/* * GStreamer * Copyright (C) 2015 Matthew Waters * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301, USA. */ /** * SECTION:gstglformat * @title: GstGLFormat * @short_description: utilities for dealing with OpenGL formats * @see_also: #GstGLBaseMemory, #GstGLMemory, #GstGLFramebuffer, #GstGLBuffer * * Some useful utilities for converting between various formats and OpenGL * formats. */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include "gstglformat.h" #include "gstglcontext.h" #include "gstglfuncs.h" #define USING_OPENGL(context) (gst_gl_context_check_gl_version (context, GST_GL_API_OPENGL, 1, 0)) #define USING_OPENGL3(context) (gst_gl_context_check_gl_version (context, GST_GL_API_OPENGL3, 3, 1)) #define USING_GLES(context) (gst_gl_context_check_gl_version (context, GST_GL_API_GLES, 1, 0)) #define USING_GLES2(context) (gst_gl_context_check_gl_version (context, GST_GL_API_GLES2, 2, 0)) #define USING_GLES3(context) (gst_gl_context_check_gl_version (context, GST_GL_API_GLES2, 3, 0)) #ifndef GL_TEXTURE_RECTANGLE #define GL_TEXTURE_RECTANGLE 0x84F5 #endif #ifndef GL_TEXTURE_EXTERNAL_OES #define GL_TEXTURE_EXTERNAL_OES 0x8D65 #endif #ifndef GL_UNSIGNED_INT_2_10_10_10_REV #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 #endif static inline guint _gl_format_n_components (guint format) { switch (format) { case GST_VIDEO_GL_TEXTURE_TYPE_RGBA: case GST_GL_RGBA: case GST_GL_RGBA8: case GST_GL_RGBA16: case GST_GL_RGB10_A2: return 4; case GST_VIDEO_GL_TEXTURE_TYPE_RGB: case GST_VIDEO_GL_TEXTURE_TYPE_RGB16: case GST_GL_RGB: case GST_GL_RGB8: case GST_GL_RGB16: case GST_GL_RGB565: return 3; case GST_VIDEO_GL_TEXTURE_TYPE_LUMINANCE_ALPHA: case GST_VIDEO_GL_TEXTURE_TYPE_RG: case GST_GL_LUMINANCE_ALPHA: case GST_GL_RG: case GST_GL_RG8: case GST_GL_RG16: return 2; case GST_VIDEO_GL_TEXTURE_TYPE_LUMINANCE: case GST_VIDEO_GL_TEXTURE_TYPE_R: case GST_GL_LUMINANCE: case GST_GL_ALPHA: case GST_GL_RED: case GST_GL_R8: case GST_GL_R16: return 1; default: return 0; } } static inline guint _gl_type_n_components (guint type) { switch (type) { case GL_UNSIGNED_BYTE: case GL_UNSIGNED_SHORT: return 1; case GL_UNSIGNED_SHORT_5_6_5: return 3; case GL_UNSIGNED_INT_2_10_10_10_REV: return 4; default: g_assert_not_reached (); return 0; } } static inline guint _gl_type_n_bytes (guint type) { switch (type) { case GL_UNSIGNED_BYTE: return 1; case GL_UNSIGNED_SHORT: case GL_UNSIGNED_SHORT_5_6_5: return 2; case GL_UNSIGNED_INT_2_10_10_10_REV: return 4; default: g_assert_not_reached (); return 0; } } /** * gst_gl_format_type_n_bytes: * @format: the OpenGL format, `GL_RGBA`, `GL_LUMINANCE`, etc * @type: the OpenGL type, `GL_UNSIGNED_BYTE`, `GL_FLOAT`, etc * * Returns: the number of bytes the specified @format, @type combination takes * per pixel */ guint gst_gl_format_type_n_bytes (guint format, guint type) { return _gl_format_n_components (format) / _gl_type_n_components (type) * _gl_type_n_bytes (type); } /** * gst_gl_format_from_video_info: * @context: a #GstGLContext * @vinfo: a #GstVideoInfo * @plane: the plane number in @vinfo * * Returns: the #GstGLFormat necessary for holding the data in @plane of @vinfo */ GstGLFormat gst_gl_format_from_video_info (GstGLContext * context, const GstVideoInfo * vinfo, guint plane) { gboolean texture_rg = gst_gl_context_check_feature (context, "GL_EXT_texture_rg") || gst_gl_context_check_gl_version (context, GST_GL_API_GLES2, 3, 0) || gst_gl_context_check_feature (context, "GL_ARB_texture_rg") || gst_gl_context_check_gl_version (context, GST_GL_API_OPENGL3, 3, 0); GstVideoFormat v_format = GST_VIDEO_INFO_FORMAT (vinfo); guint n_plane_components; switch (v_format) { case GST_VIDEO_FORMAT_RGBx: case GST_VIDEO_FORMAT_BGRx: case GST_VIDEO_FORMAT_xRGB: case GST_VIDEO_FORMAT_xBGR: case GST_VIDEO_FORMAT_RGBA: case GST_VIDEO_FORMAT_BGRA: case GST_VIDEO_FORMAT_ARGB: case GST_VIDEO_FORMAT_ABGR: case GST_VIDEO_FORMAT_AYUV: case GST_VIDEO_FORMAT_VUYA: n_plane_components = 4; break; case GST_VIDEO_FORMAT_RGBA64_LE: case GST_VIDEO_FORMAT_RGBA64_BE: case GST_VIDEO_FORMAT_ARGB64: return GST_GL_RGBA16; case GST_VIDEO_FORMAT_RGB: case GST_VIDEO_FORMAT_BGR: n_plane_components = 3; break; case GST_VIDEO_FORMAT_RGB16: case GST_VIDEO_FORMAT_BGR16: return GST_GL_RGB565; break; case GST_VIDEO_FORMAT_GRAY16_BE: case GST_VIDEO_FORMAT_GRAY16_LE: case GST_VIDEO_FORMAT_YUY2: case GST_VIDEO_FORMAT_UYVY: n_plane_components = 2; break; case GST_VIDEO_FORMAT_NV12: case GST_VIDEO_FORMAT_NV21: case GST_VIDEO_FORMAT_NV16: case GST_VIDEO_FORMAT_NV61: case GST_VIDEO_FORMAT_NV12_16L32S: case GST_VIDEO_FORMAT_NV12_4L4: n_plane_components = plane == 0 ? 1 : 2; break; case GST_VIDEO_FORMAT_AV12: n_plane_components = (plane == 1) ? 2 : 1; break; case GST_VIDEO_FORMAT_GRAY8: case GST_VIDEO_FORMAT_Y444: case GST_VIDEO_FORMAT_Y42B: case GST_VIDEO_FORMAT_Y41B: case GST_VIDEO_FORMAT_I420: case GST_VIDEO_FORMAT_YV12: case GST_VIDEO_FORMAT_A420: n_plane_components = 1; break; case GST_VIDEO_FORMAT_BGR10A2_LE: case GST_VIDEO_FORMAT_RGB10A2_LE: case GST_VIDEO_FORMAT_Y410: return GST_GL_RGB10_A2; case GST_VIDEO_FORMAT_P010_10LE: case GST_VIDEO_FORMAT_P010_10BE: case GST_VIDEO_FORMAT_P012_LE: case GST_VIDEO_FORMAT_P012_BE: case GST_VIDEO_FORMAT_P016_LE: case GST_VIDEO_FORMAT_P016_BE: return plane == 0 ? GST_GL_R16 : GST_GL_RG16; case GST_VIDEO_FORMAT_Y210: case GST_VIDEO_FORMAT_Y212_LE: case GST_VIDEO_FORMAT_Y212_BE: return GST_GL_RG16; case GST_VIDEO_FORMAT_Y412_LE: case GST_VIDEO_FORMAT_Y412_BE: return GST_GL_RGBA16; case GST_VIDEO_FORMAT_GBR: case GST_VIDEO_FORMAT_RGBP: case GST_VIDEO_FORMAT_BGRP: case GST_VIDEO_FORMAT_GBRA: return GST_GL_R8; case GST_VIDEO_FORMAT_A420_10LE: case GST_VIDEO_FORMAT_A420_10BE: case GST_VIDEO_FORMAT_A422_10LE: case GST_VIDEO_FORMAT_A422_10BE: case GST_VIDEO_FORMAT_A444_10LE: case GST_VIDEO_FORMAT_A444_10BE: return GST_GL_R16; default: n_plane_components = 4; g_assert_not_reached (); break; } switch (n_plane_components) { case 4: return GST_GL_RGBA; case 3: return GST_GL_RGB; case 2: return texture_rg ? GST_GL_RG : GST_GL_LUMINANCE_ALPHA; case 1: return texture_rg ? GST_GL_RED : GST_GL_LUMINANCE; default: break; } g_critical ("Unknown video format 0x%x provided", v_format); return 0; } /** * gst_gl_sized_gl_format_from_gl_format_type: * @context: a #GstGLContext * @format: an OpenGL format, `GL_RGBA`, `GL_LUMINANCE`, etc * @type: an OpenGL type, `GL_UNSIGNED_BYTE`, `GL_FLOAT`, etc * * Returns: the sized internal format specified by @format and @type that can * be used in @context */ guint gst_gl_sized_gl_format_from_gl_format_type (GstGLContext * context, guint format, guint type) { gboolean ext_texture_rg = gst_gl_context_check_feature (context, "GL_EXT_texture_rg"); switch (format) { case GST_GL_RGBA: switch (type) { case GL_UNSIGNED_BYTE: return USING_GLES2 (context) && !USING_GLES3 (context) ? GST_GL_RGBA : GST_GL_RGBA8; case GL_UNSIGNED_SHORT: return GST_GL_RGBA16; case GL_UNSIGNED_INT_2_10_10_10_REV: return GST_GL_RGB10_A2; } break; case GST_GL_RGB: switch (type) { case GL_UNSIGNED_BYTE: return USING_GLES2 (context) && !USING_GLES3 (context) ? GST_GL_RGB : GST_GL_RGB8; case GL_UNSIGNED_SHORT_5_6_5: return GST_GL_RGB565; case GL_UNSIGNED_SHORT: return GST_GL_RGB16; } break; case GST_GL_RG: switch (type) { case GL_UNSIGNED_BYTE: if (!USING_GLES3 (context) && USING_GLES2 (context) && ext_texture_rg) return GST_GL_RG; return GST_GL_RG8; case GL_UNSIGNED_SHORT: return GST_GL_RG16; } break; case GST_GL_RED: switch (type) { case GL_UNSIGNED_BYTE: if (!USING_GLES3 (context) && USING_GLES2 (context) && ext_texture_rg) return GST_GL_RED; return GST_GL_R8; case GL_UNSIGNED_SHORT: return GST_GL_R16; } break; case GST_GL_RGBA8: case GST_GL_RGBA16: case GST_GL_RGB8: case GST_GL_RGB16: case GST_GL_RGB565: case GST_GL_RG8: case GST_GL_R8: case GST_GL_LUMINANCE: case GST_GL_LUMINANCE_ALPHA: case GST_GL_ALPHA: case GST_GL_DEPTH_COMPONENT16: case GST_GL_DEPTH24_STENCIL8: case GST_GL_RGB10_A2: case GST_GL_R16: case GST_GL_RG16: return format; default: g_critical ("Unknown GL format 0x%x type 0x%x provided", format, type); return format; } g_assert_not_reached (); return 0; } /** * gst_gl_format_type_from_sized_gl_format: * @format: the sized internal #GstGLFormat * @unsized_format: (out): location for the resulting unsized #GstGLFormat * @gl_type: (out): location for the resulting GL type * * Get the unsized format and type from @format for usage in glReadPixels, * glTex{Sub}Image*, glTexImage* and similar functions. * * Since: 1.16 */ void gst_gl_format_type_from_sized_gl_format (GstGLFormat format, GstGLFormat * unsized_format, guint * gl_type) { g_return_if_fail (unsized_format != NULL); g_return_if_fail (gl_type != NULL); switch (format) { case GST_GL_RGBA8: *unsized_format = GST_GL_RGBA; *gl_type = GL_UNSIGNED_BYTE; break; case GST_GL_RGB8: *unsized_format = GST_GL_RGB; *gl_type = GL_UNSIGNED_BYTE; break; case GST_GL_RGBA16: *unsized_format = GST_GL_RGBA; *gl_type = GL_UNSIGNED_SHORT; break; case GST_GL_RGB16: *unsized_format = GST_GL_RGB; *gl_type = GL_UNSIGNED_SHORT; break; case GST_GL_RGB565: *unsized_format = GST_GL_RGB; *gl_type = GL_UNSIGNED_SHORT_5_6_5; break; case GST_GL_RG8: *unsized_format = GST_GL_RG; *gl_type = GL_UNSIGNED_BYTE; break; case GST_GL_R8: *unsized_format = GST_GL_RED; *gl_type = GL_UNSIGNED_BYTE; break; case GST_GL_RGBA: case GST_GL_RGB: case GST_GL_RG: case GST_GL_RED: case GST_GL_LUMINANCE: case GST_GL_LUMINANCE_ALPHA: case GST_GL_ALPHA: *unsized_format = format; *gl_type = GL_UNSIGNED_BYTE; break; case GST_GL_RGB10_A2: *unsized_format = GST_GL_RGBA; *gl_type = GL_UNSIGNED_INT_2_10_10_10_REV; break; case GST_GL_R16: *unsized_format = GST_GL_RED; *gl_type = GL_UNSIGNED_SHORT; break; case GST_GL_RG16: *unsized_format = GST_GL_RG; *gl_type = GL_UNSIGNED_SHORT; break; default: g_critical ("Unknown GL format 0x%x provided", format); *unsized_format = format; *gl_type = GL_UNSIGNED_BYTE; return; } } /** * gst_gl_format_n_components: * @gl_format: the #GstGLFormat * * Returns: the number of components in a #GstGLFormat * * Since: 1.24 */ guint gst_gl_format_n_components (GstGLFormat gl_format) { switch (gl_format) { case GST_GL_LUMINANCE: case GST_GL_ALPHA: case GST_GL_RED: case GST_GL_R8: case GST_GL_DEPTH_COMPONENT16: case GST_GL_R16: return 1; case GST_GL_LUMINANCE_ALPHA: case GST_GL_RG: case GST_GL_RG8: case GST_GL_DEPTH24_STENCIL8: case GST_GL_RG16: return 2; case GST_GL_RGB: case GST_GL_RGB8: case GST_GL_RGB565: case GST_GL_RGB16: return 3; case GST_GL_RGBA: case GST_GL_RGBA8: case GST_GL_RGBA16: case GST_GL_RGB10_A2: return 4; default: g_warn_if_reached (); return 0; } } static void get_single_planar_format_gl_swizzle_order (GstVideoFormat format, gint swizzle[GST_VIDEO_MAX_COMPONENTS]) { const GstVideoFormatInfo *finfo = gst_video_format_get_info (format); int c_i = 0, i; g_return_if_fail (finfo->flags & GST_VIDEO_FORMAT_FLAG_RGB || format == GST_VIDEO_FORMAT_AYUV || format == GST_VIDEO_FORMAT_VUYA); for (i = 0; i < finfo->n_components; i++) { swizzle[c_i++] = finfo->poffset[i] / (GST_ROUND_UP_8 (finfo->bits) / 8); } /* special case spaced RGB formats as the space does not contain a poffset * value and we need all four components to be valid in order to swizzle * correctly */ if (format == GST_VIDEO_FORMAT_xRGB || format == GST_VIDEO_FORMAT_xBGR) { swizzle[c_i++] = 0; } else if (format == GST_VIDEO_FORMAT_RGBx || format == GST_VIDEO_FORMAT_BGRx || format == GST_VIDEO_FORMAT_RGB || format == GST_VIDEO_FORMAT_BGR) { swizzle[c_i++] = 3; } else { for (i = finfo->n_components; i < GST_VIDEO_MAX_COMPONENTS; i++) { swizzle[c_i++] = -1; } } } /** * gst_gl_video_format_swizzle: * @video_format: the #GstVideoFormat in use * @swizzle: (out) (array fixed-size=4): the returned swizzle indices * * Calculates the swizzle indices for @video_format and @gl_format in order to * access a texture such that accessing a texel from a texture through the swizzle * index produces values in the order (R, G, B, A) or (Y, U, V, A). * * For multi-planer formats, the swizzle index uses the same component order (RGBA/YUVA) * and should be applied after combining multiple planes into a single rgba/yuva value. * e.g. sampling from a NV12 format would have Y from one texture and UV from * another texture into a (Y, U, V) value. Add an Aplha component and then * perform swizzling. Sampling from NV21 would produce (Y, V, U) which is then * swizzled to (Y, U, V). * * Returns: whether valid swizzle indices could be found * * Since: 1.24 */ gboolean gst_gl_video_format_swizzle (GstVideoFormat video_format, int *swizzle) { const GstVideoFormatInfo *finfo = gst_video_format_get_info (video_format); if (finfo->n_planes == 1) { get_single_planar_format_gl_swizzle_order (video_format, swizzle); return TRUE; } switch (video_format) { case GST_VIDEO_FORMAT_BGRP: get_single_planar_format_gl_swizzle_order (GST_VIDEO_FORMAT_BGR, swizzle); return TRUE; case GST_VIDEO_FORMAT_RGBP: get_single_planar_format_gl_swizzle_order (GST_VIDEO_FORMAT_RGB, swizzle); return TRUE; case GST_VIDEO_FORMAT_AV12: case GST_VIDEO_FORMAT_NV12: case GST_VIDEO_FORMAT_NV16: case GST_VIDEO_FORMAT_P010_10LE: case GST_VIDEO_FORMAT_P010_10BE: case GST_VIDEO_FORMAT_P012_LE: case GST_VIDEO_FORMAT_P012_BE: case GST_VIDEO_FORMAT_P016_LE: case GST_VIDEO_FORMAT_P016_BE: case GST_VIDEO_FORMAT_NV12_16L32S: case GST_VIDEO_FORMAT_NV12_4L4: case GST_VIDEO_FORMAT_I420: case GST_VIDEO_FORMAT_Y444: case GST_VIDEO_FORMAT_Y42B: case GST_VIDEO_FORMAT_Y41B: case GST_VIDEO_FORMAT_A420: case GST_VIDEO_FORMAT_A420_10LE: case GST_VIDEO_FORMAT_A420_10BE: case GST_VIDEO_FORMAT_A422_10LE: case GST_VIDEO_FORMAT_A422_10BE: case GST_VIDEO_FORMAT_A444_10LE: case GST_VIDEO_FORMAT_A444_10BE: swizzle[0] = 0; swizzle[1] = 1; swizzle[2] = 2; swizzle[3] = 3; return TRUE; case GST_VIDEO_FORMAT_NV21: case GST_VIDEO_FORMAT_NV61: case GST_VIDEO_FORMAT_YV12: swizzle[0] = 0; swizzle[1] = 2; swizzle[2] = 1; swizzle[3] = 3; return TRUE; case GST_VIDEO_FORMAT_Y410: case GST_VIDEO_FORMAT_Y412_LE: case GST_VIDEO_FORMAT_Y412_BE: swizzle[0] = 1; swizzle[1] = 0; swizzle[2] = 2; swizzle[3] = 3; return TRUE; /* TODO: deal with YUY2 variants */ default: return FALSE; } } /** * gst_gl_swizzle_invert: * @swizzle: (array fixed-size=4): input swizzle * @inversion: (out) (array fixed-size=4): resulting inversion * * Given @swizzle, produce @inversion such that: * * @swizzle[@inversion[i]] == identity[i] where: * - identity = {0, 1, 2,...