/* * gstvaapisurface.h - VA surface abstraction * * Copyright (C) 2010-2011 Splitted-Desktop Systems * Author: Gwenole Beauchesne * Copyright (C) 2011-2014 Intel Corporation * Author: Gwenole Beauchesne * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation; either version 2.1 * of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301 USA */ #ifndef GST_VAAPI_SURFACE_H #define GST_VAAPI_SURFACE_H #include #include #include #include #include #include #include G_BEGIN_DECLS /** * GST_VAAPI_SURFACE_CAPS_NAME: * * Generic caps type for VA surfaces. */ #define GST_VAAPI_SURFACE_CAPS_NAME "video/x-surface" /** * GST_VAAPI_SURFACE_CAPS: * * Generic caps for VA surfaces. */ #define GST_VAAPI_SURFACE_CAPS \ GST_VAAPI_SURFACE_CAPS_NAME ", " \ "type = vaapi, " \ "opengl = (boolean) { true, false }, " \ "width = (int) [ 1, MAX ], " \ "height = (int) [ 1, MAX ], " \ "framerate = (fraction) [ 0, MAX ]" /** * GstVaapiChromaType: * @GST_VAAPI_CHROMA_TYPE_YUV420: YUV 4:2:0 chroma format * @GST_VAAPI_CHROMA_TYPE_YUV422: YUV 4:2:2 chroma format * @GST_VAAPI_CHROMA_TYPE_YUV444: YUV 4:4:4 chroma format * @GST_VAAPI_CHROMA_TYPE_YUV411: YUV 4:1:1 chroma format * @GST_VAAPI_CHROMA_TYPE_YUV410: YUV 4:1:0 chroma format * @GST_VAAPI_CHROMA_TYPE_YUV400: YUV 4:0:0 chroma format (grayscale) * @GST_VAAPI_CHROMA_TYPE_RGB32: 32-bit RGB chroma format * @GST_VAAPI_CHROMA_TYPE_RGB16: 16-bit RGB chroma format * @GST_VAAPI_CHROMA_TYPE_YUV420_10BPP: YUV 4:2:0 chroma format, more than 8 bits per channel * * The set of all chroma types for #GstVaapiSurface. */ typedef enum { GST_VAAPI_CHROMA_TYPE_YUV420 = 1, GST_VAAPI_CHROMA_TYPE_YUV422, GST_VAAPI_CHROMA_TYPE_YUV444, GST_VAAPI_CHROMA_TYPE_YUV411, GST_VAAPI_CHROMA_TYPE_YUV410, GST_VAAPI_CHROMA_TYPE_YUV400, GST_VAAPI_CHROMA_TYPE_RGB32, GST_VAAPI_CHROMA_TYPE_RGB16, GST_VAAPI_CHROMA_TYPE_YUV420_10BPP } GstVaapiChromaType; /** * GstVaapiSurfaceStatus: * @GST_VAAPI_SURFACE_STATUS_IDLE: * the surface is not being rendered or displayed * @GST_VAAPI_SURFACE_STATUS_RENDERING: * the surface is used for rendering (decoding to the surface in progress) * @GST_VAAPI_SURFACE_STATUS_DISPLAYING: * the surface is being displayed to screen * @GST_VAAPI_SURFACE_STATUS_SKIPPED: * indicates a skipped frame during encode * * The set of all surface status for #GstVaapiSurface. */ typedef enum { GST_VAAPI_SURFACE_STATUS_IDLE = 1 << 0, GST_VAAPI_SURFACE_STATUS_RENDERING = 1 << 1, GST_VAAPI_SURFACE_STATUS_DISPLAYING = 1 << 2, GST_VAAPI_SURFACE_STATUS_SKIPPED = 1 << 3 } GstVaapiSurfaceStatus; /** * GstVaapiSurfaceRenderFlags * @GST_VAAPI_PICTURE_STRUCTURE_TOP_FIELD: * selects the top field of the surface * @GST_VAAPI_PICTURE_STRUCTURE_BOTTOM_FIELD: * selects the bottom field of the surface * @GST_VAAPI_PICTURE_STRUCTURE_FRAME: * selects the entire surface * @GST_VAAPI_COLOR_STANDARD_ITUR_BT_601: * uses ITU-R BT.601 standard for color space conversion * @GST_VAAPI_COLOR_STANDARD_ITUR_BT_709: * uses ITU-R BT.709 standard for color space conversion * @GST_VAAPI_COLOR_STANDARD_ITUR_BT_470M: * uses ITU-R BT.470-2 System M standard for color space conversion * @GST_VAAPI_COLOR_STANDARD_ITUR_BT_470BG: * uses ITU-R BT.470-2 System B, G standard for color space conversion * @GST_VAAPI_COLOR_STANDARD_SMPTE_170M: * uses SMPTE-170M standard for color space conversion * @GST_VAAPI_COLOR_STANDARD_SMPTE_240M: * uses SMPTE-240M standard for color space conversion * * The set of all render flags for