/* GStreamer * Copyright (C) 2009 Edward Hervey * * gstqueuearray.c: * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301, USA. */ /** * SECTION:gstqueuearray * @short_description: Array based queue object * * #GstQueueArray is an object that provides standard queue functionality * based on an array instead of linked lists. This reduces the overhead * caused by memory managment by a large factor. */ #include #include #include "gstqueuearray.h" struct _GstQueueArray { /* < private > */ gpointer *array; guint size; guint head; guint tail; guint length; }; /** * gst_queue_array_new: * @initial_size: Initial size of the new queue * * Allocates a new #GstQueueArray object with an initial * queue size of @initial_size. * * Returns: a new #GstQueueArray object * * Since: 1.2.0 */ GstQueueArray * gst_queue_array_new (guint initial_size) { GstQueueArray *array; array = g_slice_new (GstQueueArray); array->size = initial_size; array->array = g_new0 (gpointer, initial_size); array->head = 0; array->tail = 0; array->length = 0; return array; } /** * gst_queue_array_free: * @array: a #GstQueueArray object * * Frees queue @array and all memory associated to it. * * Since: 1.2.0 */ void gst_queue_array_free (GstQueueArray * array) { g_free (array->array); g_slice_free (GstQueueArray, array); } /** * gst_queue_array_pop_head: * @array: a #GstQueueArray object * * Returns and head of the queue @array and removes * it from the queue. * * Returns: The head of the queue * * Since: 1.2.0 */ gpointer gst_queue_array_pop_head (GstQueueArray * array) { gpointer ret; /* empty array */ if (G_UNLIKELY (array->length == 0)) return NULL; ret = array->array[array->head]; array->head++; array->head %= array->size; array->length--; return ret; } /** * gst_queue_array_pop_head: * @array: a #GstQueueArray object * * Returns and head of the queue @array and does not * remove it from the queue. * * Returns: The head of the queue * * Since: 1.2.0 */ gpointer gst_queue_array_peek_head (GstQueueArray * array) { /* empty array */ if (G_UNLIKELY (array->length == 0)) return NULL; return array->array[array->head]; } /** * gst_queue_array_push_tail: * @array: a #GstQueueArray object * @data: object to push * * Pushes @data to the tail of the queue @array. * * Since: 1.2.0 */ void gst_queue_array_push_tail (GstQueueArray * array, gpointer data) { /* Check if we need to make room */ if (G_UNLIKELY (array->length == array->size)) { /* newsize is 50% bigger */ guint newsize = MAX ((3 * array->size) / 2, array->size + 1); /* copy over data */ if (array->tail != 0) { gpointer *array2 = g_new0 (gpointer, newsize); guint t1 = array->head; guint t2 = array->size - array->head; /* [0-----TAIL][HEAD------SIZE] * * We want to end up with * [HEAD------------------TAIL][----FREEDATA------NEWSIZE] * * 1) move [HEAD-----SIZE] part to beginning of new array * 2) move [0-------TAIL] part new array, after previous part */ memcpy (array2, &array->array[array->head], t2 * sizeof (gpointer)); memcpy (&array2[t2], array->array, t1 * sizeof (gpointer)); g_free (array->array); array->array = array2; array->head = 0; } else { /* Fast path, we just need to grow the array */ array->array = g_renew (gpointer, array->array, newsize); } array->tail = array->size; array->size = newsize; } array->array[array->tail] = data; array->tail++; array->tail %= array->size; array->length++; } /** * gst_queue_array_is_empty: * @array: a #GstQueueArray object * * Checks if the queue @array is empty. * * Returns: %TRUE if the queue @array is empty * * Since: 1.2.0 */ gboolean gst_queue_array_is_empty (GstQueueArray * array) { return (array->length == 0); } /** * gst_queue_array_drop_element: * @array: a #GstQueueArray object * @idx: index to drop * * Drops the queue element at position @idx from queue @array. * * Returns: the dropped element * * Since: 1.2.0 */ gpointer gst_queue_array_drop_element (GstQueueArray * array, guint idx) { int first_item_index, last_item_index; gpointer element; g_return_val_if_fail (array->length > 0, NULL); g_return_val_if_fail (idx < array->size, NULL); first_item_index = array->head; /* tail points to the first free spot */ last_item_index = (array->tail - 1 + array->size) % array->size; element = array->array[idx]; /* simple case idx == first item */ if (idx == first_item_index) { /* move the head plus one */ array->head++; array->head %= array->size; array->length--; return element; } /* simple case idx == last item */ if (idx == last_item_index) { /* move tail minus one, potentially wrapping */ array->tail = (array->tail - 1 + array->size) % array->size; array->length--; return element; } /* non-wrapped case */ if (first_item_index < last_item_index) { g_assert (first_item_index < idx && idx < last_item_index); /* move everything beyond idx one step towards zero in array */ memmove (&array->array[idx], &array->array[idx + 1], (last_item_index - idx) * sizeof (gpointer)); /* tail might wrap, ie if tail == 0 (and last_item_index == size) */ array->tail = (array->tail - 1 + array->size) % array->size; array->length--; return element; } /* only wrapped cases left */ g_assert (first_item_index > last_item_index); if (idx < last_item_index) { /* idx is before last_item_index, move data towards zero */ memmove (&array->array[idx], &array->array[idx + 1], (last_item_index - idx) * sizeof (gpointer)); /* tail should not wrap in this case! */ g_assert (array->tail > 0); array->tail--; array->length--; return element; } if (idx > first_item_index) { element = array->array[idx]; /* idx is after first_item_index, move data to higher indices */ memmove (&array->array[first_item_index + 1], &array->array[first_item_index], (idx - first_item_index) * sizeof (gpointer)); array->head++; /* head should not wrap in this case! */ g_assert (array->head < array->size); array->length--; return element; } g_return_val_if_reached (NULL); } /** * gst_queue_array_find: * @array: a #GstQueueArray object * @func: (allow-none): comparison function, or %NULL to find @data by value * @data: data for comparison function * * Finds an element in the queue @array, either by comparing every element * with @func or by looking up @data if no compare function @func is provided, * and returning the index of the found element. * * Note that the index is not 0-based, but an internal index number with a * random offset. The index can be used in connection with * gst_queue_array_drop_element(). FIXME: return index 0-based and make * _drop_element() take a 0-based index. * * Returns: Index of the found element or -1 if nothing was found. * * Since: 1.2.0 */ guint gst_queue_array_find (GstQueueArray * array, GCompareFunc func, gpointer data) { guint i; if (func != NULL) { /* Scan from head to tail */ for (i = 0; i < array->length; i++) { if (func (array->array[(i + array->head) % array->size], data) == 0) return (i + array->head) % array->size; } } else { for (i = 0; i < array->length; i++) { if (array->array[(i + array->head) % array->size] == data) return (i + array->head) % array->size; } } return -1; } /** * gst_queue_array_get_length: * @array: a #GstQueueArray object * * Returns the length of the queue @array * * Returns: the length of the queue @array. * * Since: 1.2.0 */ guint gst_queue_array_get_length (GstQueueArray * array) { return array->length; }