/* GStreamer * Copyright (C) 2024 Seungha Yang * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include "gstd3dshadercache.h" #include "gstd3dcompile.h" #include #include #include #include #include #include #include "converter-hlsl/hlsl.h" #include "plugin-hlsl/hlsl.h" /* *INDENT-OFF* */ using namespace Microsoft::WRL; #ifdef HLSL_PRECOMPILED #include "converter_hlsl_ps.h" #include "converter_hlsl_vs.h" #include "converter_hlsl_cs.h" #include "plugin_hlsl_ps.h" #include "plugin_hlsl_vs.h" #else static std::unordered_map> g_converter_ps_table; static std::unordered_map> g_converter_vs_table; static std::unordered_map> g_converter_cs_table; static std::unordered_map> g_plugin_ps_table; static std::unordered_map> g_plugin_vs_table; #endif static std::vector> g_compiled_blobs; static std::mutex g_blob_lock; /* *INDENT-ON* */ struct ShaderItem { guint type; const gchar *name; const gchar *source; gsize source_size; }; #define BUILD_SOURCE(name) G_STRINGIFY (name), str_ ##name, sizeof (str_##name) static const ShaderItem g_ps_map[] = { {GST_D3D_PLUGIN_PS_CHECKER_LUMA, BUILD_SOURCE (PSMain_checker_luma)}, {GST_D3D_PLUGIN_PS_CHECKER_RGB, BUILD_SOURCE (PSMain_checker_rgb)}, {GST_D3D_PLUGIN_PS_CHECKER_VUYA, BUILD_SOURCE (PSMain_checker_vuya)}, {GST_D3D_PLUGIN_PS_CHECKER, BUILD_SOURCE (PSMain_checker)}, {GST_D3D_PLUGIN_PS_COLOR, BUILD_SOURCE (PSMain_color)}, {GST_D3D_PLUGIN_PS_SAMPLE_PREMULT, BUILD_SOURCE (PSMain_sample_premul)}, {GST_D3D_PLUGIN_PS_SAMPLE, BUILD_SOURCE (PSMain_sample)}, {GST_D3D_PLUGIN_PS_SNOW, BUILD_SOURCE (PSMain_snow)}, }; static const ShaderItem g_vs_map[] = { {GST_D3D_PLUGIN_VS_COLOR, BUILD_SOURCE (VSMain_color)}, {GST_D3D_PLUGIN_VS_COORD, BUILD_SOURCE (VSMain_coord)}, {GST_D3D_PLUGIN_VS_POS, BUILD_SOURCE (VSMain_pos)}, }; #undef BUILD_SOURCE static const gchar * g_sm_map[] = { "4_0", "5_0", "5_1", }; gboolean gst_d3d_plugin_shader_get_vs_blob (GstD3DPluginVS type, GstD3DShaderModel shader_model, GstD3DShaderByteCode * byte_code) { g_return_val_if_fail (type < GST_D3D_PLUGIN_VS_LAST, FALSE); g_return_val_if_fail (shader_model < GST_D3D_SM_LAST, FALSE); g_return_val_if_fail (byte_code, FALSE); static std::mutex cache_lock; auto shader_name = std::string (g_vs_map[type].name) + "_" + std::string (g_sm_map[shader_model]); std::lock_guard lk (cache_lock); auto it = g_plugin_vs_table.find (shader_name); if (it != g_plugin_vs_table.end ()) { byte_code->byte_code = it->second.first; byte_code->byte_code_len = it->second.second; return TRUE; } auto target = std::string ("vs_") + g_sm_map[shader_model]; ID3DBlob *blob = nullptr; ComPtr error_msg; auto hr = gst_d3d_compile (g_vs_map[type].source, g_vs_map[type].source_size, nullptr, nullptr, nullptr, "ENTRY_POINT", target.c_str (), 0, 0, &blob, &error_msg); if (FAILED (hr)) { const gchar *err = nullptr; if (error_msg) err = (const gchar *) error_msg->GetBufferPointer (); GST_ERROR ("Couldn't compile code, hr: 