/* * GStreamer * Copyright (C) 2015 Matthew Waters * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef _GST_GL_FORMAT_H_ #define _GST_GL_FORMAT_H_ #include #include #include #define GST_GL_TEXTURE_TARGET_2D_STR "2D" #define GST_GL_TEXTURE_TARGET_RECTANGLE_STR "rectangle" #define GST_GL_TEXTURE_TARGET_EXTERNAL_OES_STR "external-oes" #define GST_BUFFER_POOL_OPTION_GL_TEXTURE_TARGET_2D "GstBufferPoolOptionGLTextureTarget2D" #define GST_BUFFER_POOL_OPTION_GL_TEXTURE_TARGET_RECTANGLE "GstBufferPoolOptionGLTextureTargetRectangle" #define GST_BUFFER_POOL_OPTION_GL_TEXTURE_TARGET_EXTERNAL_OES "GstBufferPoolOptionGLTextureTargetExternalOES" G_BEGIN_DECLS guint gst_gl_format_type_n_bytes (guint format, guint type); guint gst_gl_texture_type_n_bytes (GstVideoGLTextureType tex_format); guint gst_gl_format_from_gl_texture_type (GstVideoGLTextureType tex_format); GstVideoGLTextureType gst_gl_texture_type_from_format (GstGLContext * context, GstVideoFormat v_format, guint plane); guint gst_gl_sized_gl_format_from_gl_format_type (GstGLContext * context, guint format, guint type); GstGLTextureTarget gst_gl_texture_target_from_string (const gchar * str); const gchar * gst_gl_texture_target_to_string (GstGLTextureTarget target); guint gst_gl_texture_target_to_gl (GstGLTextureTarget target); GstGLTextureTarget gst_gl_texture_target_from_gl (guint target); const gchar * gst_gl_texture_target_to_buffer_pool_option (GstGLTextureTarget target); G_END_DECLS #endif /* _GST_GL_FORMAT_H_ */