#ifndef __GST_TEXT_OVERLAY_H__ #define __GST_TEXT_OVERLAY_H__ #include #include #include #include #include G_BEGIN_DECLS #define GST_TYPE_TEXT_OVERLAY (gst_text_overlay_get_type()) #define GST_TEXT_OVERLAY(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj),\ GST_TYPE_TEXT_OVERLAY, GstTextOverlay)) #define GST_TEXT_OVERLAY_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass),\ GST_TYPE_TEXT_OVERLAY,GstTextOverlayClass)) #define GST_TEXT_OVERLAY_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj),\ GST_TYPE_TEXT_OVERLAY, GstTextOverlayClass)) #define GST_IS_TEXT_OVERLAY(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj),\ GST_TYPE_TEXT_OVERLAY)) #define GST_IS_TEXT_OVERLAY_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass),\ GST_TYPE_TEXT_OVERLAY)) typedef struct _GstTextOverlay GstTextOverlay; typedef struct _GstTextOverlayClass GstTextOverlayClass; /** * GstTextOverlayVAlign: * @GST_TEXT_OVERLAY_VALIGN_BASELINE: draw text on the baseline * @GST_TEXT_OVERLAY_VALIGN_BOTTOM: draw text on the bottom * @GST_TEXT_OVERLAY_VALIGN_TOP: draw text on top * @GST_TEXT_OVERLAY_VALIGN_POS: draw text according to the #GstTextOverlay:ypos property * @GST_TEXT_OVERLAY_VALIGN_CENTER: draw text vertically centered * * Vertical alignment of the text. */ typedef enum { GST_TEXT_OVERLAY_VALIGN_BASELINE, GST_TEXT_OVERLAY_VALIGN_BOTTOM, GST_TEXT_OVERLAY_VALIGN_TOP, GST_TEXT_OVERLAY_VALIGN_POS, GST_TEXT_OVERLAY_VALIGN_CENTER } GstTextOverlayVAlign; /** * GstTextOverlayHAlign: * @GST_TEXT_OVERLAY_HALIGN_LEFT: align text left * @GST_TEXT_OVERLAY_HALIGN_CENTER: align text center * @GST_TEXT_OVERLAY_HALIGN_RIGHT: align text right * @GST_TEXT_OVERLAY_HALIGN_POS: position text according to the #GstTextOverlay:xpos property * * Horizontal alignment of the text. */ /* FIXME 0.11: remove GST_TEXT_OVERLAY_HALIGN_UNUSED */ typedef enum { GST_TEXT_OVERLAY_HALIGN_LEFT, GST_TEXT_OVERLAY_HALIGN_CENTER, GST_TEXT_OVERLAY_HALIGN_RIGHT, GST_TEXT_OVERLAY_HALIGN_UNUSED, GST_TEXT_OVERLAY_HALIGN_POS } GstTextOverlayHAlign; /** * GstTextOverlayWrapMode: * @GST_TEXT_OVERLAY_WRAP_MODE_NONE: no wrapping * @GST_TEXT_OVERLAY_WRAP_MODE_WORD: do word wrapping * @GST_TEXT_OVERLAY_WRAP_MODE_CHAR: do char wrapping * @GST_TEXT_OVERLAY_WRAP_MODE_WORD_CHAR: do word and char wrapping * * Whether to wrap the text and if so how. */ typedef enum { GST_TEXT_OVERLAY_WRAP_MODE_NONE = -1, GST_TEXT_OVERLAY_WRAP_MODE_WORD = PANGO_WRAP_WORD, GST_TEXT_OVERLAY_WRAP_MODE_CHAR = PANGO_WRAP_CHAR, GST_TEXT_OVERLAY_WRAP_MODE_WORD_CHAR = PANGO_WRAP_WORD_CHAR } GstTextOverlayWrapMode; /** * GstTextOverlayLineAlign: * @GST_TEXT_OVERLAY_LINE_ALIGN_LEFT: lines are left-aligned * @GST_TEXT_OVERLAY_LINE_ALIGN_CENTER: lines are center-aligned * @GST_TEXT_OVERLAY_LINE_ALIGN_RIGHT: lines are right-aligned * * Alignment of text lines relative to each other */ typedef enum { GST_TEXT_OVERLAY_LINE_ALIGN_LEFT = PANGO_ALIGN_LEFT, GST_TEXT_OVERLAY_LINE_ALIGN_CENTER = PANGO_ALIGN_CENTER, GST_TEXT_OVERLAY_LINE_ALIGN_RIGHT = PANGO_ALIGN_RIGHT } GstTextOverlayLineAlign; /** * GstTextOverlay: * * Opaque textoverlay object structure */ struct _GstTextOverlay { GstElement element; GstPad *video_sinkpad; GstPad *text_sinkpad; GstPad *srcpad; GstSegment segment; GstSegment text_segment; GstBuffer *text_buffer; gboolean text_linked; gboolean video_flushing; gboolean video_eos; gboolean text_flushing; gboolean text_eos; GCond *cond; /* to signal removal of a queued text * buffer, arrival of a text buffer, * a text segment update, or a change * in status (e.g. shutdown, flushing) */ gint width; gint height; gint fps_n; gint fps_d; GstVideoFormat format; GstTextOverlayVAlign valign; GstTextOverlayHAlign halign; GstTextOverlayWrapMode wrap_mode; GstTextOverlayLineAlign line_align; gint xpad; gint ypad; gint deltax; gint deltay; gdouble xpos; gdouble ypos; gchar *default_text; gboolean want_shading; gboolean silent; gboolean wait_text; guint color, outline_color; PangoLayout *layout; gdouble shadow_offset; gboolean want_shadow; gdouble outline_offset; GstBuffer *text_image; gint image_width; gint image_height; gint baseline_y; gboolean auto_adjust_size; gboolean need_render; gint shading_value; /* for timeoverlay subclass */ gboolean have_pango_markup; gboolean use_vertical_render; gboolean attach_compo_to_buffer; GstVideoOverlayComposition *composition; }; struct _GstTextOverlayClass { GstElementClass parent_class; PangoContext *pango_context; GMutex *pango_lock; gchar * (*get_text) (GstTextOverlay *overlay, GstBuffer *video_frame); }; GType gst_text_overlay_get_type(void) G_GNUC_CONST; G_END_DECLS #endif /* __GST_TEXT_OVERLAY_H */