} * - unset fields are marked by -1 * * Since: 1.24 */ void gst_gl_swizzle_invert (gint * swizzle, gint * inversion) { int i; for (i = 0; i < GST_VIDEO_MAX_COMPONENTS; i++) { inversion[i] = -1; } for (i = 0; i < GST_VIDEO_MAX_COMPONENTS; i++) { if (swizzle[i] >= 0 && swizzle[i] < 4 && inversion[swizzle[i]] == -1) { inversion[swizzle[i]] = i; } } } /** * gst_gl_format_is_supported: * @context: a #GstGLContext * @format: the #GstGLFormat to check is supported by @context * * Returns: Whether @format is supported by @context based on the OpenGL API, * version, or available OpenGL extension/s. * * Since: 1.16 */ gboolean gst_gl_format_is_supported (GstGLContext * context, GstGLFormat format) { g_return_val_if_fail (GST_IS_GL_CONTEXT (context), FALSE); switch (format) { case GST_GL_RGBA: case GST_GL_RGB: return TRUE; case GST_GL_LUMINANCE: case GST_GL_ALPHA: case GST_GL_LUMINANCE_ALPHA: /* deprecated/removed in core GL3 contexts */ return USING_OPENGL (context) || USING_GLES2 (context); case GST_GL_RG: case GST_GL_RED: return gst_gl_context_check_gl_version (context, GST_GL_API_GLES2, 3, 0) || gst_gl_context_check_gl_version (context, GST_GL_API_OPENGL3, 3, 0) || gst_gl_context_check_feature (context, "GL_EXT_texture_rg") || gst_gl_context_check_feature (context, "GL_ARB_texture_rg"); case GST_GL_R8: case GST_GL_RG8: return USING_GLES3 (context) || gst_gl_context_check_gl_version (context, GST_GL_API_OPENGL3, 3, 0) || gst_gl_context_check_feature (context, "GL_ARB_texture_rg"); case GST_GL_RGB8: case GST_GL_RGBA8: return (USING_GLES3 (context) && !USING_GLES2 (context)) || USING_OPENGL (context) || USING_OPENGL3 (context); case GST_GL_RGB16: case GST_GL_RGBA16: return USING_OPENGL (context) || USING_OPENGL3 (context) || USING_GLES3 (context); case GST_GL_RGB565: return USING_GLES2 (context) || (USING_OPENGL3 (context) && gst_gl_context_check_feature (context, "GL_ARB_ES2_compatibility")); case GST_GL_DEPTH_COMPONENT16: return gst_gl_context_check_gl_version (context, GST_GL_API_OPENGL, 1, 4) || USING_GLES2 (context) || gst_gl_context_check_feature (context, "GL_ARB_depth_texture") || gst_gl_context_check_feature (context, "GL_OES_depth_texture"); case GST_GL_DEPTH24_STENCIL8: return gst_gl_context_check_gl_version (context, GST_GL_API_OPENGL, 3, 0) || USING_GLES3 (context) || gst_gl_context_check_feature (context, "GL_OES_packed_depth_stencil") || gst_gl_context_check_feature (context, "GL_EXT_packed_depth_stencil"); case GST_GL_RGB10_A2: return USING_OPENGL (context) || USING_OPENGL3 (context) || USING_GLES3 (context) || gst_gl_context_check_feature (context, "GL_OES_required_internalformat"); case GST_GL_R16: case GST_GL_RG16: return gst_gl_context_check_gl_version (context, GST_GL_API_OPENGL | GST_GL_API_OPENGL3, 3, 0) || (gst_gl_context_check_gl_version (context, GST_GL_API_GLES2, 3, 