audiofx
Audio effects plugin
../../gst/audiofx/.libs/libgstaudiofx.so
libgstaudiofx.so
0.10.7
LGPL
GStreamer
http://gstreamer.net/
audioamplify
Audio amplifier
Filter/Effect/Audio
Amplifies an audio stream by a given factor
Sebastian Dröge <slomo@circular-chaos.org>
src
source
always
audio/x-raw-int, depth=(int)16, width=(int)16, endianness=(int)1234, signed=(boolean)true, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]; audio/x-raw-float, width=(int)32, endianness=(int)1234, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]
sink
sink
always
audio/x-raw-int, depth=(int)16, width=(int)16, endianness=(int)1234, signed=(boolean)true, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]; audio/x-raw-float, width=(int)32, endianness=(int)1234, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]
audiochebband
Band pass & band reject filter
Filter/Effect/Audio
Chebyshev band pass and band reject filter
Sebastian Dröge <slomo@circular-chaos.org>
src
source
always
audio/x-raw-float, width=(int){ 32, 64 }, endianness=(int)1234, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]
sink
sink
always
audio/x-raw-float, width=(int){ 32, 64 }, endianness=(int)1234, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]
audiocheblimit
Low pass & high pass filter
Filter/Effect/Audio
Chebyshev low pass and high pass filter
Sebastian Dröge <slomo@circular-chaos.org>
src
source
always
audio/x-raw-float, width=(int){ 32, 64 }, endianness=(int)1234, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]
sink
sink
always
audio/x-raw-float, width=(int){ 32, 64 }, endianness=(int)1234, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]
audiodynamic
Dynamic range controller
Filter/Effect/Audio
Compressor and Expander
Sebastian Dröge <slomo@circular-chaos.org>
src
source
always
audio/x-raw-int, depth=(int)16, width=(int)16, endianness=(int)1234, signed=(boolean)true, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]; audio/x-raw-float, width=(int)32, endianness=(int)1234, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]
sink
sink
always
audio/x-raw-int, depth=(int)16, width=(int)16, endianness=(int)1234, signed=(boolean)true, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]; audio/x-raw-float, width=(int)32, endianness=(int)1234, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]
audioinvert
Audio inversion
Filter/Effect/Audio
Swaps upper and lower half of audio samples
Sebastian Dröge <slomo@circular-chaos.org>
src
source
always
audio/x-raw-int, depth=(int)16, width=(int)16, endianness=(int)1234, signed=(boolean)true, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]; audio/x-raw-float, width=(int)32, endianness=(int)1234, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]
sink
sink
always
audio/x-raw-int, depth=(int)16, width=(int)16, endianness=(int)1234, signed=(boolean)true, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]; audio/x-raw-float, width=(int)32, endianness=(int)1234, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]
audiopanorama
Stereo positioning
Filter/Effect/Audio
Positions audio streams in the stereo panorama
Stefan Kost <ensonic@users.sf.net>
src
source
always
audio/x-raw-float, rate=(int)[ 1, 2147483647 ], channels=(int)2, endianness=(int)1234, width=(int)32; audio/x-raw-int, rate=(int)[ 1, 2147483647 ], channels=(int)2, endianness=(int)1234, width=(int)16, depth=(int)16, signed=(boolean)true
sink
sink
always
audio/x-raw-float, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2 ], endianness=(int)1234, width=(int)32; audio/x-raw-int, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2 ], endianness=(int)1234, width=(int)16, depth=(int)16, signed=(boolean)true
audiowsincband
Band pass & band reject filter
Filter/Effect/Audio
Band pass and band reject windowed sinc filter
Thomas <thomas@apestaart.org>, Steven W. Smith, Dreamlab Technologies Ltd. <mathis.hofer@dreamlab.net>, Sebastian Dröge <slomo@circular-chaos.org>
src
source
always
audio/x-raw-float, width=(int){ 32, 64 }, endianness=(int)1234, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]
sink
sink
always
audio/x-raw-float, width=(int){ 32, 64 }, endianness=(int)1234, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]
audiowsinclimit
Low pass & high pass filter
Filter/Effect/Audio
Low pass and high pass windowed sinc filter
Thomas <thomas@apestaart.org>, Steven W. Smith, Dreamlab Technologies Ltd. <mathis.hofer@dreamlab.net>, Sebastian Dröge <slomo@circular-chaos.org>
src
source
always
audio/x-raw-float, width=(int){ 32, 64 }, endianness=(int)1234, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]
sink
sink
always
audio/x-raw-float, width=(int){ 32, 64 }, endianness=(int)1234, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]