/* GStreamer * Copyright (C) 2024 Seungha Yang * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301, USA. */ #pragma once #include #include #include G_BEGIN_DECLS struct GstD3D12CopyTextureRegionArgs { D3D12_TEXTURE_COPY_LOCATION dst; guint dst_x; guint dst_y; guint dst_z; D3D12_TEXTURE_COPY_LOCATION src; const D3D12_BOX * src_box; }; GST_D3D12_API gboolean gst_d3d12_device_copy_texture_region (GstD3D12Device * device, guint num_args, const GstD3D12CopyTextureRegionArgs * args, D3D12_COMMAND_LIST_TYPE command_type, guint64 * fence_value); GST_D3D12_API void gst_d3d12_device_clear_yuv_texture (GstD3D12Device * device, GstMemory * mem); GST_D3D12_API void gst_d3d12_device_d3d12_debug (GstD3D12Device * device, const gchar * file, const gchar * function, gint line); G_END_DECLS