0x%x, error detail: %s, " "source code: \n%s", (guint) hr, GST_STR_NULL (err), g_ps_map[type].source); return FALSE; } byte_code->byte_code = blob->GetBufferPointer (); byte_code->byte_code_len = blob->GetBufferSize (); g_plugin_vs_table[shader_name] = { (const BYTE *) blob->GetBufferPointer (), blob->GetBufferSize ()}; std::lock_guard blk (g_blob_lock); g_compiled_blobs.push_back ({ shader_name, blob }); return TRUE; } gboolean gst_d3d_plugin_shader_get_ps_blob (GstD3DPluginPS type, GstD3DShaderModel shader_model, GstD3DShaderByteCode * byte_code) { g_return_val_if_fail (type < GST_D3D_PLUGIN_PS_LAST, FALSE); g_return_val_if_fail (shader_model < GST_D3D_SM_LAST, FALSE); g_return_val_if_fail (byte_code, FALSE); static std::mutex cache_lock; auto shader_name = std::string (g_ps_map[type].name) + "_" + std::string (g_sm_map[shader_model]); std::lock_guard lk (cache_lock); auto it = g_plugin_ps_table.find (shader_name); if (it != g_plugin_ps_table.end ()) { byte_code->byte_code = it->second.first; byte_code->byte_code_len = it->second.second; return TRUE; } auto target = std::string ("ps_") + g_sm_map[shader_model]; ID3DBlob *blob = nullptr; ComPtr error_msg; auto hr = gst_d3d_compile (g_ps_map[type].source, g_ps_map[type].source_size, nullptr, nullptr, nullptr, "ENTRY_POINT", target.c_str (), 0, 0, &blob, &error_msg); if (FAILED (hr)) { const gchar *err = nullptr; if (error_msg) err = (const gchar *) error_msg->GetBufferPointer (); GST_ERROR ("Couldn't compile code, hr: 0x%x, error detail: %s, " "source code: \n%s", (guint) hr, GST_STR_NULL (err), g_ps_map[type].source); return FALSE; } byte_code->byte_code = blob->GetBufferPointer (); byte_code->byte_code_len = blob->GetBufferSize (); g_plugin_ps_table[shader_name] = { (const BYTE *) blob->GetBufferPointer (), blob->GetBufferSize ()}; std::lock_guard blk (g_blob_lock); g_compiled_blobs.push_back ({ shader_name, blob }); return TRUE; } gboolean gst_d3d_converter_shader_get_vs_blob (GstD3DShaderModel shader_model, GstD3DShaderByteCode * byte_code) { g_return_val_if_fail (shader_model < GST_D3D_SM_LAST, FALSE); g_return_val_if_fail (byte_code, FALSE); static std::mutex cache_lock; auto shader_name = std::string ("VSMain_converter_") + std::string (g_sm_map[shader_model]); std::lock_guard lk (cache_lock); auto it = g_converter_vs_table.find (shader_name); if (it != g_converter_vs_table.end ()) { byte_code->byte_code = it->second.first; byte_code->byte_code_len = it->second.second; return TRUE; } auto target = std::string ("vs_") + g_sm_map[shader_model]; ID3DBlob *blob = nullptr; ComPtr error_msg; auto hr = gst_d3d_compile (str_VSMain_converter, sizeof (str_VSMain_converter), nullptr, nullptr, nullptr, "ENTRY_POINT", target.c_str (), 0, 0, &blob, &error_msg); if (FAILED (hr)) { const gchar *err = nullptr; if (error_msg) err = (const gchar *) error_msg->GetBufferPointer (); GST_ERROR ("Couldn't compile code, hr: 0x%x, error