/* GStreamer Editing Services * Copyright (C) 2009 Edward Hervey * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ /** * SECTION:ges-simple-timeline-layer * @short_description: High-level #GESTimelineLayer * * #GESSimpleTimelineLayer allows using #GESTimelineObject(s) with a list-like * API. */ #include "ges-internal.h" #include "ges-simple-timeline-layer.h" #include "ges-timeline-object.h" static void ges_simple_timeline_layer_object_removed (GESTimelineLayer * layer, GESTimelineObject * object); static void ges_simple_timeline_layer_object_added (GESTimelineLayer * layer, GESTimelineObject * object); G_DEFINE_TYPE (GESSimpleTimelineLayer, ges_simple_timeline_layer, GES_TYPE_TIMELINE_LAYER); static void ges_simple_timeline_layer_get_property (GObject * object, guint property_id, GValue * value, GParamSpec * pspec) { switch (property_id) { default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec); } } static void ges_simple_timeline_layer_set_property (GObject * object, guint property_id, const GValue * value, GParamSpec * pspec) { switch (property_id) { default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec); } } static void ges_simple_timeline_layer_dispose (GObject * object) { G_OBJECT_CLASS (ges_simple_timeline_layer_parent_class)->dispose (object); } static void ges_simple_timeline_layer_finalize (GObject * object) { G_OBJECT_CLASS (ges_simple_timeline_layer_parent_class)->finalize (object); } static void ges_simple_timeline_layer_class_init (GESSimpleTimelineLayerClass * klass) { GObjectClass *object_class = G_OBJECT_CLASS (klass); GESTimelineLayerClass *layer_class = GES_TIMELINE_LAYER_CLASS (klass); object_class->get_property = ges_simple_timeline_layer_get_property; object_class->set_property = ges_simple_timeline_layer_set_property; object_class->dispose = ges_simple_timeline_layer_dispose; object_class->finalize = ges_simple_timeline_layer_finalize; /* Be informed when objects are being added/removed from elsewhere */ layer_class->object_removed = ges_simple_timeline_layer_object_removed; layer_class->object_added = ges_simple_timeline_layer_object_added; } static void ges_simple_timeline_layer_init (GESSimpleTimelineLayer * self) { self->objects = NULL; } static void gstl_recalculate (GESSimpleTimelineLayer * self) { GList *tmp; GstClockTime pos = 0; GST_DEBUG ("recalculating values"); for (tmp = self->objects; tmp; tmp = tmp->next) { GESTimelineObject *obj = (GESTimelineObject *) tmp->data; if (G_UNLIKELY (GES_TIMELINE_OBJECT_START (obj) != pos)) { ges_timeline_object_set_start (obj, pos); } pos += GES_TIMELINE_OBJECT_DURATION (obj); } } /** * ges_simple_timeline_layer_add_object: * @layer: a #GESSimpleTimelineLayer * @object: the #GESTimelineObject to add * @position: the position at which to add the object * * Adds the object at the given position in the layer. The position is where * the object will be inserted. To put the object before all objects, use * position 0. To put after all objects, use position -1. * * The layer will steal a reference to the provided object. * * Returns: TRUE if the object was successfuly added, else FALSE. */ gboolean ges_simple_timeline_layer_add_object (GESSimpleTimelineLayer * layer, GESTimelineObject * object, gint position) { gboolean res; GST_DEBUG ("layer:%p, object:%p, position:%d", layer, object, position); layer->adding_object = TRUE; res = ges_timeline_layer_add_object ((GESTimelineLayer *) layer, object); /* Add to layer */ if (G_UNLIKELY (!res)) { layer->adding_object = FALSE; return FALSE; } layer->adding_object = FALSE; GST_DEBUG ("Adding object %p to the list", object); layer->objects = g_list_insert (layer->objects, object, position); /* recalculate positions */ gstl_recalculate (layer); return TRUE; } /** * ges_simple_timeline_layer_move_object: * @layer: a #GESSimpleTimelineLayer * @object: the #GESTimelineObject to move * @newposition: the new position at which to move the object * * Moves the object to the given position in the layer. To put the object before * all other objects, use position 0. To put the objects after all objects, use * position -1. * * Returns: TRUE if the object was successfuly moved, else FALSE. */ gboolean ges_simple_timeline_layer_move_object (GESSimpleTimelineLayer * layer, GESTimelineObject * object, gint newposition) { gint idx; GST_DEBUG ("layer:%p, object:%p, newposition:%d", layer, object, newposition); if (G_UNLIKELY (object->layer != (GESTimelineLayer *) layer)) { GST_WARNING ("TimelineObject doesn't belong to this layer"); return FALSE; } /* Find it's current position */ idx = g_list_index (layer->objects, object); if (G_UNLIKELY (idx == -1)) { GST_WARNING ("TimelineObject not controlled by this layer"); return FALSE; } GST_DEBUG ("Object was previously at position %d", idx); /* If we don't have to change its position, don't */ if (idx == newposition) return TRUE; /* pop it off the list */ layer->objects = g_list_remove (layer->objects, object); /* re-add it at the proper position */ layer->objects = g_list_insert (layer->objects, object, (newposition >= 0 && newposition < idx) ? newposition : newposition - 1); /* recalculate positions */ gstl_recalculate (layer); return TRUE; } /** * ges_simple_timeline_layer_new: * * Creates a new #GESSimpleTimelineLayer. * * Returns: The new #GESSimpleTimelineLayer */ GESSimpleTimelineLayer * ges_simple_timeline_layer_new (void) { return g_object_new (GES_TYPE_SIMPLE_TIMELINE_LAYER, NULL); } static void ges_simple_timeline_layer_object_removed (GESTimelineLayer * layer, GESTimelineObject * object) { GESSimpleTimelineLayer *sl = (GESSimpleTimelineLayer *) layer; /* remove object from our list */ sl->objects = g_list_remove (sl->objects, object); gstl_recalculate (sl); } static void ges_simple_timeline_layer_object_added (GESTimelineLayer * layer, GESTimelineObject * object) { GESSimpleTimelineLayer *sl = (GESSimpleTimelineLayer *) layer; if (sl->adding_object == FALSE) { /* remove object from our list */ sl->objects = g_list_append (sl->objects, object); gstl_recalculate (sl); } }