GstIDCT Inverse cosine transform The inverse cosine transform is used in MPEG video. This module contains various implementations of this algorithm. The different IDCT methods available @GST_IDCT_DEFAULT: The fastest IEEE compliant implementation for this machine @GST_IDCT_INT: integer IDCT @GST_IDCT_FAST_INT: fastest integer @GST_IDCT_FLOAT: accurate float version @GST_IDCT_MMX: fast MMX (not IEEE compliant) @GST_IDCT_MMX32: accurate MMX @convert: @convert_sparse: @need_transpose: The definition of the actual implementation of the IDCT transform @block: the block to transform Query if this the transformer needs transposed input @idct: the transformer Create a new IDCT transformer @method: the desired method @Returns: the new transformer Perform the conversion @idct: the transformer @blocks: a pointer to the blocks Perform a sparse conversion @idct: the transformer @blocks: the blocks Destroy the transformer @idct: the transformer to destroy