detail: %s, " "source code: \n%s", (guint) hr, GST_STR_NULL (err), str_VSMain_converter); return FALSE; } byte_code->byte_code = blob->GetBufferPointer (); byte_code->byte_code_len = blob->GetBufferSize (); g_converter_vs_table[shader_name] = {(const BYTE *) blob->GetBufferPointer (), blob->GetBufferSize ()}; std::lock_guard blk (g_blob_lock); g_compiled_blobs.push_back ({ shader_name, blob }); return TRUE; } gboolean gst_d3d_converter_shader_get_cs_blob (GstVideoFormat in_format, GstVideoFormat out_format, GstD3DShaderModel shader_model, GstD3DConverterCSByteCode * byte_code) { g_return_val_if_fail (shader_model < GST_D3D_SM_LAST, FALSE); g_return_val_if_fail (byte_code, FALSE); static std::mutex cache_lock; DXGI_FORMAT srv_format = DXGI_FORMAT_UNKNOWN; DXGI_FORMAT uav_format = DXGI_FORMAT_UNKNOWN; std::string in_format_str; std::string out_format_str; guint x_unit = 8; guint y_unit = 8; switch (in_format) { case GST_VIDEO_FORMAT_YUY2: srv_format = DXGI_FORMAT_R8G8B8A8_UNORM; in_format_str = "YUY2"; x_unit = 16; break; case GST_VIDEO_FORMAT_UYVY: srv_format = DXGI_FORMAT_R8G8B8A8_UNORM; in_format_str = "UYVY"; x_unit = 16; break; case GST_VIDEO_FORMAT_VYUY: srv_format = DXGI_FORMAT_R8G8B8A8_UNORM; in_format_str = "VYUY"; x_unit = 16; break; case GST_VIDEO_FORMAT_YVYU: srv_format = DXGI_FORMAT_R8G8B8A8_UNORM; in_format_str = "YVYU"; x_unit = 16; break; case GST_VIDEO_FORMAT_Y210: case GST_VIDEO_FORMAT_Y212_LE: case GST_VIDEO_FORMAT_Y216_LE: srv_format = DXGI_FORMAT_R16G16B16A16_UNORM; in_format_str = "YUY2"; x_unit = 16; break; case GST_VIDEO_FORMAT_v210: srv_format = DXGI_FORMAT_R10G10B10A2_UNORM; in_format_str = "v210"; x_unit = 48; break; case GST_VIDEO_FORMAT_v216: srv_format = DXGI_FORMAT_R16G16B16A16_UNORM; in_format_str = "UYVY"; x_unit = 16; break; case GST_VIDEO_FORMAT_v308: srv_format = DXGI_FORMAT_R8G8B8A8_UNORM; in_format_str = "v308"; x_unit = 32; break; case GST_VIDEO_FORMAT_IYU2: srv_format = DXGI_FORMAT_R8G8B8A8_UNORM; in_format_str = "IYU2"; x_unit = 32; break; case GST_VIDEO_FORMAT_RGB: srv_format = DXGI_FORMAT_R8G8B8A8_UNORM; in_format_str = "RGB"; x_unit = 32; break; case GST_VIDEO_FORMAT_BGR: srv_format = DXGI_FORMAT_R8G8B8A8_UNORM; in_format_str = "BGR"; x_unit = 32; break; case GST_VIDEO_FORMAT_RGB16: srv_format = DXGI_FORMAT_R16_UINT; in_format_str = "RGB16"; x_unit = 8; break; case GST_VIDEO_FORMAT_BGR16: srv_format = DXGI_FORMAT_R16_UINT; in_format_str = "BGR16"; x_unit = 8; break; case GST_VIDEO_FORMAT_RGB15: srv_format = DXGI_FORMAT_R16_UINT; in_format_str = "RGB15"; x_unit = 8; break; case GST_VIDEO_FORMAT_BGR15: srv_format = DXGI_FORMAT_R16_UINT; in_format_str = "BGR15"; x_unit = 8; break; case GST_VIDEO_FORMAT_r210: srv_format = DXGI_FORMAT_R32_UINT; in_format_str = "r210"; x_unit = 8; break; case GST_VIDEO_FORMAT_AYUV: srv_format = DXGI_FORMAT_R8G8B8A8_UNORM; in_format_str = "AYUV"; break; case GST_VIDEO_FORMAT_AYUV64: srv_format = DXGI_FORMAT_R16G16B16A16_UNORM; in_format_str = "AYUV"; break; case GST_VIDEO_FORMAT_RGBA: srv_format = DXGI_FORMAT_R8G8B8A8_UNORM; in_format_str = "RGBA"; break; case GST_VIDEO_FORMAT_RGB10A2_LE: srv_format = DXGI_FORMAT_R10G10B10A2_UNORM; in_format_str = "RGBA"; break; case GST_VIDEO_FORMAT_RGBA64_LE: srv_format = DXGI_FORMAT_R16G16B16A16_UNORM; in_format_str = "RGBA"; break; default: return FALSE; } switch (out_format) { case GST_VIDEO_FORMAT_YUY2: uav_format = DXGI_FORMAT_R8G8B8A8_UNORM; out_format_str = "YUY2"; x_unit = 16; break; case GST_VIDEO_FORMAT_UYVY: uav_format = DXGI_FORMAT_R8G8B8A8_UNORM; out_format_str = "UYVY"; x_unit = 16; break; case GST_VIDEO_FORMAT_VYUY: uav_format = DXGI_FORMAT_R8G8B8A8_UNORM; out_format_str = "VYUY"; x_unit = 16; break; case GST_VIDEO_FORMAT_YVYU: uav_format = DXGI_FORMAT_R8G8B8A8_UNORM; out_format_str = "YVYU"; x_unit = 16; break; case GST_VIDEO_FORMAT_Y210: case GST_VIDEO_FORMAT_Y212_LE: case GST_VIDEO_FORMAT_Y216_LE: uav_format = DXGI_FORMAT_R16G16B16A16_UNORM; out_format_str = "YUY2"; x_unit = 16; break; case GST_VIDEO_FORMAT_v210: uav_format = DXGI_FORMAT_R10G10B10A2_UNORM; out_format_str = "v210"; x_unit = 48; break; case GST_VIDEO_FORMAT_v216: uav_format = DXGI_FORMAT_R16G16B16A16_UNORM; out_format_str = "UYVY"; x_unit = 16; break; case GST_VIDEO_FORMAT_v308: uav_format = DXGI_FORMAT_R8G8B8A8_UNORM; out_format_str = "v308"; x_unit = 32; break; case GST_VIDEO_FORMAT_IYU2: uav_format = DXGI_FORMAT_R8G8B8A8_UNORM; out_format_str = "IYU2"; x_unit = 32; break; case GST_VIDEO_FORMAT_Y410: uav_format = DXGI_FORMAT_R10G10B10A2_UNORM; out_format_str = "Y410"; x_unit = 8; break; case GST_VIDEO_FORMAT_Y412_LE: case GST_VIDEO_FORMAT_Y416_LE: uav_format = DXGI_FORMAT_R16G16B16A16_UNORM; out_format_str = "Y410"; x_unit = 8; break; case GST_VIDEO_FORMAT_RGB: uav_format = DXGI_FORMAT_R8G8B8A8_UNORM; out_format_str = "RGB"; x_unit = 32; break; case GST_VIDEO_FORMAT_BGR: uav_format = DXGI_FORMAT_R8G8B8A8_UNORM; out_format_str = "BGR"; x_unit = 32; break; case GST_VIDEO_FORMAT_RGB16: uav_format = DXGI_FORMAT_R16_UINT; out_format_str = "RGB16"; x_unit = 8; break; case GST_VIDEO_FORMAT_BGR16: uav_format = DXGI_FORMAT_R16_UINT; out_format_str = "BGR16"; x_unit = 8; break; case GST_VIDEO_FORMAT_RGB15: uav_format = DXGI_FORMAT_R16_UINT; out_format_str = "RGB15"; x_unit = 8; break; case GST_VIDEO_FORMAT_BGR15: uav_format = DXGI_FORMAT_R16_UINT; out_format_str = "BGR15"; x_unit = 8; break; case GST_VIDEO_FORMAT_r210: uav_format = DXGI_FORMAT_R32_UINT; out_format_str = "r210"; x_unit = 8; break; case GST_VIDEO_FORMAT_BGRA64_LE: uav_format = DXGI_FORMAT_R16G16B16A16_UNORM; out_format_str = "BGRA"; x_unit = 8; break; case GST_VIDEO_FORMAT_BGR10A2_LE: uav_format = DXGI_FORMAT_R10G10B10A2_UNORM; out_format_str = "BGRA"; x_unit = 8; break; case GST_VIDEO_FORMAT_AYUV: uav_format = DXGI_FORMAT_R8G8B8A8_UNORM; out_format_str = "AYUV"; break; case