/* * GStreamer * Copyright (C) 2008 Julien Isorce * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include "gstglbuffer.h" static GObjectClass* gst_gl_buffer_parent_class; static void gst_gl_buffer_finalize (GstGLBuffer* buffer) { //blocking call, put the texture in the pool gst_gl_display_del_texture (buffer->display, buffer->texture); g_object_unref (buffer->display); GST_MINI_OBJECT_CLASS (gst_gl_buffer_parent_class)-> finalize (GST_MINI_OBJECT (buffer)); } static void gst_gl_buffer_init (GstGLBuffer* buffer, gpointer g_class) { buffer->display = NULL; buffer->width = 0; buffer->height = 0; buffer->texture = 0; } static void gst_gl_buffer_class_init (gpointer g_class, gpointer class_data) { GstMiniObjectClass* mini_object_class = GST_MINI_OBJECT_CLASS (g_class); gst_gl_buffer_parent_class = g_type_class_peek_parent (g_class); mini_object_class->finalize = (GstMiniObjectFinalizeFunction) gst_gl_buffer_finalize; } GType gst_gl_buffer_get_type (void) { static GType _gst_gl_buffer_type; if (G_UNLIKELY (_gst_gl_buffer_type == 0)) { static const GTypeInfo info = { sizeof (GstBufferClass), NULL, NULL, gst_gl_buffer_class_init, NULL, NULL, sizeof (GstGLBuffer), 0, (GInstanceInitFunc) gst_gl_buffer_init, NULL }; _gst_gl_buffer_type = g_type_register_static (GST_TYPE_BUFFER, "GstGLBuffer", &info, 0); } return _gst_gl_buffer_type; } GstGLBuffer* gst_gl_buffer_new (GstGLDisplay* display, gint gl_width, gint gl_height) { GstGLBuffer* gl_buffer = (GstGLBuffer *) gst_mini_object_new (GST_TYPE_GL_BUFFER); gl_buffer->display = g_object_ref (display); gl_buffer->width = gl_width; gl_buffer->height = gl_height; //it does not depends on the video format because gl buffer has always one texture. //the one attached to the upload FBO GST_BUFFER_SIZE (gl_buffer) = gst_gl_buffer_get_size (gl_width, gl_height); //blocking call, generate a texture using the pool gst_gl_display_gen_texture (gl_buffer->display, &gl_buffer->texture) ; return gl_buffer; } gint gst_gl_buffer_get_size (gint width, gint height) { //this is not strictly true, but it's used for compatibility with //queue and BaseTransform return width * height * 4; } gboolean gst_gl_buffer_parse_caps (GstCaps* caps, gint* width, gint* height) { GstStructure* structure = gst_caps_get_structure (caps, 0); gboolean ret = gst_structure_has_name (structure, "video/x-raw-gl"); if (!ret) return ret; ret = gst_structure_get_int (structure, "width", width); ret &= gst_structure_get_int (structure, "height", height); return ret; }