/* GStreamer * Copyright (C) 2003 Julien Moutte * Copyright (C) 2005,2006,2007 David A. Schleef * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include #include #include #include #include "gstglbuffer.h" #include #include GST_DEBUG_CATEGORY (gst_debug_glimage_sink); #define GST_CAT_DEFAULT gst_debug_glimage_sink static void gst_glimage_sink_init_interfaces (GType type); static void gst_glimage_sink_finalize (GObject * object); static void gst_glimage_sink_set_property (GObject * object, guint prop_id, const GValue * value, GParamSpec * param_spec); static void gst_glimage_sink_get_property (GObject * object, guint prop_id, GValue * value, GParamSpec * param_spec); static GstStateChangeReturn gst_glimage_sink_change_state (GstElement * element, GstStateChange transition); static void gst_glimage_sink_get_times (GstBaseSink * bsink, GstBuffer * buf, GstClockTime * start, GstClockTime * end); static GstCaps *gst_glimage_sink_get_caps (GstBaseSink * bsink); static gboolean gst_glimage_sink_set_caps (GstBaseSink * bsink, GstCaps * caps); static GstFlowReturn gst_glimage_sink_render (GstBaseSink * bsink, GstBuffer * buf); static gboolean gst_glimage_sink_start (GstBaseSink * bsink); static gboolean gst_glimage_sink_stop (GstBaseSink * bsink); static gboolean gst_glimage_sink_unlock (GstBaseSink * bsink); static void gst_glimage_sink_xoverlay_init (GstXOverlayClass * iface); static void gst_glimage_sink_set_xwindow_id (GstXOverlay * overlay, XID window_id); static void gst_glimage_sink_expose (GstXOverlay * overlay); static void gst_glimage_sink_set_event_handling (GstXOverlay * overlay, gboolean handle_events); static gboolean gst_glimage_sink_interface_supported (GstImplementsInterface * iface, GType type); static void gst_glimage_sink_implements_init (GstImplementsInterfaceClass * klass); //static void gst_glimage_sink_update_caps (GstGLImageSink * glimage_sink); static const GstElementDetails gst_glimage_sink_details = GST_ELEMENT_DETAILS ("OpenGL video sink", "Sink/Video", "A videosink based on OpenGL", "David Schleef "); #ifdef GL_YCBCR_MESA #define YUV_CAPS ";" GST_VIDEO_CAPS_YUV ("{ AYUV, UYVY, YUY2 }") #else #define YUV_CAPS #endif static GstStaticPadTemplate gst_glimage_sink_template = GST_STATIC_PAD_TEMPLATE ("sink", GST_PAD_SINK, GST_PAD_ALWAYS, GST_STATIC_CAPS (GST_GL_VIDEO_CAPS ";" GST_VIDEO_CAPS_RGBx ";" GST_VIDEO_CAPS_BGRx ";" GST_VIDEO_CAPS_xRGB ";" GST_VIDEO_CAPS_xBGR ";" GST_VIDEO_CAPS_YUV ("{ AYUV, UYVY, YUY2 }")) ); enum { ARG_0, ARG_DISPLAY }; #define DEBUG_INIT(bla) do { \ GST_DEBUG_CATEGORY_INIT (gst_debug_glimage_sink, "glimagesink", 0, "glimagesink element"); \ gst_glimage_sink_init_interfaces(bla); \ }while(0); GST_BOILERPLATE_FULL (GstGLImageSink, gst_glimage_sink, GstVideoSink, GST_TYPE_VIDEO_SINK, DEBUG_INIT); static void gst_glimage_sink_init_interfaces (GType type) { static const GInterfaceInfo overlay_info = { (GInterfaceInitFunc) gst_glimage_sink_xoverlay_init, NULL, NULL }; static const GInterfaceInfo implements_info = { (GInterfaceInitFunc) gst_glimage_sink_implements_init, NULL, NULL }; g_type_add_interface_static (type, GST_TYPE_IMPLEMENTS_INTERFACE, &implements_info); g_type_add_interface_static (type, GST_TYPE_X_OVERLAY, &overlay_info); } static void gst_glimage_sink_base_init (gpointer