/* * gstvaapiutils_glx.h - GLX utilties * * gstreamer-vaapi (C) 2010 Splitted-Desktop Systems * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef GST_VAAPI_UTILS_GLX_H #define GST_VAAPI_UTILS_GLX_H #include "config.h" #include #include #include const char * gl_get_error_string(GLenum error) attribute_hidden; void gl_purge_errors(void) attribute_hidden; gboolean gl_check_error(void) attribute_hidden; gboolean gl_get_param(GLenum param, guint *pval) attribute_hidden; gboolean gl_get_texture_param(GLenum target, GLenum param, guint *pval) attribute_hidden; void gl_set_bgcolor(guint32 color) attribute_hidden; void gl_resize(guint width, guint height) attribute_hidden; typedef struct _GLContextState GLContextState; struct _GLContextState { GLXContext context; Window window; }; gboolean gl_make_current(Display *dpy, Window win, GLXContext ctx, GLContextState *state) attribute_hidden; typedef struct _GLTextureState GLTextureState; struct _GLTextureState { gboolean was_enabled; gboolean was_bound; GLenum target; GLuint old_texture; }; gboolean gl_bind_texture(GLTextureState *ts, GLenum target, GLuint texture) attribute_hidden; void gl_unbind_texture(GLTextureState *ts) attribute_hidden; GLuint gl_create_texture(GLenum target, GLenum format, guint width, guint height) attribute_hidden; #endif /* GST_VAAPI_UTILS_GLX_H */