GST_VIDEO_FORMAT_AYUV64: uav_format = DXGI_FORMAT_R16G16B16A16_UNORM; out_format_str = "AYUV"; break; case GST_VIDEO_FORMAT_RGBA: uav_format = DXGI_FORMAT_R8G8B8A8_UNORM; out_format_str = "RGBA"; break; case GST_VIDEO_FORMAT_RGB10A2_LE: uav_format = DXGI_FORMAT_R10G10B10A2_UNORM; out_format_str = "RGBA"; break; default: return FALSE; } byte_code->x_unit = x_unit; byte_code->y_unit = y_unit; byte_code->srv_format = srv_format; byte_code->uav_format = uav_format; auto shader_def = "CSMain_" + in_format_str + "_to_" + out_format_str; auto shader_name = shader_def + "_" + std::string (g_sm_map[shader_model]); std::lock_guard lk (cache_lock); auto it = g_converter_cs_table.find (shader_name); if (it != g_converter_cs_table.end ()) { byte_code->byte_code.byte_code = it->second.first; byte_code->byte_code.byte_code_len = it->second.second; return TRUE; } auto target = std::string ("cs_") + g_sm_map[shader_model]; std::vector> macro_str_pairs; std::vector macros; macro_str_pairs.push_back ({"BUILDING_" + shader_def, "1"}); for (const auto & def : macro_str_pairs) macros.push_back({def.first.c_str (), def.second.c_str ()}); macros.push_back({nullptr, nullptr}); ID3DBlob *blob = nullptr; ComPtr error_msg; auto hr = gst_d3d_compile (str_CSMain_converter, sizeof (str_CSMain_converter), nullptr, macros.data (), nullptr, "ENTRY_POINT", target.c_str (), 0, 0, &blob, &error_msg); if (FAILED (hr)) { const gchar *err = nullptr; if (error_msg) err = (const gchar *) error_msg->GetBufferPointer (); GST_ERROR ("Couldn't compile code, hr: 0x%x, error detail: %s, " "source code: \n%s", (guint) hr, GST_STR_NULL (err), str_VSMain_converter); return FALSE; } byte_code->byte_code.byte_code = blob->GetBufferPointer (); byte_code->byte_code.byte_code_len = blob->GetBufferSize (); g_converter_cs_table[shader_name] = {(const BYTE *) blob->GetBufferPointer (), blob->GetBufferSize ()}; std::lock_guard blk (g_blob_lock); g_compiled_blobs.push_back ({ shader_name, blob }); return TRUE; } enum class PS_OUTPUT { PACKED, LUMA, CHROMA, CHROMA_PLANAR, PLANAR, PLANAR_FULL, }; static const std::string ps_output_to_string (PS_OUTPUT output) { switch (output) { case PS_OUTPUT::PACKED: return "PS_OUTPUT_PACKED"; case PS_OUTPUT::LUMA: return "PS_OUTPUT_LUMA"; case PS_OUTPUT::CHROMA: return "PS_OUTPUT_CHROMA"; case PS_OUTPUT::CHROMA_PLANAR: return "PS_OUTPUT_CHROMA_PLANAR"; case PS_OUTPUT::PLANAR: return "PS_OUTPUT_PLANAR"; case PS_OUTPUT::PLANAR_FULL: return "PS_OUTPUT_PLANAR_FULL"; default: g_assert_not_reached (); break; } return ""; } static guint ps_output_get_num_rtv (PS_OUTPUT output) { switch (output) { case PS_OUTPUT::PACKED: case PS_OUTPUT::LUMA: case PS_OUTPUT::CHROMA: return 1; case PS_OUTPUT::CHROMA_PLANAR: return 2; case PS_OUTPUT::PLANAR: return 3; case PS_OUTPUT::PLANAR_FULL: return 4; default: g_assert_not_reached (); break; } return 0; } static std::string conv_ps_make_input (GstVideoFormat format, gboolean