/* GStreamer * Copyright (C) 2022 Matthew Waters * Copyright (C) 2023 Seungha Yang * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301, USA. */ #pragma once #include #include #include #include #include #include #include class GstQSG6D3D11Node : public QSGTextureProvider, public QSGSimpleTextureNode { Q_OBJECT public: GstQSG6D3D11Node (QQuickItem * item, GstD3D11Device * device); ~GstQSG6D3D11Node (); QSGTexture *texture() const override; void SetCaps (GstCaps * caps); void SetBuffer (GstBuffer * buffer); private: void resize (guint width, guint height); void mapTexture (); void unmapTexture (); private: QQuickWindow *window_; GstD3D11Device *qt_device_; GstD3D11Device *device_ = nullptr; GstBuffer *buffer_ = nullptr; GstCaps *caps_ = nullptr; GstBuffer *sharable_ = nullptr; GstBuffer *backbuffer_ = nullptr; GstVideoFrame frame_; GstVideoInfo info_; GstVideoInfo render_info_; GstBufferPool *pool_ = nullptr; GstD3D11Converter *conv_ = nullptr; };