audiofx Audio effects plugin ../../gst/audiofx/.libs/libgstaudiofx.so libgstaudiofx.so 0.10.7 LGPL gst-plugins-good GStreamer http://gstreamer.net/ audioamplify Audio amplifier Filter/Effect/Audio Amplifies an audio stream by a given factor Sebastian Dröge <slomo@circular-chaos.org> src source always
audio/x-raw-int, depth=(int)16, width=(int)16, endianness=(int)1234, signed=(boolean)true, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]; audio/x-raw-float, width=(int)32, endianness=(int)1234, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]
sink sink always
audio/x-raw-int, depth=(int)16, width=(int)16, endianness=(int)1234, signed=(boolean)true, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]; audio/x-raw-float, width=(int)32, endianness=(int)1234, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]
audiochebband Band pass & band reject filter Filter/Effect/Audio Chebyshev band pass and band reject filter Sebastian Dröge <slomo@circular-chaos.org> src source always
audio/x-raw-float, width=(int){ 32, 64 }, endianness=(int)1234, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]
sink sink always
audio/x-raw-float, width=(int){ 32, 64 }, endianness=(int)1234, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]
audiocheblimit Low pass & high pass filter Filter/Effect/Audio Chebyshev low pass and high pass filter Sebastian Dröge <slomo@circular-chaos.org> src source always
audio/x-raw-float, width=(int){ 32, 64 }, endianness=(int)1234, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]
sink sink always
audio/x-raw-float, width=(int){ 32, 64 }, endianness=(int)1234, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]
audiodynamic Dynamic range controller Filter/Effect/Audio Compressor and Expander Sebastian Dröge <slomo@circular-chaos.org> src source always
audio/x-raw-int, depth=(int)16, width=(int)16, endianness=(int)1234, signed=(boolean)true, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]; audio/x-raw-float, width=(int)32, endianness=(int)1234, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]
sink sink always
audio/x-raw-int, depth=(int)16, width=(int)16, endianness=(int)1234, signed=(boolean)true, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]; audio/x-raw-float, width=(int)32, endianness=(int)1234, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]
audioinvert Audio inversion Filter/Effect/Audio Swaps upper and lower half of audio samples Sebastian Dröge <slomo@circular-chaos.org> src source always
audio/x-raw-int, depth=(int)16, width=(int)16, endianness=(int)1234, signed=(boolean)true, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]; audio/x-raw-float, width=(int)32, endianness=(int)1234, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]
sink sink always
audio/x-raw-int, depth=(int)16, width=(int)16, endianness=(int)1234, signed=(boolean)true, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]; audio/x-raw-float, width=(int)32, endianness=(int)1234, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]
audiopanorama Stereo positioning Filter/Effect/Audio Positions audio streams in the stereo panorama Stefan Kost <ensonic@users.sf.net> src source always
audio/x-raw-float, rate=(int)[ 1, 2147483647 ], channels=(int)2, endianness=(int)1234, width=(int)32; audio/x-raw-int, rate=(int)[ 1, 2147483647 ], channels=(int)2, endianness=(int)1234, width=(int)16, depth=(int)16, signed=(boolean)true
sink sink always
audio/x-raw-float, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2 ], endianness=(int)1234, width=(int)32; audio/x-raw-int, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2 ], endianness=(int)1234, width=(int)16, depth=(int)16, signed=(boolean)true
audiowsincband Band pass & band reject filter Filter/Effect/Audio Band pass and band reject windowed sinc filter Thomas <thomas@apestaart.org>, Steven W. Smith, Dreamlab Technologies Ltd. <mathis.hofer@dreamlab.net>, Sebastian Dröge <slomo@circular-chaos.org> src source always
audio/x-raw-float, width=(int){ 32, 64 }, endianness=(int)1234, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]
sink sink always
audio/x-raw-float, width=(int){ 32, 64 }, endianness=(int)1234, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]
audiowsinclimit Low pass & high pass filter Filter/Effect/Audio Low pass and high pass windowed sinc filter Thomas <thomas@apestaart.org>, Steven W. Smith, Dreamlab Technologies Ltd. <mathis.hofer@dreamlab.net>, Sebastian Dröge <slomo@circular-chaos.org> src source always
audio/x-raw-float, width=(int){ 32, 64 }, endianness=(int)1234, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]
sink sink always
audio/x-raw-float, width=(int){ 32, 64 }, endianness=(int)1234, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]