premul) { switch (format) { case GST_VIDEO_FORMAT_RGBA: case GST_VIDEO_FORMAT_RGBA64_LE: case GST_VIDEO_FORMAT_RGB10A2_LE: case GST_VIDEO_FORMAT_BGRA: if (premul) return "RGBAPremul"; return "RGBA"; case GST_VIDEO_FORMAT_RGBx: case GST_VIDEO_FORMAT_BGRx: return "RGBx"; case GST_VIDEO_FORMAT_ARGB: if (premul) return "ARGBPremul"; return "ARGB"; case GST_VIDEO_FORMAT_xRGB: return "xRGB"; case GST_VIDEO_FORMAT_ABGR: if (premul) return "ABGRPremul"; return "ABGR"; case GST_VIDEO_FORMAT_xBGR: return "xBGR"; case GST_VIDEO_FORMAT_VUYA: if (premul) return "VUYAPremul"; return "VUYA"; case GST_VIDEO_FORMAT_AYUV: case GST_VIDEO_FORMAT_AYUV64: return "AYUV"; case GST_VIDEO_FORMAT_NV12: case GST_VIDEO_FORMAT_P010_10LE: case GST_VIDEO_FORMAT_P012_LE: case GST_VIDEO_FORMAT_P016_LE: return "NV12"; case GST_VIDEO_FORMAT_NV21: return "NV21"; case GST_VIDEO_FORMAT_I420: case GST_VIDEO_FORMAT_Y42B: case GST_VIDEO_FORMAT_Y444: case GST_VIDEO_FORMAT_Y444_16LE: return "I420"; case GST_VIDEO_FORMAT_YV12: return "YV12"; case GST_VIDEO_FORMAT_I420_10LE: case GST_VIDEO_FORMAT_I422_10LE: case GST_VIDEO_FORMAT_Y444_10LE: return "I420_10"; case GST_VIDEO_FORMAT_I420_12LE: case GST_VIDEO_FORMAT_I422_12LE: case GST_VIDEO_FORMAT_Y444_12LE: return "I420_12"; case GST_VIDEO_FORMAT_Y410: return "Y410"; case GST_VIDEO_FORMAT_GRAY8: case GST_VIDEO_FORMAT_GRAY16_LE: return "GRAY"; case GST_VIDEO_FORMAT_RGBP: return "RGBP"; case GST_VIDEO_FORMAT_BGRP: return "BGRP"; case GST_VIDEO_FORMAT_GBR: case GST_VIDEO_FORMAT_GBR_16LE: return "GBR"; case GST_VIDEO_FORMAT_GBR_10LE: return "GBR_10"; case GST_VIDEO_FORMAT_GBR_12LE: return "GBR_12"; case GST_VIDEO_FORMAT_GBRA: if (premul) return "GBRAPremul"; return "GBRA"; case GST_VIDEO_FORMAT_GBRA_10LE: if (premul) return "GBRAPremul_10"; return "GBRA_10"; case GST_VIDEO_FORMAT_GBRA_12LE: if (premul) return "GBRAPremul_12"; return "GBRA_12"; case GST_VIDEO_FORMAT_Y412_LE: case GST_VIDEO_FORMAT_Y416_LE: if (premul) return "Y412Premul"; return "Y412"; case GST_VIDEO_FORMAT_BGR10A2_LE: return "BGR10A2"; case GST_VIDEO_FORMAT_BGRA64_LE: if (premul) return "BGRA64Premul"; return "BGRA64"; case GST_VIDEO_FORMAT_RBGA: if (premul) return "RBGAPremul"; return "RBGA"; default: g_assert_not_reached (); break; } return ""; } static std::vector> conv_ps_make_output (GstVideoFormat format, gboolean premul) { std::vector> ret; switch (format) { case GST_VIDEO_FORMAT_RGBA: case GST_VIDEO_FORMAT_RGBA64_LE: case GST_VIDEO_FORMAT_RGB10A2_LE: case GST_VIDEO_FORMAT_BGRA: if (premul) ret.push_back({PS_OUTPUT::PACKED, "RGBAPremul"}); else ret.push_back({PS_OUTPUT::PACKED, "RGBA"}); break; case GST_VIDEO_FORMAT_RGBx: case GST_VIDEO_FORMAT_BGRx: ret.push_back({PS_OUTPUT::PACKED, "RGBx"}); break; case GST_VIDEO_FORMAT_ARGB: if (premul) ret.push_back({PS_OUTPUT::PACKED, "ARGBPremul"}); else ret.push_back({PS_OUTPUT::PACKED, "ARGB"}); break; case GST_VIDEO_FORMAT_xRGB: ret.push_back({PS_OUTPUT::PACKED, "xRGB"}); break; case GST_VIDEO_FORMAT_ABGR: if (premul) ret.push_back({PS_OUTPUT::PACKED, "ABGRPremul"}); else ret.push_back({PS_OUTPUT::PACKED, "ABGR"}); break; case GST_VIDEO_FORMAT_xBGR: ret.push_back({PS_OUTPUT::PACKED, "xBGR"}); break; case GST_VIDEO_FORMAT_VUYA: if (premul) ret.push_back({PS_OUTPUT::PACKED, "VUYAPremul"}); else ret.push_back({PS_OUTPUT::PACKED, "VUYA"}); break; case GST_VIDEO_FORMAT_AYUV: case GST_VIDEO_FORMAT_AYUV64: ret.push_back({PS_OUTPUT::PACKED, "AYUV"}); break; case GST_VIDEO_FORMAT_NV12: case GST_VIDEO_FORMAT_P010_10LE: case GST_VIDEO_FORMAT_P012_LE: case GST_VIDEO_FORMAT_P016_LE: ret.push_back({PS_OUTPUT::LUMA, "Luma"}); ret.push_back({PS_OUTPUT::CHROMA, "ChromaNV12"}); break; case GST_VIDEO_FORMAT_NV21: ret.push_back({PS_OUTPUT::LUMA, "Luma"}); ret.push_back({PS_OUTPUT::CHROMA, "ChromaNV21"}); break; case GST_VIDEO_FORMAT_I420: case GST_VIDEO_FORMAT_Y42B: ret.push_back({PS_OUTPUT::LUMA, "Luma"}); ret.push_back({PS_OUTPUT::CHROMA_PLANAR, "ChromaI420"}); break; case GST_VIDEO_FORMAT_Y444: case GST_VIDEO_FORMAT_Y444_16LE: ret.push_back({PS_OUTPUT::PLANAR, "Y444"}); break; case GST_VIDEO_FORMAT_YV12: ret.push_back({PS_OUTPUT::LUMA, "Luma"}); ret.push_back({PS_OUTPUT::CHROMA_PLANAR, "ChromaYV12"}); break; case GST_VIDEO_FORMAT_I420_10LE: case GST_VIDEO_FORMAT_I422_10LE: ret.push_back({PS_OUTPUT::LUMA, "Luma_10"}); ret.push_back({PS_OUTPUT::CHROMA_PLANAR, "ChromaI420_10"}); break; case GST_VIDEO_FORMAT_Y444_10LE: ret.push_back({PS_OUTPUT::PLANAR, "Y444_10"}); break; case GST_VIDEO_FORMAT_I420_12LE: case GST_VIDEO_FORMAT_I422_12LE: ret.push_back({PS_OUTPUT::LUMA, "Luma_12"}); ret.push_back({PS_OUTPUT::CHROMA_PLANAR, "ChromaI420_12"}); break; case GST_VIDEO_FORMAT_Y444_12LE: ret.push_back({PS_OUTPUT::PLANAR, "Y444_12"}); break; case GST_VIDEO_FORMAT_GRAY8: case GST_VIDEO_FORMAT_GRAY16_LE: ret.push_back({PS_OUTPUT::LUMA, "Luma"}); break; case GST_VIDEO_FORMAT_RGBP: ret.push_back({PS_OUTPUT::PLANAR, "RGBP"}); break; case GST_VIDEO_FORMAT_BGRP: ret.push_back({PS_OUTPUT::PLANAR, "BGRP"}); break; case GST_VIDEO_FORMAT_GBR: case GST_VIDEO_FORMAT_GBR_16LE: ret.push_back({PS_OUTPUT::PLANAR, "GBR"}); break; case GST_VIDEO_FORMAT_GBR_10LE: ret.push_back({PS_OUTPUT::PLANAR, "GBR_10"}); break; case GST_VIDEO_FORMAT_GBR_12LE: ret.push_back({PS_OUTPUT::PLANAR, "GBR_12"}); break; case GST_VIDEO_FORMAT_GBRA: if (premul) ret.push_back({PS_OUTPUT::PLANAR_FULL, "GBRAPremul"}); else ret.push_back({PS_OUTPUT::PLANAR_FULL, "GBRA"}); break; case GST_VIDEO_FORMAT_GBRA_10LE: if (premul) ret.push_back({PS_OUTPUT::PLANAR_FULL, "GBRAPremul_10"}); else ret.push_back({PS_OUTPUT::PLANAR_FULL, "GBRA_10"}); break; case GST_VIDEO_FORMAT_GBRA_12LE: if (premul) ret.push_back({PS_OUTPUT::PLANAR_FULL, "GBRAPremul_12"}); else ret.push_back({PS_OUTPUT::PLANAR_FULL, "GBRA_12"}); break; case GST_VIDEO_FORMAT_RBGA: if (premul) ret.push_back({PS_OUTPUT::PACKED, "RBGAPremul"}); else