/* * gstvaapidisplay_glx.c - VA/GLX display abstraction * * Copyright (C) 2010-2011 Splitted-Desktop Systems * Author: Gwenole Beauchesne * Copyright (C) 2011-2013 Intel Corporation * Author: Gwenole Beauchesne * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation; either version 2.1 * of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301 USA */ /** * SECTION:gstvaapidisplay_glx * @short_description: VA/GLX display abstraction */ #include "sysdeps.h" #include "gstvaapicompat.h" #include "gstvaapiutils.h" #include "gstvaapiutils_glx.h" #include "gstvaapidisplay_priv.h" #include "gstvaapidisplay_x11_priv.h" #include "gstvaapidisplay_glx.h" #include "gstvaapidisplay_glx_priv.h" #include "gstvaapiwindow_glx.h" #include "gstvaapitexture_glx.h" #define DEBUG 1 #include "gstvaapidebug.h" static const guint g_display_types = 1U << GST_VAAPI_DISPLAY_TYPE_GLX; static GstVaapiWindow * gst_vaapi_display_glx_create_window (GstVaapiDisplay * display, GstVaapiID id, guint width, guint height) { return id != GST_VAAPI_ID_INVALID ? gst_vaapi_window_glx_new_with_xid (display, id) : gst_vaapi_window_glx_new (display, width, height); } static GstVaapiTexture * gst_vaapi_display_glx_create_texture (GstVaapiDisplay * display, GstVaapiID id, guint target, guint format, guint width, guint height) { return id != GST_VAAPI_ID_INVALID ? gst_vaapi_texture_glx_new_wrapped (display, id, target, format) : gst_vaapi_texture_glx_new (display, target, format, width, height); } static void gst_vaapi_display_glx_class_init (GstVaapiDisplayGLXClass * klass) { GstVaapiMiniObjectClass *const object_class = GST_VAAPI_MINI_OBJECT_CLASS (klass); GstVaapiDisplayClass *const dpy_class = GST_VAAPI_DISPLAY_CLASS (klass); gst_vaapi_display_x11_class_init (&klass->parent_class); object_class->size = sizeof (GstVaapiDisplayGLX); dpy_class->display_type = GST_VAAPI_DISPLAY_TYPE_GLX; dpy_class->create_window = gst_vaapi_display_glx_create_window; dpy_class->create_texture = gst_vaapi_display_glx_create_texture; } static inline const GstVaapiDisplayClass * gst_vaapi_display_glx_class (void) { static GstVaapiDisplayGLXClass g_class; static gsize g_class_init = FALSE; if (g_once_init_enter (&g_class_init)) { gst_vaapi_display_glx_class_init (&g_class); g_once_init_leave (&g_class_init, TRUE); } return GST_VAAPI_DISPLAY_CLASS (&g_class); } /** * gst_vaapi_display_glx_new: * @display_name: the X11 display name * * Opens an X11 #Display using @display_name and returns a newly * allocated #GstVaapiDisplay object. The X11 display will be cloed * when the reference count of the object reaches zero. * * Return value: a newly allocated #GstVaapiDisplay object */ GstVaapiDisplay * gst_vaapi_display_glx_new (const gchar * display_name) { return gst_vaapi_display_new (gst_vaapi_display_glx_class (), GST_VAAPI_DISPLAY_INIT_FROM_DISPLAY_NAME, (gpointer) display_name); } /** * gst_vaapi_display_glx_new_with_display: * @x11_display: an X11 #Display * * Creates a #GstVaapiDisplay based on the X11 @x11_display * display. The caller still owns the display and must call * XCloseDisplay() when all #GstVaapiDisplay references are * released. Doing so too early can yield undefined behaviour. * * Return value: a newly allocated #GstVaapiDisplay object */ GstVaapiDisplay * gst_vaapi_display_glx_new_with_display (Display * x11_display) { g_return_val_if_fail (x11_display != NULL, NULL); return gst_vaapi_display_new (gst_vaapi_display_glx_class (), GST_VAAPI_DISPLAY_INIT_FROM_NATIVE_DISPLAY, x11_display); }