/* * GStreamer * Copyright (C) 2009 Julien Isorce * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ /* Compatibility for OpenGL ES 2.0 */ #ifndef __GST_GL_ES2__ #define __GST_GL_ES2__ G_BEGIN_DECLS /* GLEW */ #define GLEW_OK 0 #define GLEW_NO_ERROR 0 #define GLEW_VERSION 1 #define GLEW_VERSION_MAJOR 5 #define GLEW_VERSION_MINOR 1 #define GLEW_VERSION_MICRO 0 /* SUPPORTED */ //FIXME: #define GL_RGBA8 GL_RGBA #define GL_BGRA GL_RGBA #define GL_UNSIGNED_INT_8_8_8_8 GL_UNSIGNED_BYTE #define GL_UNSIGNED_INT_8_8_8_8_REV GL_UNSIGNED_BYTE //END FIXME #define GL_TEXTURE_RECTANGLE_ARB GL_TEXTURE_2D #define GL_TEXTURE0_ARB GL_TEXTURE0 #define GL_TEXTURE1_ARB GL_TEXTURE1 #define GL_TEXTURE2_ARB GL_TEXTURE2 #define GLEW_EXT_framebuffer_object 1 #define GL_FRAMEBUFFER_EXT GL_FRAMEBUFFER #define GL_RENDERBUFFER_EXT GL_RENDERBUFFER #define GL_DEPTH_ATTACHMENT_EXT GL_DEPTH_ATTACHMENT #define GL_FRAMEBUFFER_COMPLETE_EXT GL_FRAMEBUFFER_COMPLETE #define GL_FRAMEBUFFER_UNSUPPORTED_EXT GL_FRAMEBUFFER_UNSUPPORTED #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS #define GL_COLOR_ATTACHMENT0_EXT GL_COLOR_ATTACHMENT0 #define glFramebufferTexture2DEXT glFramebufferTexture2D #define glFramebufferRenderbufferEXT glFramebufferRenderbuffer #define glGenFramebuffersEXT glGenFramebuffers #define glBindFramebufferEXT glBindFramebuffer #define glRenderbufferStorageEXT glRenderbufferStorage #define glDeleteRenderbuffersEXT glDeleteRenderbuffers #define glDeleteFramebuffersEXT glDeleteFramebuffers #define glCheckFramebufferStatusEXT glCheckFramebufferStatus #define glGenRenderbuffersEXT glGenRenderbuffers #define glBindRenderbufferEXT glBindRenderbuffer #define glFramebufferTexture2DEXT glFramebufferTexture2D #define glActiveTextureARB glActiveTexture #define GLEW_ARB_fragment_shader 1 #define GLhandleARB GLuint #define GL_FRAGMENT_SHADER_ARB GL_FRAGMENT_SHADER #define GL_VERTEX_SHADER_ARB GL_VERTEX_SHADER #define GL_OBJECT_COMPILE_STATUS_ARB GL_COMPILE_STATUS #define glUseProgramObjectARB glUseProgram #define glCreateProgramObjectARB glCreateProgram #define glCreateShaderObjectARB glCreateShader #define glCompileShaderARB glCompileShader #define glShaderSourceARB glShaderSource #define glGetInfoLogARB glGetProgramInfoLog #define glAttachObjectARB glAttachShader #define glDetachObjectARB glDetachShader #define glDeleteObjectARB glDeleteProgram #define glLinkProgramARB glLinkProgram #define glGetObjectParameterivARB glGetShaderiv #define glUniform1fARB glUniform1f #define glUniform1fvARB glUniform1fv #define glUniform1iARB glUniform1i #define glUniformMatrix4fvARB glUniformMatrix4fv #define glGetUniformLocationARB glGetUniformLocation #define glGetAttribLocationARB glGetAttribLocation #define glBindAttribLocationARB glBindAttribLocation /* UNSUPPORTED */ #define GLEW_ARB_imaging 0 #define GLEW_MESA_ycbcr_texture 0 #define GL_BGR 0 #define GL_YCBCR_MESA 0 #define GL_UNSIGNED_SHORT_8_8_MESA 0 #define GL_UNSIGNED_SHORT_8_8_MESA 0 #define GL_UNSIGNED_SHORT_8_8_REV_MESA 0 #define GL_COLOR_ATTACHMENT1_EXT 0 #define GL_COLOR_ATTACHMENT2_EXT 0 #define GL_TEXTURE_ENV 0 #define GL_TEXTURE_ENV_MODE 0 G_END_DECLS #endif /* __GST_GL_ES2__ */