/* GStreamer * Copyright (C) 2022 Seungha Yang * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301, USA. */ /** * plugin-amfcodec: * * Since: 1.22 */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include #include #include #include #include #include "gstamfutils.h" #include "gstamfh264enc.h" #include "gstamfh265enc.h" /* *INDENT-OFF* */ using namespace Microsoft::WRL; using namespace amf; /* *INDENT-ON* */ static gboolean plugin_init (GstPlugin * plugin) { AMFFactory *amf_factory; ComPtr < IDXGIFactory1 > factory; HRESULT hr; if (!IsWindows8OrGreater ()) return TRUE; if (!gst_amf_init_once ()) return TRUE; amf_factory = (AMFFactory *) gst_amf_get_factory (); if (!amf_factory) return TRUE; hr = CreateDXGIFactory1 (IID_PPV_ARGS (&factory)); if (FAILED (hr)) return TRUE; /* Enumerate AMD GPUs */ for (guint idx = 0;; idx++) { ComPtr < IDXGIAdapter1 > adapter; AMFContextPtr context; DXGI_ADAPTER_DESC desc; gint64 luid; GstD3D11Device *device; ID3D11Device *device_handle; AMF_RESULT result; D3D_FEATURE_LEVEL feature_level; AMF_DX_VERSION dx_ver = AMF_DX11_1; hr = factory->EnumAdapters1 (idx, &adapter); if (FAILED (hr)) break; hr = adapter->GetDesc (&desc); if (FAILED (hr)) continue; if (desc.VendorId != 0x1002 && desc.VendorId != 0x1022) continue; luid = gst_d3d11_luid_to_int64 (&desc.AdapterLuid); device = gst_d3d11_device_new_for_adapter_luid (luid, D3D11_CREATE_DEVICE_BGRA_SUPPORT); if (!device) continue; device_handle = gst_d3d11_device_get_device_handle (device); feature_level = device_handle->GetFeatureLevel (); if (feature_level >= D3D_FEATURE_LEVEL_11_1) dx_ver = AMF_DX11_1; else dx_ver = AMF_DX11_0; result = amf_factory->CreateContext (&context); if (result == AMF_OK) result = context->InitDX11 (device_handle, dx_ver); if (result == AMF_OK) { gst_amf_h264_enc_register_d3d11 (plugin, device, (gpointer) context.GetPtr (), GST_RANK_NONE); gst_amf_h265_enc_register_d3d11 (plugin, device, (gpointer) context.GetPtr (), GST_RANK_NONE); } gst_clear_object (&device); } return TRUE; } GST_PLUGIN_DEFINE (GST_VERSION_MAJOR, GST_VERSION_MINOR, amfcodec, "AMD AMF Codec plugin", plugin_init, VERSION, "LGPL", GST_PACKAGE_NAME, GST_PACKAGE_ORIGIN)