/* GStreamer * Copyright (C) 2008 Wim Taymans * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301, USA. */ #include #include #include "rtsp-server.h" #include "rtsp-client.h" #define DEFAULT_ADDRESS "0.0.0.0" #define DEFAULT_BOUND_PORT -1 /* #define DEFAULT_ADDRESS "::0" */ #define DEFAULT_SERVICE "8554" #define DEFAULT_BACKLOG 5 #define DEFAULT_MAX_THREADS 0 /* Define to use the SO_LINGER option so that the server sockets can be resused * sooner. Disabled for now because it is not very well implemented by various * OSes and it causes clients to fail to read the TEARDOWN response. */ #undef USE_SOLINGER enum { PROP_0, PROP_ADDRESS, PROP_SERVICE, PROP_BOUND_PORT, PROP_BACKLOG, PROP_SESSION_POOL, PROP_MEDIA_MAPPING, PROP_MAX_THREADS, PROP_LAST }; enum { SIGNAL_CLIENT_CONNECTED, SIGNAL_LAST }; G_DEFINE_TYPE (GstRTSPServer, gst_rtsp_server, G_TYPE_OBJECT); GST_DEBUG_CATEGORY_STATIC (rtsp_server_debug); #define GST_CAT_DEFAULT rtsp_server_debug typedef struct _ClientContext ClientContext; static guint gst_rtsp_server_signals[SIGNAL_LAST] = { 0 }; static void gst_rtsp_server_get_property (GObject * object, guint propid, GValue * value, GParamSpec * pspec); static void gst_rtsp_server_set_property (GObject * object, guint propid, const GValue * value, GParamSpec * pspec); static void gst_rtsp_server_finalize (GObject * object); static gpointer do_loop (ClientContext * ctx); static GstRTSPClient *default_create_client (GstRTSPServer * server); static gboolean default_accept_client (GstRTSPServer * server, GstRTSPClient * client, GSocket * socket, GError ** error); static void gst_rtsp_server_class_init (GstRTSPServerClass * klass) { GObjectClass *gobject_class; gobject_class = G_OBJECT_CLASS (klass); gobject_class->get_property = gst_rtsp_server_get_property; gobject_class->set_property = gst_rtsp_server_set_property; gobject_class->finalize = gst_rtsp_server_finalize; /** * GstRTSPServer::address: * * The address of the server. This is the address where the server will * listen on. */ g_object_class_install_property (gobject_class, PROP_ADDRESS, g_param_spec_string ("address", "Address", "The address the server uses to listen on", DEFAULT_ADDRESS, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)); /** * GstRTSPServer::service: * * The service of the server. This is either a string with the service name or * a port number (as a string) the server will listen on. */ g_object_class_install_property (gobject_class, PROP_SERVICE, g_param_spec_string ("service", "Service", "The service or port number the server uses to listen on", DEFAULT_SERVICE, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)); /** * GstRTSPServer::bound-port: * * The actual port the server is listening on. Can be used to retrieve the * port number when the server is started on port 0, which means bind to a * random port. Set to -1 if the server has not been bound yet. */ g_object_class_install_property (gobject_class, PROP_BOUND_PORT, g_param_spec_int ("bound-port", "Bound port", "The port number the server is listening on", -1, G_MAXUINT16, DEFAULT_BOUND_PORT, G_PARAM_READABLE | G_PARAM_STATIC_STRINGS)); /** * GstRTSPServer::backlog: * * The backlog argument defines the maximum length to which the queue of * pending connections for the server may grow. If a connection request arrives * when the queue is full, the client may receive an error with an indication of * ECONNREFUSED or, if the underlying protocol supports retransmission, the * request may be ignored so that a later reattempt at connection succeeds. */ g_object_class_install_property (gobject_class, PROP_BACKLOG, g_param_spec_int ("backlog", "Backlog", "The maximum length to which the queue " "of pending connections may grow", 0, G_MAXINT, DEFAULT_BACKLOG, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)); /** * GstRTSPServer::session-pool: * * The session pool of the server. By default each server has a separate * session pool but sessions can be shared between servers by setting the same * session pool on multiple servers. */ g_object_class_install_property (gobject_class, PROP_SESSION_POOL, g_param_spec_object ("session-pool", "Session Pool", "The session pool to use for client session", GST_TYPE_RTSP_SESSION_POOL, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)); /** * GstRTSPServer::media-mapping: * * The media mapping to use for this server. By default the server has no * media mapping and thus cannot map urls to media streams. */ g_object_class_install_property (gobject_class, PROP_MEDIA_MAPPING, g_param_spec_object ("media-mapping", "Media Mapping", "The media mapping to use for client session", GST_TYPE_RTSP_MEDIA_MAPPING, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)); /** * GstRTSPServer::max-threads: * * The maximum amount of threads to use for client connections. A value of * 0 means to use only the mainloop, -1 means an unlimited amount of * threads. */ g_object_class_install_property (gobject_class, PROP_MAX_THREADS, g_param_spec_int ("max-threads", "Max Threads", "The maximum amount of threads to use for client connections " "(0 = only mainloop, -1 = unlimited)", -1, G_MAXINT, DEFAULT_MAX_THREADS, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)); gst_rtsp_server_signals[SIGNAL_CLIENT_CONNECTED] = g_signal_new ("client-connected", G_TYPE_FROM_CLASS (gobject_class), G_SIGNAL_RUN_LAST, G_STRUCT_OFFSET (GstRTSPServerClass, client_connected), NULL, NULL, g_cclosure_marshal_VOID__OBJECT, G_TYPE_NONE, 1, gst_rtsp_client_get_type ()); klass->create_client = default_create_client; klass->accept_client = default_accept_client; klass->pool = g_thread_pool_new ((GFunc) do_loop, klass, -1, FALSE, NULL); GST_DEBUG_CATEGORY_INIT (rtsp_server_debug, "rtspserver", 0, "GstRTSPServer"); } static void gst_rtsp_server_init (GstRTSPServer * server) { g_mutex_init (&server->lock); server->address = g_strdup (DEFAULT_ADDRESS); server->service = g_strdup (DEFAULT_SERVICE); server->socket = NULL; server->backlog = DEFAULT_BACKLOG; server->session_pool = gst_rtsp_session_pool_new (); server->media_mapping = gst_rtsp_media_mapping_new (); server->max_threads = DEFAULT_MAX_THREADS; } static void gst_rtsp_server_finalize (GObject * object) { GstRTSPServer *server = GST_RTSP_SERVER (object); GST_DEBUG_OBJECT (server, "finalize server"); g_free (server->address); g_free (server->service); if (server->socket) g_object_unref (server->socket); g_object_unref (server->session_pool); g_object_unref (server->media_mapping); if (server->auth) g_object_unref (server->auth); g_mutex_clear (&server->lock); G_OBJECT_CLASS (gst_rtsp_server_parent_class)->finalize (object); } /** * gst_rtsp_server_new: * * Create a new #GstRTSPServer instance. */ GstRTSPServer * gst_rtsp_server_new (void) { GstRTSPServer *result; result = g_object_new (GST_TYPE_RTSP_SERVER, NULL); return result; } /** * gst_rtsp_server_set_address: * @server: a #GstRTSPServer * @address: the address * * Configure @server to accept connections on the given address. * * This function must be called before the server is bound. */ void gst_rtsp_server_set_address (GstRTSPServer * server, const gchar * address) { g_return_if_fail (GST_IS_RTSP_SERVER (server)); g_return_if_fail (address != NULL); GST_RTSP_SERVER_LOCK (server); g_free (server->address); server->address = g_strdup (address); GST_RTSP_SERVER_UNLOCK (server); } /** * gst_rtsp_server_get_address: * @server: a #GstRTSPServer * * Get the address on which the server will accept connections. * * Returns: the server address. g_free() after usage. */ gchar * gst_rtsp_server_get_address (GstRTSPServer * server) { gchar *result; g_return_val_if_fail (GST_IS_RTSP_SERVER (server), NULL); GST_RTSP_SERVER_LOCK (server); result = g_strdup (server->address); GST_RTSP_SERVER_UNLOCK (server); return result; } /** * gst_rtsp_server_get_bound_port: * @server: a #GstRTSPServer * * Get the port number where the server was bound to. * * Returns: the port number */ int gst_rtsp_server_get_bound_port (GstRTSPServer * server) { GSocketAddress *address; int result = -1; g_return_val_if_fail (GST_IS_RTSP_SERVER (server), result); GST_RTSP_SERVER_LOCK (server); if (server->socket == NULL) goto out; address = g_socket_get_local_address (server->socket, NULL); result = g_inet_socket_address_get_port (G_INET_SOCKET_ADDRESS (address)); g_object_unref (address); out: GST_RTSP_SERVER_UNLOCK (server); return result; } /** * gst_rtsp_server_set_service: * @server: a #GstRTSPServer * @service: the service * * Configure @server to accept connections on the given service. * @service should be a string containing the service name (see services(5)) or * a string containing a port number between 1 and 65535. * * This function must be called before the server is bound. */ void gst_rtsp_server_set_service (GstRTSPServer * server, const gchar * service) { g_return_if_fail (GST_IS_RTSP_SERVER (server)); g_return_if_fail (service != NULL); GST_RTSP_SERVER_LOCK (server); g_free (server->service); server->service = g_strdup (service); GST_RTSP_SERVER_UNLOCK (server); } /** * gst_rtsp_server_get_service: * @server: a #GstRTSPServer * * Get the service on which the server will accept connections. * * Returns: the service. use g_free() after usage. */ gchar * gst_rtsp_server_get_service (GstRTSPServer * server) { gchar *result; g_return_val_if_fail (GST_IS_RTSP_SERVER (server), NULL); GST_RTSP_SERVER_LOCK (server); result = g_strdup (server->service); GST_RTSP_SERVER_UNLOCK (server); return result; } /** * gst_rtsp_server_set_backlog: * @server: a #GstRTSPServer * @backlog: the backlog * * configure the maximum amount of requests that may be queued for the * server. * * This function must be called before the server is bound. */ void gst_rtsp_server_set_backlog (GstRTSPServer * server, gint backlog) { g_return_if_fail (GST_IS_RTSP_SERVER (server)); GST_RTSP_SERVER_LOCK (server); server->backlog = backlog; GST_RTSP_SERVER_UNLOCK (server); } /** * gst_rtsp_server_get_backlog: * @server: a #GstRTSPServer * * The maximum amount of queued requests for the server. * * Returns: the server backlog. */ gint gst_rtsp_server_get_backlog (GstRTSPServer * server) { gint result; g_return_val_if_fail (GST_IS_RTSP_SERVER (server), -1); GST_RTSP_SERVER_LOCK (server); result = server->backlog; GST_RTSP_SERVER_UNLOCK (server); return result; } /** * gst_rtsp_server_set_session_pool: * @server: a #GstRTSPServer * @pool: a #GstRTSPSessionPool * * configure @pool to be used as the session pool of @server. */ void gst_rtsp_server_set_session_pool (GstRTSPServer * server, GstRTSPSessionPool * pool) { GstRTSPSessionPool *old; g_return_if_fail (GST_IS_RTSP_SERVER (server)); if (pool) g_object_ref (pool); GST_RTSP_SERVER_LOCK (server); old = server->session_pool; server->session_pool = pool; GST_RTSP_SERVER_UNLOCK (server); if (old) g_object_unref (old); } /** * gst_rtsp_server_get_session_pool: * @server: a #GstRTSPServer * * Get the #GstRTSPSessionPool used as the session pool of @server. * * Returns: (transfer full): the #GstRTSPSessionPool used for sessions. g_object_unref() after * usage. */ GstRTSPSessionPool * gst_rtsp_server_get_session_pool (GstRTSPServer * server) { GstRTSPSessionPool *result; g_return_val_if_fail (GST_IS_RTSP_SERVER (server), NULL); GST_RTSP_SERVER_LOCK (server); if ((result = server->session_pool)) g_object_ref (result); GST_RTSP_SERVER_UNLOCK (server); return result; } /** * gst_rtsp_server_set_media_mapping: * @server: a #GstRTSPServer * @mapping: a #GstRTSPMediaMapping * * configure @mapping to be used as the media mapping of @server. */ void gst_rtsp_server_set_media_mapping (GstRTSPServer * server, GstRTSPMediaMapping * mapping) { GstRTSPMediaMapping *old; g_return_if_fail (GST_IS_RTSP_SERVER (server)); if (mapping) g_object_ref (mapping); GST_RTSP_SERVER_LOCK (server); old = server->media_mapping; server->media_mapping = mapping; GST_RTSP_SERVER_UNLOCK (server); if (old) g_object_unref (old); } /** * gst_rtsp_server_get_media_mapping: * @server: a #GstRTSPServer * * Get the #GstRTSPMediaMapping used as the media mapping of @server. * * Returns: (transfer full): the #GstRTSPMediaMapping of @server. g_object_unref() after * usage. */ GstRTSPMediaMapping * gst_rtsp_server_get_media_mapping (GstRTSPServer * server) { GstRTSPMediaMapping *result; g_return_val_if_fail (GST_IS_RTSP_SERVER (server), NULL); GST_RTSP_SERVER_LOCK (server); if ((result = server->media_mapping)) g_object_ref (result); GST_RTSP_SERVER_UNLOCK (server); return result; } /** * gst_rtsp_server_set_auth: * @server: a #GstRTSPServer * @auth: a #GstRTSPAuth * * configure @auth to be used as the authentication manager of @server. */ void gst_rtsp_server_set_auth (GstRTSPServer * server, GstRTSPAuth * auth) { GstRTSPAuth *old; g_return_if_fail (GST_IS_RTSP_SERVER (server)); if (auth) g_object_ref (auth); GST_RTSP_SERVER_LOCK (server); old = server->auth; server->auth = auth; GST_RTSP_SERVER_UNLOCK (server); if (old) g_object_unref (old); } /** * gst_rtsp_server_get_auth: * @server: a #GstRTSPServer * * Get the #GstRTSPAuth used as the authentication manager of @server. * * Returns: (transfer full): the #GstRTSPAuth of @server. g_object_unref() after * usage. */ GstRTSPAuth * gst_rtsp_server_get_auth (GstRTSPServer * server) { GstRTSPAuth *result; g_return_val_if_fail (GST_IS_RTSP_SERVER (server), NULL); GST_RTSP_SERVER_LOCK (server); if ((result = server->auth)) g_object_ref (result); GST_RTSP_SERVER_UNLOCK (server); return result; } /** * gst_rtsp_server_set_max_threads: * @server: a #GstRTSPServer * @max_threads: maximum threads * * Set the maximum threads used by the server to handle client requests. * A value of 0 will use the server mainloop, a value of -1 will use an * unlimited number of threads. */ void gst_rtsp_server_set_max_threads (GstRTSPServer * server, gint max_threads) { g_return_if_fail (GST_IS_RTSP_SERVER (server)); GST_RTSP_SERVER_LOCK (server); server->max_threads = max_threads; GST_RTSP_SERVER_UNLOCK (server); } /** * gst_rtsp_server_get_max_threads: * @server: a #GstRTSPServer * * Get the maximum number of threads used for client connections. * See gst_rtsp_server_set_max_threads(). * * Returns: the maximum number of threads. */ gint gst_rtsp_server_get_max_threads (GstRTSPServer * server) { gint res; g_return_val_if_fail (GST_IS_RTSP_SERVER (server), -1); GST_RTSP_SERVER_LOCK (server); res = server->max_threads; GST_RTSP_SERVER_UNLOCK (server); return res; } static void gst_rtsp_server_get_property (GObject * object, guint