// MIT License // // Copyright (c) 2016 Microsoft Corporation // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // Source taken from https://github.com/microsoft/MixedRealityCompanionKit #pragma once #include <wrl.h> #include <wrl\async.h> #include <Windows.System.Threading.h> #include <functional> template <typename TDelegate, typename TOperation, typename TLambda> HRESULT StartAsyncThen(_In_ TOperation* pOperation, _In_ TLambda&& tFunc) { if (nullptr == pOperation) { return E_INVALIDARG; } auto spCallback = Microsoft::WRL::Callback<TDelegate>( [tFunc](_In_ TOperation* pOperation, _In_ AsyncStatus status) -> HRESULT { HRESULT hr = S_OK; // wrap the operation if (status != AsyncStatus::Completed) { Microsoft::WRL::ComPtr<TOperation> spOperation(pOperation); Microsoft::WRL::ComPtr<IAsyncInfo> spAsyncInfo; hr = spOperation.As(&spAsyncInfo); if (SUCCEEDED(hr)) { spAsyncInfo->get_ErrorCode(&hr); } } return tFunc(hr, pOperation, status); }); // start return (nullptr != spCallback) ? pOperation->put_Completed(spCallback.Get()) : E_OUTOFMEMORY; } template <typename TLambda> HRESULT StartAsyncThen(_In_ ABI::Windows::Foundation::IAsyncAction* pOperation, _In_ TLambda&& tFunc) { return StartAsyncThen<ABI::Windows::Foundation::IAsyncActionCompletedHandler, ABI::Windows::Foundation::IAsyncAction>(pOperation, static_cast<TLambda&&>(tFunc)); } template <typename TProgress, typename TLambda> HRESULT StartAsyncThen(_In_ ABI::Windows::Foundation::IAsyncActionWithProgress<TProgress>* pOperation, _In_ TLambda&& tFunc) { return StartAsyncThen<ABI::Windows::Foundation::IAsyncActionWithProgressCompletedHandler<TProgress>, Windows::Foundation::IAsyncActionWithProgress<TProgress>>(pOperation, static_cast<TLambda&&>(tFunc)); } template <typename TResult, typename TLambda> HRESULT StartAsyncThen(_In_ ABI::Windows::Foundation::IAsyncOperation<TResult>* pOperation, _In_ TLambda&& tFunc) { return StartAsyncThen<ABI::Windows::Foundation::IAsyncOperationCompletedHandler<TResult>, ABI::Windows::Foundation::IAsyncOperation<TResult>>(pOperation, static_cast<TLambda&&>(tFunc)); } template <typename TResult, typename TProgress, typename TLambda> HRESULT StartAsyncThen(_In_ ABI::Windows::Foundation::IAsyncOperationWithProgress<TResult, TProgress>* pOperation, _In_ TLambda&& tFunc) { return StartAsyncThen<ABI::Windows::Foundation::IAsyncOperationWithProgressCompletedHandler<TResult, TProgress>, ABI::Windows::Foundation::IAsyncOperationWithProgress<TResult, TProgress>>(pOperation, static_cast<TLambda&&>(tFunc)); } // eg. TOperation = IAsyncOperationWithProgress<UINT32, UINT32> // eg. THandler = IAsyncOperationWithProgressCompletedHandler<UINT, UINT> template<typename TOperation, typename THandler> class AsyncEventDelegate : public Microsoft::WRL::RuntimeClass < Microsoft::WRL::RuntimeClassFlags<Microsoft::WRL::RuntimeClassType::Delegate> , THandler , Microsoft::WRL::FtmBase > { public: AsyncEventDelegate() : _completedEvent(CreateEventEx(nullptr, nullptr, 0, EVENT_ALL_ACCESS)) { ComPtr<AsyncEventDelegate> spThis(this); auto lambda = ([this, spThis](_In_ HRESULT hr, _In_ TOperation* pOperation) { SetEvent(_completedEvent.Get()); }); _func = std::move(lambda); } STDMETHOD(Invoke)( _In_ TOperation* pOperation, _In_ AsyncStatus status) { HRESULT hr = S_OK; // if we completed successfully, then there is no need for getting hresult if (status != AsyncStatus::Completed) { Microsoft::WRL::ComPtr<TOperation> spOperation(pOperation); Microsoft::WRL::ComPtr<IAsyncInfo> spAsyncInfo; if (SUCCEEDED(spOperation.As(&spAsyncInfo))) { spAsyncInfo->get_ErrorCode(&hr); } } _func(hr, pOperation); return S_OK; } STDMETHOD(SyncWait)(_In_ TOperation* pOperation, _In_ DWORD dwMilliseconds) { HRESULT hr = pOperation->put_Completed(this); if (FAILED(hr)) { return hr; } DWORD dwWait = WaitForSingleObjectEx(_completedEvent.Get(), dwMilliseconds, TRUE); if (WAIT_IO_COMPLETION == dwWait || WAIT_OBJECT_0 == dwWait) return S_OK; return HRESULT_FROM_WIN32(GetLastError()); } private: std::function<void(HRESULT, TOperation*)> _func; Microsoft::WRL::Wrappers::Event _completedEvent; }; template <typename TOperation, typename THandler> HRESULT SyncWait(_In_ TOperation* pOperation, _In_ DWORD dwMilliseconds) { auto spCallback = Microsoft::WRL::Make<AsyncEventDelegate<TOperation, THandler>>(); return spCallback->SyncWait(pOperation, dwMilliseconds); } template <typename TResult> HRESULT SyncWait(_In_ ABI::Windows::Foundation::IAsyncAction* pOperation, _In_ DWORD dwMilliseconds = INFINITE) { return SyncWait<ABI::Windows::Foundation::IAsyncAction, ABI::Windows::Foundation::IAsyncActionCompletedHandler>(pOperation, dwMilliseconds); } template <typename TResult> HRESULT SyncWait(_In_ ABI::Windows::Foundation::IAsyncOperation<TResult>* pOperation, _In_ DWORD dwMilliseconds = INFINITE) { return SyncWait<ABI::Windows::Foundation::IAsyncOperation<TResult>, ABI::Windows::Foundation::IAsyncOperationCompletedHandler<TResult>>(pOperation, dwMilliseconds); } template <typename TResult, typename TProgress> HRESULT SyncWait(_In_ ABI::Windows::Foundation::IAsyncOperationWithProgress<TResult, TProgress>* pOperation, _In_ DWORD dwMilliseconds = INFINITE) { return SyncWait<ABI::Windows::Foundation::IAsyncOperationWithProgress<TResult, TProgress>, ABI::Windows::Foundation::IAsyncOperationWithProgressCompletedHandler<TResult, TProgress>>(pOperation, dwMilliseconds); }