1) && gst_gl_context_check_feature (context, "GL_EXT_texture_norm16")); default: g_assert_not_reached (); return FALSE; } } /** * gst_gl_texture_target_to_string: * @target: a #GstGLTextureTarget * * Returns: (nullable): the stringified version of @target or %NULL */ const gchar * gst_gl_texture_target_to_string (GstGLTextureTarget target) { switch (target) { case GST_GL_TEXTURE_TARGET_2D: return GST_GL_TEXTURE_TARGET_2D_STR; case GST_GL_TEXTURE_TARGET_RECTANGLE: return GST_GL_TEXTURE_TARGET_RECTANGLE_STR; case GST_GL_TEXTURE_TARGET_EXTERNAL_OES: return GST_GL_TEXTURE_TARGET_EXTERNAL_OES_STR; default: return NULL; } } /** * gst_gl_texture_target_from_string: * @str: a string equivalent to one of the GST_GL_TEXTURE_TARGET_*_STR values * * Returns: the #GstGLTextureTarget represented by @str or * %GST_GL_TEXTURE_TARGET_NONE */ GstGLTextureTarget gst_gl_texture_target_from_string (const gchar * str) { if (!str) return GST_GL_TEXTURE_TARGET_NONE; if (g_strcmp0 (str, GST_GL_TEXTURE_TARGET_2D_STR) == 0) return GST_GL_TEXTURE_TARGET_2D; if (g_strcmp0 (str, GST_GL_TEXTURE_TARGET_RECTANGLE_STR) == 0) return GST_GL_TEXTURE_TARGET_RECTANGLE; if (g_strcmp0 (str, GST_GL_TEXTURE_TARGET_EXTERNAL_OES_STR) == 0) return GST_GL_TEXTURE_TARGET_EXTERNAL_OES; return GST_GL_TEXTURE_TARGET_NONE; } /** * gst_gl_texture_target_to_gl: * @target: a #GstGLTextureTarget * * Returns: the OpenGL value for binding the @target with glBindTexture() and * similar functions or 0 */ guint gst_gl_texture_target_to_gl (GstGLTextureTarget target) { switch (target) { case GST_GL_TEXTURE_TARGET_2D: return GL_TEXTURE_2D; case GST_GL_TEXTURE_TARGET_RECTANGLE: return GL_TEXTURE_RECTANGLE; case GST_GL_TEXTURE_TARGET_EXTERNAL_OES: return GL_TEXTURE_EXTERNAL_OES; default: return 0; } } /** * gst_gl_texture_target_from_gl: * @target: an OpenGL texture binding target * * Returns: the #GstGLTextureTarget that's equiavalant to @target or * %GST_GL_TEXTURE_TARGET_NONE */ GstGLTextureTarget gst_gl_texture_target_from_gl (guint target) { switch (target) { case GL_TEXTURE_2D: return GST_GL_TEXTURE_TARGET_2D; case GL_TEXTURE_RECTANGLE: return GST_GL_TEXTURE_TARGET_RECTANGLE; case GL_TEXTURE_EXTERNAL_OES: return GST_GL_TEXTURE_TARGET_EXTERNAL_OES; default: return GST_GL_TEXTURE_TARGET_NONE; } } /** * gst_gl_texture_target_to_buffer_pool_option: * @target: a #GstGLTextureTarget * * Returns: (nullable): a string representing the @GstBufferPoolOption specified by @target */ const gchar * gst_gl_texture_target_to_buffer_pool_option (GstGLTextureTarget target) { switch (target) { case GST_GL_TEXTURE_TARGET_2D: return GST_BUFFER_POOL_OPTION_GL_TEXTURE_TARGET_2D; case GST_GL_TEXTURE_TARGET_RECTANGLE: return GST_BUFFER_POOL_OPTION_GL_TEXTURE_TARGET_RECTANGLE; case GST_GL_TEXTURE_TARGET_EXTERNAL_OES: return GST_BUFFER_POOL_OPTION_GL_TEXTURE_TARGET_EXTERNAL_OES; default: return NULL; } }