVERLAY_COMPOSITION_CAPS)); static gboolean gst_gl_color_convert_element_stop (GstBaseTransform * bt) { GstGLColorConvertElement *convert = GST_GL_COLOR_CONVERT_ELEMENT (bt); if (convert->convert) { gst_object_unref (convert->convert); convert->convert = NULL; } gst_caps_replace (&convert->in_caps, NULL); gst_caps_replace (&convert->out_caps, NULL); return GST_BASE_TRANSFORM_CLASS (gst_gl_color_convert_element_parent_class)->stop (bt); } static void gst_gl_color_convert_element_class_init (GstGLColorConvertElementClass * klass) { GstBaseTransformClass *bt_class = GST_BASE_TRANSFORM_CLASS (klass); GstElementClass *element_class = GST_ELEMENT_CLASS (klass); bt_class->transform_caps = gst_gl_color_convert_element_transform_caps; bt_class->set_caps = gst_gl_color_convert_element_set_caps; bt_class->get_unit_size = gst_gl_color_convert_element_get_unit_size; bt_class->decide_allocation = gst_gl_color_convert_element_decide_allocation; bt_class->prepare_output_buffer = gst_gl_color_convert_element_prepare_output_buffer; bt_class->transform = gst_gl_color_convert_element_transform; bt_class->stop = gst_gl_color_convert_element_stop; bt_class->fixate_caps = gst_gl_color_convert_element_fixate_caps; bt_class->passthrough_on_same_caps = TRUE; gst_element_class_add_pad_template (element_class, gst_static_pad_template_get (&gst_gl_color_convert_element_src_pad_template)); gst_element_class_add_pad_template (element_class, gst_static_pad_template_get (&gst_gl_color_convert_element_sink_pad_template)); gst_element_class_set_metadata (element_class, "OpenGL color converter", "Filter/Converter/Video", "Converts between color spaces using OpenGL shaders", "Matthew Waters "); } static void gst_gl_color_convert_element_init (GstGLColorConvertElement * convert) { gst_base_transform_set_prefer_passthrough (GST_BASE_TRANSFORM (convert), TRUE); } static gboolean gst_gl_color_convert_element_set_caps (GstBaseTransform * bt, GstCaps * in_caps, GstCaps * out_caps) { GstGLColorConvertElement *convert = GST_GL_COLOR_CONVERT_ELEMENT (bt); gst_caps_replace (&convert->in_caps, in_caps); gst_caps_replace (&convert->out_caps, out_caps); if (convert->convert) gst_gl_color_convert_set_caps (convert->convert, in_caps, out_caps); return TRUE; } static GstCaps * gst_gl_color_convert_element_transform_caps (GstBaseTransform * bt, GstPadDirection direction, GstCaps * caps, GstCaps * filter) { GstGLContext *context = GST_GL_BASE_FILTER (bt)->context; return gst_gl_color_convert_transform_caps (context, direction, caps, filter); } static gboolean gst_gl_color_convert_element_get_unit_size (GstBaseTransform * trans, GstCaps * caps, gsize * size) { gboolean ret = FALSE; GstVideoInfo info; ret = gst_video_info_from_caps (&info, caps); if (ret) *size = GST_VIDEO_INFO_SIZE (&info); return TRUE; } static gboolean gst_gl_color_convert_element_decide_allocation (GstBaseTransform * trans, GstQuery * query) { GstGLColorConvertElement *convert = GST_GL_COLOR_CONVERT_ELEMENT (trans); GstGLContext *context; /* get gl context */ if (!GST_BASE_TRANSFORM_CLASS (gst_gl_color_convert_element_parent_class)->decide_allocation (trans, query)) return FALSE; context = GST_GL_BASE_FILTER (trans)->context; if (!convert->convert) convert->convert = gst_gl_color_convert_new (context); if (!gst_gl_color_convert_set_caps (convert->convert, convert->in_caps, convert->out_caps)) return FALSE; return TRUE; } static GstFlowReturn gst_gl_color_convert_element_prepare_output_buffer (GstBaseTransform * bt, GstBuffer * inbuf, GstBuffer ** outbuf) { GstGLColorConvertElement *convert = GST_GL_COLOR_CONVERT_ELEMENT (bt); if (gst_base_transform_is_passthrough (bt)) { *outbuf = inbuf; return GST_FLOW_OK; } if (!convert->convert) return GST_FLOW_NOT_NEGOTIATED; *outbuf = gst_gl_color_convert_perform (convert->convert, inbuf); if (!*outbuf) { GST_ELEMENT_ERROR (bt, RESOURCE, NOT_FOUND, ("%s", "Failed to convert video buffer"), (NULL)); return GST_FLOW_ERROR; } /* basetransform doesn't unref if they're the same */ if (inbuf == *outbuf) gst_buffer_unref (*outbuf); gst_buffer_copy_into (*outbuf, inbuf, GST_BUFFER_COPY_FLAGS | GST_BUFFER_COPY_TIMESTAMPS, 0, -1); return GST_FLOW_OK; } static GstFlowReturn gst_gl_color_convert_element_transform (GstBaseTransform * bt, GstBuffer * inbuf, GstBuffer * outbuf) { return GST_FLOW_OK; } static GstCaps * gst_gl_color_convert_element_fixate_caps (GstBaseTransform * bt, GstPadDirection direction, GstCaps * caps, GstCaps * othercaps) { GstCaps *ret; ret = GST_BASE_TRANSFORM_CLASS (gst_gl_color_convert_element_parent_class)->fixate_caps (bt, direction, caps, othercaps); if (direction == GST_PAD_SINK) { if (gst_caps_is_subset (caps, ret)) { gst_caps_replace (&ret, caps); } } return ret; }