propid, GValue * value, GParamSpec * pspec) { GstRTSPServer *server = GST_RTSP_SERVER (object); switch (propid) { case PROP_ADDRESS: g_value_take_string (value, gst_rtsp_server_get_address (server)); break; case PROP_SERVICE: g_value_take_string (value, gst_rtsp_server_get_service (server)); break; case PROP_BOUND_PORT: g_value_set_int (value, gst_rtsp_server_get_bound_port (server)); break; case PROP_BACKLOG: g_value_set_int (value, gst_rtsp_server_get_backlog (server)); break; case PROP_SESSION_POOL: g_value_take_object (value, gst_rtsp_server_get_session_pool (server)); break; case PROP_MEDIA_MAPPING: g_value_take_object (value, gst_rtsp_server_get_media_mapping (server)); break; case PROP_MAX_THREADS: g_value_set_int (value, gst_rtsp_server_get_max_threads (server)); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, propid, pspec); } } static void gst_rtsp_server_set_property (GObject * object, guint propid, const GValue * value, GParamSpec * pspec) { GstRTSPServer *server = GST_RTSP_SERVER (object); switch (propid) { case PROP_ADDRESS: gst_rtsp_server_set_address (server, g_value_get_string (value)); break; case PROP_SERVICE: gst_rtsp_server_set_service (server, g_value_get_string (value)); break; case PROP_BACKLOG: gst_rtsp_server_set_backlog (server, g_value_get_int (value)); break; case PROP_SESSION_POOL: gst_rtsp_server_set_session_pool (server, g_value_get_object (value)); break; case PROP_MEDIA_MAPPING: gst_rtsp_server_set_media_mapping (server, g_value_get_object (value)); break; case PROP_MAX_THREADS: gst_rtsp_server_set_max_threads (server, g_value_get_int (value)); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, propid, pspec); } } /** * gst_rtsp_server_create_socket: * @server: a #GstRTSPServer * @cancellable: a #GCancellable * @error: a #GError * * Create a #GSocket for @server. The socket will listen on the * configured service. * * Returns: (transfer full): the #GSocket for @server or NULL when an error occured. */ GSocket * gst_rtsp_server_create_socket (GstRTSPServer * server, GCancellable * cancellable, GError ** error) { GSocketConnectable *conn; GSocketAddressEnumerator *enumerator; GSocket *socket = NULL; #ifdef USE_SOLINGER struct linger linger; #endif GError *sock_error = NULL; GError *bind_error = NULL; guint16 port; g_return_val_if_fail (GST_IS_RTSP_SERVER (server), NULL); GST_RTSP_SERVER_LOCK (server); GST_DEBUG_OBJECT (server, "getting address info of %s/%s", server->address, server->service); /* resolve the server IP address */ port = atoi (server->service); if (port != 0 || !strcmp (server->service, "0")) conn = g_network_address_new (server->address, port); else conn = g_network_service_new (server->service, "tcp", server->address); enumerator = g_socket_connectable_enumerate (conn); g_object_unref (conn); /* create server socket, we loop through all the addresses until we manage to * create a socket and bind. */ while (TRUE) { GSocketAddress *sockaddr; sockaddr = g_socket_address_enumerator_next (enumerator, cancellable, error); if (!sockaddr) { if (!*error) GST_DEBUG_OBJECT (server, "no more addresses %s", *error ? (*error)->message : ""); else GST_DEBUG_OBJECT (server, "failed to retrieve next address %s", (*error)->message); break; } /* only keep the first error */ socket = g_socket_new (g_socket_address_get_family (sockaddr), G_SOCKET_TYPE_STREAM, G_SOCKET_PROTOCOL_TCP, sock_error ? NULL : &sock_error); if (socket == NULL) { GST_DEBUG_OBJECT (server, "failed to make socket (%s), try next", sock_error->message); continue; } if (g_socket_bind (socket, sockaddr, TRUE, bind_error ? NULL : &bind_error)) { g_object_unref (sockaddr); break; } GST_DEBUG_OBJECT (server, "failed to bind socket (%s), try next", bind_error->message); g_object_unref (sockaddr); g_object_unref (socket); socket = NULL; } g_object_unref (enumerator); if (socket == NULL) goto no_socket; g_clear_error (&sock_error); g_clear_error (&bind_error); GST_DEBUG_OBJECT (server, "opened sending server socket"); /* keep connection alive; avoids SIGPIPE during write */ g_socket_set_keepalive (socket, TRUE); #if 0 #ifdef USE_SOLINGER /* make sure socket is reset 5 seconds after close. This ensure that we can * reuse the socket quickly while still having a chance to send data to the * client. */ linger.l_onoff = 1; linger.l_linger = 5; if (setsockopt (sockfd, SOL_SOCKET, SO_LINGER, (void *) &linger, sizeof (linger)) < 0) goto linger_failed; #endif #endif /* set the server socket to nonblocking */ g_socket_set_blocking (socket, FALSE); /* set listen backlog */ g_socket_set_listen_backlog (socket, server->backlog); if (!g_socket_listen (socket, error)) goto listen_failed; GST_DEBUG_OBJECT (server, "listening on server socket %p with queue of %d", socket, server->backlog); GST_RTSP_SERVER_UNLOCK (server); return socket; /* ERRORS */ no_socket: { GST_ERROR_OBJECT (server, "failed to create socket"); goto close_error; } #if 0 #ifdef USE_SOLINGER linger_failed: { GST_ERROR_OBJECT (server, "failed to no linger socket: %s", g_strerror (errno)); goto close_error; } #endif #endif listen_failed: { GST_ERROR_OBJECT (server, "failed to listen on socket: %s", (*error)->message); goto close_error; } close_error: { if (socket) g_object_unref (socket); if (sock_error) { if (error == NULL) g_propagate_error (error, sock_error); else g_error_free (sock_error); } if (bind_error) { if ((error == NULL) || (*error == NULL)) g_propagate_error (error, bind_error); else g_error_free (bind_error); } GST_RTSP_SERVER_UNLOCK (server); return NULL; } } struct _ClientContext { GstRTSPServer *server; GMainLoop *loop; GMainContext *context; GstRTSPClient *client; }; static void free_client_context (ClientContext * ctx) { g_main_context_unref (ctx->context); if (ctx->loop) g_main_loop_unref (ctx->loop); g_object_unref (ctx->client); g_slice_free (ClientContext, ctx); } static gpointer do_loop (ClientContext * ctx) { GST_INFO ("enter mainloop"); g_main_loop_run (ctx->loop); GST_INFO ("exit mainloop"); free_client_context (ctx); return NULL; } static void unmanage_client (GstRTSPClient * client, ClientContext * ctx) { GstRTSPServer *server = ctx->server; GST_DEBUG_OBJECT (server, "unmanage client %p", client); g_object_ref (server); gst_rtsp_client_set_server (client, NULL); GST_RTSP_SERVER_LOCK (server); server->clients = g_list_remove (server->clients, ctx); GST_RTSP_SERVER_UNLOCK (server); if (ctx->loop) g_main_loop_quit (ctx->loop); else free_client_context (ctx); g_object_unref (server); } /* add the client context to the active list of clients, takes ownership * of client */ static void manage_client (GstRTSPServer * server, GstRTSPClient * client) { ClientContext *ctx; GST_DEBUG_OBJECT (server, "manage client %p", client); gst_rtsp_client_set_server (client, server); ctx = g_slice_new0 (ClientContext); ctx->server = server; ctx->client = client; if (server->max_threads == 0) { GSource *source; /* find the context to add the watch */ if ((source = g_main_current_source ())) ctx->context = g_main_context_ref (g_source_get_context (source)); else ctx->context = NULL; } else { ctx->context = g_main_context_new (); ctx->loop = g_main_loop_new (ctx->context, TRUE); } gst_rtsp_client_attach (client, ctx->context); GST_RTSP_SERVER_LOCK (server); g_signal_connect (client, "closed", (GCallback) unmanage_client, ctx); server->clients = g_list_prepend (server->clients, ctx); GST_RTSP_SERVER_UNLOCK (server); if (ctx->loop) { GstRTSPServerClass *klass = GST_RTSP_SERVER_GET_CLASS (server); g_thread_pool_push (klass->pool, ctx, NULL); } } static GstRTSPClient * default_create_client (GstRTSPServer * server) { GstRTSPClient *client; /* a new client connected, create a session to handle the client. */ client = gst_rtsp_client_new (); /* set the session pool that this client should use */ GST_RTSP_SERVER_LOCK (server); gst_rtsp_client_set_session_pool (client, server->session_pool); /* set the media mapping that this client should use */ gst_rtsp_client_set_media_mapping (client, server->media_mapping); /* set authentication manager */ gst_rtsp_client_set_auth (client, server->auth); GST_RTSP_SERVER_UNLOCK (server); return client; } /* default method for creating a new client object in the server to accept and * handle a client connection on this server */ static gboolean default_accept_client (GstRTSPServer * server, GstRTSPClient * client, GSocket * socket, GError ** error) { /* accept connections for that client, this function returns after accepting * the connection and will run the remainder of the communication with the * client asyncronously. */ if (!gst_rtsp_client_accept (client, socket, NULL, error)) goto accept_failed; return TRUE; /* ERRORS */ accept_failed: { GST_ERROR_OBJECT (server, "Could not accept client on server : %s", (*error)->message); return FALSE; } } /** * gst_rtsp_server_transfer_connection: * @server: a #GstRTSPServer * @socket: a network socket * @ip: the IP address of the remote client * @port: the port used by the other end * @initial_buffer: any initial data that was already read from the socket * * Take an existing network socket and use it for an RTSP connection. This * is used when transferring a socket from an HTTP server which should be used * as an RTSP over HTTP tunnel. The @initial_buffer contains any remaining data * that the HTTP server read from the socket while parsing the HTTP header. * * Returns: TRUE if all was ok, FALSE if an error occured. */ gboolean gst_rtsp_server_transfer_connection (GstRTSPServer * server, GSocket * socket, const gchar * ip, gint port, const gchar * initial_buffer) { GstRTSPClient *client = NULL; GstRTSPServerClass *klass; GError *error = NULL; klass = GST_RTSP_SERVER_GET_CLASS (server); if (klass->create_client) client = klass->create_client (server); if (client == NULL) goto client_failed; /* a new client connected, create a client object to handle the client. */ if (!gst_rtsp_client_use_socket (client, socket, ip, port, initial_buffer, &error)) { goto transfer_failed; } /* manage the client connection */ manage_client (server, client); g_signal_emit (server, gst_rtsp_server_signals[SIGNAL_CLIENT_CONNECTED], 0, client); return TRUE; /* ERRORS */ client_failed: { GST_ERROR_OBJECT (server, "failed to create a client"); return FALSE; } transfer_failed: { GST_ERROR_OBJECT (server, "failed to accept client: %s", error->message); g_error_free (error); g_object_unref (client); return FALSE; } } /** * gst_rtsp_server_io_func: * @socket: a #GSocket * @condition: the condition on @source * @server: a #GstRTSPServer * * A default #GSocketSourceFunc that creates a new #GstRTSPClient to accept and handle a * new connection on @socket or @server. * * Returns: TRUE if the source could be connected, FALSE if an error occured. */ gboolean gst_rtsp_server_io_func (GSocket * socket, GIOCondition condition, GstRTSPServer * server) { gboolean result = TRUE; GstRTSPClient *client = NULL; GstRTSPServerClass *klass; GError *error = NULL; if (condition & G_IO_IN) { klass = GST_RTSP_SERVER_GET_CLASS (server); if (klass->create_client) client = klass->create_client (server); if (client == NULL) goto client_failed; /* a new client connected, create a client object to handle the client. */ if (klass->accept_client) result = klass->accept_client (server, client, socket, &error); if (!result) goto accept_failed; /* manage the client connection */ manage_client (server, client); g_signal_emit (server, gst_rtsp_server_signals[SIGNAL_CLIENT_CONNECTED], 0, client); } else { GST_WARNING_OBJECT (server, "received unknown event %08x", condition); } return TRUE; /* ERRORS */ client_failed: { GST_ERROR_OBJECT (server, "failed to create a client"); return FALSE; } accept_failed: { GST_ERROR_OBJECT (server, "failed to accept client: %s", error->message); g_error_free (error); g_object_unref (client); return FALSE; } } static void watch_destroyed (GstRTSPServer * server) { GST_DEBUG_OBJECT (server, "source destroyed"); g_object_unref (server); } /** * gst_rtsp_server_create_source: * @server: a #GstRTSPServer * @cancellable: a #GCancellable or %NULL. * @error: a #GError * * Create a #GSource for @server. The new source will have a default * #GSocketSourceFunc of gst_rtsp_server_io_func(). * * @cancellable if not NULL can be used to cancel the source, which will cause * the source to trigger, reporting the current condition (which is likely 0 * unless cancellation happened at the same time as a condition change). You can * check for this in the callback using g_cancellable_is_cancelled(). * * Returns: the #GSource for @server or NULL when an error occured. Free with * g_source_unref () */ GSource * gst_rtsp_server_create_source (GstRTSPServer * server, GCancellable * cancellable, GError ** error) { GSocket *socket, *old; GSource *source; g_return_val_if_fail (GST_IS_RTSP_SERVER (server), NULL); socket = gst_rtsp_server_create_socket (server, NULL, error); if (socket == NULL) goto no_socket; GST_RTSP_SERVER_LOCK (server); old = server->socket; server->socket = g_object_ref (socket); GST_RTSP_SERVER_UNLOCK (server); if (old) g_object_unref (old); /* create a watch for reads (new connections) and possible errors */ source = g_socket_create_source (socket, G_IO_IN | G_IO_ERR | G_IO_HUP | G_IO_NVAL, cancellable); g_object_unref (socket); /* configure the callback */ g_source_set_callback (source, (GSourceFunc) gst_rtsp_server_io_func, g_object_ref (server), (GDestroyNotify) watch_destroyed); return source; no_socket: { GST_ERROR_OBJECT (server, "failed to create socket"); return NULL; } } /** * gst_rtsp_server_attach: * @server: a #GstRTSPServer * @context: (allow-none): a #GMainContext * * Attaches @server to @context. When the mainloop for @context is run, the * server will be dispatched. When @context is NULL, the default context will be * used). * * This function should be called when the server properties and urls are fully * configured and the server is ready to start. * * Returns: the ID (greater than 0) for the source within the GMainContext. */ guint gst_rtsp_server_attach (GstRTSPServer * server, GMainContext * context) { guint res; GSource *source; GError *error = NULL; g_return_val_if_fail (GST_IS_RTSP_SERVER (server), 0); source = gst_rtsp_server_create_source (server, NULL, &error); if (source == NULL) goto no_source; res = g_source_attach (source, context); g_source_unref (source); return res; /* ERRORS */ no_source: { GST_ERROR_OBJECT (server, "failed to create watch: %s", error->message); g_error_free (error); return 0; } }