gst_vaapi_window_put_surface(). */ typedef enum { /* Picture structure */ GST_VAAPI_PICTURE_STRUCTURE_TOP_FIELD = 0x01 << 0, GST_VAAPI_PICTURE_STRUCTURE_BOTTOM_FIELD = 0x02 << 0, GST_VAAPI_PICTURE_STRUCTURE_FRAME = 0x03 << 0, GST_VAAPI_PICTURE_STRUCTURE_MASK = 0x00000003, /* 2 bits */ /* Color standard */ GST_VAAPI_COLOR_STANDARD_ITUR_BT_601 = 0x01 << 2, GST_VAAPI_COLOR_STANDARD_ITUR_BT_709 = 0x02 << 2, GST_VAAPI_COLOR_STANDARD_ITUR_BT_470M = 0x03 << 2, GST_VAAPI_COLOR_STANDARD_ITUR_BT_470BG = 0x04 << 2, GST_VAAPI_COLOR_STANDARD_SMPTE_170M = 0x05 << 2, GST_VAAPI_COLOR_STANDARD_SMPTE_240M = 0x06 << 2, GST_VAAPI_COLOR_STANDARD_MASK = 0x0000003c, /* 4 bits */ } GstVaapiSurfaceRenderFlags; /** * GstVaapiSurfaceAllocFlags: * @GST_VAAPI_SURFACE_ALLOC_FLAG_LINEAR_STORAGE: forces allocation * with linear storage. Default behaviour matches native * requirements, and thus could be tiled. * @GST_VAAPI_SURFACE_ALLOC_FLAG_FIXED_STRIDES: force allocation with * the supplied strides information from #GstVideoInfo * @GST_VAAPI_SURFACE_ALLOC_FLAG_FIXED_OFFSETS: force allocation with * the supplied offsets information from #GstVideoInfo * * The set of optional allocation flags for gst_vaapi_surface_new_full(). */ typedef enum { GST_VAAPI_SURFACE_ALLOC_FLAG_LINEAR_STORAGE = 1 << 0, GST_VAAPI_SURFACE_ALLOC_FLAG_FIXED_STRIDES = 1 << 1, GST_VAAPI_SURFACE_ALLOC_FLAG_FIXED_OFFSETS = 1 << 2, } GstVaapiSurfaceAllocFlags; #define GST_VAAPI_SURFACE(obj) \ ((GstVaapiSurface *)(obj)) typedef struct _GstVaapiSurface GstVaapiSurface; typedef struct _GstVaapiSurfaceProxy GstVaapiSurfaceProxy; GstVaapiSurface * gst_vaapi_surface_new (GstVaapiDisplay * display, GstVaapiChromaType chroma_type, guint width, guint height); GstVaapiSurface * gst_vaapi_surface_new_full (GstVaapiDisplay * display, const GstVideoInfo * vip, guint flags); GstVaapiSurface * gst_vaapi_surface_new_with_format (GstVaapiDisplay * display, GstVideoFormat format, guint width, guint height); GstVaapiSurface * gst_vaapi_surface_new_from_buffer_proxy (GstVaapiDisplay * display, GstVaapiBufferProxy * proxy, const GstVideoInfo * vip); GstVaapiID gst_vaapi_surface_get_id (GstVaapiSurface * surface); GstVaapiChromaType gst_vaapi_surface_get_chroma_type (GstVaapiSurface * surface); GstVideoFormat gst_vaapi_surface_get_format (GstVaapiSurface * surface); guint gst_vaapi_surface_get_width (GstVaapiSurface * surface); guint gst_vaapi_surface_get_height (GstVaapiSurface * surface); void gst_vaapi_surface_get_size (GstVaapiSurface * surface, guint * width_ptr, guint * height_ptr); GstVaapiImage * gst_vaapi_surface_derive_image (GstVaapiSurface * surface); gboolean gst_vaapi_surface_get_image (GstVaapiSurface * surface, GstVaapiImage * image); gboolean gst_vaapi_surface_put_image (GstVaapiSurface * surface, GstVaapiImage * image); gboolean gst_vaapi_surface_associate_subpicture (GstVaapiSurface * surface, GstVaapiSubpicture * subpicture, const GstVaapiRectangle * src_rect, const GstVaapiRectangle * dst_rect); gboolean gst_vaapi_surface_deassociate_subpicture (GstVaapiSurface * surface, GstVaapiSubpicture * subpicture); gboolean gst_vaapi_surface_sync (GstVaapiSurface * surface); gboolean gst_vaapi_surface_query_status (GstVaapiSurface * surface, GstVaapiSurfaceStatus * pstatus); gboolean gst_vaapi_surface_set_subpictures_from_composition (GstVaapiSurface * surface, GstVideoOverlayComposition * composition, gboolean propagate_context); G_END_DECLS #endif /* GST_VAAPI_SURFACE_H */