g_class) { GstElementClass *element_class = GST_ELEMENT_CLASS (g_class); gst_element_class_set_details (element_class, &gst_glimage_sink_details); gst_element_class_add_pad_template (element_class, gst_static_pad_template_get (&gst_glimage_sink_template)); } static void gst_glimage_sink_class_init (GstGLImageSinkClass * klass) { GObjectClass *gobject_class; GstElementClass *gstelement_class; GstBaseSinkClass *gstbasesink_class; gobject_class = (GObjectClass *) klass; gstelement_class = (GstElementClass *) klass; gstbasesink_class = (GstBaseSinkClass *) klass; gobject_class->set_property = gst_glimage_sink_set_property; gobject_class->get_property = gst_glimage_sink_get_property; g_object_class_install_property (gobject_class, ARG_DISPLAY, g_param_spec_string ("display", "Display", "X Display name", NULL, G_PARAM_READWRITE)); gobject_class->finalize = gst_glimage_sink_finalize; gstelement_class->change_state = gst_glimage_sink_change_state; if (0) gstbasesink_class->get_caps = gst_glimage_sink_get_caps; gstbasesink_class->set_caps = gst_glimage_sink_set_caps; gstbasesink_class->get_times = gst_glimage_sink_get_times; gstbasesink_class->preroll = gst_glimage_sink_render; gstbasesink_class->render = gst_glimage_sink_render; gstbasesink_class->start = gst_glimage_sink_start; gstbasesink_class->stop = gst_glimage_sink_stop; gstbasesink_class->unlock = gst_glimage_sink_unlock; } static void gst_glimage_sink_init (GstGLImageSink * glimage_sink, GstGLImageSinkClass * glimage_sink_class) { glimage_sink->display_name = NULL; //gst_glimage_sink_update_caps (glimage_sink); } static void gst_glimage_sink_set_property (GObject * object, guint prop_id, const GValue * value, GParamSpec * pspec) { GstGLImageSink *glimage_sink; g_return_if_fail (GST_IS_GLIMAGE_SINK (object)); glimage_sink = GST_GLIMAGE_SINK (object); switch (prop_id) { case ARG_DISPLAY: g_free (glimage_sink->display_name); glimage_sink->display_name = g_strdup (g_value_get_string (value)); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } } static void gst_glimage_sink_finalize (GObject * object) { GstGLImageSink *glimage_sink; g_return_if_fail (GST_IS_GLIMAGE_SINK (object)); glimage_sink = GST_GLIMAGE_SINK (object); if (glimage_sink->caps) { gst_caps_unref (glimage_sink->caps); } g_free (glimage_sink->display_name); } static void gst_glimage_sink_get_property (GObject * object, guint prop_id, GValue * value, GParamSpec * pspec) { GstGLImageSink *glimage_sink; g_return_if_fail (GST_IS_GLIMAGE_SINK (object)); glimage_sink = GST_GLIMAGE_SINK (object); switch (prop_id) { case ARG_DISPLAY: g_value_set_string (value, glimage_sink->display_name); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } } /* * GstElement methods */ static GstStateChangeReturn gst_glimage_sink_change_state (GstElement * element, GstStateChange transition) { GstGLImageSink *glimage_sink; GstStateChangeReturn ret = GST_STATE_CHANGE_SUCCESS; GST_DEBUG ("change state"); glimage_sink = GST_GLIMAGE_SINK (element); switch (transition) { case GST_STATE_CHANGE_NULL_TO_READY: break; case GST_STATE_CHANGE_READY_TO_PAUSED: break; case GST_STATE_CHANGE_PAUSED_TO_PLAYING: break; default: break; } ret = GST_ELEMENT_CLASS (parent_class)->change_state (element, transition); if (ret == GST_STATE_CHANGE_FAILURE) return