/* GStreamer * Copyright (C) 2023 Seungha Yang * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301, USA. */ #pragma once #include #include #include G_BEGIN_DECLS #define GST_TYPE_D3D12_COMMAND_QUEUE (gst_d3d12_command_queue_get_type ()) #define GST_D3D12_COMMAND_QUEUE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GST_TYPE_D3D12_COMMAND_QUEUE, GstD3D12CommandQueue)) #define GST_D3D12_COMMAND_QUEUE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GST_TYPE_D3D12_COMMAND_QUEUE, GstD3D12CommandQueueClass)) #define GST_IS_D3D12_COMMAND_QUEUE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GST_TYPE_D3D12_COMMAND_QUEUE)) #define GST_IS_D3D12_COMMAND_QUEUE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GST_TYPE_D3D12_COMMAND_QUEUE)) #define GST_D3D12_COMMAND_QUEUE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), GST_TYPE_D3D12_COMMAND_QUEUE, GstD3D12CommandQueueClass)) #define GST_D3D12_COMMAND_QUEUE_CAST(obj) ((GstD3D12CommandQueue*)(obj)) /** * GstD3D12CommandQueue: * * Opaque GstD3D12CommandQueue struct * * Since: 1.26 */ struct _GstD3D12CommandQueue { GstObject parent; /*< private >*/ GstD3D12CommandQueuePrivate *priv; gpointer _gst_reserved[GST_PADDING]; }; /** * GstD3D12CommandQueueClass: * * Opaque GstD3D12CommandQueueClass struct * * Since: 1.26 */ struct _GstD3D12CommandQueueClass { GstObjectClass parent_class; /*< private >*/ gpointer _gst_reserved[GST_PADDING]; }; GST_D3D12_API GType gst_d3d12_command_queue_get_type (void); GST_D3D12_API GstD3D12CommandQueue * gst_d3d12_command_queue_new (ID3D12Device * device, const D3D12_COMMAND_QUEUE_DESC * desc, D3D12_FENCE_FLAGS fence_flags, guint queue_size); GST_D3D12_API ID3D12CommandQueue * gst_d3d12_command_queue_get_handle (GstD3D12CommandQueue * queue); GST_D3D12_API ID3D12Fence * gst_d3d12_command_queue_get_fence_handle (GstD3D12CommandQueue * queue); GST_D3D12_API HRESULT gst_d3d12_command_queue_execute_command_lists (GstD3D12CommandQueue * queue, guint num_command_lists, ID3D12CommandList ** command_lists, guint64 * fence_value); GST_D3D12_API HRESULT gst_d3d12_command_queue_execute_wait (GstD3D12CommandQueue * queue, ID3D12Fence * fence, guint64 fence_value); GST_D3D12_API guint64 gst_d3d12_command_queue_get_completed_value (GstD3D12CommandQueue * queue); GST_D3D12_API HRESULT gst_d3d12_command_queue_fence_wait (GstD3D12CommandQueue * queue, guint64 fence_value, HANDLE event_handle); GST_D3D12_API void gst_d3d12_command_queue_set_notify (GstD3D12CommandQueue * queue, guint64 fence_value, gpointer fence_data, GDestroyNotify notify); GST_D3D12_API HRESULT gst_d3d12_command_queue_drain (GstD3D12CommandQueue * queue); G_END_DECLS