ret.push_back({PS_OUTPUT::PACKED, "RBGA"}); break; default: g_assert_not_reached (); break; } return ret; } guint gst_d3d_converter_shader_get_ps_blob (GstVideoFormat in_format, GstVideoFormat out_format, gboolean in_premul, gboolean out_premul, GstD3DConverterType conv_type, GstD3DShaderModel shader_model, GstD3DConverterPSByteCode byte_code[4]) { static std::mutex cache_lock; auto input = conv_ps_make_input (in_format, in_premul); auto output = conv_ps_make_output (out_format, out_premul); std::string conv_type_str; std::string sm_target; guint ret = 0; switch (conv_type) { case GST_D3D_CONVERTER_IDENTITY: conv_type_str = "Identity"; break; case GST_D3D_CONVERTER_SIMPLE: conv_type_str = "Simple"; break; case GST_D3D_CONVERTER_RANGE: conv_type_str = "Range"; break; case GST_D3D_CONVERTER_GAMMA: conv_type_str = "Gamma"; break; case GST_D3D_CONVERTER_PRIMARY: conv_type_str = "Primary"; break; default: g_assert_not_reached (); return 0; } sm_target = std::string ("ps_") + g_sm_map[shader_model]; std::lock_guard lk (cache_lock); for (const auto & it : output) { auto output_builder = it.second; std::string shader_name = "PSMain_" + input + "_" + conv_type_str + "_" + output_builder + "_" + g_sm_map[shader_model]; GstD3DConverterPSByteCode *ps_blob = &byte_code[ret]; ps_blob->num_rtv = ps_output_get_num_rtv (it.first); auto cached = g_converter_ps_table.find (shader_name); if (cached != g_converter_ps_table.end ()) { ps_blob->byte_code.byte_code = cached->second.first; ps_blob->byte_code.byte_code_len = cached->second.second; } else { std::vector> macro_str_pairs; std::vector macros; auto output_type = ps_output_to_string (it.first); macro_str_pairs.push_back ({"ENTRY_POINT", shader_name}); macro_str_pairs.push_back ({"SAMPLER", "Sampler" + input}); macro_str_pairs.push_back ({"CONVERTER", "Converter" + conv_type_str}); macro_str_pairs.push_back ({"OUTPUT_TYPE", output_type }); macro_str_pairs.push_back ({"OUTPUT_BUILDER", "Output" + output_builder}); for (const auto & def : macro_str_pairs) macros.push_back({def.first.c_str (), def.second.c_str ()}); macros.push_back({nullptr, nullptr}); ID3DBlob *blob = nullptr; ComPtr error_msg; auto hr = gst_d3d_compile (str_PSMain_converter, sizeof (str_PSMain_converter), nullptr, macros.data (), nullptr, shader_name.c_str (), sm_target.c_str (), 0, 0, &blob, &error_msg); if (FAILED (hr)) { const gchar *err = nullptr; if (error_msg) err = (const gchar *) error_msg->GetBufferPointer (); GST_ERROR ("Couldn't compile code, hr: 0x%x, error detail: %s", (guint) hr, GST_STR_NULL (err)); return 0; } ps_blob->byte_code.byte_code = blob->GetBufferPointer (); ps_blob->byte_code.byte_code_len = blob->GetBufferSize (); g_converter_ps_table[shader_name] = { (const BYTE *) blob->GetBufferPointer (), blob->GetBufferSize () }; std::lock_guard blk (g_blob_lock); g_compiled_blobs.push_back ({ shader_name, blob }); } ret++; } return ret; }