ret; switch (transition) { case GST_STATE_CHANGE_PLAYING_TO_PAUSED: break; case GST_STATE_CHANGE_PAUSED_TO_READY: /* FIXME clear window */ glimage_sink->fps_n = 0; glimage_sink->fps_d = 1; GST_VIDEO_SINK_WIDTH (glimage_sink) = 0; GST_VIDEO_SINK_HEIGHT (glimage_sink) = 0; break; case GST_STATE_CHANGE_READY_TO_NULL: /* FIXME dispose of window */ break; default: break; } return ret; } /* * GstBaseSink methods */ static gboolean gst_glimage_sink_start (GstBaseSink * bsink) { GstGLImageSink *glimage_sink; GST_DEBUG ("start"); glimage_sink = GST_GLIMAGE_SINK (bsink); if (glimage_sink->display && glimage_sink->window_id) { gst_gl_display_set_window (glimage_sink->display, glimage_sink->window_id); gst_gl_display_set_visible (glimage_sink->display, TRUE); } GST_DEBUG ("start done"); return TRUE; } static gboolean gst_glimage_sink_stop (GstBaseSink * bsink) { GstGLImageSink *glimage_sink; GST_DEBUG ("stop"); glimage_sink = GST_GLIMAGE_SINK (bsink); if (glimage_sink->stored_buffer) { gst_buffer_unref (glimage_sink->stored_buffer); glimage_sink->stored_buffer = NULL; } if (glimage_sink->display) { gst_gl_display_set_visible (glimage_sink->display, FALSE); g_object_unref (glimage_sink->display); glimage_sink->display = NULL; } return TRUE; } static gboolean gst_glimage_sink_unlock (GstBaseSink * bsink) { //GstGLImageSink *glimage_sink; GST_DEBUG ("unlock"); //glimage_sink = GST_GLIMAGE_SINK (bsink); /* FIXME */ return TRUE; } static void gst_glimage_sink_get_times (GstBaseSink * bsink, GstBuffer * buf, GstClockTime * start, GstClockTime * end) { GstGLImageSink *glimagesink; glimagesink = GST_GLIMAGE_SINK (bsink); if (GST_BUFFER_TIMESTAMP_IS_VALID (buf)) { *start = GST_BUFFER_TIMESTAMP (buf); if (GST_BUFFER_DURATION_IS_VALID (buf)) { *end = *start + GST_BUFFER_DURATION (buf); } else { if (glimagesink->fps_n > 0) { *end = *start + gst_util_uint64_scale_int (GST_SECOND, glimagesink->fps_d, glimagesink->fps_n); } } } } static GstCaps * gst_glimage_sink_get_caps (GstBaseSink * bsink) { GstGLImageSink *glimage_sink; glimage_sink = GST_GLIMAGE_SINK (bsink); GST_DEBUG ("get caps returning %" GST_PTR_FORMAT, glimage_sink->caps); return gst_caps_ref (glimage_sink->caps); } static gboolean gst_glimage_sink_set_caps (GstBaseSink * bsink, GstCaps * caps) { GstGLImageSink *glimage_sink; int width; int height; gboolean ok; int fps_n, fps_d; int par_n, par_d; GstVideoFormat format; GstStructure *structure; gboolean is_gl; GST_DEBUG ("set caps with %" GST_PTR_FORMAT, caps); glimage_sink = GST_GLIMAGE_SINK (bsink); structure = gst_caps_get_structure (caps, 0); if (gst_structure_has_name (structure, "video/x-raw-gl")) { is_gl = TRUE; format = GST_VIDEO_FORMAT_UNKNOWN; ok = gst_structure_get_int (structure, "width", &width); ok &= gst_structure_get_int (structure, "height", &height); } else { is_gl = FALSE; ok = gst_video_format_parse_caps (caps, &format, &width, &height); } ok &= gst_video_parse_caps_framerate (caps, &fps_n, &fps_d); ok &= gst_video_parse_caps_pixel_aspect_ratio (caps, &par_n, &par_d); if (!ok) return FALSE; GST_VIDEO_SINK_WIDTH (glimage_sink) = width; GST_VIDEO_SINK_HEIGHT (glimage_sink) = height; glimage_sink->is_gl = is_gl; glimage_sink->format = format; glimage_sink->width = width; glimage_sink->height = height; glimage_sink->fps_n = fps_n; glimage_sink->fps_d = fps_d; glimage_sink->par_n = par_n; glimage_sink->par_d = par_d; return TRUE; } static GstFlowReturn gst_glimage_sink_render (GstBaseSink * bsink, GstBuffer * buf) { GstGLImageSink *glimage_sink; GstGLBuffer *gl_buffer; GstGLDisplay *display; glimage_sink = GST_GLIMAGE_SINK (bsink); if (glimage_sink->stored_buffer) { gst_buffer_unref (glimage_sink->stored_buffer); glimage_sink->stored_buffer = NULL; } if (glimage_sink->is_gl) { gl_buffer = GST_GL_BUFFER (gst_buffer_ref (buf)); if (glimage_sink->display == NULL) { glimage_sink->display = g_object_ref (gl_buffer->display); if (glimage_sink->window_id) { gst_gl_display_set_window (glimage_sink->display, glimage_sink->window_id); } } else { g_assert (gl_buffer->display == glimage_sink->display); } display = gl_buffer->display; } else { if (glimage_sink->display == NULL) { gboolean ret; glimage_sink->display = gst_gl_display_new (); ret = gst_gl_display_connect (glimage_sink->display, NULL); if (!ret) { g_object_unref (glimage_sink->display); return GST_FLOW_ERROR; } if (glimage_sink->window_id) { gst_gl_display_set_window (glimage_sink->display, glimage_sink->window_id); } gst_gl_display_set_visible (glimage_sink->display, TRUE); } display = glimage_sink->display; gl_buffer = gst_gl_buffer_new_from_video_format (display, glimage_sink->format, glimage_sink->width, glimage_sink->height); gst_gl_buffer_upload (gl_buffer, glimage_sink->format, GST_BUFFER_DATA (buf)); } glimage_sink->stored_buffer = gst_gl_buffer_ref (gl_buffer); gst_gl_display_draw_texture (display, gl_buffer->texture, gl_buffer->width, gl_buffer->height, TRUE); gst_buffer_unref (GST_BUFFER (gl_buffer)); return GST_FLOW_OK; } /* * XOverlay */ static void gst_glimage_sink_xoverlay_init (GstXOverlayClass * iface) { iface->set_xwindow_id = gst_glimage_sink_set_xwindow_id; iface->expose = gst_glimage_sink_expose; iface->handle_events = gst_glimage_sink_set_event_handling; } static void gst_glimage_sink_set_xwindow_id (GstXOverlay * overlay, XID window_id) { GstGLImageSink *glimage_sink; g_return_if_fail (GST_IS_GLIMAGE_SINK (overlay)); GST_DEBUG ("set_xwindow_id %ld", window_id); glimage_sink = GST_GLIMAGE_SINK (overlay); if (glimage_sink->window_id == window_id) { return; } glimage_sink->window_id = window_id; if (glimage_sink->display) { gst_gl_display_set_window (glimage_sink->display, glimage_sink->window_id); } } static void gst_glimage_sink_expose (GstXOverlay * overlay) { GstGLImageSink *glimagesink = GST_GLIMAGE_SINK (overlay); GST_DEBUG ("expose"); if (glimagesink->display) { gst_gl_display_update_window (glimagesink->display); } if (glimagesink->stored_buffer) { GstGLBuffer *gl_buffer = glimagesink->stored_buffer; gst_gl_display_draw_texture (gl_buffer->display, gl_buffer->texture, gl_buffer->width, gl_buffer->height, FALSE); } } static void gst_glimage_sink_set_event_handling (GstXOverlay * overlay, gboolean handle_events) { /* FIXME */ GST_DEBUG ("handle_events %d", handle_events); } /* * GstImplementsInterface */ static gboolean gst_glimage_sink_interface_supported (GstImplementsInterface * iface, GType type) { return TRUE; } static void gst_glimage_sink_implements_init (GstImplementsInterfaceClass * klass) { klass->supported = gst_glimage_sink_interface_supported; }